Oviya Pashiri, Sage Lifecrafter


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all


Oviya Pashiri, Sage Lifecrafter

Creature — Human Artificer

, : Create a 1/1 colorless Servo artifact creature token.

, : Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.

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Recent Decks

Oviya Pashiri, Sage Lifecrafter Discussion

Squiggy686the2nd on Abzan midrange

6 days ago

Vizier of the Menagerie at least deserves a spot in your sideboard, as it gets you tons of advantage. Uncage the Menagerie is a tad hanky, but given the amount of 5 drops you have, casting it x 5 will win you the game. Also, I would cut Bone Picker and Bontu the Glorified, as they don't really synergise with the miriarch strategy (Deathtouch is irrelevant for miriarch as it is already big enough to kill anything.) Also Oviya Pashiri, Sage Lifecrafter is super sweet in the late game if you don't draw into a miriarch.

Laurie_89 on Artifact Tribal

1 week ago

Hey there, seeing as youre playing green have you considered Oviya Pashiri, Sage Lifecrafter. Also if youre running scrapheap, you might want to play more lands that generate black mana. Unclaimed territory wont work because youre not casting it.

Hi_diddly_ho_neighbor on Welcome to Skund

1 week ago

Thanks for the comment. This is a go wide deck that is sorta token-ish, which is why I originally had it in here. Alongside the two creatures you mentioned the enchantment plays well with Rampaging Baloths, Garruk Wildspeaker, Oviya Pashiri, Sage Lifecrafter, Arachnogenesis and Wolfbriar Elemental, not to mention the fact that Nacatl War-Pride + Parallel Lives basically says "eliminate target player". That being said, it is a bit of an awkward card in this deck and probably will be taken out eventually.

I have been considering Bane of Progress, but I already pack 8 other ways (3 of them are mass removal) to interact with problematic artifacts and enchantments so I was hesitent to add another.

Primeval Bounty is one of those trap commander cards IMO. It seems really good on paper, but never performs well in real life.

I have been considering some haste enablers like Concordant Crossroads, or additional land animators like Natural Affinity, or including Nissa, Worldwaker in the list as they all promote my deck theme. I just need to figure out how hard I want to go into beating down with lands (which this is Jolrael...so pretty hard I guess haha)

landofMordor on HELP: First Cube

1 month ago

LeaPlath, off the top of my head, I'm thinking Glory-Bound Initiate, Glare of Subdual, Quest for Renewal, Oviya Pashiri, Sage Lifecrafter, etc. But I haven't done much looking into it.

RazortoothMtg on Looking for creatures tha benefit ...

1 month ago

Steel Hellkite, maybe Thundering Spineback, Scavenging Ooze, Deadeye Tracker, Arcanis the Omnipotent, Soul of New Phyrexia, Soul of Ravnica, Soul of Zendikar, Soul of Innistrad, Fertilid, Cryptbreaker, Geth, Lord of the Vault, Kalitas, Traitor of Ghet, Cemetery Reaper, Silklash Spider, Drana, Kalastria Bloodchief, Kalitas, Bloodchief of Ghet, Memnarch, Thrasios, Triton Hero, Polukranos, World Eater, Chameleon Colossus, Heroes' Bane, Viral Drake, Ant Queen, Champion of Stray Souls, Sphinx of Magosi, Stitcher Geralf, Oviya Pashiri, Sage Lifecrafter

Ruthless Knave has to have a way to go infinite with Training Grounds but I'm not sure how.

Magus of the Coffers goes infinite even without Training Grounds, but grounds does make it even better. Same with Palinchron.

Deadeye Plunderers + Training Grounds + Parallel Lives + Marrionette master is infinite damage. Replace Parallel lives with Doubling Season/Primal Vigor, or replace Master with Disciple of the Vault.

Deadeye Navigator would go infinite with a creature that produces 2 or more blue mana and a haste enabler, such as Concordant Crossroads. Kind of clunky as a 4-card combo, but it's on theme. ALso deadeye is just good to protect from removal.

Also Paradise Mantle + Pili-Pala + Training Grounds is infinite. You can replace Pili-Pala with Knacksaw Clique as well.

Remember with these infinite mana combos that infinite mana means infinite Tasigur activations, so you draw your whole deck, and you can mill everyone out with infinite Reality Shifts, which is a good removal spell on its own.

djnewellmit on Mono-Green Stompy

2 months ago

Rhonas's Monument pairs nicely with all your creatures, but it is bonkers with Longtusk Cub+Greenbelt Rampager. I would recommend replacing Frilled Sandwalla for the monument; you only need a 3-of for the monument since it is legendary and you don't want to see two in your hand.

Other recommendations: Find room in your deck for Prowling Serpopard; it turns on Rhonas, and is a cost-efficient body besides. Remove Rhonas's Last Stand for the cat-snake if you can stand to part with it.

Other decent creatures you could consider to fill your one drop are Narnam Renegade, which makes a nasty blocker to trade with an opponent's Carnage Tyrant. Oviya Pashiri, Sage Lifecrafter could also give you a good utility creature late game. I find she works excellent as a removal magnet when I play her in the early game.

Treehugger003 on Trostani Tokens

2 months ago

Not sure of your budget but some cards that work with Trostani and that I would recommend putting in:

Beastmaster Ascension this has been reprinted tons of times so should be fairly budget friendly.

Oviya Pashiri, Sage Lifecrafter is another that works really well with Trostoni.

Angelic Accord is the cheaper version of Luminarch Ascension and works well with Trostoni's life gain.

Ant Queen is another cheap token generator.

Cathars' Crusade is another anthem type effect. Crescendo of War is another one is cheaper but also has weird affects for your opponents too so you have to be careful with it.

On the more expensive side. Phyrexian Processor and Heliod, God of the Sun work well while still being on the cheaper side.

Just noticed you didn't have Skullclamp this it THE card draw engine for small token decks. Fecundity also works well with tokens.

If you are looking to fill particular gaps, card draw, removal etc please let me know and I can help there.


djnewellmit on lifecrafters aggro

2 months ago

I like the mono-green approach.

Since you are playing a full playset of Longtusk Cub and Rhonas's Monument, I would recommend finding room for a playset of Greenbelt Rampager.

For one, you have no other energy to support the Cubs. If you don't want to add the elephant, I would remove the Cubs for Druid of the Cowl (although the cubs can often stand on their own). You could also swap some Forests to add Attune with Aether. In a mono-green deck, it will give you some useful energy for the cub and also provide a small amount of deck thinning, allowing you to play fewer lands.For another, the elephant makes for an excellent answer against Ramunup Red, since it can favorably block all their creatures and spell removal. The Druid would also give you a decent blocker to absorb a couple early aggro attacks, plus the mana dork can help feed Lifecrafter's Bestiary.

Combined with the Monument, the Elephant will trigger the monument when you cast it, then return to your hand giving you one energy, and a creature you control +2/+2 and trample. Combined with the Cub, you have a source of to keep putting counters on the Cub. Combined with both, it gets very good very quickly.

To make room for Greenbelt Rampager, I would remove some combination of Narnam Renegade and Oviya Pashiri, Sage Lifecrafter, especially if you add a few Attune with Aether as I mention above.

I don't know if this deck requires 4x Growing Rites of Itlimoc. I can see where it would be useful once you have a Rhonas the Indomitable or Oviya Pashiri, Sage Lifecrafter, but it is not really adding to your aggro plan. I would remove the Rites and replace with some green removal - good options for me are Nature's Way and Pounce.

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