Kiora, the Crashing Wave

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elspeth vs. Kiora (DDO) Mythic Rare
Born of the Gods (BNG) Mythic Rare

Combos Browse all

Tokens

Kiora, the Crashing Wave

Planeswalker — Kiora

+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.

-1: Draw a card. You may play an additional land this turn.

-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."

Kiora, the Crashing Wave Discussion

BMHKain on Perfectly (im)Balanced, As All Things ...

18 hours ago

(Yes, I pulled off a freaking Thanos; but only half a Plane of Existence dies. Rip. No wonder Darkseid would beat him, & Nintendo never lost a Death Battle for soooo long (& no, Mario vs Sonic fight 1 barely counts; same for Nintendo vs Nintendo.) X/)


1000% Spark Storm (EDH Superfriends Primer)

Commander / EDH* BMHKain

SCORE: 2 | 14 COMMENTS | 900 VIEWS | IN 3 FOLDERS


Just thank GhostChieftian for the suggestion on using something I need to use more. I did. :)

===accordion ===panel: Updates for my future after all this... I personally wonder how a sequel to an otherwise, crappy attempt for advice for a deck like this can get any worse. Regardless, might as well push on; ALOT of cuts have been made since; & I'm truly nearing the end; which means after that, I'll allow the personal Merit to make a Morophon, the Boundless Human Tribal Deck. But after that, & trying to make & cut to 100 cards for Kruphix, God of Horizons & aforementioned Tribal Deck; There is no more turning back; I plan to make a Tribal Deck w/ Kykar, Wind's Fury based on the 2016/2017 Documentary The Red Pill; as nobody had a previous objection to this even now, it is officially too late to object the idea. ===endpanel ===panel: Yes, MORE Boros Crap, but it may be important... & One last bit of news for now: I plan to do something regarding "Project: Razia's Parhelion II" (Working Title)

IT's a Working Title as even though Razia, Boros Archangel was the Parun (The only rank of a Guild higher than a Guild Leader) of the Boros Legion; I actually wanted to get as ancient as possible; before the Ten Paruns was still an idea, & Ravnica, compared to other Major Planes of Existence is just recently formed in comparison to (then) many others.

Think of this as a haven for those who can think of combos in Commander/EDH that can win games; all while improving upon ideas The Legion would only dream of doing as a Guild. All that said & done though, I do apologize for this part of the whole thing; but it's not like I'd want to make a Tier 1 deck of this kind right away; that is too much already. But because Feather, the Redeemed , & (As a Joke.) Depala, Pilot Exemplar seemed to reach Tier 3, I'll start young from there. Even so, I do apologize about this kind of idea; but it just might work; after all, one topic stated "I played Boros before it is considered "cool""

Not the right name, but you get my point. If any of the few, the proud, the cEDH Boros users want to join in the future, I only need one suggestion: In MTG Lore, The Boros League's Parun: Razia is the first thing we know of in Ravnican Lore for the Boros Legion. But there was also a time before even the idea of a Parun of a Guild was ever a thought; here would have to be someone for each of the "Ten Guilds-To-Become" as the Primordial base for all ten. You may list all 10 each if you wish, but I just want the one for Boros.

& yes, In apologize for the whole "Boros" idea for the few cEDH Players, but, as I said before, most of my crap is more akin to "Semi-Competitive" anyway.
===endpanel

===panel: Okay, NOW for the Questions... AW CRAP! I souldn't have mentioned my updates here! Uh, here are the questions before I have a mental breakdown for having most of this topic about anything, but Questions:

  1. Nexus of Fate was cut for Teferi, Timebender , & Mu Yanling is stated to be nothing but trash. Should I cut this Teferi to retrieve an otherwise, very powerful Extra Turn Spell? I definetely don't want to keep both; & Nexus of Fate is useless against Rest in Peace (Good art version. XP)

