Liliana, the Last Hope
Planeswalker — Liliana
+1: Up to one target creature gets -2/-1 until your next turn.
-2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand.
-7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
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Liliana, the Last Hope Discussion
16 hours ago
i'd run Yahenni, Undying Partisan except you don't have a lot of removal. i'd offer Indulgent Tormentor except this is a format with bolt so he dies to everything. you should run some utility lands over just 4 swamps unless you are determined to make this strictly budget. (you don't have enough creatures for westvale abby to be an option. If you want a cheap creature that really isn't as good as it use to be you could play Nightmare if you want to stick to 24 swamps. Its a beater but its really a 6/6 flying for 6 on turn 6 so any demon could fill that role. Erebos's Titan would be good if frontier had shrine to nyx but it doesn't. you also don't run enough removal to guarantee hes indestructable when you want, though he could be a good sideboard against dredge as hes bigger than anything they play except ormandal and he would constantly recur.
Kothophed, Soul Hoarder could be a good finisher/card draw he is unfortunately a double edged sword. you have some lifegain to partially negate his downside, but hes really just a better nightmare. That said from origins Dark Petition could really help you as by turn 5 you will have spell mastery in this deck. meaning its a demonic tutor for you. 1-2 Ob Nixilis Reignited offers control and a win con if you can protect him.
If you aren't on a budget Kalitas, Traitor of Ghet even as 1-2 of is a very powerful win con. So is Liliana, the Last Hope. If you want a sweeper attached to a body Demon of Dark Schemes could be a cheap win con, provided you can actually produce other sources of energy to steal your opponents creatures.
The truth is with the current deck you have built, there really is no 100% go to cheap option for a win con besides obnixilis but hes unreliable. If you completely retooled the deck to be Aetherborn tribal you might have something. The thing is if you want to kill your opponent by draining life you need to be WB RB or some variation of the 3.
19 hours ago
-1 Glint-Sleeve Siphoner and, -1 Tireless Tracker or -1 Verdurous Gearhulk or even Liliana, the Last Hope because I am not really seeing how she fits into the deck. I really like Aethersphere Harvester in this deck definitely keep 2.
1 day ago
cut Syndicate Trafficker you don't have nearly enough artifacts for it to be worth it. go up to 4 Midnight Entourage Metallic Mimics each. and 4 Gifted Aetherborn You need to find a place for 4 Vengeful Rebels I'd probable axe the die youngs for them. they give you a 3/2 for your tribal and a free -3/-3 if you can enable it which you should be able to do with evolving wilds or post combat.
with a creature deck this heavy you need to consider running Liliana, the Last Hope unless you are budget. You can drop the Live Fast because you already have a ton of card draw through siphoner midnight entourage and gonti.
1 day ago
I'm not a fan of Liliana, the Last Hope, though. I don't think she's strong enough in commander. Her +1 is marginal removal in a format of sturdy creatures, her -2 is passable but I have better ways to recur things, and her -7 is both infeasible and subpar for a planeswalker ult (IMO).
Happy deckbuilding! :)
1 day ago
You make an excellent argument for dropping Red from the board and making this more consistent with two colors. However, in a bid not to be like every other control style deck that will be out there, I opted for Grixis, in part because I feel like this gives me enough diversity to kill multiple types of decks.
And I could drop the Fevered Visions from the sideboard in lieu of a different sideboard tactic against control.
I have considered all of these cuts to make a more consistent U/B Control Deck List. However, to be more competitive, I would need to cut Tezzeret the Schemer and Metallurgic Summonings as they are far more gimmicky when compared to a true competitive build. It would probably look something like this:
2x Fatal Push
2x Void Shatter
2x Ruinous Path
And the sideboard would look like:
2x Fatal Push
Overall though, while my version is a bit more gimmicky, it does afford me the opportunity to play the cards I enjoy and to still play a control style build that I like. Thanks for the upvote and the suggestions.
3 days ago
What I was actually now thinking rather than Renegade Map, was trying Hope of Ghirapur. This is both an artifact and creature unlike Renegade Map. And I think it might replace the pilgrim's eye's I was using.
I think your forgetting I can have other targets for Verdurous Gearhulk like Grim Flayer and Mindwrack Demon so plenty of trample creatures. In an alternate build I was thinking focusing on this a bit more with the inclusion of a Decimator of the Provinces.
Then finally while I hadn't ever thought of including one, Gideon, Ally of Zendikar would be a good idea if not for the fact he won't be in standard all that much longer and I would otherwise consider this if I owned any. I sold my one and only Gideon like a month ago. It went towards paying for one of my Liliana, the Last Hope's.
3 days ago
In the control archetype the main focus should be disruption, removal, and most importantly card advantage.
You want many fewer creatures, Kalitas, Traitor of Ghet, Noxious Gearhulk, and Walking Ballista are basically the only ones you want. Gonti, Lord of Luxury is a good creature too, so maybe two copies. Possibly one Thalia's Lancers. Otherwise this deck needs planeswalkers and removal. A playset of Gideon, Ally of Zendikar, two or three Liliana, the Last Hope, probably one Ob Nixilis Reignited, and a Sorin, Grim Nemesis. The best card-draw in these colors is Painful Truths assuming you also run Aether Hub. There is also Metalspinner's Puzzleknot and Succumb to Temptation but the only upside is that one is 2 mana and the other is an instant. I'd stick to Painful Truths. Four copies of whatever you decide to use, of course.
You need good single-target removal both early and late-game. Fatal Push is something you will want probably two of since you cannot trigger it's revolt. Declaration in Stone is the most efficient all-game removal so 4 seems good. You will also want to try one or two copies of Collective Brutality because it is so versatile in every match-up. Anguished Unmaking is strictly better than Murder, Grasp of Darkness is almost a catch-all early on. You will want some number of each, 2 Unmakings is probably all you will want though. Finally one or two Fumigates.
The sideboard will need answers to other controlling decks, non-creature permanents, strategies that flood the board, and be able to disrupt or respond to the known combos in the format.
I recommend more Collective Brutality, another Ob Nixilis Reignited, and Transgress the Minds to deal with control. Possibly Kambal, Consul of Allocation. If they are doing the Felidar Guardian combo you may need something along the lines of Encircling Fissure or Make Obsolete. In aggressive match-ups you will want Linvala, the Preserver and Yahenni's Expertise (which is a good argument for running some Succumb to Temptation or Puzzleknot instead of only Painful Truths) or more Grasp of Darkness. If you're playing against a mid-range opponent you may want Quarantine Field, more Fumigate or a Descend upon the Sinful, maybe Harsh Scrutiny. Finally good non-creature removal is Fragmentize or more Anguished Unmakings.