Balan, Wandering Knight
Legendary Creature — Cat Knight
First strikeBalan, Wandering Knight has double strike as long as two or more Equipment are attached to it.1W: Attach all equipment you control to Balan.
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Balan, Wandering Knight Discussion
2 weeks ago
In advance sorry for the length and for any duplicates. Ardent Recruit Armament Master Armory Automaton Auriok Edgewright Auriok Glaivemaster Auriok Steelshaper Auriok Sunchaser Brass Squire Etched Champion Etherium Sculptor Grand Abolisher Ironclad Slayer Kemba, Kha Regent Kitesail Apprentice Kor Duelist Kor Outfitter Leonin Den-Guard Leonin Shikari Lumengrid Sentinel Master of Etherium Militant Inquisitor Myr Adapter Myrsmith Puresteel Paladin Relic Seeker Riddlesmith Skyhunter Cub Soldevi Machinist Stoneforge Mystic Sunspear Shikari Training Drone Angelic Armaments Armed Response Armory of Iroas Auriok Survivors Auriok Windwalker Avacynian Missionaries
Flip Avacyn's Collar Balan, Wandering Knight Basilisk Collar Blade of Selves Bladed Bracers Bladed Pinions Bloodforged Battle-Axe Broodstar Butcher's Cleaver Captain's Claws Carry Away Champion's Helm Conqueror's Flail Dispatch
Empyrial Plate Enlightened Tutor Ensoul Artifact Explorer's Scope Ghalma's Warden Golem-Skin Gauntlets Illusionist's Bracers Indomitable Archangel Infiltration Lens Inquisitor's Flail Leonin Abunas Lightning Greaves Loxodon Punisher Masterwork of Ingenuity Neglected Heirloom
Flip Open the Armory Padeem, Consul of Innovation Paradise Mantle Quest for the Holy Relic Ring of Thune Shield of the Avatar Shield of the Righteous Shuko Sigarda's Aid Sigil of Valor Skullclamp Spy Kit Steelshaper Apprentice Steelshaper's Gift Stone Haven Outfitter Stonehewer Giant Swiftfoot Boots Sword of the Animist Sword of the Meek Taj-Nar Swordsmith Trailblazer's Boots Treasure Mage Trinket Mage Trophy Mage True-Faith Censer Umezawa's Jitte Vedalken Archmage Vedalken Infuser Veteran's Armaments Vorrac Battlehorns Whirler Rogue Argentum Armor Argivian Restoration Assault Suit Darksteel Plate Diviner's Wand Efficient Construction Elspeth, Knight-Errant Elspeth, Sun's Champion Ensouled Scimitar Fabricate Fireshrieker Godsend Grip of Phyresis Hammer of Nazahn Haunted Plate Mail Heartseeker Helm of Kaldra Loxodon Warhammer Magebane Armor March of the Machines Moonsilver Spear Nahiri, the Lithomancer Norn's Annex Open the Vaults Pariah's Shield Quietus Spike
Remember the Fallen Scytheclaw Shield of Kaldra Sickleslicer Slayer's Plate Stolen Identity Sword of Kaldra Tatsumasa, the Dragon's Fang Tezzeret the Seeker Thopter Spy Network Thoughtcast Trepanation Blade Whispersilk Cloak Worldslayer Cheers!
3 weeks ago
t3hdarkness, thanks for letting me look at your deck. I do see that I need to use Balan, Wandering Knight's abilities more. I did get away with finding some fun artifacts that do not help with the endgame.
I really want to stick with the knights and human soldiers that help buff each other. I also really like the protection aspect from black, red, and creatures. My budget is no more than $200. What would you suggest?
3 weeks ago
I would remove some of the cards that are single use or don't trigger very often like Thraben Inspector, Emissary of Sunrise, Razor Golem, Mercadian Atlas, Paradise Plume, and maybe a land or two to add Buried Ruin, Sun Titan, Silent Arbiter, Steelshaper's Gift, Myriad Landscape, Emeria, The Sky Ruin, and Balan, Wandering Knight.
3 weeks ago
I'm not seeing many equipment to attach to Balan or any ways to find them, you've also got some conflicting strategies and too many enchantments and artifacts that do something fun, but don't really help your game overall.
Do you have a budget in mind and how closely are you wanting to stick to the knight tribal theme?
1 month ago
Hey, looks good.
