Emrakul, the Promised End

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare

Combos Browse all

Emrakul, the Promised End

Legendary Creature — Eldrazi

Emrakul, the Promised End costs less to cast for each card type among cards in your graveyard.

When you cast Emrakul, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.

Flying, trample, protection from instants.

Commander Recommendations Start Commander Deck

Walker of the Wastes
Spatial Contortion
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Reality Smasher

Latest as Commander

Emrakul, the Promised End Discussion

Trolldier_of_Fortune on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

1 day ago

Oh man, Mirage Mirror . No need to sell me on that card honestly, it's great. The only reason it's not already here is because I've neglected to update this list in a while because I hadn't been able to play much the past couple years. That absolutely needs a spot. I forget it can copy lands, so it can actually be a third way to pull off a sneaky Dark Depths combo if need be as well. That's pretty sweet.

I've run Mindslaver before here, and I ended up cutting it. It's fun, but I needed the spot for Kaladesh tech. Clutch Emrakul, the Promised End casts have won games for me before though. Helm of Awakening is pretty gnarly, I may have to test it and see if I can't make it work for me. I'm just not a fan of symmetrical effects.

As for the 100 Strip Mine s, I put 100 there because it wouldn't let me add a million. "You really need 1000000x Strip Mine, huh?" YES I DO TAPPEDOUT, MAY I PLEASE HAVE THEM? I figure if I keep that there for long enough, I will eventually get at least one.

I could use a sell on Tangle Wire . I like it, and I bet I could get it past my group, but how do I break parity with it? Clock of Omens kind of things I would guess? I mean, I guess tapping the Wire to itself is a cheeky cheat, but you seem to know something I don't that makes it go from good to incredible.

As for your puzzle, hell, challenge accepted. I too am a fan of Rube Goldberg machine plays.

I'm not sure if you had a way to actually end the game proper from there in mind but this is what I came up with. One player has no deck, and the rest have no boards, so realistically everyone scoops and the hypothetical players here probably never play with me again. God I love colorless.

biobrush on Muldrotha, the Land Before Tide

1 week ago

Hey! Great build, just wanted to make two suggestions. I run Muldrotha lands (although it is more geared toward good stuff) and one of my win-cons is Torment of Hailfire , like yours. I would -highly- recommend Cabal Coffers and Urborg, Tomb of Yawgmoth combo, alongside Vesuva and (a card you're already running) Thespian's Stage . A couple cards that help enable it and work to find Dark Depths : Pir's Whim and Hour of Promise . Once you have 20+ mana, recurring Emrakul, the Promised End or Mindslaver each turn can be a fun back-up plan. Check my list for more cool ideas!

Chandra585 on Bloaty the Pizza Hog

1 week ago

Maybe try Forgotten Cave , Desert of the Fervent , etc. Tormenting Voice is a little bit better than Wild Guess because of the easier mana cost. I also like Mind Stone 's older siblings Hedron Archive and Dreamstone Hedron because of the draw power in a color with not much. Helm of the Host might be interesting on the more casual side of things, but difficult to make anything other than a win-more card once you get more competitive. Remember that you don't get the cast trigger from Emrakul, the Promised End . Overall, this is a pretty awesome deck and I like it a lot.

lolman1c on Eldrazi Deck Improvement?

3 weeks ago

I've been playing about with one of the starter Eldrazi Decks just because I wanted a casual competitive Eldrazi pure deck that didn't crush an opponent turn 1 and didn't cost a £100+. I've only made light changes (filling out the sets here and there and removing anything that I feel wouldn't work). Deck here: Eldrazi deck test

Was wondering what people here thought and if anything should be removed and replaced with another Eldrazi card? Again, this isn't for tournament... just a fun Eldrazi deck to win games during casual matches with friends. And also because the Eldrazi look super cool. However, if you think something is useless and should be replace by a power brick card like Emrakul, the Promised End then feel free to suggest it.

abenz419 on I need help cutting cards, ...

3 weeks ago

@Madcookie I realize Edgar Markov is banned in 1v1. He bought the precon and then like 2 days later it got banned, so instead of it being a waste for him we've always just allowed it because we're just playing for fun, even if we are being competitive and trying to win. To be fair, I do play Prossh food chain against him and it's not fun getting comboed out on turn 6 or earlier either. Sol Ring is also banned in 1v1 but we build our decks for multiplayer for those rare times we actually play in a pod. We also follow multiplayer rules when we play 1v1 just because.

