Kozilek, Butcher of Truth
Legendary Creature — Eldrazi
When you cast this spell, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
|Have (4)||, metalmagic , gildan_bladeborn , PostContact|
|Want (5)||Jebanator , hk403 , Natio , isharpu , Rahmodonis|
Printings View all
|Ultimate Masters (UMA)||Mythic Rare|
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|Rise of the Eldrazi (ROE)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Kozilek, Butcher of Truth occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%
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Latest Decks as Commander
Kozilek, Butcher of Truth Discussion
1 week ago
You're mostly likely to have the grave reshuffle get milled off by the Warkite, so let's start with that scenario. Pulsemage Advocate is in play with haste and I sac the Swift Warkite making you mill four which includes the Eldrazi Titan. While grave-shuffle ability is on the stack I can activate Pulsemage Advocate's ability and of the three cards I pick from your grave I make the Eldrazi Titan one of the cards so it goes into your hand. I then sacrifice the Pulsemage Advocate making you mill one more card. Then Swift Warkite re-enters the battlefield bringing back Pulsemage Advocate with haste. At this point I could continue to keep milling you at instant speed while your shuffle is on the stack, but instead I let it resolve. Your Eldrazi Titan is no longer in your grave or library and I have a Swift Warkite I can sacrifice again to restart the mill process all over again.
What if I mill it on the rare chance of sacrificing Pulsemage Advocate? Well, there's no way to restart the combo in such a way that would allow me put the Eldrazi Titan in it's player's hand as their graveyard will get shuffled before Swift Warkite's ability can trigger. That being said there's still a work-around to bypass this scenario. If I discover my opponent has a graveyard shuffler I can instead mill a different opponent separately for Pulsemage Advocate mills, while using Swift Warkite mills on the grave-shuffle player as I have already demonstrated how I can disable that effect whenever Swift Warkite is doing the milling. Even in the scenario where all my opponents have grave-shufflers I can instead sac the Pulsemage Advocate to mill myself as the four cards milled with Swift Warkite alone are enough to keep the engine going.
This is a mill combo that actually bypasses these effects which is why I want to run it in the first place.
1 week ago
I think the answer to your question is conditional. I don’t think this combo is able to be shortcut because there are cards that shuffle in from graveyard (like Kozilek, Butcher of Truth)
1 week ago
Wow, the deck looks nice! Though, to perform the Gitrog loop you need something to shuffle the graveyard back into the library, like Kozilek, Butcher of Truth or Gaea's Blessing, otherwise you are going to mill yourself without dealing enough damage to kill everyone. You may also consider Borborygmos Enraged, works just like Seismic Assault, but you can Tooth and Nail him into play alongside The Gitrog Monster for an instant win.
If you have Cavalier of Flame on the field, you can one-shot everyone with an Obliterate and a sufficient amount of lands into play, which doesn't seem like a nuisance for you. Of course you will draw a lot of hate because of this card, maybe it's preferable not to include it, but it's an option.
Overall, really cool list!
1 month ago
Profet93 Hey buddy, sorry it took years to respond. There's been a lot going on recently, I've been a little preoccupied.
Okay so for the most part I believe that things like Lurking Predators are not good enough to run, based on the fact it does nothing when it is played. It's cool don't get me wrong, but I generally find myself either needing to play a Big Boy or attempting to kill an opponent if there is already a Big Boy on the field. For example, any Beef is lethal with Triumph of the Hordes, and I see that as better tempo than putting another 6 drop enchantment out. Also Lurking predators could potentially get you a one way ticket to Board Wipe City. Having one or two Beefs at a time is in my eyes the better, more efficient play. Don't want to over extend; just play enough to kill and then change targets. Also, Keeping Xenagod himself out of reach of creature removal is probably ideal.
I do need at least one more source of card draw. I'm not honestly sure where to get it from though. Not a big fan of losing dorks to Skullclamp personally. Dorks are always useful if they are on board, whether that be as intended or just as blockers. I think it belongs in other decks. If Lifeblood Hydra was an ETB it would be way better. Maybe Life's Legacy is the best option. Like a 2nd main phase tempo play. It's not like the Beef won't have haste.
I have a really hard time adding the Eldrazi Titans. A lot of our tutors grab specifically green boys. I think Kozilek, Butcher of Truth is by far the best. If I can fit it in I'll try it out.
1 month ago
+1 from me. Looks fun and bonkers and evil. The Counterspell suite is 100. Avg cmc 1.8
Not into too many creatures? Consecrated Sphinx is massive with wheels. Cavalier of Flame is fiery. I really want the new Rielle, the Everwise. Kozilek, Butcher of Truth is just massive but may save you from decking out.
Anywho I hope you'll check my deck and tell me what you think! Have fun!
1 month ago
I think you need to make some cuts for more draw/ramp/tutors/synergy pieces.