  2. On the Topic of ol' Mu-Mu (I pray I'm still being honourable to her while enchristening her with a cute, & Affectionate Nickname; I don't understand Chinese Dialect; & I'm trying to learn Nipponese Kanji... Please forgive Me, Yanling...) She too has two new iterations, & based on the events of WAR, where Yanling was w/ Yanggu as a tag team, Simic Combine Style UG, Yanling apparently survived to tell a story that will be remembered even after the 1000 yr. Enprisoning of Ugin & A Sparkless Bolas , but now the question arrives: Do you think Mu Yanling, Sky Dancer would be good? Sucks that has 2 Loyalty, but is Blue Oni to Tibalt, the Fiend-Blooded 's Red Oni for having great abilities; lowering a target creature's power, while stripping them of their wings. even Making a 4/4 Blue Elemental Bird w/ Flying is nuts, but her emblem... We don't have enough Islands here, so, should I also put back in Prismatic Omen for that? At least it's better than having to deal w/ Blood Moon , or what about Mu Yanling, Celestial Wind? Severing ones power by -5/-0 until your next turn is ridiculous, Even bouncing two creatures back to their owners hands is a very useful tool against your opponents, but also good for you in some ways. Her Ultimate? I believe Elspeth Tirel , Vivien Reid , & Mu Yanling would LOVE to have a threesome! I think they even would love to you to join too! (Look, you get the damn idea by now; A Caucasian Knight-Errant currently living in Theros' Starfield of Nyx, A lone survivor of a Destroyed Plane of Existence of even now, an unknown name that's darker skinned, & an Asian Maiden who's grace is backed by kindness that flows like crystal clear water. All while having a combined Color identity of (BANT!)! No really though, She gives Fliers you control +5/+5 Until the End of Turn. So which new Mu would you suggest, or is the Threesome of Bant not meant to be?

  3. On the topic of one of its members, I already have Avacyn, Angel of Hope . Do you think it's too costly? People keep saying Attacking at Loyalty isn't the same as attacking a Walker w/ Indestructible. Only one other Variant exists; & not alot of people are fond of her. Should I replace Avacyn, Angel of Hope for Elspeth, Knight-Errant ? I dunno what other Permanents there are aside from Planeswalkers, but given what so many say about Avacyn in Superfriends/Avengers, This might actually be for the best...

  4. Golos, Tireless Pilgrim is an awesome new reveal, & I consider Top Secret Tek. Flikering it Recht & Link to supply you w/ your whole library of Lands, easily a card that is of immense Banworthiness. I also included Crucible of Worlds (Which WILL NOT leave the deck; especially if I get my lands screwed by an Armageddemon . Since I don't intend to lose either of the former, I think it is time to recreate Zendikar in ways better than Nissa, Who Shakes the World could ever do; Wrenn and Six . Oh how she kicks ass w/ Symbiote no. 6, Netting you a land to use, deals 1 damage to any target, & gives you an emblem that gives your Nonperms Retrace: (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.) the only problem is that I'm lacking of Instants/Sorceries. Alts? Only one. & he found a way... Xenagos, the Reveler . This card is awesome for mana. He can create any mana combination of & from your tokens, & that value can seriously go up. Even gaining & losing no loyalty gives you a 2/2 Satyr w/ Haste. The Ultimate can be ignored as well; why the hell would you exile your stuff? So, the Question is: Should I Keep Wrenn and Six for Land based value, or replace her w/ Xanagos, the Reveler for mana ramp schenanigans? & I'm STILL not dropping Golos, Tireless Pilgrim or Crucible of Worlds ! >:( Or should I have Kept Kiora, the Crashing Wave in the first place? Maybe enen her & one of the two formers?

  5. Ironic that I kept Daretti, Ingenious Iconoclast after all this... I like him, but nobody else does. He's basically the Girl Scout idiot of this group; his abilities give you an order to "Think outside the Box.". In spite of this, What artifacts would you suggest for him? We got Rocks, Rings of Brighthearth , but I feel this guy needs more...

  6. Besides indestructibility, Hexproofing everything you have can save your life. Priviledged Position does all this for your permanents aside from this. But what about you? The very Planeswalker as dubbed by the this Card Game's very original Tagline! There's only one way to settle this: Teyo, the Shieldmage vs Aegis of the Gods . Referring back to Question 3, the choice between Avacyn, Angel of Hope & Elspeth, Knight-Errant WILL decide the destiny between a Neowalker that's one of the worst of his respective group, but means well, or a friggen byproduct of the Gods of Theros. I too need Hexproof, & these are the cheapest ways to do so while having at least one other perk. I'll answer only if you answer the respecive third question in this case. (Not like it matters, Walkers w/ Indestructible while still being Walkers can be damaged all the same...)