I agree with you about Spine of Ish Sah . The deck may not be focused on sacrificing artifacts, but I do have several ways to sac it and get repeated use out of it, and it's not hard to cast it for free. I'm also a fan of Hour of Devastation . Like you said, Edgar requires board wipes or you get over run, so I can't just rely on Blasphemous Act and it's costed well compared to other board wipes in these colors. I will be adding Cyclonic Rift when I can get another copy of it. Right now my 2 copies are in other decks.

I realize Tamiyo's Journal may be a little slow, but I want to give it a try. I know I'll probably replace it eventually, but like I said before, an artifact that creates more artifacts in an artifacts matters deck is good. Not to mention it's also card draw or a tutor. So it has versatility. Plus it basically requires my opponent have artifact removal in hand that they haven't used already on a board full of artifacts. If not, then it never just does nothing. Originally when pulling cards out for this deck, I had other cards that created clues in mind. But as cards were cut so were the other clue producers.

I know there are other combos with Mycosynth Lattice so I'll have to look into that. I'm not familiar with all the combos it has so it wasn't at the top of my mind when I was thinking of cards. Some other cards I think I need to add as I'm able to acquire them are Blightsteel Colossus , Ugin, the Spirit Dragon , Reshape , and Fabricate ... probably Darksteel Colossus and Emrakul, the Promised End too.

Entity97 on A Cuberino

4 weeks ago

Cube Stats!
This past weekend saw my cube’s first seven player draft (eight had homework to finish). Now, some of them are filthy casuals but here are the deck lists drafted with (W-L) stats! No basic lands included, however.

Me – Mardu Angels (3-0)
Akroma, Angel of Wrath
Assemble the Legion
Baneslayer Angel
Boros Signet
Bruna, the Fading Light
Cavern of Souls
Conqueror's Galleon  Flip
Crystalline Crawler
Emeria Angel
Exhume
Faithless Looting
Gisela, the Broken Blade
Godless Shrine
Golgari Thug
Grim Monolith
Loyal Retainers
Lyra Dawnbringer
Nahiri, the Harbinger
Reanimate
Resplendent Angel
Restoration Gearsmith
Smuggler Captain (finds Reanimate )
Sphere of the Suns
Tidehollow Sculler
Windswept Heath

Pritch – Golgari Midrange (2-1)
Bayou
Chainer's Edict
Cryptbreaker
Damnation
Doom Blade
Doomed Dissenter
Go for the Throat
Golgari Grave-Troll
Golgari Signet
Grave Titan
Herald of Torment
Heir of the Wilds
Hissing Quagmire
Innocent Blood
Liliana of the Veil
Liliana, the Last Hope
Night Incarnate
Ravenous Chupacabra
Rite of Belzenlok
Scavenging Ooze
Sidisi, Undead Vizier
Thoughtseize
Thrun, the Last Troll
Tragic Slip
Urborg, Tomb of Yawgmoth
Verdant Catacombs
Westvale Abbey  Flip
Yahenni, Undying Partisan

Paul – Grixis Control (1-1)
Academy Ruins
Baleful Strix
Bitterblossom
Bituminous Blast
Brain Maggot
Creeping Tar Pit
Cruel Ultimatum
Cyclonic Rift
Eldrazi Monument
Force of Will
Havengul Lich
Inferno Titan
Kitesail Freebooter
Lich Lord of Unx
Mesmeric Fiend
Murderous Redcap
Nicol Bolas, the Ravager  Flip
Purphoros, God of the Forge
Rakdos's Return
Tezzeret, Artifice Master
Thassa, God of the Sea
Thing in the Ice  Flip
Twilight Prophet
Unscythe, Killer of Kings
Whirler Rogue

