Ilharg, the Raze-Boar
Legendary Creature — Boar God
Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.
When Ilharg, the Raze-Boar is put into the graveyard or exile from the battlefield, you may put it into its owner's library third from the top.
Printings View all
|War of the Spark (WAR)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Ilharg, the Raze-Boar Discussion
2 days ago
Mardu wants to attack as often as possible, which makes this a bit of a mechanic fail as it restricts mobility on the boardstate. However, it's a bit of a vorthos win as it funnels combat down to 1v1 battles. If you are able to build around this, it really makes a powerful card.
For example, if you run Iroas, God of Victory or Angrath, Captain of Chaos then all of a sudden no opponent can block your incoming assaults as they may only block with one creature each, and they need a minimum of two. It also ties in nicely with Phyrexian Obliterator if they only control creatures with a relatively high power. Because you want to attack and are allowed up to three attackers (EDH designed), Eldrazi with Annihilator become quite impactful as well since they have both vigilance and haste now.
You can also play it into Mathas, Fiend Seeker decks to reign in his terror. It slows games down, meaning you have more time to take full advantage of his bounty counters.
Beautiful synergy with Zurgo Helmsmasher, as well.
There is also a very nasty work-around with this card, too. Not only do creatures with Myriad (Link) become horrendously more powerful, you can also take advantage of cards that either create or drop creatures into play attacking, such as Moonsilver Spear, Mardu Ascendancy, Ilharg, the Raze-Boar, Alesha, Who Smiles at Death and Kaalia of the Vast This is because they aren't being declared as attackers, and therefore not restricted to this card's rules.
I'd really love constructive criticism on this one, if you don't mind. I feel really quite proud of this design.
1 week ago
Please let me know what you think of each suggestion. Some are better than others, some are personal preference, but most are just gas. With Xenagos, everyone will be afraid because you can one-shot them pretty easily. So you need a way to fight past removal and ensure you don't get 2 for 1ed when using a burst draw spells.
So you have a lot of cheap mana which helped lower the curve to 4 which is pretty good for a Xenagos deck. I see that you only have 3 sources of draw. How exactly do you maintain gas once you dump your hand out given your ramp and then they just destroy your beater?
As someone said before, Decimate is great.
Voracious Hydra acts as a removal and a beater (or just a big beater).
Bolt Bend redirects targeted removal, targetted draw, targetted extra turns, and counters counterspells all for . It's unexpected and when they do expect it, you can bluff. Such an underrated card in Xenagos!
Ilharg, the Raze-Boar - Helps you cheat fatties and is always there for you.
Berserk - Super fun on Malignus or any fatty. Don't forget, you can use on opponents creatures too (have done so on multiple occasions)
Rancor - That 1/1 turns into a 6/1 trample pretty quickly. I like to use it on Selvala personally.
Lurking Predators - Value value value
Etali - You took him out, not sure why? Such a great value engine.
Cut temple of the false for Yavimaya Hollow.
Kozilek, Butcher of Truth - B/c who doesn't love a 24/24 hasty Annhilator 4 that draw you cards and shuffles back in?
Lifeblood Hydra - Fun with berserk!
Momentous Fall - In response to removal
Return of the Wildspeaker - In response to removal
Skullclamp - Make your mid-late game dorks useful. Can give you upside if beaters get killed
The Great Henge - Reads pay , get an amazing artifact that draws and buffs you. Lifegain is nice too
Feel free to check out my Deck
3 weeks ago
I've asked this question before, but I completely forgot the answer so here I am asking it again lol.
Cards such as Ilharg, the Raze-Boar ask us to put a creature from our hand onto the battlefield tapped and attacking. Various other cards do the same thing.
My question is, a few years ago I had been told that there is a distinct difference between an ability putting a creature onto the battlefield tapped and attacking and actually declaring it as an attacker.
What about creatures such as Aurelia, the Warleader? Do I still get the second combat phase?
What the premise of the argument / debate stems from is the simple question: "Does the act of declaring a creature as an attacker count as an activation of the ability?"
Some people claim that in order to reap the benefits of their abilities, the creature must be DECLARED as an attacker. It's something you must CHOOSE to do.
Other people will say that it doesn't matter - what matters is that the creature is attacking. Doesn't matter how or why, it only matters that it is.
So which is correct? Will I still get the mana / extra combat steps when I put them onto the field with Ilharg?
3 weeks ago
Sweet deck (+1), I wonder if there's room for Ilharg, the Raze-Boar. He gives some extra draw power with Kiora, Behemoth Beckoner and can set up an explosive second main phase with the Nyxbloom Ancient =).
1 month ago
Hey Spell_Slam, thanks for the advice! I think I definitely overlooked Crashing Drawbridge, it's a lot cheaper than some of my other haste effects. I think I'd cut Ogre Battledriver before Fervor, since Fervor is cheaper and more resilient as an enchantment.
My deck isn't as focused on the dragons as they're more of a backup plan (I've actually considered cutting them), so I'm not super hot on Ilharg, the Raze-Boar. I think Etali, Primal Storm is nice, but expensive, not a dragon, and likely to eat removal.
I think you're right on Light Up the Stage since it's really low impact for EDH.
The reason I have Brass Squire is to effectively "discount" playing a protected Drak, and Magnetic Theft is not free, so it's likely to discount by only 1 or 2, while also being one shot. If my playgroup starts running more greaves and boots, I'll slot it in to steal theirs.
Thanks for the advice!
1 month ago
Cool deck! Seems fun.
Magnetic Theft is another good way to equip expensive cards to your creatures. Being able to do it at instant speed can also tip combat in your favour or blank a removal spell or a board wipe.
Etali, Primal Storm is another good way to get card advantage and be a good fatty at the same time. Not a dragon, though.
Ilharg, the Raze-Boar is another great way to cheat in some dragons. He's also a really good trampling, self-recurring body himself.
In terms of potential cuts, I personally don't like Fervor. I think it's too expensive for the effect and you have plenty of other haste-givers. Even Crashing Drawbridge seems like it would be more effective. Light Up the Stage also seems a bit weak for Commander; Etali seems to fit the bill a bit better for card advantage. With all your protection spells and equipment and Ricochet Trap, I wonder if Bolt Bend is necessary.
1 month ago
i'm pretty sure this deck is Pioneer rather than Standard. That being said, have you considered some ways to cheat your big dinosaurs onto the battlefield? Cards such as Ilharg, the Raze-Boar or Purphoros, Bronze-Blooded, which are difficult to deal with and make it really hard for your opponents to leave creatures untapped early on. Hope this helps.
1 month ago
Here are some combos: