Nissa, Worldwaker

Planeswalker — Nissa

+1: Target land you control becomes a 4/4 elemental creature with trample. It's still a land.

-1: Untap up to four target forests.

-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 elemental creatures with trample. They're still lands.

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Nissa, Worldwaker Discussion

Pygmyrhino990 on Green Black Hydras

1 week ago

Stephencliffe, i forgot to put Nylea, God of the Hunt in there to give my creatures such as heroes bane trample at a solid rate. Im not a fan of Murderous Cut bc that means i have to exile my graveyard cards which i try to get back anyway with Pulse of Murasa or Reclaim. As for Abrupt Decay, i may look into that. Im not too concerned about the number of cards in my deck, because i can then take advantage of Nissa, Worldwaker for extra lands or Garruk, Caller of Beasts for extra creatures. Tarmogoyf im not a fan of really, and im not 100% willing to go with Liliana of the Veil to keep synergy. Also, this is a deck that I have been using alot and it works really well, as long as i keep on attacking to clear their creatures, or use archfiend of depravity. I will look into Abrupt Decay. Thanks for the feedback.

mahanhen on Nature's Wave

1 week ago

This deck is screaming for Genesis Wave and Nissa, Worldwaker in combination with utopia sprawl, arbor elf and nykthos. I'd cut the greaves to make room. Cool deck though, I like the Hydra Tribal idea.

GreenisGod on Hydras, headchoping all day long

2 weeks ago

Hey take a peak at my deck if you want some more ways to get mana quickly. Kalonian Superpump.. Similar style deck and I've been tuning that thing for awhile now. The key to getting effective ramp quickly is to use land enchantments like Utopia Sprawl and then untapping those enchanted lands with Arbor Elf and Garruk Wildspeaker, in some cases Nissa, Worldwaker and Kiora, Master of the Depths. Hope this helps!

youhoo2645 on Planeswalker Fun!!!

1 month ago

Also rampant growth + all basics just wont cut it for a deck like this. You are gonna need to go with duals of some sort to help with consistency. Shock Lands + Fetch Lands with a few basics sprinkled in should work amazingly. Also, you need some removal for the opponent who is still currently playing magic (Unless you drop tamiyo and ult to go off for free), so I would add 4 Path to Exile and 2 Beast Within just to help with game 1. Another combo you might want to work in here is The Chain Veil + Tezzeret the Seeker + Nissa, Worldwaker + 4 forests (This includes Breeding Pool, Temple Garden, and Canopy Vista) for infinite activation that doesn't need doubling season. Oh and you can't make a deck like this run without Oath of Nissa, it is the glue that keeps this strategy together.

mahdik on Green EDH: "Where they @?"

1 month ago

Thorbogl it was, but I figured untaping wasn't good enough late game; I already have lots of card that do similar. Even more, th deck is pretty overkill, fast and fulgurating, untaping certain non basic land is good but not enough. The creature buff also isn't interesting too.

I used to also play Nissa, Worldwaker which is in the same idea but with basic forest.

Thanks for the good words :D

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 month ago

Liliana Vess would be a weaker Sidisi.

Garruk, Primal Hunter is a Soul's Majesty in the command zone.

Garruk Wildspeaker can untap Gaea's Cradle and Deserted Temple every turn.

Nissa, Vital Force can also untap Cradle, but has the added bonuses of turning it into a creature for easy Umbral Mantle/Staff of Domination/Sword of the Paruns combos; with an Eternal Witness effect thrown in for good measure. Not to mention ult-ing her is actually feasible. This would definitely be competitive, tier 2 or 2.5 probably, and I kinda want to make it now...

Nissa, Worldwaker isn't as good, but plays for 1 mana essentially.

Liliana of the Veil would be pretty good as a stax/discard/reanimator general.

Sarkhan Unbroken has great colors, and if you have Doubling Season out and the right dragons in your deck, you can play, ult him, and win on the spot.

Elspeth Tirel and Elspeth, Sun's Champion are pretty good in commander already, though a little limited by the mono-W color identity. Elspeth Tirel would have a grindy stax plan with everything that makes token copies of things as tech, while Elspeth, Sun's Champion would just be tokens.

