Dovin Baan


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Mythic Rare

Combos Browse all

Dovin Baan

Planeswalker — Dovin

+1: Until your next turn, up to one target creature gets -3/-0 and it's activated abilities can't be activated.

-1: You gain 2 life and draw a card.

-7: You get an emblem with "Your opponents can't untap more than two permanents on their untap step."

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Dovin Baan Discussion

ZendikariWol on f.r.i.e.n.d.s *S6:E3*

2 days ago

Oh! Also Liliana Vess seems not very good; though the ult is a game winner, the +1 is really weak. The same is true for Vraska the Unseen and Dovin Baan. Captain Sisay is probably a better tutor than Djeru, With Eyes Open, though it doesn't soften hits and its body is a little smaller.

budlaorf on The Government Can!

1 week ago

Joker207755- I used to have Dovin Baan in an earlier version of this deck. I may try and add him back in over Second Chance. Thanks for the suggestion!

Joker207755 on The Government Can!

1 week ago

Dovin Baan might just be fun with venser in this deck. Every time I use venser I always add his buddy baan lol

dbpunk on Guilds of Ravnica and Agents ...

1 month ago

Honestly I think it's gonna be a two guilds of each color for each side, because WOTC tends to like some unity in their sets. So right now, we have really to show for it, but by the end it should be

My guess is it's gonna be Azorius, Orzhov and Gruul to round it out.

Azorius is going to lose their leader soon due to Vraska's Contempt and Bolas' desire to cause chaos through out Ravnica, so my guess is that someone like Dovin Baan or another similar planeswalker can swoop in and take over. Especially since they're the lawkeepers, Nicol Bolas' will probably need to put his puppet in place there before anything else. With them, it becomes , meaning Simic is out of the running since they're the only other available blue guild.

The next guild is probably Orzhov. We already have seen Kaya, Ghost Assassin appear in some art and packaging. She's an assassin most likely hired by Teysa, Orzhov Scion to kill Obzedat, Ghost Council. Which leaves her the perfect opportunity to gain control of the Orzhov and thus cause more chaos by disrupting all trade on Ravnica. So that makes it and also takes Rakdos out of the running, since there aren't really many guilds left.

So now that Rakdos and Simic are out of the way, guess who's left? Gruul. And Gruul is probably the easiest for Nicol Bolas to control. He just sends a guy who can unify them in rampages and they're under his control. And that seals it to be two guilds of each color. Not to mention, they have a planeswalker of their own who might be in Bolas' pocket: Domri Rade.

But... This kind of idea also works from a more logical perspective. Each of the guilds that Bolas grabs a) serves a purpose to destabilizing the city and b) don't rely on some form of loyalty as much as the other guilds.

Golgari: The Golgari Swarm essentially operates on a caste system in both Ravnican culture and within their own guild. Unlike other guilds. And unlike other guilds with caste systems, their caste system is newly in place with the lowest classes being found there just recently. This makes Bolas' promise of power to their guild too good to be true. However, they also have some of the most powerful assassins, which is critical to causing havoc amongst the guilds. Their knowledge of the undercity also allows them to become better spies for Bolas.

Izzet: From what we've learned, Bolas needs tech to bring his varying artifacts and armies to Ravnica to enact his plan. The only guild capable of that is the Izzet. The Izzet also are fairly easy to convince, since their primary concern is the research they're doing, not who it's for.

Azorius: As Isperia is dead, they have a power vacuum, which easily could let Bolas in. As well, Bolas probably realizes that their only interest is enforcing and control of the law, not actually caring what the law is. As long as they enforce it, the law could be anything.

Orzhov: Unlike the Selesnya, the Orzhova church isn't so much a religion as a business. So as long as theyre making money, they don't care who's actually leading it. Also, Bolas knows he needs them to cause havoc and prevent the other guilds from having funding to enact his plans.

Gruul: The Gruul only care that the strongest are leading them. Therefore, as long as Bolas' planeswalker is extremely strong, hell have a fair amount of control. Not only that, but their contempt for Ravnica as a city enables him to easily have them cause the chaos he desires. Especially as the most destructive of all the guilds.

Thank you for coming to my Ted Talk

dbpunk on Guilds of Ravnica: Spoilers and ...

1 month ago

Well doesn't Tezzeret have an Azorius planeswalker working with him? Dovin Baan could be the type whod sneak in and act as a guildhead for Bolas.

ArchonBlue on U/W Superfriends Help

1 month ago

Check out my list! Its Gideon U/W Control under my decklists. Dovin Baan isn't great in Modern, Oath of Teferi is an interesting idea but its got a high cmc.

Sunbrosoulaire on U/W Superfriends Help

1 month ago

I am trying to put together a deck based around Gideon of the Trials and Dovin Baan while using Oath of Teferi to hopefully Ultimate a walker and make gideon's emblem effectively unbeatable. I want to make Gideon of the Trials as close to unkillable as possible. The current deck is a rough idea and I am not entirely sold on it. Any help is welcome and needed!

(Sorry I’d forgot to include the deck link in the original posting!) here it is W/U Dovan and Gideon BFF'S

tetsuothecat on Atraxa Superfriends Control

1 month ago

Updated to remove Dovin Baan for tezzeret. Added Settle the Score and Runic Armasaur

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