Marisi, Breaker of the Coil

Marisi, Breaker of the Coil

Legendary Creature — Cat Warrior

Your opponents can’t cast spells during combat.

Whenever a creature you control deals combat damage to a player, goad each creature that player controls (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

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Set Rarity
Commander 2019 (C19) Mythic Rare

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Legality

Format Legality
Vintage Legal
Duel Commander Legal
Canadian Highlander Legal
Highlander Legal
Oathbreaker Legal
Leviathan Legal
Casual Legal
Limited Legal
Legacy Legal
Custom Legal
1v1 Commander Legal
Commander / EDH Legal
2019-10-04 Legal
Tiny Leaders Legal

Marisi, Breaker of the Coil occurrence in decks from the last year

Marisi, Breaker of the Coil Discussion

Stardragon on Archenemy Commander Neeed

1 week ago

So my play group is going for a 1v5 Archenemy/Planeschase weekend (along with other games) and I was picked to be the Archenemy so i was wondering what I should build? My friend already told me a head of time so I can plane ahead. The decks are going to be Marisi, Breaker of the Coil extra combat, Neheb, the Eternal Burn (IDK why), Alesha, Who Smiles at Death aggro, Ghave, Guru of Spores Token Swarm deck and a Yuriko, the Tiger's Shadow Ninja Tribal. Does anyone have any Ideas of a commander that could put up a good fight?

Optimator on Giant's Deck

2 weeks ago

As for potential alternate commanders, here are what I would recommend. My goal here isn't to necessarily power up your deck, but that would likely happen if you choose someone other than Brion. The addition of other colors can add versatility as well as variety--potentially leading to more fun. I feel like being able to play any giant (or at least more giants) would make for a truer giant-tribal experience and allow the deck to grow better as new sets and new giants come out. Also, when you're on a budget the addition to other colors will allow you to play better creatures and better utility without having to scrape the bottom of the barrel in Boros colors.

Five-Color Commanders:

Going for all five colors would allow you to play any giant across Magic's rich history and allow any utility card you could possibly want. This would be the best choice as you continue to play, as any upgrades or new giants could fit in the deck. Don't be intimidated by the mana base; five-color is easy on a budget.

Morophon, the Boundless - It's a giant! Technically. The anthem is cute and the mana discount is enormous. One of the best options for Giant Tribal. I have one for trade!! Highly highly highly recommended

Golos, Tireless Pilgrim - Truly obscene power. He ramps when you cast him (making his commander tax kind of one mana instead of two!) and his ability to play three cards off the top of the deck is nothing short of perfect for a mana-expensive deck like Giant Tribal. Cannot recommend enough.

Kenrith, the Returned King - Another incredibly strong choice. He can give you trample and haste--both things big slow giants want. He can grow your team, he can draw cards, and he can bring back the expensive giants from the graveyard. The lifegain can be good too! A top-tier choice.

Jodah, Archmage Eternal and Jegantha, the Wellspring are passable but are completely outclassed by the three mentioned. Jegantha is a giant elk for what it's worth.

Naya Commanders

The addition of alone would both power up the deck and make it run smoother without having to invest in expensive cards. There are a bunch of great Giants in green on a budget and it seems that WotC is making more and more Green giants in modern times, compared to the old days, making it a safe choice when it comes to future additions.

Mayael the Anima - A fantastic and strong choice. Naya colors and a strong mana-sink for when your hand is empty. Having expensive giants is perfect for her ability! A top-notch choice. Highly recommended. Mayael's Aria is a fun card!

Atla Palani, Nest Tender - Hatch giants out of eggs! A really great way to cheat on mana costs. A pretty good choice and a funny one. I have one for trade.

Samut, Voice of Dissent - Granting haste to your team and being able to surprise-untap a giant to block an attack is pretty good utility. A good--but not excellent--choice.

Marisi, Breaker of the Coil - A decent choice. Goading opponents' creatures would allow your own giants to swing in with impunity. I have one for trade.

Gahiji, Honored One - An all-right choice. The ability powers up our team and incentivizes your opponents to attack each other. It's a giant beast, for what it's worth.

Four-Color Commanders:

I'm not sure why one would want to run four colors when one could easily run all five, but there are two very interesting choices for generals in the Blue-less combination. Personally I find the Blue giants better than the Black giants though. None of the options for Black-less are any good for Giant Tribal.

