|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Mythic Rare|
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Emrakul, the Promised End
Legendary Creature — Eldrazi
Emrakul,the Promised End costs 1 less to cast for each card type among cards in your graveyard.
When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants.
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Emrakul, the Promised End Discussion
6 days ago
Ahead of tonite's playtest session I am trying to find room for at least some of the following:
Maybe also Dragonlord Ojutai
6 days ago
Elavalle1- Great start to this EDH deck! I have some suggestions for you, starting with adding Hissing Quagmire, as it's better than a basic land. Next, add Emrakul, the Promised End, Not only is he a great win condition, you can expedite playing him with delirium cards. Maybe also add a Liliana, the Last Hope. Nice deck, keep up the good work, hope my suggestions help!
1 week ago
My best were:
Back during BFZ, attending a draft at my lgs, we decided to mix things up a little and go with everyone getting packs from standard sets at the time. I started with my BFZ and opened a Prairie Stream expedition, then next I opened my DTK pack to get an Atarka's Command, and lastly an OGW pack to reveal a Fetid Heath expedition!
Another time after placing well in fnm, I on a whim decided lets try and open a masterpiece, so all I did was purchase a lone Aether revolt pack to open a Chalice of the Void masterpiece :)
1 week ago
Righteous Aura is quite good in a deck that gains life, solid card. I have mixed feelings on Dissapation Field, it can protect you but... the damage will still happen and if a creature with a cool ETB is bounced... yeah I'm not sure on that. Windborn Muse and Archangel of Tithes are two pillowfort creatures I'm quite fond of. The latter is especially good, as it helps with attacking as well.
Metallurgic Summonings is a unique card, I'm mostly just curious how it fits in the deck. Yes you have plenty of instants and sorceries but I question if that's the theme of the deck of you want. Taigam, Ojutai Master loves that card but, outside of a true spell-slinger deck it has relatively little immediate value and takes a while to actually do anything.
I would still like Brago, King Eternal in this deck, in fact I think this deck very much resembles what the average Brago deck looks like. Take a look at Brago's EDH.rec page, specifically at his average deck. You'll see quite a lot of cards in common. Run him :)
If you want more late game power than I recommend Medomai the Ageless, he's especially great if you can give him double strike. Dragonlord Ojutai is pretty good too, solid blocker and gives card advantage. The various big-daddy Eldrazi creatures are all pretty excellent as well. Emrakul, the Promised End is my favorite and quite devastating to virtually any opponent in any given game.
UW doesn't have the greatest pool of late game power cards to pick from, I'll think more on it and get back to you. Good thing Azor has a quite a bit of power himself ;)
2 weeks ago
Classic green game ending combo.
Followed by some ramp, Avenger of Zendikar can also end games on its own.
You don't need so many big creatures, just tutor for the same ones to end every game. Maybe some Eldrazi Titans like Ulamog, the Ceaseless Hunger or Emrakul, the Promised End; they can be game winning in the right situation.
Song of the Dryads is a very powerful green removal spell.
Warstorm Surge when a big baddie enters, bolt some equal to it's power.
Greater Good is a powerful Sac outlet, which most EDH decks should include at least one of to protect themselves from enchantments like Imprisoned in the Moon, though I saw you had Krosan Grip already.
Other than that, just do some research on powerful artifacts.All EDH decks should have a Sol Ring.Check out Akroma's Memorial and Eldrazi Monument.Finally, grab Lightning Greaves, it's a better Swiftfoot Boots (no cost to equip). Maybe include both?
2 weeks ago
3 weeks ago
I replace 2 card in the deck:
I found Tooth and Nail is very good in this deck, usually i play it to cheat Void Winnower and Vorinclex, Voice of Hunger into battlefield, if my opponent unable to stop Tooth and Nail from resolving, the 2 giant creature will almost dominating the whole game.
And i'm just tried a very disgusting way to use Vorinclex, when Vorinclex in on the battlefield and i start the infinite mana combo with the help of Temur Sabertooth ability, i cast Emrakul, the Promised End, then bounce back both Selvala, Heart of the Wilds and Emrakul to my hand, then cast & bounce Selvala multiple time to produce enough mana to cast Emrakul again, repeat the bounce and cast step until you gain control of every single opponent's next turn with Emrakul ability, then tap all their land when you control their turn, then your opponents have no mana to use when they get back their extra turn, thx to Vorinclex ability..
Shut down their land but not killing them, watch them suffering turn by turn until they surrender.. XD
I'm try to slot in Akroma's Memorial but i really have no idea for taking out which card from the deck... perhaps one of the hydra..
3 weeks ago
I used to have no other creatures and more walkers but it was too hard to close out the game. Mid-rangy threats like Kalitas and Olivia, plus the one-of lavamancer, in addition to a couple of sideboard creatures should help remedy that situation. Lightning Helix is good though, gaining life helps against burn. (plus i have two with no other deck to play them in) Emrakul, the Promised End is good, but doesn't automatically win like the other version of her. I'm also considering a one-of Bedlam Reveler.