|Commander / EDH||Legal|
Printings View all
|Duel Decks: Elspeth vs Kiora||Mythic Rare|
|Born of the Gods||Mythic Rare|
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Kiora, the Crashing Wave
Planeswalker — Kiora
+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
-1: Draw a card. You may play an additional land this turn.
-5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."
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|Want (2)||timmyb , bradyofportdetroit|
Kiora, the Crashing Wave Discussion
1 week ago
Cards from Trey:
1 month ago
Cards to consider:Sorin Markov: Setting life totals is pretty good. Triple Black is annoying.
Gideon of the Trials: Not sure. Could help vs some combo stuff, nonthreatening.
Jace Beleren: Because 3 mana draw 3 is pretty good?
Dovin Baan: Ulting him is amazing. Negates activated abilities and can blunt attacks. Not sure though.
Daretti, Ingenious Iconoclast: Removal, chumps.
Time Spiral: Because wheeling for free is pretty good.
Yawgmoth's Will: Paying 3 to cast things from grave is pretty good.
Skyshroud Claim: 4 mana ramp that helps fix mana is pretty good.
Vindicate: Kills anything for only three mana.
Enlightened Tutor: Grabs things that we like.
Naya Charm: because 2/3 modes are nice.
Moat: if i win the lottery
Ensnaring Bridge a bit more reasonable than Moat
The Abyss: see above
Tainted AEther: a more reasonable card
Mana Crypt: in case of crypt, break glass
Mana Vault: more restrictive, can untap
Sensei's Divining Top: because sometimes you just gotta spin.
Urborg, Tomb of Yawgmoth: get this you fool
The Tabernacle at Pendrell Vale: /me dreams
Mirari's Wake: yay double mana. boo it got exploded right away
Nevinyrral's Disk: possibly too slow?
Evacuation: I'm not sure about this. Can't remember the last time I loved this card.
Kiora, the Crashing Wave: why is this card still here
2 months ago
A few more ways to shuffle your library would make your Courser of Kruphix a lot better (hint: fetchlands shuffle your library).
Other than that: The deck seems like a ramp shell, but there's no real payoff to that. Is that really just to hit 4 mana by turn 3? 'Cause that's all fine. Only problem is that you'll keep drawing ramp, unless you put some more value in the deck.
I'm not really a fan of Gilder Bairn - you have no obvious ways of tapping it, other than attacking, in which case it will be blocked to death first time it attacks. You then get to activate it once, during the attack. End result: one counter on kiora for 6 mana. IMHO that could be done a lot better. Tezzeret's Gambit would also put 1 counter on kiora, but for 3 (or 4) mana. And it would give you more cards. For a deck with a pile of mana, Contagion Clasp might also be used. And you could splash white for Oath of Gideon which both helps stalling and ticking up planeswalkers.
If you build your deck around ticking up planeswalkers, why are you only bringing one planeswalker? What works for ticking up Kiora, the Crashing Wave also works on any given Nissa, garruk (of all the possible garruks, Garruk Wildspeaker seems to be the stronger of them), Jace...
2 months ago
I've always loved sea creatures, and getting a 9/9 for free every turn sounds fantastic. I figure, there have got to be some cards out there that will stand well on their own, as well as help the goal of ultimateing Kiora, the Crashing Wave.
I'm hoping to have the deck be built totally for getting that emblem, but I also want the support cards to be good for when Kiora isn't out yet, or she's been killed and I'm biding my time to cast a second. I have 46 cards picked out so far, with a few in my maybe board.
I'm in search of synergistic creatures, as well as a potential alternate win con creature I could run 1 or 2 copies of. (Primordial Hydra?)
I could also use some advice on good spells for interacting with my opponents board, while also advancing my own if possible. (Run Coiling Oracle, and Peel from Reality? I feel like I'd need another set of cheap ETB creatures to make this viable.)
Here is the deck: A Modern Take on Kiora (HELP PICK CARDS)
Thank You For Your Brainpower!
2 months ago
2 months ago
Do you have a problem of draw? I'm considering Kiora, the Crashing Wave Kaya, Ghost Assassin Dovin Baan Skullclamp (for token generator Sword of Fire and Ice (Can change to Voltron mode and Draw)Some Planewalker I've mentioned maybe leave it to GY. Just for draw or pillowfort by situation.
2 months ago
It's cool to see an enchantment themed Atraxa deck, really unique. I'll try to avoid suggesting anything with high usage on EDHREC since the description says "different than a typical Atraxa deck".
You might want Vivid Meadow and the other vivid lands in place of Canopy Vista, Prairie Stream, Rupture Spire, and Undiscovered Paradise. The Future Sight storage lands, Aether Hub, and Tendo Ice Bridge are options as well.
Since you're going an enchantress route and you have a planeswalker subtheme, Sphere of Safety, Ghostly Prison, and Propaganda would be nice. Aura of Silence is generally good in any deck that would want Seal of Cleansing. Maybe you even want Daxos the Returned, since you can proliferate the experience counters. Hardened Scales is nice in that it hits the enchantment theme and the proliferate one.
There's not too much card draw other than the enchantresses, how about Dovin Baan and Kiora, the Crashing Wave? Painful Truths, Harmonize, and Concentrate also work regardless of theme. Etched Oracle is nice, and Fathom Mage is better, albeit in about half of Atraxa decks.
Not too much ramp either it seems; it'll be a long time before you can cast Omniscience most games. Coalition Relic and Gyre Sage can benefit from proliferation, although the Astral Cornucopia in 2/3rds of decks is better. That's the second most signature card in Atraxa, but then again you've got the most signature, Deepglow Skate. Making a different deck is good, but "different" shouldn't mean cutting back on basic deck functions like draw and ramp imo. Throwing in a few tutors couldn't hurt either.
3 months ago
I am interested in hearing some of your stories about casual/serious games that you lost for silly reasons/misplays (like being unable to answer a continuously triggering Shorecrasher Mimic or losing track of how many loyalty counters were on Kiora, the Crashing Wave) or just blindsided by a random card/strategy that just broke your deck in half. Some examples would be like your playing a sweet mill deck and then a Wheel of Sun and Moon hits the board or your playing mono blue control but but you just HAD to play that Augury Owl and a T2 Eyes of the Wisent resolved.
All of the above has happened to me... and these losses just kinda stuck with me... just interested in hearing about other players tales of defeat.