Chandra, Roaring Flame


Chandra, Fire of Kaladesh  Flip


Format Legality
Vintage Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Frontier Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Magic Origins Mythic Rare
Promo Set Mythic Rare

Combos Browse all


Chandra, Roaring Flame

Planeswalker — Chandra

+1: Chandra, Roaring Flame deals 2 damage to target player.

-2: Chandra, Roaring Flame deals 2 damage to target creature.

-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."

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Chandra, Roaring Flame Discussion

ACDAMAN on Official missing/incorrect card/token thread

1 week ago

For Chandra, Torch of Defiance, in the token section of the deckbuilder it says



But the emblem that it links to is Chandra, Roaring Flame  Flip's emblem, not Chandra, Torch of Defiance's emblem.

It is


Glad I could be of use!![]

Catalog9000 on Chandra, Fire of Kaladesh and ...

1 month ago

I know this is a silly question but I hadn't thought about it until just now. So, I have out a Chandra, Fire of Kaladesh  Flip and a handful of burn spells. I tap her for 1 damage, cast a spell and untap, and repeat.

My question is this; Because her ability states:

  • "If Chandra has dealt 3 or more damage this turn, exile her,(...)"

  • and not; "If Chandra has dealt 3 or more damage this turn, you may exile her,(...)" is this automatic?

In other words, suppose I can tap her to deal 4, or even 5 damage in a single turn, am I allowed to or once she hits 3 damage is it an automatic exile into Chandra, Roaring Flame  Flip? I am asking because, let's face it, if you can get a few more points of burn damage out of her why not do it, right? I just didn't know if this was technically a "legal" move or not.

ElderCheese on Rakdos Party

7 months ago

I may be going nuts but I think you have recommended I change my Chandra for the same Chandra that I run. I do in fact run Chandra, Fire of Kaladesh  Flip who can though only rarely turns into Chandra, Roaring Flame  Flip. She is a great enabler for Rakdos himself and can turn into a pretty okay planeswalker

Atony1400 on Official missing/incorrect card/token thread

8 months ago

@Wiinsomniacs, I had a plan to catch up on all the SDCC promos since 3 weeks ago, but only got around to Chandra, Fire of Kaladesh  Flip/Chandra, Roaring Flame. I'll go add Nissa, Vastwood Seer  Flip/Nissa, Sage Animist  Flip!

Atony1400 on znancekivell

9 months ago

The Chandra, Fire of Kaladesh  Flip and Chandra, Roaring Flame SDCC promo has been added! Thanks for your comment!

Zaueski on MTG Wallpapers

10 months ago (Sorry can't get the link to work)

This has a lot of different card arts, otherwise I'd just google the card name + wallpaper. So say something like Chandra, Roaring Flame  Flip Wallpaer into google and it should give ya something.

jawz on Jori En, Ruiner of Friendships

1 year ago

I gave it a bit of a try. I had a great turn 4 in one game, where I got to untap with a Chandra, Fire of Kaladesh  Flip against a creatureless opponent. I had Chandra ping the opponent for one, cast an Abbot of Keral Keep to untap Chandra, the Abbot revealed a land I then played, I tapped Chandra again to ping the opponent, played a Skin Invasion  Flip on Chandra and untapped her, attacked with her, cast Titan's Strength on her, untapping her again, she dealt 5 combat damage, I tapped her again to ping the opponent, triggering her transformation, which triggered the transformation on Skin Invasion  Flip and then did the plus ability on Chandra, Roaring Flame for another 2 damage. All in all a nice 10 life swing turn.

Now, that was probably a little too ridiculous even with the 10 life swing payoff to be worth it, but it was a lot of fun when it happened. Overall though, I struggled getting the lands I needed from the deck. If you're going to run light on lands, it's risky to run lands that come into play tapped. I don't think the Wandering Fumaroles are better than basic lands in this deck where you're hoping to just draw four lands and a lot of cheap spells.

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