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|Commander 2013 (C13)||Rare|
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Legendary Creature — Orc Shaman
Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste into play.
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Sek'Kuar, Deathkeeper Discussion
2 weeks ago
Cool deck! Sek'Kuar, Deathkeeper was one of my first EDH decks and its a lot of fun. One of my favorite combos in the deck was Dragon Broodmother and any gravepact effect. On every upkeep you put a dragon into play and sac the one that came in last turn. After one round of the table most people didn't have a board left.
3 weeks ago
I think you need an Eternal Scourge for this deck.
AH HA! I finally see figured out what this deck is really needing. More punch.
Specifically, this deck should be maximizing the 'creature enters the battlefield' effects.
You are creature one or more token copies of a creature.
Those creatures should not just sit there looking at you like an idiot. Make those token work.
I know that the token come into play tapped and attacking, but by using the ETB triggers those tokens will be doing double duty.
Another thing I noticed while looking at what other people are doing with this deck is the use of +1/+1 counters to power things.
Not sure if that is a direction this deck need to go, so I'm not going to use that too much.
With that new idea in mind, lets look at some swaps.
OUT: Budoka Gardener, Charnelhoard Wurm, Emissary of Grudges, Indulgent Tormentor, Rubblehulk, Scute Mob, Scuttling Doom Engine, Seedborn Muse, Zendikar Incarnate
Not sure about: Loyal Apprentice, Loyal Guardian, Loyal Subordinate, Rampaging Baloths
IN, with no particualr order:
(I'm going to list more cards than we take out so that you have some options to consider.)
Wood Elves, note that the Forest does not have to be a basic Forest. We can fecth a dual or shock land.
Eternal Witness, to get back any other card.
Greenwarden of Murasa, another option for card recursion.
Solemn Simulacrum, land fetch and card draw ine one.
Broodmate Dragon, because dragons.
Garna, the Bloodflame, for more graveyard recursion.
Fleshbag Marauder and/or, Merciless Executioner to help control the board. We can use the sac
Jarad, Golgari Lich Lord, fattie with life draining ability.
Mindslicer, so that we can make people's lives suck.
Pilgrim's Eye, land search and flying chump blocker. the poor man's Solemn Simulacrum
Hoarding Dragon, because it never hurts to get useful artifacts.
Netherborn Phalanx, this one has always been good to me in group games. Really punishes the token player.
Puppeteer Clique, so that we can eat and exile opponenet's creatures.
Dire Fleet Daredevil, why not cast other people's spells?
Balustrade Spy, screw your deck.
Avalanche Riders, screw your land.
Sadistic Hypnotist, screw your hand.
Entomber Exarch, give us some nice options. It is a bit weak, but useful and cheap.
Bogardan Hellkite, becuase damage is almost always good. But I'm not sure about the mana cost on this one.
Molten Primordial, let's use our sacrifice outlets on other peoples stuff.
Viscera Seer, so that we can filter the top deck when we sacrifice creatures.
Hornet Queen, tokens making tokens, now with deathtouch.
Feldon of the Third Path, create tokens of creatures that don't get exiled.
Kresh the Bloodbraided or Sek'Kuar, Deathkeeper as alternate commanders and good creatures.
Not creatues but need to be in the deck:
Warstorm Surge, let's turn each token into direct damage in addition to it's ETB.
Path of Discovery, why not explore the deck?
Evolutionary Leap, I'm not sure about this one, I like the ability to fetch more creatues from the deck, but we may need more dicard outlets to really make this work for use.
Goblin Bombardment, cheap to cast, multiple uses, may help finish off the last opponent.
So, let me know what you think.
Great. Thanks. Now after helping you with this deck, I'm going to have to finish my jund deck. I'll see if I can get my list up in a couple of days.