  7. I'd really like to use Sundial of the Infinite for Loyalty Abilities that last until the end of turn; effectively bypassing the effects wearing off, & keeping them indefinetely. & VERY GREAT perk for most Walkers as most of the overall amount have "Until End of Turn" abilities they have, can be VERY powerful. I mean, just imagine this as a part of your deck: (Exile all spells and abilities on the stack. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.)
    Not impressed? Jace will shut your mind & soul up now, thank you very much: Jace, Arcane Strategist He buffs your creatures, & his ultimate will allow your creatures to be unblockable. He even has Card Advantage from there. This is, among the Top 3 of all this: Why say no to a card that probably does you more good than everyone else on board? Maybe a better quest is: Why should I keep Sundial of the Infinite chopped up by Garruk's Nameless Axe?

  8. I know so many hate Karn, the Great Creator , but I think I might have a way to use him in Superfriends/Avengers; Mycosynth Lattice makes everything a Rock. But is it worth it here? or in the WIP cEDH Boros deck I'm still plotting like Tzeentch from WARHAMMER 40,000 of all things?


  9. Budget cedh mana base

    Commander / EDH* timmyt1000

    SCORE: 25 | 10 COMMENTS | 2755 VIEWS | IN 30 FOLDERS


    Because I had no choice but to mention this again. After I reach the 100 card mark, I wonder how to rebuild my landbase on a budget-level cEDH Level; despite being only "Semi-Cometitive". How'd you recreate this? Remember the Cycle Duals are mandatory 5 slots by default, & Crucible of Worlds , & Golos, Tireless Pilgrim are not to be cut from the non-lands either.

  10. When it comes to an archetype like this, Board Wipes are Jesus. However, One combo I have, Humility + Ethereal Absolution already has quite the hate. Questions are as follows: Why should I cut Ethereal Absolution ? This is important as Sundial of the Infinite can also help if you have to use Night of Souls' Betrayal . But what support to run alongside this, Mirari's Wake ? Also, what other Wraths would you suggest?

  11. Any other good cards in Core Set 2020 I'm missing out? ===endpanel

===panel: Epilogue... Adieu, I guess... And... that's it, actually. That took soooo long. So I'd like some answers unless anyone can make me answer them myself. Regardless, I still need to cut to 100 cards. So I hope this crappy sequel can help...

For Now, I'm planning after all this... ===end panel ===endaccordion

LeonSpires on Kruphix Lands Matter *Primer*

1 month ago

Murphy77 Thank you so much for your suggestions!

You can totally build an EDH deck around turning lands into creatures. The deck would definitively run a lot of the ramp that I run in my deck. However in EDH with Wrath of God , Damnation and many more field wipes in existence it is a risky strategy. Eldrazi Monument would be an auto include for this idea as well as Ramunap Excavator and Crucible of Worlds .

As far as planeswalkers: If I were to build Simic Superfriends I would run Gilder Bairn , Deepglow Skate , and Doubling Season in addition to a lot of the Blue and/or Green planeswalkers. However as far as this deck I like winning too much off of Avenger of Zendikar , Rampaging Baloths and other landfall triggers. If I was to add in a lot of planeswalkers I feel that I would cut down on the lands matter synergy and end up weakening the deck as a whole. Not to say I wouldn't run a planeswalkers. If wizards printed a planeswalkers with a good + ability Kiora, the Crashing Wave 's -1 and and Nissa, Vital Force 's -6 ability or something similar I would totally run it. But as it stands there aren't any planeswalkers that fit the synergy of the deck enough for me to run with out changing to Simic Superfriends.

As for counterspells other then Force of Will which I would include if it cost less money. I have been considering Familiar's Ruse for the shenanigans that can be pulled with Eternal Witness and other ETB triggers. However I don't know if I have enough ETB triggers to justify it. I plan on testing it soon. Now that general tucking isn't a thing I typically try and not run counterspells over the CMC of 2 that don't have alternative casting costs. As for Rewind I would not run it in cEDH. But in a deck that can dump lands out and with Kruphix, God of Horizons 's ability to float mana on the opponent's end phase before your turn it is basically in this deck is a free counterspell and nine times out of ten you aren't losing the mana for.

