Not legal in any format
Combos Browse all
Return target nonland permanent you don't control to its owner's hand.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Price & Acquistion
Cyclonic Rift Discussion
3 days ago
It looks like you have infinite combos for mana and counters, but not really any ways to win the game from that point. Here are some wincons that are in my Kraj deck that could work out well in this deck as well:
Herald of Secret Streams can let you kill everyone else when you get infinite counters on all of your creatures.
5 days ago
You know, I feel you guys are putting too much effort and too much money into your decks. My deck is competitive, it's fun, it's group hug friendly. Maybe not that last one, but its budget unlike your guys' decks. Blackerlotus13 and I have already been over each others decks but we want to see what your thought's are, Mdmaster13. Also if you are willing to pay this much money for your deck, you might as well run Cyclonic Rift and get rid of Devastation Tide. Here's my deck Tatyova Take Ova.
5 days ago
1 week ago
So the immediate problem I see is that you're trying to run legendary and non-legendary cards together as a theme, while I think it can work just fine, it'll be very difficult to fit a tertiary theme, and it will be finicky sometimes because they will kinda of grind against each other. Kiki-Jiki, Mirror Breaker only works with non-legendary creatures. If you get a few non-legendary creatures out with Jalira, Master Polymorphist and have Heroes' Podium it's going to feel kind of bad, but it'll feel pretty good to have a it with a bunch of legends. Mirari's Wake might fit better for you.
SO relatively, I only added white pretty recently and I only have 5 white cards. Felidar Guardian because it's basically twin combo with Saheeli Rai, but also works with Kiki-Jiki, Restoration Angel I view as a protection spell that just happens to work with Kiki-Jiki. Tamiyo, Field Researcher (combos with Doubling Season and is good value), Anointed Procession (more Doubling Season/Parallel Lives effects), and Teferi's Protection (should be in every deck that can run it as it protects from Cyclonic Rift).
So if I hadn't changed this deck recently I could probably use some of your ideas and then I'd put in Village Bell-Ringer but I don't actually have a reason to just untap most creatures for just value if I need to, having only 5 creatures with Untap abilities anymore, and they are more just either combos themselves or combo protection. Say if I have Tidewater Minion and Kiora's Follower and I go to combo off with Minion and someone just Doom Blade's it I can use Follower to untap Minion and then just float literally billions of mana, here I could use Village Bell-ringer and it'd be the same thing, but Kiora's Follower can untap land for me as well, Bell-ringer can't normally, for me. So if you have more activated abilities Bell-ringer will work for you, and I'd also recommend Thousand-Year Elixir and Illusionist's Bracers if you're not already running them.
I don't play cards that can give my opponents value. Kynaios and Tiro of Meletis is the only thing I run basically just for colors. I have to be in a tight spot in order to actually cast it, and it should be a partner commander combination but I had been at such a loss of what even to take out of the deck in order to get a partner combination in here. So I don't play cards like Selvala, Explorer Returned because she gives too much value to opponent's, and again I don't even play K&T unless I have to and I'd rather have partner commanders.
Just make sure all your Twin combo targets can do other things, like, I don't run Breaching Hippocamp because it doens't provide enough for me, while others like Zealous Conscripts can just take someone's Planeswalker and ult them or someone else's kiki-jiki and win, I've used Deceiver Exarch to tap down Blightsteel Colossus and prevent an attack. Interactions.
1 week ago
This is looking super good! A few suggestions:
take out Forgotten Creation (not great) and Goblin Bombardment (doesn't necessarily help you that much) + Spellseeker (fetches combo piece Dramatic Reversal and just good) and Cyclonic Rift which is some of the best removal in blue.
1 week ago
Hi ThallionDarkshine thanks you for your comment, i very appreciate it !
I never think the Trinket Mage can find Walking Ballista or Hangarback Walker, forr me he can just tuto Skullclamp. Walking Ballista it's my greatest creature i put marker on and a tuto for it is very good, i will probably put it in !
Spellseeker is a great creature tuto who trigger ezuri, is a great addition too i think i will probably try her.
Craterhoof Behemoth is my bulldozer ! Just with 2 creature and ezuri, you can win the duel, It's a wincon like Cyclonic Rift. Anyway, if my opponent play a mass removal and i can't counter it, i'm in bad situation. If i draw a lot a small 1 CCM And Craterhoof Behemoth i can win after that.
1 week ago
Thanks for the suggestions, magicsheep. The first thing that jumps out at me is that 6/24 lands that definitely come into play tapped is not good. As I transition this to modern I'll fix the mana base by adding in pain lands, tainted lands, and more check lands. If I continue to enjoy playing the deck I'll get a few fetches and shocks as budget permits.
One suggestion that was made on reddit that sounds interesting is to get rid of the red and go UB zombies. That would make the mana base easier, and much cheaper, to fix well: 4xUnderground River, 4xDrowned Catacomb, 4xTainted Isle, and some basics. I like the 1 CMC suggestions you made and they would fit in well here. I could still keep my zombie creatures, but could add in Diregraf Captain, Diregraf Colossus, or Cryptbreaker (maybe all three). I would likely want to add another The Scarab God and take out River's Rebuke in favor of one or more Cyclonic Rift. Thoughts on this idea of going Blue/Black?
1 week ago
Here's a link to my decklist for the Ur Dragon if you're interested! Dergans