Kraum, Ludevic's Opus
Legendary Creature — Zombie Horror
Whenever an opponent casts his or her second spell each turn, draw a card.
Partner (You can have two commanders if both have partner.)
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Kraum, Ludevic's Opus Discussion
1 week ago
Those are all great suggestions triproberts12. I was aware that Rakdos, the Showstopper does not interact with Chance Encounter , and instead am using it as a pseudo-boardwipe with a big upside (6/6/ flying trample). The splash for black was for the tutors more than anything else, but you have a good list to supplement there as well. I chose not to go with Zndrsplt and Okaum as the commanders because I felt together they would be too over costed for the deck (as commanders go) and not come down early enough to impact the game - instead Vial Smasher the Fierce helps put pressure on our opponents while we are casting our spells that allows us to flip coins and Kraum, Ludevic's Opus nets us 5 damage to opponent plus an additional 4 in the same turn. I will definitely consider some changes though to the tutor package.
2 weeks ago
Breya is just for colors. I agree Kraum, Ludevic's Opus + Tymna the Weaver are a good option as they provide utility and synergize with the deck better but currently in the building process I'm not sure I can make the cuts to 98 haha.
I'm mostly debating cutting a color all together and going either esper or jeskai, but the artifacts from Smothering Tithe do Mana fix and the deck is mostly blue right now.
2 weeks ago
Don't forget Emergency Powers !
1 month ago
This is a challenging tribe to build around. I would recommend checking out Saffron Olive's video on finding the competitive advantage of your tribe. Also, Tomer built a phoenix tribal deck for Commander Clash not too long ago. Watch the end to see how he wins, because it's pretty great.
In terms of specific cards, I think Mana Echoes would go well, since you need a lot of mana to enable phoenixes. Thundermaw Hellkite could be good. Lose Temple of the False God and Dormant Volcano , though, because those are awful cards. The former because it's useless as a 3rd, 4th, or 5th land, and the latter because it's just asking to be strip-mined and is both slow and makes colorless mana.
Finally, you might want to consider adding a second color. For example, in blue, you gain access to Favorable Winds , Gravitational Shift (It's freaking Elesh Norn, Grand Cenobite in your deck), Sprite Noble , Stormtide Leviathan , Windstorm Drake , Warden of Evos Isle , Windreader Sphinx , Kindred Discovery , Call to the Kindred , Distant Melody , Mistform Warchief , Faces of the Past , Riptide Shapeshifter , Saheeli's Artistry , Sakashima's Student , Sakashima the Impostor , Metamorphic Alteration , Phantasmal Image , Clone , Quicksilver Gargantuan , Protean Raider , Mirror Image , Gigantoplasm , Stunt Double , Clever Impersonator , Dack's Duplicate , Phyrexian Metamorph , Coastal Piracy , and Bident of Thassa .
In white, you get Archon of Redemption , Energy Storm , Magus of the Moat (and Moat if you have unlimited money), Radiant, Archangel , Serra Aviary , Soulcatcher , Spirit of the Spires , Harsh Mercy , Shared Triumph , Kindred Boon , Mirror Entity , Radiant Destiny , . Going into Jeskai also gives you Teferi's Moat and Thunderclap Wyvern .
2 months ago
I'm with Nexys here, I'm loving this deck. I might suggest some curses! It'll lead to a really fun dynamic, and attacks will be much more frequent. Cards like Ludevic, Necro-Alchemist, (Kraum, Ludevic's Opus is also good), Curse of the Nightly Hunt is devastating, Goblin Spymaster serves much the same purpose as the above, Curse of Opulence gets the chaos going early, Curse of Verbosity is mutually beneficial, and Minds Aglow, Tempt with Vengeance, and Tempt with Reflections can all help you feed off of the group's efforts.
3 months ago
Thank you so much for responding! Your comments about card choice are very helpful. I think I will try Aggressive Mining when I get around to buying some more cards (and I'll be sure to tell you how it does). Now to end this comment in the usual fashion I have a couple of questions :)
While on the subject of lands I did some web surfing to find cards that can (effectively) put lands into play at instant speed I found Terrain Generator (although it only hits basics). Would you ever consider this card, or is it too slow when compared the the likes of Myriad Landscape?
I also would just like to further understand the way the deck usually plays and how you pilot it into both the mid and late game.
3 months ago
Alright! Meloku the Clouded Mirror is a expensive card for sure. But I kinda like it. Trade Routes is better. But I am going to stick with the 1/1 illusion maker. Its been good to have that token generation is some situations.
Hedron Crab, no, I don't think it is useful.
Training Grounds. YES! YES! YES! play it it is that good!
Life from the Loam. This is probably a player preferens. I did play it, but I never dreaded it. My build isen't that grave focused. And I never really felt that I needed it. Or could utilize it that well. But you can make the build a lot different and suddenly make great use of the card.
Aggressive Mining. I have never tested it. But you could defiantly play it. We can put lands in play with this in play anyways. With this Life from the Loam gets better. If you wanna go that route go for it. I think it will work.
I guess I should say that my playgroup has a lot of grave hate. So that is kinda way I don't play these cards.
Kraum, Ludevic's Opus is really good. he cad draw 3 cards a turn vs three opponents. But other then that he is color identity red and a good fighter.
3 months ago
I just began playing EDH a couple of months ago and my first deck was a Child of Alara land deck that used Valakut, the Molten Pinnacle as the primary win condition. Recently I have wanted to change the commander and possibly shave off a color or two in the process! While researching more land based commanders I stumbled upon your temur build and it grabbed my interest. Due to this I have lots of questions :)
Why are you running Meloku the Clouded Mirror instead of Trade Routes? It has a much lower CMC, dodges prevalent creature removal, and has a second ability that could be relevant in certain situations. Also Llanowar Scout is literally just a better Budoka Gardener. They have the same ability although his body is better and he wont forcefully change into a different creature. His body is also better than Walking Atlas but because the atlas is colorless it is still great and definitely deserves a spot.
One interesting card I stumbled upon is Hedron Crab as he helps fill your graveyard. Do you think it could be a useful card?
Would you ever use the card Clear the Land? It is a way to put land onto the battlefield, but it presents a risk as it could exile any number of cards. The card would be hilarious if someone tutored before your turn and was forced to exile what they wanted.
Is Return to the Earth worth the extra cost when compared to something like Naturalize? I understand that it kills Aven Mindcensor and the cost is less important when you have lots of lands, but it still seems very heavy.
I really like the card Excavation and have seen a card that is kind of similar but also quite different called Aggressive Mining. Maybe it could be used before the 'big turn' to try and find more fuel for a Manabond or something else? Plus the sacrificed lands could be easily recurred and used later. I'm curious to see if you would you ever use this, why or why not?
Would you ever consider shifting the deck to Lord Windgrace or do you thing that would make the deck less reliable? By gaining black you would have access to more tutors, but you already have land tutors and that is about all you need... But by losing blue you would eliminate lots of sources of card draw and stax effects. So I guess answered my own question lol, but still want to hear your opinion.
Alright! I think that is all of the questions I have at the moment. Thank you for sharing this deck! This may be the way I want to change my Child of Alara deck and your answers will help me fully decide this.
Kraum, Ludevic's Opus occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%