Riku of Two Reflections

Riku of Two Reflections

Legendary Creature — Human Wizard

Whenever you cast an instant or a sorcery spell, you may pay UR. If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay GU. If you do, put a token that's a copy of that creature onto the battlefield.

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Riku of Two Reflections Discussion

Karimzamrini on Pulse of the Maelstrom

2 days ago

I'm not playing much red. Should I be?

I need lots of help with cuts, since I need to add in many things like Scroll Rack , Cloudstone Curio , Stolen Identity , Ancient Tomb , and maybe Riku of Two Reflections

Also, I can't see Temporal Adept doing well in my playgroup just because people run a TON of sweepers, and crystal shard seems so useless without Maelstrom (though I'm sure you get people really good if they tap out)

What red cards would you add, if any? And what cuts would you make for Scroll Rack and Stolen Identity ?

Karimzamrini on Pulse of the Maelstrom

2 days ago

I'll definitely add in Cloudstone Curio . I also like the idea of Scroll Rack as well, but that's a card that's a little bit tricky for me to get a hold of in trades. I'm on the fence about Temporal Adept and Crystal Shard because they just don't seem strong enough.

Riku of Two Reflections is awesome! What would you take out for it?

Thanks so much for the careful reflection and suggestions! I really appreciate it!

P.S. What do you think about Misthollow Griffin ?

Teal_Fox on Pulse of the Maelstrom

2 days ago

From my experience, Wanderer decks work best when you have multiple ways of throwing your commander back into your hand so that you can drop him repeatedly. To accomplish this, I run Crystal Shard , Cloudstone Curio , and Temporal Adept . The latter of the three is my personal favorite since it combos stupidly well with Prophet of Kruphix , but it does require a great deal of ramping to make it a viable strategy.

When it comes to other cards that I find fun to use, I have developed a strong fondness for Riku of Two Reflections since he potentially let's me get twice as much value out of a number of cards, Kiki-Jiki, Mirror Breaker since he makes Cloudstone Curio ridiculous, Scroll Rack so that I can help influence what I Cascade into, and Sword of Feast and Famine so that I can do silly things like cast Wanderer twice on my turn.

Any who, the deck looks pretty solid as is, but I hope you find at least a few of my suggestions helpful.

fexxianosch on Narset: One Creature To Rule Them All

1 week ago

@mbern: I fully agree on this. BUT: The power level should be ok... just to mention there are very high power decks in our playround like a Memnarch EDH with many infinite combos or a Riku of Two Reflections EDH with many awesome synergies or a Kaalia of the Vast with many board clears and an army of OP angels/demons/dragons. In the end i think i will remove some of those cards :-)

Indigoindigo on Most fun commander

2 weeks ago

Anyone have any experience with Riku of Two Reflections ? I'm thinking it's a bit like Wort, the Raidmother with some additional options.

carpecanum on 2014-08-26 update of Aniroar

3 weeks ago

Dream Stalker boosts Animar early on and his 5 toughness helps things evolve (Gyre Sage ). Both of these cards help you ramp up counters & mana.

Nullstone Gargoyle can really change a game.

If Animar has a few counters and creatures are coming out cheap or free...Riku of Two Reflections is a great card.

Quicksilver Gargantuan is amazing (especially if you can get it on a Master Biomancer ).

Anything with a colorless Kicker can be paid with Animar's ability. Mold Shambler is great removal.

Drumhunter is mana and an extra card every turn.

Finally, an absolutely amazing card with Animar is Scuttlemutt . Either mana or change a creatures color to match Animar's protection.

UnknownDemon on Funniest/Best EDH Commander!

4 weeks ago

Ok guys its time to declare the positions. Btw i messed up in the point thing above. The real points are: 1. 10p/2. 9p/3. 8p/4. 7p/5. 6p/6. 5p/7. 4p/8. 3p/9. 2p/10. 1p

Anyways here are the generals with most points.

  1. Mishra, Artificer Prodigy 21p

  2. Ruhan of the Fomori 23p

  3. Nekusar, the Mindrazer 24p

  4. Sliver Overlord and Glissa, the Traitor 25p

Now for top 3!

3rd Riku of Two Reflections 27p

2nd Maelstrom Wanderer 29p

And now... for the winner who got more than 30 points!

