Liliana, the Last Hope


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all


Liliana, the Last Hope

Planeswalker — Liliana

+1: Up to one target creature gets -2/-1 until your next turn.

-2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.

-7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."

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Recent Decks

Liliana, the Last Hope Discussion

crusher10 on Bontu Pyromancer

19 hours ago

First of all, I love this. I was thinking through some cards and realized how Bontu the Glorified has synergy with Flamewake Phoenix, so I searched and found your list.

Have you considered Bloodghast? Liliana, the Last Hope can act as a pseudo-sac outlet for it as well.

I think that Collective Brutality has greater utility than Faithless Looting and Cathartic Reunion (while maintaining card parity!) unless there's something I'm not noticing.

A singleton of Grafted Wargear or Smuggler's Copter could do some serious work in a list like this.

Consider a more hasty list with Falkenrath Aristocrat and Hazoret the Fervent as curve-toppers.

I'm sure we can think of more ideas, Young Pyromancer is brilliant.

Midnightcarnival on 4c Traverse Shadow (sans White)

2 days ago

Just a few minor updates, Liliana, the Last Hope is in the main deck due to the prevalence of 5c humans over Kolaghan's Command which has been moved to the sideboard.

chadsansing on The Legion of Eternity

4 days ago

Oh, that's right. Maybe Liliana, the Last Hope, or Liliana, Death's Majesty, would do the job, though not here necessarily.

TheDuggernaught on Heartless Valuetown

6 days ago

I have been considering trying to build a similar deck and I have a few questions:

  1. Does Heartless Summoning feel bad with Knight of the Reliquary since it only reduces the cost of KotR by 1? Or does the gas that KotR provide far outweigh that you don't get full value out of heartless?

  2. How much does Life from the Loam help? I see you already run 4 Ramunap Excavators. Is the extra redundancy necessary?

  3. Kind of like G/W value, does it make sense to have some number of Eldritch Evolution in your 75? I can see it being helpful to grab sideboard tech, or find your win condition. Also allows you to turn redundant effects (like multiple excavators) into the card you need.

  4. With the light splash of white, I can see Aven Mindcensor being solid being on the Ghost Quarter plan. However, he obviously dies with Heartless Summoning out. In your opinion, would Lotus Cobra be a solid substitute for summoning if I wanted to play mindcensor? Or would Utopia Sprawl be better? Cobra gets to be more explosive once I get some of the value creatures out and does a better job of mimicking summoning. But, sprawl gets me my turn 3 plays on turn 2.

  5. Any room for either Liliana of the Veil, or Liliana, the Last Hope? I can see LotV being great with The Gitrog Monster, discarding lands to make her discard effect one sided, and LtlH being great at bringing back key creatures that your opponent rudely destroyed.

Raremeeet on Returning player looking for optimization ...

1 week ago

Hey guys I'm new to the forum and returning to Magic from a long break. The last set that came out before I gave it up was the Urzas set.

Anyways, out of boredom I started playing magic duels on my Xbox and then reconnected with some of my old friends who still play magic. I'd like to get a paper version of the my favorite deck from duels but am so out of touch with the game I'm not even sure what's out there. The format is pretty casual, but from what I can tell most of the decks my friends use would likely fall into modern format, but there are also some really old cards too, so im pretty flexible as far as sets I can use. Lastly I'd like to keep this fairly budget, I like the game but am not sure I'm ready to sink real money into it yet... and yes I realize that means the the liliana in the deck list has to come out.

The main thing I like about this deck is the interaction between the ruthless snipers, the various discard enablers and the madness mechanic. So I'm hoping you all could make some suggestions to take further advantage of that. I realize some cards in there aren't great but they're what i have available on the video game.

2 Cryptbreaker, 3 Ruthless Sniper, 2 Sanitarium Skeleton, 2 Lightning Axe, 3 Furyblade Vampire, 2 Call the Bloodline, 2 Macabre Waltz, 1 avacyn's judgement, 2 Distemper of the Blood, 3 Bloodmad Vampire, 1 Olivia, Mobilized for War, 4 firey temper , 1 Liliana, the Last Hope, 1 Avaricious Dragon, 2 Bloodhall Priest, 2 Merciless Javelineer, 1 Biting Rain, 1 Cut / Ribbons, 2 Horror of the Broken Lands, 1 Incorrigible Youth,

9 swamp, 9 mountain, 2 Dragonskull Summit, 2 Geier Reach Sanitarium,

ArchFline on Mono Black Hyper Devotion

1 week ago

I am happy that you enjoyed the deck, and yes the Damping Spheres act as our additional answer to tron as well as threats like storm. There exists an argument that Fulminator Mage offers us a better alternative to the sphere in our matches vs Tron due to the mages synergy with Liliana, the Last Hope. I however still require a measure to fight storm and as such the dual nature of sphere trumps the mage in value for our sideboard tech.

ArchFline on Mono Black Hyper Devotion

1 week ago

I appreciate the comment. Personally I feel that the roll that whip would fill is currently filled by Liliana, the Last Hope which proves to consistently offer us more sooner and with less redundancy. I dont feel that the whip can compete with her and as such do not plan to add it to this deck given its current build.

Chasmolinker on Jund Midrange

1 week ago

Thanks for checking out the deck buckeyetron. The deck runs 25 lands for 2 reasons. Number one is hitting a land drop on every turn is crucial for getting a T4 Bloodbraid Elf. Secondly, by running 5 manlands, 3 Raging Ravine and 2 Treetop Village, the deck needs a lot of mana to fuel the activation cost. If the deck ever goes back to running 2-3 manlands, 24 lands would probably suffice.

The removal suite in this deck is very flexible and debatable and is very meta dependent. Fatal Push/Terminate favors Humans and general aggro. Abrupt Decay is more for control and Affinity or Lantern. Lightning Bolt is a general catch-all and is the best of the three to hit off Bloodbraid Elf as there is always a target.

Thoughtseize is run as a one of simply to avoid over shocking ourselves however it is often a vital tool against big mana decks and control. I could see going up to 2 copies and cutting one Inquisition of Kozilek. A one of Maelstrom Pulse is a catch-all that is sometimes the only answer for general enchantment and planeswalker removal. Kolaghan's Command is a great utility card that 99% of the time has 2 relevant modes. Some decks run 1 Kolaghan's Command MB/1 SB and 2 Maelstrom Pulse MB. This again is driven by the meta.

The only card I could see potentially being too situational would be Liliana, the Last Hope but with the meta being as aggressive as it is right now, I prefer to have one MB and one additional SB for humans.

I hope that helps some. Please let me know what SPECIFIC examples you have if you disagree with any of the above statements. The deck really runs well and has a sort of toolbox-y feel to it at times. You often have to decide whether to "Bolt the Bird" / "Push the Bird" / "Decay the Bird" and choosing the correct one can determine the outcome of the game.

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