Thanks again for the suggestions. I noticed you have a lot of standard and modern deck on your page. Are you thinking about getting into EDH? If you need any help I would be happy to help!

lagotripha on Replacement for Hydroid Krasis

1 month ago

Standard doesn't have a 'straight swap' for Hydroid Krasis, which is why its so expensive. It also looks fairly unique in modern, which is why you should keep an eye on it when the set rotates.

For modern I'd look at Genesis Wave combo to find replacements. Alternatively,a Nissa, Steward of Elements creatures deck offers tools.

Cards like Fathom Mage , Beck , Elvish Visionary Gilt-Leaf Archdruid , Inspiring Call Kiora, the Crashing Wave Life from the Loam engines etc etc all could have a place, the question is exactly what you'd want to build in modern to meet your local metagame.

PhotogenicParasympathetic on Quest to 30 Walkers. And ...

1 month ago

BMHKain: Responding in order.

I like Ajani Unyielding quite a lot. I picked Ajani, the Greathearted for the top ten though, because it's two mana cheaper, and the turn in comes down it puts more counters on your other walkers, meaning you can get some surprise ults off - same with Ajani Steadfast . Nothin' wrong with Unyielding though.

I saw the recommendations for completing the combo. They work. They don't work with your planeswalkers. What happens when you have Intruder Alarm but none of the other pieces? Or Jiang Yanggu but no creatures to put counters on? That combo doesn't synergize with your strategy of playing planeswalkers, and requires you to run three cards that don't help you unless you have both of the others. And again - you've already got an infinite combo in the deck, made up of four cards that all help you even if they're the only one you've drawn.

Kasmina's fine. I don't think she's particularly strong, since targeted removal isn't usually very prevalent in EDH, but that's up to your meta. Her looting is a good ability, but you only have access to it two times without finding ways to put extra counters on her. All in all, she's a C grade planeswalker.

Ob Nixilis is... eh. His +2 will be irritating, and he's useful to draw people's attention away from more dangerous walkers (I used Ashiok, Nightmare Weaver for the same purpose. His -2 is also good for you because a 5/5 blocker is pretty intimidating. His emblem is underwhelming - again, you can't really count on having a ton of creatures to use that emblem on. Also, as a rule of thumb - assume your enemies will not allow you to ult a planeswalker when you're evaluating its strength, because they won't. B-.

Ugin, the Ineffable is quite strong, actually. He's useful removal, he defends himself/your other walkers by making 2/2s, and he pseudo draws cards when those 2/2s die. I'd put him in, most likely. A-, for not being a way to end the game.

Will Kenrith is strong. Didn't comment on him cause I'm looking for cuts, and he's not a cut. ;)

Of the next three, Daretti and Saheeli are both quite strong as walkers to build around. I'm not sure how they'd do in a deck like this. Saheeli's strength is in making blockers when you cast spells. How often do you find yourself casting 2-3 spells per turn? My recollection of my own superfriends deck is that that was somewhat rare, and usually in the later game, as much of the deck has a high CMC. Given that the majority of your deck is 4+ mana, she may not be worth the include here. Sundial of the Infinite buys you some extra time on her ability, but that's not worth an include - it's not that powerful an effect to protect, and it's not synergizing with other cards in the deck. More rules of thumb: never put a card in a deck because it's good along with one other card in the deck. That just means it's bad unless you also get the other card.

Daretti is good for making blockers, and good removal. He's probably the best of the three you listed.

Rowan... I'm surprised to hear people dislike playing against her. She's just... not good. She makes people attack, but unless you've got some other defense going like Crawlspace , they're going to attack you. Crawlspace is good without Rowan. Rowan is not good without crawlspace.

Ashiok, Dream Render is fine. I think he's a C+ of a planeswalker in EDH. If you're facing against a combo deck or a graveyard deck he's better - if you're not, he's worse. I don't think its wrong to include him. I just don't think he's the best you've got.

