Kamahl, Fist of Krosa

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy (ARC) Rare
Onslaught (ONS) Rare

Combos Browse all

Kamahl, Fist of Krosa

Legendary Creature — Human Druid

(Green): Target land becomes a 1/1 creature until end of turn. It's still a land.

(2)(Green)(Green)(Green): Creatures you control get +3/+3 and gain trample until end of turn.

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Kamahl, Fist of Krosa Discussion

DrukenReaps on Jiang Yanggu in Lord Windgrace?

14 hours ago

I think you would be much better off bloodrushing Rubblehulk onto something. 2 of his 3 abilities are just crap and it takes a turn cycle to use his one good thing. Not near as bad as some walkers but I think there are many better options.

My windgrace tends to go wide so something like Overrun or Kamahl, Fist of Krosa are pretty great.

Kamerot on Trample Galore

6 days ago

I like it! Just a few suggestions to up your punch factor. I would run Primalcrux over Gigantosaurus. Instead if a vanilla 10/10, you get a creature that scales with your devotion to green, I ran him for a long time and he's a beast. I would also find a spot for Pathbreaker Ibex, he can replace Kamahl, Fist of Krosa if he happens to get hated out of the game, or can double whatever you pump into kamahl if they're both out.

I don't know what your playgroup is like, but you can possibly find a substitute for Tajuru Preserver. I run it in my deck because every game I play in has a deck running Grave Pact or something similar.

The deck is looking great, I hope it does well for you.

PartyJ on Sisay has the answers | cEDH | Primer v2.0

1 week ago

After a night of playtesting I have seen that the combo routes proved to be very brutal. In our meta, where lots of disruption is eminent, it is vital to take the lead (ramp package present) and stax your opponents the moment your first infinite route goes disrupted. With this package you buy time to re-order your pieces and retry for a second infinite loop. Recurring from being countered/controlled is also included in the package.

However, I feel there is always room to grow. These are the cuts I made for a new round of testing:

OUT:

IN:

Looking forward to a next EDH night! Let me know if you got some ideas. I want to go brutal 2.0....

kellen.rice on Explorey-Os! Selvala Combo/Stax

1 month ago

Dosan the Falling Leaf could be a good addition so that when you combo off your opponents can’t cast the interaction they draw. Kamahl, Fist of Krosa is just another wincon with infinite mana, but also good if you haven’t gone infinite yet. He also blows up lands if elesh norn is in play. Speaking of which, Living Plane and elesh norn combined basically wins you the game.

Octrate on Daruid: Seton-Storm

1 month ago

DankMagicianD: Currently, the deck doesn't need a Craterhoof Behemoth. For the most part, Kamahl, Fist of Krosa fills the role of craterhoof perfectly. I have complete understanding that the behemoth can come in handy some games, but most of my tests revealed it to be a little win-more. It's on the maybeboard for now, though. Thanks for your comment!

DrukenReaps on cards similar to living plane?

1 month ago

Jolrael, Empress of Beasts- always great for letting anyone who plays a wrath know it is the last thing they will play this game.

Kamahl, Fist of Krosa- a favorite of mine since he can also win a game with the Overrun effect.

Kormus Bell + Urborg, Tomb of Yawgmoth- funny interaction to do it to all lands. Urborg isn't cheap though...

nemoforever on Arixmethes: Slumbering Combo

2 months ago

This looks really fun! I'm not sold on the merfolk sub-theme, though. Can you explain your reasoning behind it?

The way I see it, it'd be better to cut the merfolk (especially the lords) for more elf lords--especially Ezuri, Renegade Leader, which you can pump the infinite mana into, or even Kamahl, Fist of Krosa (mentioned by suarkdivad) since his ability affects all creatures including your commander.

suarkdivad on Arixmethes: Slumbering Combo

2 months ago

Maybe win more, but with only 10 instant/sorceries Primal Surge would be fun. Whiff sometimes, but you could reduce some of your instants and sorceries to be spells on a stick, like Overwhelming Stampede could be Kamahl, Fist of Krosa, Mystic Snake for a counter spell, Imprisoned in the Moon for removal.

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