|Commander / EDH||Legal|
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|Betrayers of Kamigawa (BOK)||Rare|
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Legendary Creature — Ogre Shaman
Tap: Heartless Hidetsugu deals damage to each player equal to half that player's life total, rounded down.
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Heartless Hidetsugu Discussion
2 weeks ago
Skull Storm upsets me. Thats way to much mana for a that kind of effect.
Board whips 4-5 mana. Half someones life isnt that hard or expensive Quietus Spike, Heartless Hidetsugu, Havoc Festival, and Raving Dead all do this for 6 or less. I get its a sorcery but eh... Do or Die would have been a far better reprint. That card is probably only going to be a Barter in Blood most of the time.
3 weeks ago
SynergyBuild Yes and no, the problem with Magewright's Stone is it generates alot of value off Heartless Hidetsugu and I don't have a way to keep myself alive. Secondarily In my playgroup there are life total matters players and I can't be that mean to them.
3 weeks ago
With a Seven Mana Commander, its never really going to be fast. But you can take measures to speed it up a little and slow everyone else down.
Putting out some early game meanness like Ankh of Mishra, Harsh Mentor, and Zo-Zu the Punisher let you get some damage going on while waiting for your big threats. This makes you a big target though.Crawlspace, Curse of Opulence, Ensnaring Bridge, Kazuul, Tyrant of the Cliffs, and Silent Arbiter can throw off some of the agro.
Burnished Hart, Commander's Sphere, Coalition Relic, Darksteel Ingot, Rakdos Cluestone, Rakdos Keyrune, Rakdos Signet, and Talisman of Indulgence will help speed out your commander and play those punishing triple mana symbol cards. Additionally they are immune to my next suggestion War's Toll.
One last thing. It won't let you win, but Heartless Hidetsugu with any of your damage doublers ends the game on the spot.
1 month ago
So, this one was another scenario that kind of happened with my playgroup last week. Let's say player 1 has a Heartless Hidetsugu as a commander and after it enters the battlefield he just pass the turn. Heartless hidetsugo is affected by Summoning sickness so he cannot use his tap ability. Player number 2 is playing Narset, Enlightened Master and he atacks the player 3 and triggers the narser abillity. With that he exiles, Myth Realized, Quiet Contemplation, and 2 lands. No blockers declared, the damage has been done and so stars the second main phase. Player 2 casts Quiet Contemplation (No responses), and then he casts Myth Realized, triggering the Quiet contemplation and paying 1 of any color so he can tap the Heartless Hidetsugu. So the player 1 casts Expedite in response to the Quiet Contemplation on Heartless Hidetsugu to give him haste and them tap him to use his ability and deals damage to all players.
Is that stack right? -Cast of the Myth -Quiet Contemplation triggers, mana of any color payed and targeting Heartless hidetsugu -Expedite in response of heartless hidetsugu, giving him haste.
For me, he will only have the stack resolve, and he cannot response something in the middle of the stack once he let the stack resolves. So he cannot tap heartless hidetsugu before Quet Contemplation resolves. Am I right? If i'm not, why?
1 month ago
1 month ago
Heartless Hidetsugu would be pretty amusing in this deck.
1 month ago
Hatred will help kill. Just run some of magic best powerhouse staples. Cards like Exsanguinate and Sunbird's Invocation. Run good combos such as Sanguine Bond + Exquisite Blood combo, Bloodchief Ascension + Mindcrank combo. Heartless Hidetsugu + wound reflection, or Havoc Festival + Wound Reflection combo. Kiki-Jiki, Mirror Breaker + Zealous Conscripts combo or zealous conscripts + Splinter Twin combo. Mycosynth Lattice + Vandalblast combo. Helm of Obedience + Leyline of the Void