Grenzo, Dungeon Warden


Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Vintage Masters Rare
Conspiracy Rare

Combos Browse all

Grenzo, Dungeon Warden

Legendary Creature — Goblin Rogue

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.

2: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield

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0.02 TIX $0.02 Foil


Grenzo, Dungeon Warden Discussion

KillTheIslandUser on Alesha, Who Thinks Death is a Joke

2 weeks ago

Also, where is Fiend Hunter, it's O-ring that is recurring, and permanently exiles things. You bring him in and sac him with the exile trigger on the stack. Boom the thing is permanently exiled.

Speaking of cards that should also be in here... how are you protecting Alesha when she is attacking? She dies.. you gotta recast her... that's isn't very efficient, so let us look at some cards that help her survive combat.

Reconnaissance, Key to the City, Selfless Spirit, Mother of Runes, Nahiri's Machinations, Retribution of the Meek

As we can see by looking at these cards... these are all low costing and inexpensive monetary options to add to the deck. The most expensive is 5 bucks, which is a board wipe, that can probably just help you win. Mother of Runes is around 2-3, but everything else is a dollar and under.

Also one last thing.... WHERE IS GRENZO?!!!!!!!!!???? Grenzo, Dungeon Warden he does the same thing Alesha does.... but without going to attack. So let's say.... she get's Never. More.'d out of the game... well Grenzo can still do the job. Also there are so many cool tricks you can do with him. You can reanimate him on the field, then use his ability while still in combat... get some shit on the board that removes stuff like fiend hunter, etc. Now you just REKT your opponent.

ManSauce on Ragnarakdos [v3]

3 weeks ago

Upon longer reflection I figured as much, saving yourself that red mana for an earlier casting of Rakdos, but is it really worth it? Goblin Fireslinger seems better for example, more so than Bolt, from my earlier post. Now you could argue that opponents will most likely never try to, or not be able to remove Seal, but it still seems kinda on the shorter end of useful.

Same goes for Endbringer, since you have merely six sources of colorless mana to activate its abilities with (including Everflowing Chalice, which I am not a fan of in any deck so far). I get it though, it pings, can attack, block, is an Eldrazi and can potentially be cast for free. Good enough. But Scuttling Doom Engine, which I have tried to make good in many a deck, but never got it past being mediocre, seems a bit meh. Is Grenzo, Dungeon Warden good in your build, or is he so-so? Again, it seems his usefulness is situational. Or Underworld Cerberus? Hes bitten me in the ass a couple of times and keeps being put back into a binder. Tyrant's Choice seems like too much of a one shot/trick pony to me. If your opponents know your deck, they will probably sac something, rather than risk you plopping down something big and nasty for free. I know I would.

I ask all this, because I put together a preliminary version of a Rakdos deck in a similar vein to yours and Im trying to get a feel for the nuances Im probably not considering and you seem to have played and refined this deck a lot.

Also, to reiterate, Vial Smasher is really too good not to be in here.

BPWyndon on Alesha Who Needs Help

3 weeks ago

I really like Alesha, this seems like a lot of fun. Maybe Aurelia, the Warleader so you can activate your commander twice? Whispersilk Cloak and Spirit Mantle for unblockable? Also, I think Debtors' Knell would work well with this deck, pull from your opponents graveyard as well as your own. Other than Buried Alive, Entomb, and Grenzo, Dungeon Warden do you have trouble with getting creatures into your graveyard?

NekoMachine on Grenzo ft. DJ Doomsday | Competitive Primer

1 month ago

Here are my questions concerning some card choices I would like to understand if I want to pick this deck up. I'm looking to really shape this list towards my meta and some cuts are gonna be inevitable, just want to make sure I'm not missing something.

Lion's Eye Diamond-- It seems to me like it's not pulling the weight such an overpowered card should be. Aside from being a great enabler when comboed with Yawgmoth's Will, the only realistic way to use Lion's Eye Diamond is towards Grenzo, Dungeon Warden, a purpose that leaves you defenseless to interaction, with no cards in hand to fuel back up. Necropotence is always required to go with Lion's Eye Diamond to gain substantial advantage from the card and even then, I feel like it keeps going back to Yawgmoth's Will here. Am I crazy to disregard such a powerful card for more well-rounded options? Let me know your thoughts.

Victimize-- A tricky card to use. If we have an expendable creature, which we have few of, it provides value IF we also have two good creatures in the bin. Seems to me like Reanimate would cover more ground? Am I crazy or is the possibility of having 2 combo creatures in the yard plus a fodder on the field very slim, even after Doomsday (Since both the Kiki-Jiki, Mirror Breaker combo and the Metallic Mimic combo are stopped by one removal spell, you would get stuck being 1 creature short most of the time)?

That's basically what I was wondering , I'll be testing some weird cards in this shell and report back what I see based on my meta (which can be quite varied). I really like this deck salute everyone who worked on it!

MtgSterling on Legacy Goblin Tribal

1 month ago

Having 4 Aether Vial is a little ridiculous. Also having Gempalm Incinerator, Manic Vandal, and Grenzo, Dungeon Warden don't make much sense in this deck. I would use just 4 Bloodstained Mire and 4 Wooded Foothills makes more sense, money wise. 4 Lightning Bolt and 3-4 Goblin Grenade is definitely your best option for damage. Blood Moon is strictly better than Magus of the Moon as well. The point of Goblins is to go fast, not wide. Unless this is for purely casual play.

austinthall316 on Thralldom

3 months ago

Thanks for your suggestions! I definitely didn't consider reanimate and entomb combo. I will definitely implement those to speed up my early game. I have a similar B/R deck thats main hiccup is its slow start. Grenzo, Dungeon Warden originally was suppose to be a way of speeding it up a little but I think I can remove him for the faster alterntives.

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