|Commander / EDH||Legal|
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|Fate Reforged (FRF)||Rare|
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Tasigur, the Golden Fang
Legendary Creature — Human Shaman
Delve (Each card you exile from your graveyard while casting this spell pays for .)
: Put the top two cards of your library into your graveyard, then return a nonland card of an opponenent's choice from your graveyard to your hand.
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Tasigur, the Golden Fang Discussion
3 days ago
No, you cannot. While she does have a Green activated ability (making her color identity Green/White for Commander and Brawl), the card itself is only a white card, because that's the only colored mana symbol in her mana cost. Similarly, Tasigur, the Golden Fang is a mono-Black card, despite having a Blue/Green activated ability.
4 days ago
vomitpile I'm not a big fan of straight UR Control because it can't answer big stuff like Death's Shadow and Tarmogoyf and although it has Lightning Bolt it doesn't really have any other cheap removal effects that are consistent like Fatal Push or Path to Exile. Thing in the Ice Flip helps out with that a bit because its ability to "reset" cards like Tasigur, the Golden Fang and Hollow One . Goyf can still be a big problem. I also think Cryptic Command isn't a very good card in modern right now IMO because of the format's speed and a lot more decks are running Cavern of Souls than usual because of humans and spirits.
TBH I don't think that UR control/titi and this deck aren't really comparable to each other, this is focussing a lot more on getting an active Pyromancer Ascension or a flipped Thing in the Ice Flip rather than going a more controlling route. It's personal a preference thing. I would prefer the closing power, better consistency and better and more diverse removal over putting a lot of top end card advantage and main deck counters but you might prefer it.
5 days ago
Hey there, coming over to comment here. That other thread was getting foolish.
Cards I love in the deck
Jace, Unraveler of Secrets (I like this card more than most people)
Thoughtseize (Hate the card but I get it)
Cards I think don't quite fit
The main one being
Grim Flayer - Reasoning is simple. Even though you've got planeswalkers, You aren't running Mishra's Bauble or some other random card type to trigger delirium. It's huge to have that piece outside of your Fetches, Dudes, Instants and Sorceries.
Also, Flayer just fizzles Tasigur, the Golden Fang
I would like to see that counter spell suite improved for reals.
I think Mana Leak is such a disappointing card.
In a build like this, as alluded to previously, you can't make Jund that's not Jund. So use more of what Jund doesn't have.
Plus, I think Ashiok just blows (no offense)
BUT, what do I know?
6 days ago
So I opened a Guilds of Ravnica boosterbox and came across Ral, Izzet Viceroy and cant decide if I could add it to the deck by replacing maybe a Thought Erasure, Cryptic Command or Tasigur, the Golden Fang. The thing is I already have 4 wincons (2 Nicol Bolas, the Ravager Flip and 2 Jace, the Mind Sculptor) and adding Ral, Izzet Viceroy might be a stretch? I know playing him in turn 5 gives my opponent some room to drop his or her bomb/ have a really nice turn without my interferens. But is Ral, Izzet Viceroy strong enough to make up the turn lost to play him?
Here is my deck Bolas competative control
Thanks in advance for your help
1 week ago
Very well. Here goes;
First and foremost, mana is very important. Your calculation is spot on. However, the & need a little bit of tuning. The base could go down slightly, while elevating your sources due to necessity. So, for example - Hinterland Harbor could become Blooming Marsh. Also, for your off color fetchlands (I know that they serve their purpose), if possible, try to make trades for Polluted Delta. It would seriously make all the difference. On another note; man lands are extremely useful in midrange/control shells. I know that Creeping Tar Pit is slightly expensive, but Lumbering Falls is a decent replacement, along with Treetop Village. The choice is yours regarding those two.
Now, as for actual meat & bones, I would start with the creature selection. I know that Snapcaster Mage is expensive, but Jace, Vryn's Prodigy Flip is a great substitute. the only drawbackis that Jace does not have Flash, however, Jace has reoccurring card selection and may or may not grant better draws.
Also, Scavenging Ooze is a very nice inclusion and gets larger with time, while helping out against weaker matchups, i.e. burn, dredge.
So for creature changes, in my humble opinion - I would do something like this:
4x Grim Flayer
Now, onto non-creature spells. Personally, removing Seasons Past, Disdainful Stroke, Disallow, and other clunkier spells would intensify this decks pressure aspect. I would also work on finding a way to trade or save up for some allotment of Assassin's Trophy. The card does what Abrupt Decay cannot when necessary. Allow me to make a suggestion;
-2x Spell Pierce
-1x Seasons Past
-3x Serum Visions
+1x Cast Down Hits Tron creatures and big bodies that Push cannot.
these two Jaces just do not apply enough pressure/concern for their mana investment.
for any of these as you see fit
+(x) Ob Nixilis Reignited
+(x) Jace Beleren
I hope that this assists you in your journey to build . feel free to pick my brain and pardon me for the late reply friend.
1 week ago
@tragic_64: Oh I don't mean cutting Lightning Bolt out of the deck. I meant that against some decks, Lightning Bolt just turns into Lava Spike because it can't kill anything. In those cases, you board Lightning Bolt out, but will keep Terminate in.
1 week ago
Abrupt Decay is still relevant against Tron in case they have Chalice of the Void, which they most definitely want in play on 2 versus G/B/x Midrange. It's always sided out against Control, but so is Assassin's Trophy. The important part is that it's uncounterable to blow up random cards like Search for Azcanta Flip.
I'd cut a single Maelstrom Pulse and a single Abrupt Decay for 2x Assassin's Trophy. Maelstrom Pulse has always been a slow, terrible card G/B/x had to put up with because it's the only thing that does one particular job (unconditional, universal removal). It's still relevant that you'll occasionally get 2+ Goblin Guides with it, or Lingering Souls tokens.
You also still want Terminates because it's one of Jund's strongest removal spells. If anything, you're boarding out Lightning Bolts and keeping Terminates because it kills Tarmogoyf, Griselbrand, Thought-Knot Seer, Tasigur, the Golden Fang, and so on and so forth. In other words, it's good against Control and Midrange who have large creatures that can't be killed by Lightning Bolt.
1 week ago
aznb01777 I wouldn't say my current meta is that powerful lol. Right now I've been seeing at stuff like Zo-Zu the Punisher, Gyrus, Waker of Corpses, Animar, Soul of Elements, Borborygmos Enraged, Tasigur, the Golden Fang, and Kaervek the Merciless. I personally run Toshiro Umezawa because it's the only EDH deck I have constructed on paper, but I had him stored in a Dragon's Maze fatpack box and I just so happen to have two of those same boxes and accidentally mixed them up so I put Toshi in my storage unit and now I'm left with a box full of random singles, so I've resorted to piloting friends' decks until I can either make the time to go out to my storage unit or put together a new deck. So I'd say my meta right now is pretty mixed, but we don't play competitively by any means. Sure we play to win, but there are lots of janky shenanigans all around. However, I have played competitively and I've seen many competitive high tier generals in action in the past, so I kept those experiences in mind when I ranked Tuvasa. I think your Tuvasa deck would do really well in my meta.
To answer your question, I believe this list is a tier list based on multiplayer as it's advertised that way.