Ilharg, the Raze-Boar

Ilharg, the Raze-Boar

Legendary Creature — Boar God


Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.

When Ilharg, the Raze-Boar is put into the graveyard or exile from the battlefield, you may put it into its owner's library third from the top.

Start Commander Deck Browse Alters


Have (1) Taki117
Want (1) Eudaemoniac

Printings View all

Set Rarity
War of the Spark (WAR) Mythic Rare

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Ilharg, the Raze-Boar Discussion

TypicalTimmy on Champions at War

2 days ago

Mardu wants to attack as often as possible, which makes this a bit of a mechanic fail as it restricts mobility on the boardstate. However, it's a bit of a vorthos win as it funnels combat down to 1v1 battles. If you are able to build around this, it really makes a powerful card.

Champions at War

For example, if you run Iroas, God of Victory or Angrath, Captain of Chaos then all of a sudden no opponent can block your incoming assaults as they may only block with one creature each, and they need a minimum of two. It also ties in nicely with Phyrexian Obliterator if they only control creatures with a relatively high power. Because you want to attack and are allowed up to three attackers (EDH designed), Eldrazi with Annihilator become quite impactful as well since they have both vigilance and haste now.

You can also build this into a prison deck using things such as Norn's Annex, Ghostly Prison, Archangel of Tithes, Sphere of Safety or even just go entirely on lockdown and have out Blazing Archon.

Boldwyr Intimidator and Brutal Hordechief can also force opponents into harder decisions if you take out their best defense.

You can also play it into Mathas, Fiend Seeker decks to reign in his terror. It slows games down, meaning you have more time to take full advantage of his bounty counters.

Beautiful synergy with Zurgo Helmsmasher, as well.

There is also a very nasty work-around with this card, too. Not only do creatures with Myriad (Link) become horrendously more powerful, you can also take advantage of cards that either create or drop creatures into play attacking, such as Moonsilver Spear, Mardu Ascendancy, Ilharg, the Raze-Boar, Alesha, Who Smiles at Death and Kaalia of the Vast This is because they aren't being declared as attackers, and therefore not restricted to this card's rules.

You can also take more advantage of cards such as Ankle Shanker, Whip of Erebos and True Conviction as you are able to funnel more appropriately your attacks and blocks.

I'd really love constructive criticism on this one, if you don't mind. I feel really quite proud of this design.

Profet93 on Xenagos: Party in a Can

1 week ago

Please let me know what you think of each suggestion. Some are better than others, some are personal preference, but most are just gas. With Xenagos, everyone will be afraid because you can one-shot them pretty easily. So you need a way to fight past removal and ensure you don't get 2 for 1ed when using a burst draw spells.

So you have a lot of cheap mana which helped lower the curve to 4 which is pretty good for a Xenagos deck. I see that you only have 3 sources of draw. How exactly do you maintain gas once you dump your hand out given your ramp and then they just destroy your beater?

As someone said before, Decimate is great.

Voracious Hydra acts as a removal and a beater (or just a big beater).

Bolt Bend redirects targeted removal, targetted draw, targetted extra turns, and counters counterspells all for . It's unexpected and when they do expect it, you can bluff. Such an underrated card in Xenagos!

Ilharg, the Raze-Boar - Helps you cheat fatties and is always there for you.

Berserk - Super fun on Malignus or any fatty. Don't forget, you can use on opponents creatures too (have done so on multiple occasions)

Rancor - That 1/1 turns into a 6/1 trample pretty quickly. I like to use it on Selvala personally.

Lurking Predators - Value value value

Etali - You took him out, not sure why? Such a great value engine.

Cut temple of the false for Yavimaya Hollow.

Beast Whisperer


Kozilek, Butcher of Truth - B/c who doesn't love a 24/24 hasty Annhilator 4 that draw you cards and shuffles back in?

Lifeblood Hydra - Fun with berserk!

Lifecrafter's Bestiary

Life's Legacy

Momentous Fall - In response to removal

Return of the Wildspeaker - In response to removal

Skullclamp - Make your mid-late game dorks useful. Can give you upside if beaters get killed

The Great Henge - Reads pay , get an amazing artifact that draws and buffs you. Lifegain is nice too

Tireless Tracker

Feel free to check out my Deck

MinotaurtheMatador on Ilharg ability question: "enters attacking" ...

