Razaketh, the Foulblooded


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Mythic Rare

Combos Browse all

Razaketh, the Foulblooded

Legendary Creature — Demon

Flying, trample

Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library.

Price & Acquistion Set Price Alerts



Recent Decks

Razaketh, the Foulblooded Discussion

ZendikariWol on Death Pits of Nel Toth

10 hours ago

It's nice to see someone who is so gracious in accepting new ideas. Time to sound like an ass now I guess...

First off, I don't know how many cards you usually draw off of Greater Good, but it seems like you'd usually discard more than you draw. Perhaps that's intentional dredging but still likely a loss of card advantage.

And once again, I'm not sure how many creatures you kill with Massacre Wurm, but it can't be that many? Is your meta full of tiny things?

I've never felt Shriekmaw hits enough things. If you do then keep it, but it's worth considering.

Rune-Scarred Demon is not a bad tutor, by any means. However at 7 mana, you should probably go 1 more and try for Razaketh, the Foulblooded. Give 'em the good 'ol razzle dazzle. That or just a really good source of card draw or draw control.

Maybe Deathrite Shaman doesn't do enough compared to Viridian Emissary, Primal Druid, or even Veteran Explorer (if you feel like having the table on your side).

How much are you usually casting Walking Ballista for? Is it enough?

Given how long your creatures stay around, how much do those +1 counters from Mazirek, Kraul Death Priest do?

And how many swings does Grave Titan get in?

Xiahou Dun, the One-Eyed is maybe not as good as Baloth Null. More on why a little lower down.

Okay. My reasoning behind this comment. Aristocrats decks like this have an advantage for one key reason: every spell is several spells. If your creatures enter the battlefield or die and trigger an ability in doing so, that is one spell. Normally whatever you gain from sacrificing them is another. However, if they do nothing when they enter and sacrifice themselves, then really you have only cast one spell.

It benefits you more to trigger one effect when the creature enters or dies, one or two triggers from other creatures when any creature dies, amd another from sacrificing it yourself.

For example, you cast a Baloth Null. It enters the battlefield and you rummage in your grave a bit. You sacrifice it to Viscera Seer and scry. Then you have a Deathreap Ritual out so you draw into whatever you scried for.

Assume you have the same board. You cast Xiahou Dun, the One-Eyed and sacrifice him. You get one thing back from the grave and draw a card from Deathreap Ritual at end of turn. It's really not as great.

Having creatures that freely sacrifice themselves is good, but cuts one spell out of it.

Matrixxx999 on Slimefoot, the Stowaway: Mushroom Hunting

22 hours ago

The reason is that Parallel Lives does not do much by it self in this deck and is pretty slow, I cut all the excessive token generators In the deck in order to increase the number of more useful cards like tutors and reanimation for Razaketh, the Foulblooded, so Parallel Lives has no impact in here. And this combo is a bit slow on my opinion, because in vacuum you will need 14 mana to start it - 3 for altar, 4 for Parallel Lives, 3 for Slimefoot and 4 to create a token with Slimefoots ability. Recently I used Ashnod's Altar + Nim Deathmantle + Tukatongue Thallid wich does the same with Slimefoot, but at the moment I'm trying to do even without it.

msanchez13 on Vish Kal, Arbiter of Combos

2 days ago

Hi there, ran across this deck looking for further inspiration for my own Vish-Kal build! I love the interaction between Leonin Relic-Warder and a reanimate enchantment, I'll try to find space for the Warder, and probably a Dance of the Dead. I also wanted to let you know these are great colors for the Enduring Renewal combo, involving sacrificing an ornithopter or a memnite repeatedly. The combo also got stronger with the printing of Razaketh, the Foulblooded since all you need is the renewal and your ornithopter and suddenly the rest of your combo is in your hand. Overall, sweet looking build, +1 for another Vish-Komboer!

discipleofgary73 on Into A Breathless Oblivion

3 days ago

As soon as I saw Torgaar spoiled, I thought of you haha. Glad to see you didn't disappoint!
Some thoughts, in order of what I think may work best:
Temporal Extortion Would be great to torment your opponents with in this deck.
Hatred and Unspeakable Symbol Would be a great way to give a Souldrinker boost to any creature (not even your own)
Bond of Agony Is another great way to leverage Torgaar to heal yourself
Chainer, Dementia Master Could be another way to get out creatures to sac
Dash Hopes Is a fun control card in a deck like this
Songs of the Damned Could be awesome later in the game
Control-ish: Slaughter, Sheoldred, Whispering One, Season of the Witch, Yahenni's Expertise (great with your CMC), Ultimate Price (may be better than some others in there now)
Recursion-ish: Strands of Night, Grave Betrayal, Haunted Fengraf
Ramp-ish: Razaketh, the Foulblooded, Underworld Connections, Bontu the Glorified
Life: Disciple of Griselbrand, Gonti's Machinations
Defense: Eldrazi Monument, Will-o'-the-Wisp, Yahenni, Undying Partisan
Sorry if any of these are redundant. Great deck, as always!

Catalog9000 on Pact of Four Demons

6 days ago

Do you enjoy brewing? Do you love challenges? Do you love going big, fast, and dangerous?

This challenge might just be for you.

Make a Pact of Four Demons playable deck in the format of your choice (Probably easiest in EDH).

The only rule is you must use all four of the Demons Liliana made her pact with. They are:

  1. Demonlord Belzenlok

  2. Griselbrand

  3. Kothophed, Soul Hoarder

  4. Razaketh, the Foulblooded

The common element between all of these Demons is card advantage. They all either draw, tutor, or otherwise get something into your hand by some means. This means you'll want a deck that has a very strict goal in mind and you use one of these four to get there. What that goal is however, is entirely up to you. :)

And yes, I am aware of the T2 (T1 potential) Gris deck that slings with Goryo's Vengeance + Fury of the Horde. This isn't that deck. There'd literally be no point to using the other three Demons, lol.

DrukenReaps on Ways to protect Lich?

1 week ago

I would look at doing for colors. Maybe Anafenza, the Foremost so that your opponents will have to exile a bunch of things too? This will give you access to green so you can always ramp into the black you need and give you Sterling Grove and Privileged Position. I would also put Avacyn, Angel of Hope and other indestructible in the deck.

this link should help with ideas:



Due to the triple and quad black the only other things I would consider for commanders are:

Daxos the Returned- interacts well with enchants

Teysa, Envoy of Ghosts- there is a cost for hurting you

Kalitas, Traitor of Ghet- similar to anafenza

Horobi, Death's Wail- if nothing can live long enough to attack you will never exile

Razaketh, the Foulblooded- always tutor what you want

Stopping damage or reducing it seems rather important to me for this kind of deck, otherwise these cards will just work against you. take a look at the pillows I use in Divine Decree some of them should really help.

Ajani Steadfast emblem and Palisade Giant would be great ways to protect you from exiling a bunch of things. I really like the giant because some people run damage that can't be prevented and the giant redirects the damage.

Matrixxx999 on Slimefoot, the Stowaway: Mushroom Hunting

1 week ago


Tendershoot Dryad is a good creature, especialy if it stays on the field long enough. But I am trying to minimize token generators right now, to find a balance between the need to feed things like Contamination, Gaea's Cradle, Earthcraft, Grave Pact, Razaketh, the Foulblooded, sac outlets and Meren and between having a more potent and versatile creatures like Necrotic Ooze, Manglehorn and Phyrexian Delver.

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