|Commander / EDH||Legal|
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|From the Vault: Legends (V11)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
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Doran, the Siege Tower
Legendary Creature — Treefolk Shaman
Each creature assigns combat damage equal to its toughness rather than its power.
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|Have (8)||Fooo , cklise , Mousemke , perrin515 , ChrisH , Wolfebladeelite , Jpegwun , mziter501|
Doran, the Siege Tower Discussion
1 day ago
dhoby87, Jory476, matchgrizzle, TheRedGoat, and notorioez,
Thank you very much for your comments and suggestions! I have made several changes to the deck since receiving them and I think it is at a much better position than it was originally. This deck was original a white green deck and I completely forget about Doran, the Siege Tower and Tree of Perdition when I added in black. I replaced my Indomitable Ancients with Tree of Perdition and added in two Doran, the Siege Tower as well. I would love to have a third Doran to replace one of my Assault Formations but I am trying to keep this deck moderately budget for now. Path to Exile is a card I am highly considering adding soon in place of some of the Wall of Vines. Additionally I think having one Courser of Kruphix in the deck could be fun and add some more variety to the deck whenever drawn. I think the addition of Heroic Intervention will really help in future games I play.
Anymore comments or suggestions on the changes I made are appreciated,Thanks!
2 days ago
It doesn't say it, but I am assuming this deck is budget. I actually love the idea a lot. To sure it up a little more I would run some modern staple spells. They help protect you overall. Like, Path to Exile and Thoughtseize. Both of which help protect you from late game. Your creatures do well to protect you, especially early, so normally I would say Fatal Push and Inquisition of Kozilek, but they are best in the early game and you don't seem to need help there. I feel like you need some kind of mainboard disruption, hate, or removal to protect your deck if you want to be really successful. Otherwise Tree of Perditionand Doran, the Siege Tower look like decent upgrades. Also consider upgrading lands to a combination of fast lands, fetches, and shocks. I'm sure this deck is budget though, but it looks really fun and surprisingly fast. With how much cheap removal modern has Heroic Intervention and things to help deal with spell deck matchups like control and storm.
4 days ago
4 days ago
1 week ago
1 month ago
Play 4 Treefolk Harbinger, 2 more Doran, the Siege Tower and 1 more Spellskite. This means you can cut down the number of Idyllic Tutor and Assault Formation as well. You need to start playing more lands that can produce black mana too. Forbidding Watchtower is a good man-land for this deck. Drop the creatures with Defender or keep them to a minimum.
1 month ago
I appreciate the sideboard advice. That's the main thing I still need to work on. I really don't know what would be best for this type of deck.
I considered Sylvan Caryatid, I used to run it when I started building this deck because I had so many expensive spells. I'm thinking about Loxodon Smiter and Wilt-Leaf Liege in which case I may need more Mana. I'm not really in a position to pick up Noble Hierarch right now. The main issue I see there is that to add those guys I may need to get rid of the Assault Formation and Doran, the Siege Tower which makes Sylvan Caryatid less good.
"Next Level Abzan" looks pretty cool. I definitely like the token spamming. I could see that being a very fun deck. Thank you for opening my eyes to it.
1 month ago
I've always wanted to make a Doran, the Siege Tower deck and this seems pretty close. I have a few concerns though with the list as is. Firstly, Modern is a format where having interaction is key. Basically unless your deck is killing on turn 4, it needs to interact with the opponent in some way, or they will walk all over you. Cards like Thoughtseize, Inquisition of Kozilek, Fatal Push, and Abrupt Decay are all good options.
To make room for these, you would probably want to cut some higher CMC things. Tree of Perdition pretty bad unless paired with Triskaidekaphobia and vice versa. Coat of Arms is also likely too slow. Removing some, or all of these cards would allow for more interaction, and set yourself up for the late game, where your deck is strongest.
That being said, in it's current state, it seems like its at least semi-reasonable, and could probably steal a game or match here and there. Also, this may seem obvious, but you don't have to do anything that I suggested. At the end of the day it's your deck and you build it how you will have the most fun with it.