Liliana, the Last Hope

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Eldritch Moon Mythic Rare
Promo Set Mythic Rare

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Tokens

Liliana, the Last Hope

Planeswalker — Liliana

+1: Up to one target creature gets -2/-1 until your next turn.

-2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

-7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."

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Liliana, the Last Hope Discussion

Snydog17 on Death and taxes

53 minutes ago

The only other thing I could think of is to add planeswalkers for value. Gideon, Ally of Zendikar is THE most played planeswalker in Standard. You already have a Sorin, Grim Nemesis, which is good, but Ob Nixilis Reignited provides card draw and is better creature removal, so he is another option. Liliana, the Last Hope can hose creatures and create a bunch of zombies for you.

These are all fairly to quite expensive though, and I don't know your budget. Just options.

DrFishyNo on Atraxa Superfriends

4 hours ago

I'd suggest having only one copy of a certain Planeswalker (i.e. only one Liliana, one Gideon, etc.) in order to avoid the Planeswalker uniqueness rule. Liliana, the Last Hope is great in Standard, and pretty good in Modern, but if you're playing multiplayer EDH she's kinda just meh. Yeah, her ultimate can get out of hand, but speaking as a fellow Superfriends player, you have a pretty big target on your back already, and a Lili ultimate is probably gonna draw the hate of all your friends pretty quickly.

Take out the mana dorks. Noble Hierarch doesn't really make sense to have in the deck since the Exalted trigger is useless. Birds of Paradise can stay, but I'd probably fill it's spot with something like Glistener Elf or Blighted Agent for other win-conditions.

I'd suggest dropping the Signets and going for Chromatic Lantern instead. Fixes all of your mana permanently.

I think having Demonic Tutor and Vampiric Tutor are more relevant than Idyllic Tutor and Enlightened Tutor. I also suggest dropping most of your enchantments, especially Greater Auramancy and Sphere of Safety. You don't really run enough enchantments to warrant both of those cards, unless you were gonna play something like Enchanted Evening, but I feel that takes away from the efficiency of the deck. Instead, I'd add in Parallel Lives, since it doubles up on your Doubling Season effects.

Add more infect creatures. They synergize so well with proliferate, Doubling Season and Inexorable Tide. Plus, 10 Poison counters kills in EDH, so shortcutting wins is pretty great.

You need to have The Chain Veil

Eternal Witness + Venser, the Sojourner means you get to repeat tutors, get back planeswalkers, wrath the board, etc.

Inspiring Call is kinda meh. Ditch it for something more relevant.

clark1424 on Dimir Zombies

4 hours ago

I get him out by milling with Sinister Concoction and Liliana, the Last Hope or by drawing it with Cryptbreaker. Well... I'm really skeptic in adding 2 copies of Negate in my SB TBH. If Flaying Tendrils came on the curve and I'm tapped out because i keep on creating threats, then it's somewhat useless since i can't cast it. If it comes later in the game, I make sure i have a removal in my hand ready to shoot my own Haunted Dead or Relentless Dead. I might as well add 2 copies of Lost Legacy.

You don't have to go all in into milling your Prized Amalgam since you might mill a removal necessary for you to win. If my opponent has a well defended Gideon, Ally of Zendikar or Saheeli Rai and i milled Ruinous Path or To the Slaughter, I'm most likely screwed.:D.

Contingency Plan seems great tbh. But i opted not to use it since I'd rather hold a removal spell than a card that's going to benefit me on the next turn. I just learned that every turn counts in our deck.

From turn 3 and onward (just make sure you have 3 lands), I tend to play on my opponent's turn. Unless i have to cast sinister concoction or liliana... or... ruinois path.

itachi45 on Blue/Black Summonings

11 hours ago

Carlorozy999, you betcha! And thanks for the upvote!

The deck isn't necessarily a budget deck, but i think it's one of the cheaper options out there. I don't really know how good Liliana, the Last Hope would be in the build, but she has certianly shown her power across multiple formats. I didn't want to invest a ton of money into a card that will rotate soon.

SgtxVortex on B/U Zombies

15 hours ago

This Deck is sweet but sadly u need to run Fatal Push and also Grasp of Darkness to counter early rush and big treats in board, so far this deck sweet but don't u need to run more Liliana, the Last Hope for making the deck even faster?.

RingweMakil on Black Death

1 day ago

You can cut one of our several "steal this from their graveyard" effects for the Massacre Wurm. Consider also Liliana, the Last Hope as another way to get back creatures from the graveyard to take advantage of your many powerful enters-the-battlefield effects. If you're having issues with not being able to exile opposing threats, Kalitas, Traitor of Ghet is perhaps the easiest solution.

cplvela0811 on Modern Jund

2 days ago

I like this +1. I would recommend 1x Liliana, the Last Hopein this some how. perhaps disregard 1x Liliana of the Veil.

Hoschie on Abzan Humens

4 days ago

Company is allways strong. I want to play Liliana, the Last Hope first, because with her I can play less creatures, but still keep a god card advantage. At this point I have althou chosen her to have an aditinal card type for delirium

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