Playing a game against Karn Liberated would literally (figuratively) make me want to kill myself. The fact that he can deal with any permanent type from the command zone is probably enough to push him into T2.5 despite being a colorless general.

I could see Kiora, Master of the Depths making it to the comp tiers based off of color identity alone. Untapping a creature and land can be pretty useful even if it's only once per turn (or not: Gaea's Cradle + Kiora's Follower + The Chain Veil = infinite loyalty, infinite mana, infinite activations of another PW, and you can ult on the last activation even though her ult sucks.)

Daretti, Ingenious Iconoclast could make a pretty interesting stax/value general similar to Shattergang Brothers. Having sac fodder is great in black, and destroying artifacts is pretty relevant at higher levels of play.

Tamiyo, Field Researcher has great colors, a non restrictive cost, and if you can actually build into her +1, the potential to draw a ton of cards. I could see her acting similar to Edric, Spymaster of Trest.

Arlinn Kord  Flip would be an actually fun Werewolf commander, which is cool, but not really competitive. Maybe T3.

I figure having an All Is Dust in the command zone is pretty nice, so Ugin, the Spirit Dragon would probably make it to T3.

Tibalt, the Fiend-Blooded is obviously OP banworthy. I mean, just look at the guy. Discard a card at random? For only 2 mana? He break the meta in half, no question.

Lastly, Nicol Bolas, Planeswalker makes it to T1 just because of how much cooler he'd be than Jeleva as a placeholder for Grixis Storm.

PhotogenicParasympathetic on Wildborn Raging Landfall (X Out Maybe's/Help Main)

1 month ago

So, my usual disclaimer: I don't make suggestions with regard to budget (unless specifically asked), since everyone's different. Some of my suggestions may be a bit pricey, and that's fine.

Lands

I like that you're running the Panorama's as alternative fetches. I'd suggest Jund Panorama over Bant Panorama, as it fetches both land types you've got rather than just one.

I'd also suggest replacing Crumbling Vestige with Ash Barrens, so that if you need the colored mana, you can go get a land that'll produce it permanently.

It's telling me you've already considered Tranquil Thicket and Forgotten Cave, but you should definitely think again. They play very well with your Life from the Loam.

For the most part though, I like the land base. Not usually a fan of the bounce lands, but they synergize well with your commander.

Sorceries

So Cultivate and Kodama's Reach are classic ramp spells that you should definitely run. They give you a landfall trigger right away, plus another land in hand to play that turn or the next.

I'd also try to add Splendid Reclamation, both as insurance against that one jerk running mass land destruction, or against mill, and as a way to get back fetches for extra uses.

Skyshroud Claim is wonderful - gets two forest cards (duals count!), and puts them in untapped!

Blasphemous Act is a nice panic button to have access to, just in case things don't go your way.

I'd probably cut Sylvan Scrying (the only land worth searching for is Kessig Wolf Run) and Bramblecrush (I know you're looking for removal, but there's just better options, some that you've already got in the deck). I might also swap out Hunter's Prowess for Harmonize.

Enchantments

It's in your maybeboard, but if you're looking for removal, it doesn't get better than Song of the Dryads.

Asceticism is fantastic protection, while also giving you a way to attack more aggressively since you can regenerate your creatures if they're blocked unfavorably.

Gruul War chant is... okay. Your creatures can all get trample anyway, what do you care who's blocking? Same goes for Retreat to Valakut, to a lesser extent.

Instants

I like what you're running. Chaos Warp is in your maybeboard, and should just go it.

Krosan Grip is fantastic removal, can't be countered or even responded to.

Planeswalkers

Nissa, Worldwaker is probably the best walker you could be running.

Garruk, Caller of Beasts is pretty sweet too.

Really, most walkers named Nissa or Garruk are worth looking at. You don't want OG Nissa Revane, or the black Garruks, but otherwise they could all be good. I'm not a fan of Xenagos, he doesn't really do much. Makes mana, which you've got plenty of, makes a blocker, if you get his ult off its kind of lackluster.

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