Front:Chandra, Fire of Kaladesh Flip
|Commander / EDH||Legal|
Printings View all
|Magic Origins||Mythic Rare|
|Promo Set||Mythic Rare|
Combos Browse all
Chandra, Roaring Flame
Planeswalker — Chandra
+1: Chandra, Roaring Flame deals 2 damage to target player.
-2: Chandra, Roaring Flame deals 2 damage to target creature.
-7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you."
Chandra, Roaring Flame Discussion
2 weeks ago
I know this is a silly question but I hadn't thought about it until just now. So, I have out a Chandra, Fire of Kaladesh Flip and a handful of burn spells. I tap her for 1 damage, cast a spell and untap, and repeat.
My question is this; Because her ability states:
"If Chandra has dealt 3 or more damage this turn, exile her,(...)"
and not; "If Chandra has dealt 3 or more damage this turn, you may exile her,(...)" is this automatic?
In other words, suppose I can tap her to deal 4, or even 5 damage in a single turn, am I allowed to or once she hits 3 damage is it an automatic exile into Chandra, Roaring Flame Flip? I am asking because, let's face it, if you can get a few more points of burn damage out of her why not do it, right? I just didn't know if this was technically a "legal" move or not.
6 months ago
I may be going nuts but I think you have recommended I change my Chandra for the same Chandra that I run. I do in fact run Chandra, Fire of Kaladesh Flip who can though only rarely turns into Chandra, Roaring Flame Flip. She is a great enabler for Rakdos himself and can turn into a pretty okay planeswalker
6 months ago
7 months ago
@Wiinsomniacs, I had a plan to catch up on all the SDCC promos since 3 weeks ago, but only got around to Chandra, Fire of Kaladesh Flip/Chandra, Roaring Flame. I'll go add Nissa, Vastwood Seer Flip/Nissa, Sage Animist Flip!
8 months ago
9 months ago
http://magic.wizards.com/en/articles/media/wallpapers (Sorry can't get the link to work)
1 year ago
I gave it a bit of a try. I had a great turn 4 in one game, where I got to untap with a Chandra, Fire of Kaladesh Flip against a creatureless opponent. I had Chandra ping the opponent for one, cast an Abbot of Keral Keep to untap Chandra, the Abbot revealed a land I then played, I tapped Chandra again to ping the opponent, played a Skin Invasion Flip on Chandra and untapped her, attacked with her, cast Titan's Strength on her, untapping her again, she dealt 5 combat damage, I tapped her again to ping the opponent, triggering her transformation, which triggered the transformation on Skin Invasion Flip and then did the plus ability on Chandra, Roaring Flame for another 2 damage. All in all a nice 10 life swing turn.
Now, that was probably a little too ridiculous even with the 10 life swing payoff to be worth it, but it was a lot of fun when it happened. Overall though, I struggled getting the lands I needed from the deck. If you're going to run light on lands, it's risky to run lands that come into play tapped. I don't think the Wandering Fumaroles are better than basic lands in this deck where you're hoping to just draw four lands and a lot of cheap spells.
1 year ago
Well, I don't exactly have a list of the top 5 worst. But I can tell you which I dislike.