Mirko Vosk, Mind Drinker


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica: Guild Kit (GK1) Rare
Dragon's Maze (DGM) Rare

Combos Browse all

Mirko Vosk, Mind Drinker

Legendary Creature — Vampire


Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.

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Mirko Vosk, Mind Drinker Discussion

ZendikariWol on partial pepper mill

1 month ago

1) Jace, Memory Adept.

2) Mirko Vosk, Mind Drinker.

3) find an adequate amount of removal.

4) any protection for your commander.

Kaleo42 on Drawing Your Last Breath

2 months ago

So I notice your group's ban list is focused on the "feel bad" cards like game warping fatties and land destruction. This means your land is relatively safe and a deck focused on drawing cards can easily function on 34 or 35. I would build it with 33 but I see you want to get to a few select top end cards. I would cut these lands in order: Shinka, the Bloodsoaked Keep, Rakdos Carnarium, Izzet Boilerworks, Crosis's Catacombs, and Dimir Aqueduct.

High cost cards can be fun but it's important to balance their impact with the fact that drawing too many of them can stunt your game play. Cruel Ultimatum immediately jumps out at me as a fun card but ultimately lacking in the impact. Targeting a single player and being super heavy both in cmc and color requirements makes the risk to reward ratio not in your favor.

Jaya and Nicol Bolas both fall in a similar camp of cost outweighing their impact. Of the two a greater argument can be made for Jaya pumping out spells and drawing cards but that triple red is rough. Keep in mind the big goal here is to force draw absurd amounts of cards, each high cost and color intense spell you hit is a speed bump in that card drawing engine.

Dominus of Fealty and Thraximundar are a pretty high cost to invest into things that are off strategy. Nezahal, Primal Tide is in a similar boat but if your play group creates a need for a 7/7 uncounterable then it’s a fine inclusion. Mirko Vosk, Mind Drinker is strategy adjacent but the slot can probably be put to better use. I also don’t like Guiltfeeder but I recognize that is likely do to my meta shaping my opinion of it.

Cards I would look at adding

Toxic Deluge over Flaying Tendrils for similar slot but higher power level.

Time Spiral over Time Reversal since it's lower cmc and much stronger.

Vampiric Tutor and maybe Imperial Seal would help smooth out the deck's performance.

Swiftfoot Boots are better than General's Kabuto.

Anvil of Bogardan I am surprised isn't already in here.

I would run Izzet Guildmage over Nivix Guildmage if you want the dual casting. I don't think you need the looting at that mana cost.

Waste Not does beautiful things with all the wheels on this bus. In the same vein Liliana's Caress and Megrim would be fun.

Memory Jar is another great wheel.

Psychosis Crawler is too on strategy not to include.

Sunder is great in decks like this but your group would probably ban it in a heartbeat based on your current ban list.

Reverberate, Twincast, and Dualcaster Mage can act as counterspells and double your wheels among other things.

You’re already fairly deep in artifacts so a mana rock ramp package would massively increase speed and consistency. Sol Ring, Mana Crypt, (maybe) Mana Vault, Rakdos Signet, Dimir Signet, Izzet Signet, Thought Vessel, Chrome Mox, and Mox Diamond.

Jace, the Mindsculptor, Jace, Vryn's Prodigy  Flip, and if I am reading your meta correctly Ob Nixilis Reignited would be good walkers to include.

Vandalblast if your playgroup uses a healthy amount of artifact ramp.

Spell Pierce, Flusterstorm, Mana Drain, and Swan Song are the only counters I would recommend because I can see that’s not the direction you want to go too deep into.

Dark Ritual and Cabal Ritual are great at getting your pacing off on the right foot and Past in Flames could really tie it all together.

Gattison on Card creation challenge

2 months ago

Curve of Aggression
Enchantment - Rare

As an additional cost to cast ~, remove five poison counters from among your opponents.

Creatures you control get +X/+X, where X is 5 minus the number of poison counters on all opponents.

Sacrifice ~: Return target green or black card from your graveyard to your hand.

Bumped it up to Rare at the last moment, and added the additional cost to prevent it from being abused in non-poison decks. Now, I like it.

New Challenge: Possible multiball! What if Mirko Vosk, Mind Drinker and Lazav, Dimir Mastermind had Meld, and joined together in some Eldrazi, milling abomination? What would that mess look like?

lordsauron on Muldrotha: let's all put things in the graveyard

3 months ago

You definetly need a lot more lands. I generally wouldn’t go below 35, even in a deck with a low curve. If you want to build a mill deck, there are far better commanders out there than Muldrotha. Phenax, God of Deception, Lazav, Dimir Mastermind, and Mirko Vosk, Mind Drinker to name the top three. Muldrotha, the Gravetide is generally better for filling up only your own graveyard and using cards that sac themselves as a cost of an effect or exploit the graveyard. Check out edhrec for ideas.

Joe9 on consuming mill

3 months ago

Glimpse the Unthinkable is undeniably, strictly better than Breaking. It doesn't just mill 2 more cards. Also, reading it never requires a cocked head. It's simply a pinch pricier.

Mirko Vosk, Mind Drinker is a great addition to the aggressive aspect of this deck. Adding 2 of this 5-drop would raise the total to 5, including Consuming Aberration. This makes cashing in 5+ mana more common. It's also cheap and it can fly.

Thought Scour is a great addition to any mill deck. It's only chip damage, from the aspect of milling, but it gives you great card advantage at the same time.

Lord_Olga on Mill Deck/Control

4 months ago

Phenax, God of Deception or even Mirko Vosk, Mind Drinker would make for better commanders. Lazav, Dimir Mastermind. He has a cool ability and all, but it’s not good enough to warrant being a mill deck’s commander.

K1ngMars on "Library.exe has stopped working" [Updated]

4 months ago

Thanks for the comment Dumgoldfish124!

Actually, at the start, I used to run Szadek, Lord of Secrets. His only problem is that he has to go through and hit, something that this deck can do really poorly, since I have zero evasion. Thus he got cut. Mirko Vosk, Mind Drinker has the same problem, but he mills for much more and has a lower CMC.

Glimpse the Unthinkable is really strong, though it's not as strong as Mind Funeral, which dries out lands from our opponents (and everything in between). The problem with these spells is that are one time use, that's why I'd try to keep only the strongest, relatively speaking.

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