Abby – Bant Midrange (0-1)
Austere Command
Bow of Nylea
Celestial Colonnade
Counterspell
Courser of Kruphix
Crush of Tentacles
Dauntless Bodyguard
Elixir of Immortality
Felidar Sovereign
Glacial Fortress
Imposing Sovereign
Kiora, the Crashing Wave
Loxodon Hierarch
Mikaeus, the Lunarch
Noble Hierarch
Plaxcaster Frogling
Qasali Pridemage
Reclamation Sage
Sagu Mauler
Sakashima's Student
Selfless Spirit
Sigarda, Host of Herons
Simic Signet
Solemn Simulacrum
Sphinx's Revelation
Spirit of the Labyrinth
Sun Titan
Supreme Verdict
Suture Priest
Sword of War and Peace
Temple Garden
Terminus
Traveler's Amulet

Matt – Four Color Good Stuff (1-1)
Ancestral Vision
Arch of Orazca
Ayli, Eternal Pilgrim
Badlands
Birds of Paradise
Bomat Courier
Brimaz, King of Oreskos
Clifftop Retreat
Crop Rotation
Desolate Lighthouse
Domri Rade
Dualcaster Mage
Elesh Norn, Grand Cenobite
Experiment One
Ghost Quarter
Hallowed Fountain
Isolated Chapel
Lotus Cobra
Maze of Ith
Murderous Cut
Odric, Master Tactician
Path to Exile
Phyrexian Metamorph
Plateau
Price of Fame
Sacred Foundry
Savannah
Silverblade Paladin
Sunpetal Grove
Sword of Light and Shadow
Teferi, Hero of Dominaria
Tetzimoc, Primal Death
Through the Breach
Tropical Island
Ugin, the Spirit Dragon
Ultimate Price
Voice of Resurgence
Warden of the First Tree
Wasteland
Zacama, Primal Calamity

Ben – Temur Cascade– (0-1)
Akroma, Angel of Fury
Arboretum Elemental
Blasphemous Act
Bloodbraid Elf
Braid of Fire
Chief Engineer
Chrome Mox
City of Brass
Combustible Gearhulk
Deep Analysis
Dream Eater
Etched Champion
Eternal Witness
Fauna Shaman
Ghalta, Primal Hunger
Genesis Wave
Gruul Signet
Heart of Ramos
Hedron Archive
Hellkite Charger
Hinterland Harbor
Inkwell Leviathan
Izzet Signet
Kira, Great Glass-Spinner
Lumbering Falls
Maelstrom Wanderer
Master Transmuter
Metalwork Colossus
Mishra's Factory
Mox Opal
Myr Enforcer
Mystic Snake
Pact of Negation
Sai, Master Thopterist
Sarkhan Unbroken
Search for Azcanta  Flip
Shardless Agent
Sword of Fire and Ice
Taiga
Temporal Mastery
Urabrask the Hidden
Verdurous Gearhulk
Voidslime
Volatile Chimera (I forget what was on it, never came up)
Wurmcoil Engine

Courrtney – Green Black Delirium (0-1)
Avenger of Zendikar
Blood Artist
Dark Petition
Empty the Pits
Emrakul, the Promised End
Expedition Map
Explosive Vegetation
Garruk Relentless  Flip
Ghoulcaller Gisa
Great Sable Stag
Greenwarden of Murasa
Ink-Eyes, Servant of Oni
Isareth the Awakener
Ishkanah, Grafwidow
Living Death
Master of the Wild Hunt
Mox Amber
Mox Diamond
Oracle of Mul Daya
Phyrexian Delver
Primeval Titan
Putrid Leech
Rampaging Baloths
See the Unwritten
Sylvan Ranger
Thran Dynamo
Volrath's Stronghold
Merciless Eternal
Whip of Erebos
Worn Powerstone

DubbaDub on Mayael the anima v2.0

1 month ago

The thing with Siege Behemoth is that it's a 4 toughness creature and only works when it's attacking. Amulet is a bit slow on paper, but in practice the deck can't really affect the board on turn 4, and it usually doesn't do anything except play Mayael the Anima before turn 5 or 6. My main problem is what to cut. My full list of cards I want to includes but is not limited to: Emrakul, the Promised End Vorinclex, Voice of Hunger Gruul Ragebeast Champion of Rhonas See the Unwritten Illusionist's Bracers Aura Shards Mayael's Aria Grasp of Fate

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Emrakul, the Promised End occurrence in decks from the last year

Modern:

All decks: 0.03%

Commander / EDH:

All decks: 0.03%