2 months ago
n0bunga I guess that's fair, again, I was just going off of what I was told, I don't play Yisan at all. Animar at least has some protection on it, and normally will only get removed by blue bounce effects, but Yisan, the Wanderer Bard will get hit by stuff like Swords to Plowshares, Dismember, etc. I do run Yisan in my Selvala list, but I know it is separate for the commander, so I'll take your word on it.
cvarena21989 now your deck only has a 3 card combo (CFE creature like Eternal Scourge, Food Chain, and outlet like Impact Tremors), that is very slow, I wouldn't call it cEDH competitive at all. On another note, how does Carrion Feeder, Eternal Scourge, Food Chain, and Sek'Kuar, Deathkeeper go infinite? Like you need to be in magical christmas land to get them all, but I still don't know how you win from there, no creatures can die infinitely with it to trigger Sek'Kuar, because if you sacrifice Eternal Scourge to Carrion Feeder, you can't get it back, and if you sacrifice sek'kuar the deathkeeper to it, it won't trigger since it says 'whenever another nontoken creature dies'. Your deck doesn't even really work, let alone act competitively.
Using Blood Artist, or Zulaport Cutthroat with the combo requires it to be a 4 card combo that needs like 9 mana, and why do you bring up Fire Covenant, it doesn't do anything here unless you have infinite life, which you can only get from Blood Artist, or Zulaport Cutthroat, in which case you already won.
Look I am trying to help you out, but jesus man, you come in saying you have a competitive deck, and normally I am like "Oh, it works well, it is just a little fragile or slow," but your deck doesn't even work. Now that I think about it, Carnage Altar doesn't work either, since the infinite mana you have from Food Chain needs to be done on creatures, which the ability from Carnage Altar isn't.
2 months ago
2 months ago
Commander / EDH*
SCORE: 1 | 159 VIEWS | IN 2 FOLDERS
Here's a Lord Windgrace deck that also features ALL the other lands-matter commanders in Jund. This deck is full of creative ways to increase landfall or just straight up get infinite landfall or infinite Dakmor Salvage discard to Borborygmos Enraged with The Gitrog Monster. Titania, Protector of Argoth and Sek'Kuar, Deathkeeper get really happy when animated lands die, like from infinite Nim Deathmantle sacrifices. It's also a Primal Surge deck with Vaevictis Asmadi, the Dire because why not. It's done some really crazy things in playtests so far, but I'm not an experienced lands player, so do share any suggestions for the archetype, especially lands to include.
3 months ago
Thanks DrkNinja! Fresh Meat is an awesome suggestion, since it also counts tokens (unfortunately Caller of the Claw, Ogre Slumlord, Sek'Kuar, Deathkeeper, and Gutter Grime don't), and it adds up all the creatures that died if there were multiple rounds of removal and sacrifice that turn. I definitely have to find a spot for Fresh Meat.
3 months ago
Very cool decklist, +1 from me!
I've looked extensively at your and VesuvanDoppelbanger's decklists and I like them a lot! I've run Sek'Kuar for around two years now and have had a lot of success with a more token-centric build, focused around combos. I'm looking to retool my deck to fit somewhere in between where you both are.
Combos like Ashnod's Altar + Cryptolith Rite + Sek'Kuar, Deathkeeper + Nether Traitor have put in serious work for me. Making infinite tokens and mana is almost too easy with Sek boi! My main problem is if I don't pull off an infinite combo I get hated off the table or have a bunch of creatures that don't impact the board enough to kill three other players immediately.
Also, how has World Shaper performed for you? I have one I could add but I'm iffy on putting him in.
4 months ago
cdkime is pretty spot on with the tier measurements. The commander isn't exactly the best measurement (I have a Jund deck that would probably be the center of attention with Prossh, Skyraider of Kher, but I use Sek'Kuar, Deathkeeper and fly under the radar), but it can definitely be used as a baseline. It's a little difficult if it's a one-off game, but if you play with the same playgroup or the same LGS you can get a feel for the general power level of the group, if not each person individually.