Kraum, Ludevic's Opus
Legendary Creature — Zombie Horror
Whenever an opponent casts his or her second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)
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Kraum, Ludevic's Opus Discussion
1 day ago
- Arjun, the Shifting Flame and Mindmoil
- Shaman of the Great Hunt
- Animar, Soul of Elements
- Temur Ascendancy
- Wheel of Fortune, Reforge the Soul, and all of the other red wheel effects
- Niv-Mizzet, the Firemind
- Fireball-esque effects to pump Kydele's mana into
Let me know what you think of this: I may try brewing up a list in my own time either way!
3 days ago
I've thought a lot about this and I came up with Vial Smasher the Fierce and Kraum, Ludevic's Opus. None of the other Grixis Commanders really lend themselves well to a Grixis goodstuff deck. Jeleva is a spellslinger commander, Nekusar is a wheel/card draw general, etc. That, and Vial Smasher being so good, led my to look at the partners. We don't want Silas Renn, Seeker Adept because you're not making an artifact deck and so that leaves you with choosing from Kraum, Ludevic's Opus and Ludevic himself. Since Ludevic helps your opponents, I opted for Kraum, even though you'll rarely cast him (but in those few instances that you'd want him, he's better than Ludevic).
I hope this helps!
3 days ago
I'm surprised that there is no Jace, the Mind Sculptor in this deck.
Also While playing it i've found that i could make a Niv-Mizzet, the Firemind + Tandem Lookout combo with Synthetic Destiny, but the lookout weren't there! (I'd put Tandem Lookout instead of Kraum, Ludevic's Opus. opponent also maybe wouldn't veer cast second spell..)
I also have a question on how does Synthetic Destiny works with commander. Does He comes back to cmd. zone?
5 days ago
How has Kraum, Ludevic's Opus played? To me he seems weak, but I've never tested him, so
1 week ago
Smasher flying solo huh? Have you considered splashing blue for Kraum, Ludevic's Opus or white for Bruse Tarl, Boorish Herder? I know from experience that blue has a lot to bring to the table in a Vial Smasher deck and White could add a lot of aggressive options.
4 weeks ago
Carrion Feeder better sac outlet than gnawing zombies
Apprentice Necromancer hasty zombies are cool, this seems like an all star under mimic vat
Plaguebearer-anti token tech
Relentless Dead good all around card
Shepherd of Rot good with whip of erebos
Tymaret, the Murder King sac outlet with minor upsides. the more zombies in the deck the better
Anathemancer silly ramp decks with their fancy dual lands
Cemetery Reaper graveyard hate and lord
Death Baron no one will block thrax
Diregraf Colossus seems good at swarming, really good with gravecaller and phyrexian altar
Lich Lord of Unx slow token production, kinda cool win con
Lord of the Accursed another lord
Nantuko Husk free sac outlet. maybe better than ashnod's altar?
Plague Belcher board wipe i dare you
Unbreathing Horde big dumb guy, possibly hard to kill though
Agent of Erebos graveyard hate that could be repeatable
Corpse Augur card draw, you might be lacking on this type of effect right now
Drunau Corpse Trawler two zombies in one card
Forgotten Creation get that hand cycling for living death and patriarch's bidding
Risen Executioner another lord with possible upside
Undead Alchemist go wide in clever way
Undead Warchief super good card
Vengeful Dead another anti wrath tech
Custodi Lich card draw and board control
Gray Merchant of Asphodel life gain in massive swings is good in my book
Havengul Lich awesome card, would play
Lightning Reaver no one expects the hasty zombie, and gets around pillow forts. might make people target it/you
Noxious Ghoul super great card! it's been an all-star in every zombie deck i've run
Phyrexian Delver reanimation is good i hear
Possessed Skaab The zombie eternal witness?
Sidisi, Undead Vizier get your rooftop storm on curve
Woebearer slowish reanimation
Deathbringer Thoctar more creature control
Mikaeus, the Unhallowed the best lord
Noosegraf Mob go wide
Twisted Abomination good early and late
Dark Salvation flexible kill card. make sure you understand the card before goofing it up
Cemetery Recruitment cheap draw 2
Curse of Shallow Graves kinda risky token maker
Empty the Pits instant speed army please?
Gisa and Geralf the type of non zombie i like in this deck
Kalitas, Traitor of Ghet graveyard hate and tokens, winner winner chicken dinner
Vizier of Many Faces the embalm is a zombie, and you can get value out of milling it
Call to the Grave a payoff card to running zombies
Ghoulcaller Gisa swarm and sac outlet
Liliana, Death's Majesty if you want a planeswalker
Stitcher Geralf remember you can exile the creatures your opponents mill
Syphon Flesh expensive creature kill
Ever After could be good
Zombie Apocalypse this seems great
Army of the Damned yeah zombies
gnawing zombie- i think carrion feeder is better
mind slash- really slow, like really
phyrexian crusader- if this is your only infect threat i'm not sure i like it
defiler of souls- call to the grave is better in my book
cruel ultimatum mana curve reasons
curse of the cabal see above
trophy mage non zombie
phyrexian obliterator non zombie
you could think about cutting mulldrifter and skriekmaw as well because they aren't zombies
well that's a lot to think about, i'm excited to see what you put together!!!
1 month ago
Kraum, Ludevic's Opus would be good for card draw, Melek, Izzet Paragon for spell copying,Nivix, Aerie of the Firemind, Rogue's Passage are solid lands for this kind of deck, Arjun, the Shifting Flame could be good i like it, Spellheart Chimera is another good one, Arcanis the Omnipotent is amazing so is Dominus of Fealty, Satyr Firedancer,Uyo, Silent Prophet and Sakashima the Impostor. i think your land count is a little high i would go more like 33-35 and i personally don't think you need izzet signet so many or your spells are going to be free or super cheap. i turned my mizzix deck into a board wipe piss everyone off deck. Destroy Joy
1 month ago
I do wonder if Kraum, Ludevic's Opus would be a better partner, since it can give you card advantage off your opponent's resources, rather than both requiring you devote your own and allowing your opponents to get advantage as well.