Cyclonic Rift

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Rare
Commander 2014 Rare
Return to Ravnica Rare

Combos Browse all

Cyclonic Rift

Instant

Return target nonland permanent you don't control to its owner's hand.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

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MM3

C14

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Cyclonic Rift Discussion

Fiplo on Inalla Wizard Tribal

1 day ago

I'm currently looking for upgrades for the Wizards precon deck, so this might help you.

Winterblast on Divine Decree

3 days ago

One big problem with pillow fort: it's permanent based and when the permanents or even certain single permanents are gone, everything is ruined. Cyclonic Rift, Hurkyl's Recall or Rebuild are really bad for example.

In mardu you have not much to prevent your fort from being blown up as a whole and you can't do much about combo wins either (Ad Nauseam for example), so you should probably put some proactive control elements in the deck. Ethersworn Canonist, Trinisphere, Sphere of Resistance, Chains of Mephistopheles or Spirit of the Labyrinth...Smokestack and Tangle Wire would also do some nasty things

Karzalar on Super Friends Commander/EDH

3 days ago

Hmm. Seems like a good base for an Atraxa Superfriends.

But you'd need more removal (not only creature), ramp and draw.

Removal : Beast Within, Anguished Unmaking, Utter End, Cyclonic Rift, Scour from Existence.

Ramp : Astral Cornucopia and Everflowing Chalice are all-stars in ramp (as said before), since they go up as the game goes on with Atraxa. Cultivate and Kodama's Reach helps out with color-fixing, but since you're not running basics... Farseek, Sylvan Scrying and Nature's Lore are better.

Also, Exploration and Burgeoning are excellent early game ramp cards.

Planeswalkers : Nissa, Vastwood Seer  Flip, Sorin, Grim Nemesis, Gideon of the Trials.

Draw : Mind Unbound, Fathom Mage. Put a counter, draw. Simple yet efficient.

Protection : Ghostly Prison, Privileged Position, Sphere of Safety, War Tax.

If you're not on a budget, Doubling Season.

Now, if you want advice on what to remove for those cards.

Enchantments : 7 cards.

1x Citadel Siege1x Dictate of Karametra1x Oath of Ajani1x Oath of Gideon1x Oath of Liliana1x Sandwurm Convergence1x Spreading Plague

Sorceries : 4 cards. (Trying to accelerate the deck by removing some 7+ CMC cards)

1x Deploy the Gatewatch1x Hallowed Burial1x Praetor's Counsel1x Primal Surge

Planeswalkers : 1 card.

1x Kiora, Master of the Depths (too creature-centric)

Creatures : 1 card.

1x Isperia, Supreme Judge (comes too late in the game)

You can switch as you like. Hope this advice can help!

Ender666666 on Livin' La Vida Locust!

1 week ago

Kindred Discovery decks you, full-stop. Unless you have lab maniac you lose instantly. I'd have to run tutors and such to make it worthwhile.

I haven't had to deal with Worship, although that's what alternate cards like Cyclonic Rift, and Goblin Bombardment are for. Comet Storm too

pyroblade5 on Livin' La Vida Locust!

1 week ago

With the right cards Kindred Discovery could be amazing but it's either a win more or die kind of card. Have you had to deal with cards like worship? Ran into that last night when I was playing my locust deck. My only puts were Cyclonic Rift and Throne of the God-Pharaoh

Hi_diddly_ho_neighbor on Flash and Show

1 week ago

Your deck seems specifically tuned to your meta so I am not sure how much my suggestions will help, but here are some things that you might consider.

Including Misthollow Griffin as an additional Eternal Scourge.

Personally I feel that Rhystic Study is superior to Mystic Remora. You avoid cumulative upkeep cost, which for a controlling deck such as this seems important, and Rhystic Study triggers off all spells your opponents cast, not just non-creature spells.

I am not sure about your meta, but including Glacial Chasm to help stall until you assemble combo pieces is an option.

Lastly, I'd suggest a board wipe or two. I think Cyclonic Rift would be great here.

vbfabled on Prisoner of Fate - Budget Triad EDH

1 week ago

TehGrief

Thanks! As a broke college student myself, I try to help other people who don't have much money still be able to enjoy this game. Plus I always felt like the entire point of Commander was to have every game be a different experience and keep things fun, which staples kinda ruin for me. After the third Cyclonic Rift in one game, it really starts to get old.

Anyway, glad you like it

MegaMatt13 on The Scarab God, Grave Defiler

1 week ago

VexenX, thanks for checking out the deck. Yeah, draining is the usual win con in the end. It does this slowly by out-valuing opponents by stealing their dead creatures. I'm considering Dreamborn Muse. She looks like a great mill engine. I'm less sure about Undead Alchemist. I rarely attack with my creatures so I'm not sure that I'd get a lot of value with him.

Sikening, thanks for trying out the deck :) Two of the cards you mentioned are banned in my playgroup: Cyclonic Rift and Consecrated Sphinx. I'd play with them if they weren't banned though. I had previously tried Grave Pact and the other edict effects. They were ok but I found I'm not running enough sac outlets to make them activate consistently. I found targeted removal or boardwipes to be more useful in here. If you love them though, they certainly on theme with the control direction of the deck.

Notion Thief, Necropotence, and Rhystic Study are all great cards that I use in different decks. I just wanted to run different card advanatage effects in here and find milling to be a very effect pseudo card draw that fuels the Scarab God.

I personally wouldn't do Nightveil Specter since it's an attack trigger. I find I rarely attack with my creatures. That's why I like Gonti. Similar effect but triggers at ETB.

Puppeteer Clique, Sepulchral Primordial, Murder, Wonder and maybe one counterspell are cards that are on the cusp of getting cut for me so those may be where you want to look to cut :)

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