Balan, Wandering Knight
Legendary Creature — Cat Knight
First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. 1W: Attach all equipment you control to Balan.
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Balan, Wandering Knight Discussion
6 days ago
Hey, really well made first Commander deck. It's great you already have several of the important cards especially Puresteel and he's not exactly a budget card. Aid is also very good so is Titan, Abolisher and Battle-Axe.
Budget cards to consider adding:
- Sram, Senior Edificer: Excellent draw with equipment. Combine with Puresteel to draw a ton of cards.
- Open the Armory: Tutor for any one equipment or aura. Powerful budget tutor for this deck.
- Leonin Shikari: Equip at instant speed. Busted with metalcraft Puresteel letting you do all equipment things at instant speed.
- Balan, Wandering Knight: Good creature with equipment, double strike is powerful. Attaching all equipment to him for only two mana is amazing.
- Swords to Plowshares: Number one staple budget white card in Commander.
- Skullclamp: One of the best equipment in Commander.
- Lightning Greaves: Another equipment like Swiftfoot, but more powerful because it costs zero mana to equip. Having two of these hexproof/shroud/haste equip is nice, put one of Puresteel and one on Kembra.
- Stoneforge Masterwork: When you start making cats this can get out of hand.
- Ajani, Caller of the Pride: The better Ajani for this deck. Giving equiped creature flying and double strike is very good, being able to repeat this effect is even better.
Other cards to consider:
- Dispatch: More one mana exile creature removal.
- Mother of Runes: Protect Kembra or the other creature your equiping from removal.
- Mentor of the Meek: Draw a card by paying for each cat created by Kembra. Great card advantage.
- Knight of the White Orchid: Potential land ramp in white is very good.
- Oreskos Explorer: Can prevent being land screwed since you'll most likely get to tutor for 2+ Plains.
- Indomitable Archangel: Protect all your artifacts from targeted removal and get a 4/4 flier for four mana.
Lands to consider:
Cards to consider cutting:
- Victory's Herald
- Angelic Skirmisher
- Angelic Field Marshal
- Court Street Denizen
- Deathless Angel
- Ajani Steadfast
- Dispense Justice
- Hold the Line
- Intangible Virtue
- Revoke Existence
- Cobbled Wings
- Staff of the Sun Magus
- Seal Away
Good luck with your deck.
1 week ago
You mention the pre-cons so I'm not sure if you're trying to keep it super close to the original or not - regardless, I have some suggestions.
I personally don't like the storage lands like Saltcrusted Steppe. If you've had success with it, then keep it in by all means. I dislike Opal Palace because you (hopefully) won't be recasting your commander a bunch and if you are...ouch. In a two color deck, Vivid Grove and Vivid Meadow should probably be replaced by lands like Sunpetal Grove, Bountiful Promenade, Scattered Groves, Temple of Plenty, or even just basics.
You've got a little ramp, but a Selesnya Signet would be a great addition. I adore Traverse the Outlands and am glad to see it here.
You absolutely need some more removal. Beast Within, Naturalize, Disenchant, Nature's Claim, many options exist in Green/White and they should definitely show up in this deck. The equipment focus suggests Dispatch. Vivien Reid though more expensive is also fantastic in this regard.
Shamanic Revelation is a card I enjoy in decks that go even a little bit wide, like this one. Huatli, Radiant Champion's emblem (which is fairly easy to get) can provide a lot of card draw over the course of a game.
Leonin Warleader doesn't care about equipment but he does make cats. For more equipment-y cats, consider Kemba, Kha Regent or Balan, Wandering Knight. Though not a cat, Danitha Capashen, Paragon makes your equipment cheaper.
Cards I'd Remove:
Kindred Boon just doesn't do enough in my opinion. You've got equipment that give them indestructible and someone will just Swords or Path the creature anyway. Spirit of the Hearth is expensive for what you get. Unless your meta means you NEED to be hexproof, I'd take it out. Felidar Sovereign is interesting. This isn't really a lifegain deck so I feel like it's not really a good fit. Relic Crush can easily be replaced by previously suggested removal that costs way less mana.
3 weeks ago
Do you have a specific budget in mind, Under $40, Under $50?
Riptide Replicator seems really awful, it requires for a cat, so your hoping it's at least 5/5 or more, which means the initial cost is =5 + = . That's a terrible conversion. I understand you want to build your board position since your cats pump each other, but Riptide Replicator is not the way to go.
Stir the Pride is way too high a CMC for it's modular (or Entwine) abilities. I would take that one out.
Qasali Slingers is a nice control for Artifacts and Enchantments, plus hes a 3/5 reach.
