Sek'Kuar, Deathkeeper
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Sek'Kuar, Deathkeeper

Legendary Creature — Orc Shaman

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

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seshiro_of_the_orochi on SKELETONS!

1 year ago

Jund sounds correct, but maybe instead of Kresh the Bloodbraided, go with Sek'Kuar, Deathkeeper?

His tokens are as close to skeletons as possible without actually being those, and he fits the flavour of a skeleton army flooding the battlefield.

This would basically be a aristocrat-esque tribal deck that could dish out quite a lot of damage with Impact Tremors, Warstorm Surge and other similar cards.

You already want to recurr creatures, so Tortured Existence and Phyrexian Reclamation seem useful.

Also: Underworld Sentinel is an underestimated powerhouse.

llamahero on Treasure Zoo

1 year ago

Infinite-ish Combat: Hellkite Charger + Savage Ventmaw

Infinite Combat #1: Hellkite Charger+Savage Ventmaw+Wulfgar of Icewind Dale with infinite /

Infinite Combat #2: Hellkite Charger + Grand Warlord Radha + 5 additional creatures. More than 5 additional makes infinite /

Infinite Combat Extras:

-add Azra Oddsmaker or Gallia of the Endless Dance to draw entire deck.

-add Ognis, the Dragon's Lash for infinite tapped treasures

-add Professional Face-Breaker for infinite untapped treasures and impulse draws

-add Legion Warboss for infinite hasty Goblin 1/1 R

Shock Persist Combo: Murderous Redcap + Falkenrath Aristocrat or Immersturm Predator + Grumgully, the Generous or Rhythm of the Wild, choosing +1/+1

Bramblecrush Persist Combo: Woodfall Primus + Falkenrath Aristocrat or Immersturm Predator + Grumgully, the Generous or Rhythm of the Wild, choosing +1/+1

Persist Combo Extra:

CaptSillva on Tainted Sacrifice

2 years ago

I feel like you may be a bit too all in on cards like Poison-Tip Archer. It really feels like you're trying to play aristocrats, but Jund just isn't the best combo for it. Your deck can make decent amount of tokens, but most of these death triggers require actual creatures to be dying and you only run 26, most of which are cards you don't actually want to sacrifice. You also aren't even running nearly enough sacrifice outlets, certainly your commander makes a good sacrifice outlet, but 3 mana is a lot to pay if you plan to do so repeatedly across the course of the game, and this commander is fragile to removal and will get costly quickly.

I'd likely cut down on cards like Toggo, Goblin Weaponsmith, Anax, Hardened in the Forge, and Sek'Kuar, Deathkeeper. Then focus more on value generation, cheap cards that generate more resources. Such as Mycosynth Wellspring, Ichor Wellspring, Goldspan Dragon, Tireless Tracker, Sakura-Tribe Elder, Dryad of the Ilysian Grove, and Courser of Kruphix.

bushido_man96 on What are some ways to …

2 years ago

You could play with cards like Sek'Kuar, Deathkeeper, who let's you get value out of creatures going to the graveyard, letting you maintain a board state while recurring your creatures.

Caerwyn on Color Identity Question

2 years ago

In the future, please use the Rules Q&A section of this site when you have questions about rules, cards, and card interactions. That section has some special functionalities, including the ability to "mark as answer" a thread to indicate your question has been resolved. I have gone ahead and moved the thread for you.


To answer your question itself, Color Identity includes all mana symbols on a card (excluding in reminder text), any color indicator on the card (the blue circle next to Sorcery indicating Ancestral Vision is a Blue card, for example), and any characteristic-defining ability that defines colors (such as Transguild Courier ).

You cannot include Brutal Hordechief in a Sek'Kuar, Deathkeeper Commander deck. Hordechief's color identity is --the Black comes from the colors in its mana cost; the Red and White comes from the pips in its activated ability.

Color Identity is different from the card's color in this respect--Hordechief is mono-black in terms of its color; but it is Mardu in terms of its color identity.

GrimlockVIII on Color Identity Question

2 years ago

Can I include a creature in a commander deck who initially matches the commander's colors but whose activated abilities has different mana symbols?

For instance, could I include Brutal Hordechief in a Sek'Kuar, Deathkeeper deck even though his activated ability includes white?

Gidgetimer on Deathkeeper, shaman spellcaster- looking for …

3 years ago

The reason you get a deck is that there is no "the" in his name. Sek'Kuar, Deathkeeper

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