Dovin, Grand Arbiter is terrible. His +1 does nothing unless you're ahead on board. His ult is basically a better Dig Through Time , which is already underwhelming, plus you have to protect him for four turns to get to it. His -1 is fine as defense, but because it's a -loyalty effect, means it doesn't help him get to his pretty-weak ult. He's easily one of the worst walkers on your list. Grade is an F.

Serra the Benevolent is in a similar boat. Her -ability makes a pretty strong creature, which is nice. Her +ability only helps Atraxa, Praetors' Voice and her own tokens though, and just makes them a bit bigger, which doesn't have much effect if you want to stay on defense. Her emblem is good, and easy to get to, but relies on a not-creature deck having creatures to be strong. Grade is D.

I do think Kiora, the Crashing Wave is stronger than Dovin, Hand of Control . I'm interested in Dovin primarily for his ability to bubble a problematic creature, which is nice defense. But unlike Kiora, Dovin has no other abilities, and his static is... fine. But not particularly strong. Thalia, Guardian of Thraben is the card he reminds me of - almost unplayable outside of heavy taxes decks.

griffstick on The oathbreaker commander ideas forum

1 month ago

I have 2 built already. I have,

Kiora, the Crashing Wave and Fog , it's a deck that tries to get her emblem out to win. Here's the deck for your viewing pleasure click here.

Daretti, Ingenious Iconoclast and Slaughter Games it's a combo killer deck, it wins through grinding out a game and melting them. If I'm up against no blue decks I switch to Sadistic Sacrament and if I'm against no combo decks I switch to Rakdos Charm . Here's the deck for your viewing pleasure click here too.

Entity97 on A Cuberino

2 months ago

Cube Stats!
This past weekend saw my cube’s first seven player draft (eight had homework to finish). Now, some of them are filthy casuals but here are the deck lists drafted with (W-L) stats! No basic lands included, however.

Me – Mardu Angels (3-0)
Akroma, Angel of Wrath
Assemble the Legion
Baneslayer Angel
Boros Signet
Bruna, the Fading Light
Cavern of Souls
Conqueror's Galleon  Flip
Crystalline Crawler
Emeria Angel
Exhume
Faithless Looting
Gisela, the Broken Blade
Godless Shrine
Golgari Thug
Grim Monolith
Loyal Retainers
Lyra Dawnbringer
Nahiri, the Harbinger
Reanimate
Resplendent Angel
Restoration Gearsmith
Smuggler Captain (finds Reanimate )
Sphere of the Suns
Tidehollow Sculler
Windswept Heath

Pritch – Golgari Midrange (2-1)
Bayou
Chainer's Edict
Cryptbreaker
Damnation
Doom Blade
Doomed Dissenter
Go for the Throat
Golgari Grave-Troll
Golgari Signet
Grave Titan
Herald of Torment
Heir of the Wilds
Hissing Quagmire
Innocent Blood
Liliana of the Veil
Liliana, the Last Hope
Night Incarnate
Ravenous Chupacabra
Rite of Belzenlok
Scavenging Ooze
Sidisi, Undead Vizier
Thoughtseize
Thrun, the Last Troll
Tragic Slip
Urborg, Tomb of Yawgmoth
Verdant Catacombs
Westvale Abbey  Flip
Yahenni, Undying Partisan

Paul – Grixis Control (1-1)
Academy Ruins
Baleful Strix
Bitterblossom
Bituminous Blast
Brain Maggot
Creeping Tar Pit
Cruel Ultimatum
Cyclonic Rift
Eldrazi Monument
Force of Will
Havengul Lich
Inferno Titan
Kitesail Freebooter
Lich Lord of Unx
Mesmeric Fiend
Murderous Redcap
Nicol Bolas, the Ravager  Flip
Purphoros, God of the Forge
Rakdos's Return
Tezzeret, Artifice Master
Thassa, God of the Sea
Thing in the Ice  Flip
Twilight Prophet
Unscythe, Killer of Kings
Whirler Rogue

