|Commander / EDH||Legal|
Printings View all
|MTG: Commander||Mythic Rare|
|Promo Set||Mythic Rare|
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Riku of Two Reflections
Legendary Creature — Human Wizard
Whenever you cast an instant or a sorcery spell, you may pay UR. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay GU. If you do, put a token that's a copy of that creature onto the battlefield.
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Riku of Two Reflections Discussion
16 hours ago
If you want more stories, I shall grant them to you.
After all, it's my new favorite EDH deck, so I've played it a few times and I can recall my last game quite well.
I was playing against three opponents, the same people as before, but with different decks this time. One was Arcanis the Omnipotent, one was Riku of Two Reflections and one was Omnath, Locus of Mana. I was prepared for the hate that would come towards me, especially from the mono blue deck - I automatically assume a ton of counterspells from those.
My starting hand was pretty decent - I didn't have many lands, but I had Sol Ring, so I felt okay. Arcanis had a pretty amazing ramp engine - he played Mana Crypt, Mana Vault and Everflowing Chalice with three counters on his turn 2, which made everyone worried. I played a Propaganda early, but my opponents' decks weren't exactly creature decks, so nobody really attacked anyone. Except for Omnath later on. Arcanis cast Day's Undoing pretty early, which I could counter with Insidious Will, but I decided not to - I was pretty stuck on lands.
The stuff I drew was pretty good, but in the meantime, Omnath became a threat as well. His commander was rapidly growing and he started bashing Arcanis. In fact, his Omnath grew so big it could probably kill Arcanis with the next attack. I cast Fervor, preparing for the Narset turn. I also drew Strionic Resonator thanks to Day's Undoing, so it was looking pretty great for me.
However, Omnath became extremely threatening all of a sudden. He killed Arcanis with a 13/13 Omnath. Arcanis flashed in Snapcaster Mage to chumpblock, but Omnath cast Berserk from Mosswort Bridge's Hideaway. Then he used all of his gathered mana in the postcombat main phase, ramping up even more, playing Brittle Effigy and Yeva, Nature's Herald, among a few other things.
Now that Arcanis was out of the game, I could safely cast Narset, since Riku was tapped out. I attacked Riku and the trigger revealed Command Tower, Walk the Aeons, Spectra Ward and Conqueror's Flail. Brilliant.
My bonus turn begins. I cast Steel of the Godhead on Narset, then I equip her with Conqueror's Flail. With Boros Charm in my hand, I am able to give her double strike and finish Riku off. The trigger reveals Chandra, the Firebrand, Izzet Signet, Ashling's Prerogative and Sunder. Knowing that Omnath is a land-based deck, I don't hesitate to cast Sunder. On Omnath's turn, nothing happens because he has no mana, so he plays a Forest and passes the turn.
On my turn, I copy Narset's trigger with Strionic Resonator, revealing eight spells. One of them is Omniscience, which allows me to cast my huge hand for free. I play Temporal Trespass, Tamiyo, the Moon Sage, Elspeth, Knight-Errant and many other things. On my bonus turn, I buff Narset with Elspeth and swing for victory.
Once again, just one attack caused a hugely explosive turn. Omnath decided not to attack me because of my Propaganda, and instead aimed for Arcanis - because he had a ton of mana. In fact, he later told us that if he could have had another turn, he would've won the game on that turn, so Omnath prevented that. Which allowed me to take the win instead. Nonetheless, it was a fun game, at least for me. :)
I love this deck so much.
3 days ago
You could also run a mardu pillow fort with Queen Marchesa and use drain effects to weaken your opponents.
1 week ago
2 weeks ago
Animar, Soul of Elements is a good morph boss. Even if you don't want to go infinite with the Cloudstone Curio combo, you can play morphs for free most of the time, or pay 2 mana for 2 morphs if you also get Riku of Two Reflections out as well
3 weeks ago
Golgari Jarad, Golgari Lich Lord is one of the strongest midrange in a less graveyard hate-y metas. Even then he can still be very powerful.
If you want control Azorius is one of the best ways to go. Brago, King Eternal alone is infamous for being one of the biggest degenerates in edh. But has Ephara, God of the Polis is you want some midrange control. she's even subtle so you can be political.
Bant Roon of the Hidden Realm can be a really good mid-range ETB goodstuff deck.
A lot of the two colour commanders tend to be a more narrow. So you may wanna do some digging.
4 weeks ago
I have a insane combo deck that can play every card in the game of magic, and it is also RUG.
Commander / EDH*
SCORE: 7 | 23 COMMENTS | 392 VIEWS | IN 2 FOLDERS
I currently play Riku of Two Reflections. He is just great all around for anything.
1 month ago
Riku of Two Reflections will copy hydras x/x power/toughness. Copying a spell with an x cost will copy the spell completely.
1 month ago
So I'm new to the format (been a long time Modern player) and I managed to convince my friends to get into EDH as well while they were completely losing interest in MTG.
I'm the most experienced player in my playgroup and helped everyone to find their commander and tune their deck. However, I just can't seem to find something for me.
I'd say I'm more of a // player, with a preference for & as they fit my personality very well. That being said, I'm interested in all kinds of play styles and colors and I feel like EDH would be the chance for me to try out new things and go wild. I especially love chaos cards (Possibility Storm, Hive Mind, you name it.) and commanders that aren't overplayed (so no Atraxa).
So far I've built:
- The Mimeoplasm has amazing colors and abilities for example, but I can't decide if I wanna go full fun or not. Also, it has so many possibilities I can't pick 99 cards to keep...
- Feldon of the Third Path is typically the kind of cards I love but gets too repetitive imo.
- Keranos, God of Storms sticks for a long time and alows me to go chaos, but it's ability is a bit boring.
- Krond the Dawn-Clad is flavorful a.f. but 6 mana's a lot and going all voltron isn't my idea of fun.
- Intet, the Dreamer is amazing fun but 6 mana for a 6/6 with no protection and that requires you to pay 3 more mana every time to activate its ability is too much to ask.
- Riku of Two Reflections drove me crazy. Too many possibilities.
- Rashmi, Eternities Crafter is nice too, but a bit weak. Also, since I added Leviathans and Krakens to the deck I just can't decide anymore.
I've read tons of threads of other people experiencing the same problem (and the 'top-bottom' / 'bottom-top' solution) but I'd like to know what you guys would advise. I also know this will probably not be the only EDH deck I build, but I want to know how you guys do it so I don't invest money into something I won't like - done it in modern already.
I love the deckbuilding process but just can't get to finish a deck. I pick a commander, find about 90-100 cards from the top of my head and then go check EDHREC and discover 40-50 more cards to add with great synergy. Then I end up with 150 cards and since I just can't sort them out correctly I completely lose it and abandon the deck.
Did you guys experience the same thing? What was your solution? How do you stick to one strategy? Thanks! :)
I feel I'm about to go crazy with this format :)
PS : last guy I'm on is Brimaz, King of Oreskos. I find him OP as hell for its CMC, has lots of flavor and think he's decent for both 1v1 and multiplayer games. Would he be too weak for a format like EDH?