Cards I think you should cut and why:
Genesis Wave. You don't have enough ramp to make this viable. This card is best with mana doublers, infinite mana loops and lots of tokens with Ashnod's Altar and the like, none of which you have. The best you can hope for is some of Doubling Season/Atraxa/Crystalline Crawler angle, and even if you pull off the 10+ mana you'll need for this to do anything you'll probably have better ways to spend it.
Deploy the Gatewatch. This card costs a lot of mana and doesn't do nearly enough for what it costs you. Sure you have a lot of planeswalkers, but there's still chance you'll whiff entirely or only get one, and it's probably not going to be the planeswalker you want anyway since it's random and only goes 7 cards deep.
Deadeye Navigator. Another card that costs 6 mana. What is this doing in your deck? There are only 3 other cards in your deck that have ETBs for this to abuse. For synergy cards and tutors, follow the rule of 7: There should be at least 7 other cards it synergizes with/tutors for, which isn't true for this card. Yes, I see the infinite mana line with Crystalline Crawler and Deepglow Skate, but how often is that going to happen without something like Tooth and Nail to guarantee they're all in play at the same time? 90% of the time, you're paying 6 mana for a 5/5 with no abilities.
Kozilek, Butcher of Truth. I don't understand why you're running this. You're not going to get to ten mana early enough to cast this and really impact that game. It has no synergy with your commander. The only reason I can think of is anti-mill tech specifically for your meta. Otherwise, cut it.
Increasing Ambition. Way, way too expensive. Almost anything else would be better.
Cards to add:
Astral Cornucopia. There's a reason almost every Atraxa deck runs this card. At worst, it's a Manalith. However, with your commander, it's so, so much better. Just proliferate this sucker every turn and you'll have tons of mana before you know it.
Call the Gatewatch. I think you can slide this in the place of Deploy the Gatwatch directly because it is so, so much better. Tutoring for whatever planeswalker is best or which you need at that moment is much more useful than the possibility of two random ones. You can also consider Captain Sisay, which essentially does the same thing, albeit slower and repeatably.
Skyshroud Claim. You're running a full complement of shocks and ABUR duals, so why not run some of the best land ramp in the game to make use of it? Seriously this card is great because it's efficient ramp and also color fixing.
Inexorable Tide. This card is amazing with planeswalkers. I'm really surprised you don't have it already.
Oath of Nissa. Classic planeswalker deck card. Excellent all around, and really cheap. It'll give you something to do in your first three turns if you don't draw your ramp, and it mana fixes late game.
1 month ago
Cards I am unsure about:
Benthic Biomancer is interesting but unless im missing something it doesnt combo off. Having a draw engine is nice but a 3 card combo that doesnt win the game seems underwelming. (again, I may just be missing something there)
Psychosis Crawler is a good card but very expensive. Its also a card that generally draws in attention. People know what you are trying to do at that point and really work to kill you.
Tireless Tribe in theory is a great blocker or means to discard your hand. In reality I would say its a pretty situational card. Or a win more card.
Ulamog, the Infinite Gyre is one of the best creatures in EDH but is stupid expensive. You have a ton of artifact ramp so its probably worth it. Shuffling your graveyard into your library is great but you already have Kozilek, Butcher of Truth.
Key to the City is interesting. brallin gives shabraz trample so unblockable isnt as important. Definitely a niche card but could work.
Cards I like:
Cavalier of Flame Love the concept of the card but dont own one to test it.
Dream Trawler is a great one. Need to consider adding this to my deck.
Heliod, Sun-Crowned is a card i had in my deck to begin with but seemed like a cool extra. im already gaining life and increasing the size of my creatures.
Mana Crypt is just lovely. Need one myself.
Whirlwind of Thought would fit into your deck nicely. You have way more artifacts and smaller spells to cast.
Jin-Gitaxias, Core Augur would be a good card to replace the big boi ulamog. (if you wanted to take it out)
1 month ago
kpres, thanks for all the feedback.
On the topic of eldrazi, Kozilek, Butcher of Truth is the only one I kept in, but only because he does do a few things for us. At times, he will be an artifact, thanks to Mycosynth Lattice. Fairly conditional, but it will happen, though not at a rate that makes it an auto-include. So, beyond that, he also draws us cards, something we can always use. Additionally, his annihilator trigger possibly helps clear out some nuisances. Finally, he tucks himself back in after he is sac'd or destroyed. I'm not sure there is a missing artifact in the deck right now that accomplishes as much for us, but I am considering just dropping Kozilek, Butcher of Truth to make a slot for Mycosynth Lattice, so he might be gone anyway.
Arcbound Reclaimer seems like it could easily replace one of my other recursion creatures. I need to pick that up.
Myr Enforcer and Oxidda Golem are great additions. The deck could use more mana efficient options and these slot in so nicely. It's probably worth dumping a couple of of the top-end CMC artifact creatures to slot these in. Funny enough, I bought Myr Enforcer and Oxidda Golem a few days ago. I guess I was thinking the same thing, lol.