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|Commander 2013 (C13)||Rare|
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Legendary Creature — Orc Shaman
Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste into play.
Commander Recommendations Start Commander Deck
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Sek'Kuar, Deathkeeper Discussion
2 weeks ago
2 months ago
Love the deck! Land matters is very close to my heart, I run a Jund Sek'Kuar, Deathkeeper lands matter build with a combo finish and it is by FAR my favorite deck. Seky Seky Five Dolla: Sek'Kuar Lands Primer
Love the Naya colors for this build. The white utility lands in particular make me insanely jealous of the color identity.
Hour of Promise often feels like the most powerful card in the deck.
Pir's Whim is just phenomenal. Does all the things we want and can take a removal slot instead of a land/tutor slot.
Anyways awesome deck! Happy brewing!
2 months ago
Okay. Well with control and aristocrats I can do some work.
Okay so for aristocrats, Meren of Clan Nel Toth is obviously the “tierest” of them all. But for more casual folks like me there are good options too. Queen Marchesa , Sedris, the Traitor King , Prossh, Skyraider of Kher , Sek'Kuar, Deathkeeper , Karador, Ghost Chieftain , Ghave, Guru of Spores , some other guy + Ravos, Soultender (my pick goes to Reyhan, Last of the Abzan ), and as was pointed out prior, Teysa Karlov (along with the many other good aristocrat legends in those colors- my Teysa deck runs 7 potential commanders), but if you want something a lil more out there, Judith, the Scourge Diva , Shirei, Shizo's Caretaker , or a few listed up there (especially the grixis picks) will do ya well.
Now for control? I play this deck with Karlov of the Ghost Council that SLAPS- it basically just puts “drops in the bucket”, casting a bunch of permanents that gain consistent, small bundles of life, and basically exiles anything of consequence that an opponent plays.
Sedris, the Traitor King could actually be a really fun sort of “2-for-1.deck”, focusing on getting a lot of value out of the cards in your grave? Good blockers with death triggers that you can recur, flashback spells, self-mill? Though I suppose that could be said for a few of the above aristocrat generals...
Maybe an aristocrat deck that focuses on wasting enemies’ resources until they peter out? Seems kinda fun in Abzan, Grixis, ... maybe a four-color combo?
3 months ago
Like Sisay, but More Colors
Back in My Day They Were Just Creatures!
Those Who Forget History are Doomed to Lose to it.
RIP Kamigawa (Legend Tribal)
Saskia: the Stuff of Legends
Big Sassy's Legendary Horde (note: Big Sassy as a nickname for Saskia can be used in any of these names)
Legendary Night at Saskia's Bar
History Has its Eyes on You (it's a musical reference, if you don't get it)
That's all I got for names- this one was tough! Now, suggestions:
Adun Oakenshield is okay recursion, Anafenza, the Foremost is a good body, Captain Lannery Storm is good ramp, Dosan the Falling Leaf is good against control, Grand Warlord Radha is great ramp, Hua Tuo, Honored Physician is good recursion, Isamaru, Hound of Konda is a gud boi (and a one-drop), Kambal, Consul of Allocation is good taxation without representation, Karador, Ghost Chieftain is SICK and also very flavorfully appropriate for this deck, Kothophed, Soul Hoarder is great draw, Kytheon, Hero of Akros Flip is a good body, Mirri, Weatherlight Duelist is good protection, Ravos, Soultender is good recursion, Rhonas the Indomitable is good but you'll have to see if you like God-Eternal Rhonas better (I like OG Rhonas better unless your repeating God-Eternal's ETB), Sek'Kuar, Deathkeeper is good block deterrence, one of the Tajics ( Tajic, Blade of the Legion or Tajic, Legion's Edge ), both are good bodies, Tana, the Bloodsower is good body + chump blockers, Tariel, Reckoner of Souls is good recursion, Varchild, Betrayer of Kjeldor is good fun, and Zurgo Helmsmasher is a surprisingly fun political piece.
Also, I'd really recommend you include planeswalkers, and also you're running two Selvalas and two Odrics.
4 months ago
I know Anowon, the Ruin Sage is good, he just refers to a different tribe and that is a big nope for me, as a vorthos.
Kindred Charge isn't great. It's fine but like 6 mana for how much damage, effectively? Not enough, at a guess.
Sangromancer is good but not super good. It's reliant on your opponents and that's always dangerous.
Izoni, Thousand-Eyed doesn't provide much value. Idk if you're forgetting the "nontoken" clause for Sek'Kuar, Deathkeeper , but if you are, that, and if not how many creatures do you think are in your graveyard?
Golgari Findbroker is fine.
Gigantomancer is fine.
With so few expensive plays, Urza's Incubator isn't so necessary?
5 months ago
So I want to make an Aristocrats deck without the color white, as I have most of my white staples in another deck. Currently I'm having trouble picking a color combo, and commander. Here are my thoughts so far:
So rakdos I think needs to be in the deck at least. Red has a lot of good effects for aristocrats in cards such Impact Tremors for extra reach and sac outlets in Goblin Bombbardment. I've been messing around mainly with Judith, but she seems to fall short in the later game, which while making sense, still disappoints me. The other two I mentioned look to be maybe even weaker, but I'm open to have my opinion changed.
Jund gives more token generation for aristocrats in green, AND adds good ramp. Not to mention, a larger selection of commanders. Only problem is, I want to make this deck somewhat strong, say, high power on the commander tier list on this site, and that might require more of a mana base than rakdos, but maybe I'm wrong with green providing fixing for my colors.
*Not doing Prossh, he's over saturated at my meta, or was for a time.
Thoughts? Any other color combos to consider?
P.S I've also tried Marchesa the Black Rose, to limited success.
8 months ago
Play cards that say "When x happens, make a token" rathar than cards that say "Make x tokens" Examples of what to play: Dragon Broodmother, Sek'Kuar, Deathkeeper, that dude that makes thrulls, and that spider that makes more when your opponents cast spells. Obviosly some of these are not in your colors but they show what I mean.
Also conduit of storms is bad and you should play more of the "Whenever a creature dies, each opponent loses 1 life and you gain 1 life."
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