1st Kaalia of the Vast 37p

MagicalHacker on Gidgetimer

4 weeks ago

Of course, my man! I would love to help in this! I don't think I would ever turn down someone asking for help, so don't feel like you're bothering me xD On top of the fact that I wouldn't tell anyone to buzz off (unless they're not actually looking for help), I see you as a pretty nice guy, and pretty insightful in magic topics while still staying humble.


So this is a summary of the restrictions for my recommendations:

  1. Contains blue.
  2. Contains green.
  3. Is two- or three-colored.
  4. Not classic-Timmy midrange.
  5. Not Show and Tell style combo.
  6. Not infinite combo.
  7. Not voltron.

--

In Simic, there are three options for you:

  1. Edric, Spymaster of Trest : Edric is often played with a token theme, but really, unblockable is more synergistic route, because you can also play other spells that check if cards deal combat damage to players, like the swords and Bident of Thassa . MagicalHacker - Edric, Spymaster of Trest

  2. Kruphix, God of Horizons : Although you will see a lot of big creatures in my deck abusing Kruphix's ability of storing mana, I also have a lot of creatures that have p/t based on the number of cards in your hand and lots of repeating draw effects to make each one if them huge because of the infinite hand size. MagicalHacker - Kruphix, God of Horizons

  3. Vorel of the Hull Clade : This guy is a bit more gimmicky than most, but with cards like Darksteel Reactor , it's super fun. You also can combo with modular creatures (like Arcbound Crusher ) which is pretty fun too. MagicalHacker - Vorel of the Hull Clade


With Sultai, there's only one I'd recommend:

  1. The Mimeoplasm : Although he's great with exiling big creatures from graveyards, he keeps all of the abilities of one creature, which doesn't usually happen. Because it's specifically the abilities of one creature plus the bigness of another creature, infect is going to be crazy awesome here. Imagine making a Blighted Agent plus Phyrexian Dreadnought ! What I suggest is playing infect creatures FTW, and if they get removed, self mill should help you get a huge infect creature for the rest of the game. MagicalHacker - The Mimeoplasm

In Temur, there are two options worth considering I'd say:

  1. Animar, Soul of Elements : Even though this uses big creatures as the win condition, the fact that you can chain colorless creatures with him to cast them for 0 mana is worth talking about. On top of that, with a Glimpse of Nature effect, you can get a huge board state and have a full hand at the same time. It's ridiculous! MagicalHacker - Animar, Soul of Elements

  2. Riku of Two Reflections : While a lot of people like doubling instants/sorceries, I like permanents more. Not only do they have lasting and repeating effects that need to be removed to stop the value, but they also are harder to remove if you're constantly making more copies if them. On top of that, ETBs are doubled for just three mana, so a blink deck simple to Roon can be built with this guy as the commander. The advantage is that the doubles are accompanied by a body. MagicalHacker - Riku of Two Reflections


Lastly, Bant has four final options:

  1. Angus Mackenzie : If you liked playing turbofog, this guy is perfect for you! Darksteel Reactor and Azor's Elocutors are gonna be the best here, and that's all I have to say. MagicalHacker - Angus Mackenzie

  2. Derevi, Empyrial Tactician : Using unblockable creatures are going to give you lots of value again, but some of the best tap abilities are ging to be tokens, so they're good too. MagicalHacker - Derevi, Empyrial Tactician

  3. Phelddagrif : While some think he is only good for directionless group hug, some cards hurt opponents for having lots of creatures, so Suture Priest and Dingus Staff . He's also super political because people like life gain and getting tokens and drawing cards. MagicalHacker - Phelddagrif

  4. Rubinia Soulsinger : Last but certainly not least, this lady is really powerful because she is a Control Magic that can flicker at your untap step, which gets even better when you can sacrifice those creatures and untap her with Thornbite Staff . There's a lot of variety of what you can do with her though. MagicalHacker - Rubinia Soulsinger


Hopefully I represented each enough for their power levels while inspiring you to like some of them :)

TCGPlayer.com Price

Low Avg High
$6.86 $8.55 $11.51
Power / Toughness 2/2
Color(s) Red Blue Green
Cost 2URG
Converted cost 5
Avg. draft pick None
Avg. cube pick 10.69

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander Mythic Rare

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