Abby – Bant Midrange (0-1)
Austere Command
Bow of Nylea
Celestial Colonnade
Counterspell
Courser of Kruphix
Crush of Tentacles
Dauntless Bodyguard
Elixir of Immortality
Felidar Sovereign
Glacial Fortress
Imposing Sovereign
Kiora, the Crashing Wave
Loxodon Hierarch
Mikaeus, the Lunarch
Noble Hierarch
Plaxcaster Frogling
Qasali Pridemage
Reclamation Sage
Sagu Mauler
Sakashima's Student
Selfless Spirit
Sigarda, Host of Herons
Simic Signet
Solemn Simulacrum
Sphinx's Revelation
Spirit of the Labyrinth
Sun Titan
Supreme Verdict
Suture Priest
Sword of War and Peace
Temple Garden
Terminus
Traveler's Amulet

Matt – Four Color Good Stuff (1-1)
Ancestral Vision
Arch of Orazca
Ayli, Eternal Pilgrim
Badlands
Birds of Paradise
Bomat Courier
Brimaz, King of Oreskos
Clifftop Retreat
Crop Rotation
Desolate Lighthouse
Domri Rade
Dualcaster Mage
Elesh Norn, Grand Cenobite
Experiment One
Ghost Quarter
Hallowed Fountain
Isolated Chapel
Lotus Cobra
Maze of Ith
Murderous Cut
Odric, Master Tactician
Path to Exile
Phyrexian Metamorph
Plateau
Price of Fame
Sacred Foundry
Savannah
Silverblade Paladin
Sunpetal Grove
Sword of Light and Shadow
Teferi, Hero of Dominaria
Tetzimoc, Primal Death
Through the Breach
Tropical Island
Ugin, the Spirit Dragon
Ultimate Price
Voice of Resurgence
Warden of the First Tree
Wasteland
Zacama, Primal Calamity

Ben – Temur Cascade– (0-1)
Akroma, Angel of Fury
Arboretum Elemental
Blasphemous Act
Bloodbraid Elf
Braid of Fire
Chief Engineer
Chrome Mox
City of Brass
Combustible Gearhulk
Deep Analysis
Dream Eater
Etched Champion
Eternal Witness
Fauna Shaman
Ghalta, Primal Hunger
Genesis Wave
Gruul Signet
Heart of Ramos
Hedron Archive
Hellkite Charger
Hinterland Harbor
Inkwell Leviathan
Izzet Signet
Kira, Great Glass-Spinner
Lumbering Falls
Maelstrom Wanderer
Master Transmuter
Metalwork Colossus
Mishra's Factory
Mox Opal
Myr Enforcer
Mystic Snake
Pact of Negation
Sai, Master Thopterist
Sarkhan Unbroken
Search for Azcanta  Flip
Shardless Agent
Sword of Fire and Ice
Taiga
Temporal Mastery
Urabrask the Hidden
Verdurous Gearhulk
Voidslime
Volatile Chimera (I forget what was on it, never came up)
Wurmcoil Engine

Courrtney – Green Black Delirium (0-1)
Avenger of Zendikar
Blood Artist
Dark Petition
Empty the Pits
Emrakul, the Promised End
Expedition Map
Explosive Vegetation
Garruk Relentless  Flip
Ghoulcaller Gisa
Great Sable Stag
Greenwarden of Murasa
Ink-Eyes, Servant of Oni
Isareth the Awakener
Ishkanah, Grafwidow
Living Death
Master of the Wild Hunt
Mox Amber
Mox Diamond
Oracle of Mul Daya
Phyrexian Delver
Primeval Titan
Putrid Leech
Rampaging Baloths
See the Unwritten
Sylvan Ranger
Thran Dynamo
Volrath's Stronghold
Merciless Eternal
Whip of Erebos
Worn Powerstone

Dead_eye5 on Muldrotha, the Fun for the Whole Family

4 months ago

Both Kiora's ( Kiora, Master of the Depths / Kiora, the Crashing Wave ) are good in Muldrotha since you can just use their negative ability twice and then recast! (You can use them twice a turn every-other turn)

I also liked the ability to self sacrifice my stuff for value and reuse. I also diversified my permanents to maximize how much I could fill a turn. Check out my list here Muldrotha Graveyard Schenanigans

Load more

Kiora, the Crashing Wave occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%