Saskia the Unyielding - Her ability is no joke when it comes to smashing face. A good choice, but we can probably do better.

Bruse Tarl, Boorish Herder and Ikra Shidiqi, the Usurper - Now THIS is an interesting commander combo. Make a sort of loose lifegain theme around Giant Tribal. If you want to have a truly unique take on Giant Tribal that nobody has ever seen, this may be the way. I have Ikra Shidiqi for trade, but not Bruse.


Oloro, Ageless Ascetic and Ruhan of the Fomori can be commanders, but I think they won't be very good for Giant Tribal


I would highly recommend running Morophon, the Boundless or Mayael the Anima as your general, with Golos, Tireless Pilgrim and Kenrith, the Returned King being equally as good--if not better (mechanically). You'll get to play more giants, better giants, and ramp into them easier--all while still staying on a budget. Also, these commanders actually facilitate giant tribal and a concept.

I'm really intrigued with the Bruse Tarl, Boorish Herder and Ikra Shidiqi, the Usurper too.

Optimator on Giant's Deck

2 weeks ago

Potential Non-Boros Commanders: Show

Gleeock on Theres no such thing as …

1 month ago

Thantis, the Warweaver or Marisi, Breaker of the Coil. Both make sure that gifts are delightfully causing action

Optimator on Best Stompy Commander?

2 months ago

That said, raw power isn't always what you want or even necessarily more fun. For instance, the building decisions from Grand Warlord Radha's mana ability are really fun to play around with and Ruric Thar, the Unbowed's and Nikya of the Old Ways's restrictions make for fun playlines and deck-building.

Gishath, Sun's Avatar definitely qualifies as stompy. Mayael the Anima can be fun for the guessing game, Gahiji, Honored One has the politics angle. Atla Palani, Nest Tender is a house. Marisi, Breaker of the Coil is also great at building stompy, with the added political edge to make games more interactive.

Lots of excellent choices.

Oh, and another vote for Animar, Soul of Elements for raw power. Homeboy is a BEAST

AzureOctive on She-Ra and the Princesses of Power

2 months ago

hope I'm not being annoying, have you thought of Marisi, Breaker of the Coil for Catra? Plays a little more to Catra's tactical vantage throughout the show. Also found Purraj of Urborg to consider

Glimmer would be great if she could flicker or bounce more ... maybe Derevi, Empyrial Tactician? Also found this Linessa, Zephyr Mage it would be better if she did something other than 'granduer' for the commander format

Perfuma's great on flavor but her function might be better found in Kinnan, Bonder Prodigy

Mermista might be cool as Noyan Dar, Roil Shaper or Prime Speaker Zegana something about the way she is in the show makes me think that she can get suuuuper big p/t wise. Maybe even Gravelgill Duo because of her cynicism?

anyhow, it's got me thinking ^_^ here's an alter for She-Ra Sisay, Weatherlight Captain

Peoni on Kitties and Doggos

2 months ago

A few off the top of my head you might like are Regal Caracal, Pride Sovereign, Prowling Serpopard, Bronzehide Lion, Qasali Pridemage, Marisi, Breaker of the Coil, and the Cat Daddy.

One thing I would recommend you do is add more ramp. You should have probably around 34-36 lands for this deck if you're on a budget. You should also probably add in a good amount of mana producing artifacts like Sol Ring, Arcane Signet, and talismans like Talisman of Conviction, Talisman of Impulse, and Talisman of Unity. Finally more ramp spells like Rampant Growth, Farseek, and Kodama's Reach would do you a lot of good. You gotta make sure your mana base can consistently support your mana curve, and with these changes it'll be able to no problem.

I tried to keep my recommendations in the spirit of casual pups and kits cuz it's a cute deck. I like it a lot. Hope this helps! :^)

Coward_Token on Zendikar Spoilers!

2 months ago

Strictly better Geomancer's Gambit gooo

Kinda surprised 's targeted enchantment removal ended up being as straightforward as a Devour in Shadow

Felidar Sovereign got a spiritual successor

Relic Robber is really cute yet not really fitting in my Marisi, Breaker of the Coil deck

Angel of Jubilation that's castable outside of mono-? kinda wowed, although I wish it traded some stats for evasion

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