3 weeks ago

I've asked this question before, but I completely forgot the answer so here I am asking it again lol.

Cards such as Ilharg, the Raze-Boar ask us to put a creature from our hand onto the battlefield tapped and attacking. Various other cards do the same thing.

My question is, a few years ago I had been told that there is a distinct difference between an ability putting a creature onto the battlefield tapped and attacking and actually declaring it as an attacker.

For example, if I use Ilharg, the Raze-Boar to put Savage Ventmaw onto the battlefield tapped and attacking, do I still gain the ?

What about creatures such as Aurelia, the Warleader? Do I still get the second combat phase?

What the premise of the argument / debate stems from is the simple question: "Does the act of declaring a creature as an attacker count as an activation of the ability?"

Some people claim that in order to reap the benefits of their abilities, the creature must be DECLARED as an attacker. It's something you must CHOOSE to do.

Other people will say that it doesn't matter - what matters is that the creature is attacking. Doesn't matter how or why, it only matters that it is.

So which is correct? Will I still get the mana / extra combat steps when I put them onto the field with Ilharg?

Barbarian_Sun_Pope on By the Power of 5

3 weeks ago

Sweet deck (+1), I wonder if there's room for Ilharg, the Raze-Boar. He gives some extra draw power with Kiora, Behemoth Beckoner and can set up an explosive second main phase with the Nyxbloom Ancient =).

thecakeisalie42 on The Drak

1 month ago

Hey Spell_Slam, thanks for the advice! I think I definitely overlooked Crashing Drawbridge, it's a lot cheaper than some of my other haste effects. I think I'd cut Ogre Battledriver before Fervor, since Fervor is cheaper and more resilient as an enchantment.

My deck isn't as focused on the dragons as they're more of a backup plan (I've actually considered cutting them), so I'm not super hot on Ilharg, the Raze-Boar. I think Etali, Primal Storm is nice, but expensive, not a dragon, and likely to eat removal.

I think you're right on Light Up the Stage since it's really low impact for EDH.

The reason I have Brass Squire is to effectively "discount" playing a protected Drak, and Magnetic Theft is not free, so it's likely to discount by only 1 or 2, while also being one shot. If my playgroup starts running more greaves and boots, I'll slot it in to steal theirs.

Thanks for the advice!

Spell_Slam on The Drak

1 month ago

Cool deck! Seems fun.

Magnetic Theft is another good way to equip expensive cards to your creatures. Being able to do it at instant speed can also tip combat in your favour or blank a removal spell or a board wipe.

Etali, Primal Storm is another good way to get card advantage and be a good fatty at the same time. Not a dragon, though.

Ilharg, the Raze-Boar is another great way to cheat in some dragons. He's also a really good trampling, self-recurring body himself.

In terms of potential cuts, I personally don't like Fervor. I think it's too expensive for the effect and you have plenty of other haste-givers. Even Crashing Drawbridge seems like it would be more effective. Light Up the Stage also seems a bit weak for Commander; Etali seems to fit the bill a bit better for card advantage. With all your protection spells and equipment and Ricochet Trap, I wonder if Bolt Bend is necessary.

Barbarian_Sun_Pope on Dinosaur Rage

1 month ago

i'm pretty sure this deck is Pioneer rather than Standard. That being said, have you considered some ways to cheat your big dinosaurs onto the battlefield? Cards such as Ilharg, the Raze-Boar or Purphoros, Bronze-Blooded, which are difficult to deal with and make it really hard for your opponents to leave creatures untapped early on. Hope this helps.

LegitHuman46 on List of all infinite combos 2.0

1 month ago

Here are some combos:

Walk the Aeons + Life from the Loam +Azusa, Lost but Seeking Infinite turns.

Fist of Suns + Morophon, the Boundless + Kessig Malcontents + Stormfront Riders Infinite Damage

Nyxbloom Ancient + Basalt Monolith Infinite colorless mana.

Viscera Seer + Melira, Sylvok Outcast + Murderous Redcap Infinite Damage.

Myr Galvanizer + Myr Galvanizer + Palladium Myr Infinite colorless mana.

Scholar of the Ages + Thassa, Deep-Dwelling +Chance for Glory + Tale's End Infinite turns IN STANDARD as of GRN to THB.

Ilharg, the Raze-Boar + Medomai the Ageless Infinite turns. Use Helm of the Host as an Ilharg replacement.

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