Balan, Wandering Knight might consider, but with only 13 equipment targets, understand why he's not in there.
Jazal Goldmane might be a bit better, because he's 4/4 first strike, but he can pump all the horde of cats.
Beastmaster Ascension feels like 100% necessary in this, to pump all your 1/1 token cats. I think this will be a primary goal for winning in this budget format.
Crown of Vigor is not every exciting a 1-shot +1/+1, with a static +1/+1 for 1 creature, not fantastic.
Mask of Memory might help with the draw as well.
Hungry Lynx, originally I thought this guy would be amazing, but all he does is create problems (deathtouch rats), and I've never had him successfully pump my cats before being removed. I took him out, mechanic didn't work.
Uktabi Wildcats, this guy only worthwhile if you have 5 Forest, remember, Tranquil Expanse / Selesnya Sanctuary are not forest unless they say "Forest" on them, so with a max size of 11, he's rarely going to be a 5, so no other abilities, not worth the CMC .
Whitemane Lion combos infinite with lost of , but enablers might not work in the budget. There is Infinite creature (several) enablers, Infinite Ramp enablers, etc. Him and Fleetfoot Panther run the show. Could be an interesting way to get some combo going, not sure how combos are viewed in your budget pod.
Lost Leonin can also put some infect pressure on people, but without support (like Silverblade Paladin/Ajani, Caller of the Pride/that white enchantment that gives 1 creature double strike/etc to make him a single hit kill. He's still a 2 hit-Eminence win-con though. Unless no infect allowed, he will eliminate players just with Eminence on occasion. If you can Grappling Hook him or enable doublestrike elsewise (like Raksha Golden Cub). Often he comes out early enough. It's my initial strategy in my Arahbo, Roar of the World but I use mass-creature tutor.
1 month ago
Thanks for the answers!
When I attack with Balan, Wandering Knight and her clone, I can switch the equipments between those two.
1 month ago
2 months ago
Hey, long time Aurelia player here. Deck looks sweet, I just have a few questions for you. Do you find that you are getting good value from Sword of Light and Shadow? Your creature count seems a bit low, and ive had not great luck with Light and Shadow in low creature count decks. I noticed you're not running sunforger, I know its slow but its so ridiculously powerful if the game goes late. A card you must add is, Mask of Memory its literally the best card draw in boros. Some other things ive thought about in a deck like this are Specter's Shroud and Destructive Urge. Another thing too, I would probably add Balan, Wandering Knight to act as back up commander if Kalemne gets killed too many times. I like the bit of stax that you have going on, helps slow down the other powerful stuff going on. If I get some time (it might be a while) Id like to try this deck out on my channel.
You can check out my Aurelia deck here if you like Weapons of War
3 months ago
Hey, well constructed budget Commander deck. I'm confused though the main deck here is low budget, but the maybeboard is not? In fact the small amount of cards in the maybeboard are worth more than the entire main deck? If you want to play voltron consider a lot more equipments and cards that give bonuses to equipment? Voltron is a good secondary strategy with the main strategy of having many attack phases with Aurelia.
Consider these budget cards for more voltron (in no order):
- Sigarda's Aid
- Sram, Senior Edificer
- Balan, Wandering Knight
- Mother of Runes
- Silverblade Paladin
- Relic Seeker
- Kemba, Kha Regent
- Brass Squire
- Steelshaper Apprentice
- Mask of Memory
- Sword of Vengeance
- Loxodon Warhammer
- Bloodforged Battle-Axe
- Helm of Kaldra
- Shield of Kaldra
- Sword of Kaldra
An alternative for the very expensive price Swords (Sword of Feast of Famine, Sword of Fire and Ice, etc) are the three less expensive price Kaldra equipments. Obviously these are not as good as the Swords, but they're still powerful equipments and can get all three for less than half the price of one Sword. When you get all three into play they can combine to make a 4/4 creature and attach all three Kaldra equipments to it.
For the manabase consider:
- Needle Spires
- Ghost Quarter
- Slayers' Stronghold
- Sunhome, Fortress of the Legion
- Inspiring Vantage
- Rugged Prairie
Good luck with your deck.
3 months ago
I had misread the ability on Vanguard of Brimaz; I absolutely agree with your evaluation of the card here. I'm glad I could help! I made a Balan, Wandering Knight cats equipment deck based off yours. I really like the benefits like board wipes in Mass Calcify, and mana simplicity that mono-white provides.
If you want to see if there are other things there that might also work here, feel free to check it out. It needs a lot of work though! Balan, the Overdressed