Here's some budget suggestions:
- Balan, Wandering Knight: another Armory Automaton, but with double strike
- Grand Abolisher: opponents can't kill creature being equipped in response on your turn
- Mother of Runes: protect creature your equipping, Puresteel or Sram from targeted removal
- Bloodforged Battle-Axe: gets out of hand very fast. An equipment that copies itself is very good with this strategy
- Mask of Memory: draw two is very good
- Loxodon Warhammer: trample and lifelink, good combo
- O-Naginata: one drop with +3/0 and trample is very good
- Sigil of Distinction
- Flickering Ward: protection and repeatable draw with Sram
- Rogue's Passage: make equipped voltron creature unblockable with a land
Cards to consider cutting:
- Blade of the Bloodchief
- Civic Saber
- Inventor's Goggles
- Silver-Inlaid Dagger
- Skyblinder Staff
- Veteran's Sidearm
- Bladed Bracers
- Crystal Vein
Good luck with your deck.
1 month ago
1 month ago
I mentioned my WonderCats deck in a previous comment, but let me elaborate a bit with some of my own thoughts, if I may? First off, some things I really like in your deck: Dawn Charm, Chameleon Colossus, Skyhunter Skirmisher, Skyhunter Prowler, Regal Caracal, Hunter's Insight, Lifecrafter's Bestiary, Duelist's Heritage, Lost Leonin, Adorned Pouncer, & Rancor are all awesome additions! Some amazing cats that are glaringly absent are Mirri, Cat Warrior & Brimaz, King of Oreskos, both of which I would include in any Cat-deck. If you are going to keep Grafted Exoskeleton, one of the best cats you could run is Leonin Abunas. If you re-vamp for more of the equipment theme at any point, I would definitely include Abunas, as well as Balan, Wandering Knight, Sigarda's Aid, Steelshaper's Gift, Nazahn, Revered Bladesmith / Hammer of Nazahn, & even Stonehewer Giant & Puresteel Paladin. Kemba, Kha Regent is ok, as is Leonin Shikari, but the other cards I mentioned have proven more significant when going with the equip theme. Some things have removed: Pride Sovereign is great in theory, but too slow & vulnerable in practice. Leonin Relic-Warder puts a big fat target on himself when he enters, which does cause that player to use up resources targeting him, but then you and that player just fall behind the other people at the table and he eventually gets his stuff back (& I don't think it gives enough of a tempo swing to warrant a slot). Wily Bandar is terrible imo. Watchers of the Dead, too, & same with Whitemane Lion (unless you have some ETB abilities to abuse). Have you considered using Vedalken Orrery or Sun Titan? Both seem like they would work very well in your current build. Angelic Destiny would be sweet with this recurring-enchantment-theme, as would Sterling Grove. Herald's Horn is actually very good for any tribal deck (it's basically card draw & ramp, in one card!). I would replace Mana Confluence with Brushland, which is strictly-better in a Selesnya deck since it can tap for colorless without dealing damage. Sylvan Library is the card I am always most eager to draw by turn 2 in every game, & I would highly HIGHLY recommend getting it. Sensei's Divining Top is also pretty awesome. Late game, my best top-deck by far is Genesis Wave. GET IT. USE IT. Wins games all by itself. Gilded Lotus would probably work well here too if you need more ramp (I use Thran Dynamo because I am heavy on the equipment). I would run a Quietus Spike in any deck with a Double Strike sub-theme, since even a 1/1 buffed with Arahbo's eminence & double strike (say, a flyer like Skyhunter Skirmisher) takes an opponent's life total from 40 down to 7 in just one swing. LOL! I've really enjoyed Bloodforged Battle-Axe with double strike, too, but it is really best with Sigarda's Aid & Hammer of Nazahn, since paying equip costs on twenty equipment can be a bit much.. but I have HAD TWENTY on the board, which is sweet. Anyways, these are just my ramblings, but hopefully I can help in some way- Good Luck, fellow Cat Warrior! (Cat Warrior, counts as a Cat Warrior)
2 months ago
Questions for post-Balan, Wandering Knight switch! I see you are still on the Sram, tsk tsk! =P
Why not keep Caged Sun in the 99? Did the deck get too tight that it had to get cut from adding cards?
Would you consider running Ancient Tomb?
What sleeves do you use for you commander deck? Dragon shields, kmcs, ultra pro, etc?