Doran, the Siege Tower

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Legends (V11) Mythic Rare
Lorwyn (LRW) Rare
Promo Set (000) Mythic Rare

Combos Browse all

Doran, the Siege Tower

Legendary Creature — Treefolk Shaman

Each creature assigns combat damage equal to its toughness rather than its power.

Price & Acquistion Set Price Alerts

V11

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Doran, the Siege Tower Discussion

FinalReason on Hold dem gates! (Budget control with a twist)

1 day ago

Thanks! At 7 mana however, it is too slow for Modern unless you have a way to cheat it out. For 4 mana less you get the same total stats and effect on Doran, the Siege Tower.

CrazedPorcupine on Pattern Recognition #44 - Flowstone

1 week ago

I think this idea of "high defense" creatures being so "cheap" or having other utilities is the reason why cards like Doran, the Siege Tower and Assault Formation are fairly rare. Making creatures able to assign damage from their toughness can warp the game in unexpected ways. Especially since you can transform creatures like Tree of Perdition and Tree of Redemption into 13/13 creatures for 4 mana, when you pair them with cards that allow you to negate the Defender tag. Or cards like Indomitable Ancients who are a 2/10 creature for 4 mana, Doran turns it into a 10/10 creature in essence. Even things like Yoked Ox and God-Pharaoh's Faithful become insanely strong as they become essentially 4/4 1 drop creatures.

IlGuale on Budget Savanna Animals

2 weeks ago

To upgrade your deck mantaining the same style, if you can afford it, Doran, the Siege Tower over the Thoctar is great, because it is effectively a 5/5 and powers up your other creatures. This way, you would have to shift to Abzan's colours.

If you want to go the budget way with Zoo, you can replace some of your enchantment with Nylea's Presence and/or consider Loam Lion.

slivermaster5000 on Doran, the Junk Tower (Turn 3-4 win)

4 weeks ago

I know somebody has already said this, but I'll add my thought to the comments Treefolk Harbinger is a must-have.He can comes down turn 1-2, tutors up Doran, the Siege Tower or can fetch a land. It is also worth noting that, in a really grindy late game, he can tutor up another Treefolk Harbinger. Please check out my deck, and comment on mine, it is the same idea (more focused on lethal in one-drop 0/4s) http://tappedout.net/mtg-decks/turn-4-win-the-abzan-switcheroo/ I also forgot to mention that Behind the Scenes makes all your creatures unblockable and Dusk / Dawn is a strong sweeper that only hits the opponent. +1 from me!

Funkydiscogod on

4 weeks ago

If you want to have more fun with the Wolf tokens, Raised by Wolves would double the number of wolves you have when Fed to the Pack.

So, I'm trying to think of cards that'll come in and out of the graveyard to keep Feeding the Pack, but in the colors of blue and green, options are limited.

Brackwater Elemental, Advanced Stitchwing, Deathmist Raptor look like the only usable ones, and they're not great. Deathmist Raptor and Feed the Pack have synergy with with Den Protector, Dragon's Eye Savants, and Qarsi Deceiver, but that's about it. This morph thing might be an idea for a different deck.

Now, the classic decks that run high-toughness creatures run Doran, the Siege Tower and Assault Formation and tough creatures that don't have defender.

Reverie42 on Fun with old keywords

1 month ago

I'm not entirely clear on how this deck is supposed to win. You have four core mechanics here (Phasing, Banding, Shadow, and letting walls attack), but the deck doesn't seem to have the support to make any of them shine.

You might consider breaking this up in to multiple decks and focusing on 1 or 2 of these things so that you can add more support/synergy and really dig the power out of some of these mechanics.

The thing that makes Banding strong is if you can crank out some tokens and then redirect all of the damage being taken by the band. Then you can voltron up a bander and go to town. Baton of Morale is your friend here, as it can give Banding to actual good creatures.

Shadow also plays well with a voltron strategy. There might be some sort of Banding/Shadow equipment deck that would be reasonable out there.

For phasing, I think it would go best in a Zur the Enchanter deck. The idea there is that you fetch Teferi's Veil as soon as possible and load up your board with undercosted creatures with post-combat sacrifice effects (e.g. Fog Elemental and Unearth creatures and just try to beat down. Veil prevents those creatures from dying, so you can get some pretty good creatures for really cheap with that approach.

If you want to attack with walls, you might consider helming the deck with Doran, the Siege Tower and maybe also running Assault Formation. Of course, you need a reliable way to find/protect Rolling Stones with that strategy, but there's almost certainly a deck in there somewhere.

Good luck :)

christ4like2l0ve on The Struggle of Life

1 month ago

@Lame_Duck

I thought Doran, the Siege Tower was five mana!I think at 3 mana he is certainly a contender. I was considering Assault Formation because this deck just needs to be able to put on a little more pressure. I guess the biggest risk with Doran, the Siege Tower is that he buffs your opponents creatures too, especially enemy Tarmogoyf. But he is effectively a 5/5 himself.

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