Rakdos, Lord of Riots


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Return to Ravnica Mythic Rare

Combos Browse all

Rakdos, Lord of Riots

Legendary Creature — Demon

You can't cast Rakdos, Lord of Riots unless an opponent lost life this turn.

Flying, trample

Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.

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Cardhoarder (MTGO)

0.49 TIX $36.82 Foil


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Rakdos, Lord of Riots Discussion

dlamars on Daretti EDH

6 days ago

Hey, I love the idea behind the deck! Here's what I'd suggest;

Scrap Mastery, Trash for Treasure and Goblin Welder are awesome since you have a sac outlet at commander.

Also I really enjoy Rakdos, Lord of Riots in this kind of deck.

Best of luck!

DarkLaw on Hour of Devastation Spoilers

6 days ago

Oh, for the love of all that is Heliod's holy treachery, I hate autocorrect. Since when was Heliod a Hellion?

Actually, Neheb is kind of disappointing. Isn't Rakdos, Lord of Riots mostly just better? I mean... You could combo it with X burn spells in commander, but I'm not sure that's any better than just casting 4 Eldrazi. It's certainly cheaper in real life, though.

dlamars on Lyzolda combo help

1 week ago

Hi, I'm trying to brew a deck around Lyzolda, the Blood Witch. It's going to be largely board wipes, ramp and big spells I never get to play like Repay in Kind etc. I chose Lyzolda, the Blood Witch mainly because she sacs herself for 2 damage and a card I know there has to be a combo for that to finish the game up. So far I'm thinking artifact ramp, Paradox Engine and Rakdos, Lord of Riots but I was wondering if anyone has any other ways to abuse her I haven't thought of, maybe something with skirk familiar? Anyways any help is appreciated, thanks!

Juha on Footsteps of Rakdos Lord

2 weeks ago

Oh man, CheapDecks101, you couldn't be more wrong. If this is the 1,000th time you say this I don't quite know what we're going to do with you sir.

  • Can you cast Shock on turn 1 when your opponent has no creatures?

  • Can you cast Shock turn 2 with Pyroclasm to deal 2 damage to all and 4 to one creature?

  • Can you cast Shock turn 4 to deal damage to a player and then cast Rakdos, Lord of Riots?

...And if you're thinking that it's always better to cast spells instant speed at the end of your opponents turn - then I can tell you that this is not a control deck.

Shock is a strictly worse Lightning Bolt. Seal of Fire is more similar to Gut Shot, which I have considered to this deck.

DanteBeleren on Kaalia of the Vast, EDH

3 weeks ago

The way Amulet of Vigor works with Kaalia is as follows: Kaalia puts a creature into the field tapped and attacking off her attack trigger. No matter what happens, they will not get "When this creature attacks" triggers. The Amulet simply untaps them, but they are still attacking. In other words they have "vigilance" for that combat phase in a way.

Mardu in general will always have problems with blue control and because Kaalia is treated as a Voltron general she will attract hate. That's why in my build I have more protection (Mother of Runes/Eight-and-a-Half-Tails) for Kaalia, plenty of mana access to outrace control or stax decks, and a more rounded total CMC in the event Kaalia can't remain in play I can still play my creatures (also Sneak Attack is a great alt cheat and swing ability).

I've been tweaking with my build since her release and am still trying different things out. Prime example for me is Boltwing Marauder as I'm not 100% sold on him yet, but he's being doing ok so far. The more you play with her and feel her interactions the better sense of what style of Kaalia you build.

For a few more tips I'd suggest the following:

  • Cut Admonition Angel. I love the card, but she's too slow for your colors to have a big impact.
  • Cut Iroas, God of Victory for a Maze of Ith or (not my favorite but it works...) Reconnaissance. The Maze can offer protection against attacks and both offer an escape for Kaalia to trigger but "not" attack.
  • Maralen of the Mornsong is a risky card. She can let you grab whatever, but also enables your opponent's to grab their combos. I know she has synergy with Ob Nixilis too, but still...
  • Reya Dawnbringer/Sheoldred, Whispering One are amazing cards, especially since you can cheat Reya in... BUT, they are slow. As I'm sure you're quickly discovering, they get blown up or targeted fast before they can trigger. Instead I'd recommend Necromancy and/or Dance of the Dead as they can grab anything from anywhere, they're cheap costing, and provide immediate effects.
  • I know you just cut him, but you should consider giving Rakdos, Lord of Riots another shot since he's easy to cast if you don't cheat him in and if you keep the high CMC creatures, he helps alot with casting them for near nothing.

To be clear though, these are purely my suggestions and should be taken with a grain of salt as should anyone's. This is your deck and if you want or hate certain cards, by all means, do what you must. I saw you looked at my list as well, and if you haven't looked at the description it gives the reasoning for most/all the cards if you need further info. Anyway, again good luck and enjoy!

xsnappsx on Kaalia of the Vast, EDH

3 weeks ago

DanteBeleren Thanks for the great tips!

I was thinking along those lines that compared to other decks I had seen I was a bit creature heavy. Conveniently my latest order came in yesterday just in time for some FNM. I was able to upgrade the mana base significantly.

Last night was the first time I got to pilot the deck, so I didn't have much experience with the creature interaction and determining who to cut. Ultimately I went with removing:Rakdos, Lord of Riots, Basandra, Battle Seraph, Reaper from the Abyss, and Victory's Herald.

For lands, I was able to remove the temples and add in Cavern of Souls, Bloodstained Mire, Rugged Prairie, and Fetid Heath.

I added in Vampiric Tutor and Avacyn, Angel of Hope to help with tutoring and board hate as well.

The biggest issue I faced last night was a counter heavy/destruction meta. This is what I will have to focus on moving forward.

Question for you though, does Amulet of Vigor negate the coming into the battlefield attacking abilities from cards coming in with Kaalia?

strembl7 on Rakdos the Defiler

1 month ago

So, proposed edit list

I ran a list with a similar number of ramp spells to make Sen Triplets work, and 3-drop artifacts are really hard on your early game. 2-drops curve out so nicely in comparison. Here are a few changes on that note:

Lose: Rakdos Cluestone for Rakdos Signet

Lose: Cryptolith Fragment  Flip for Fellwar Stone

Lose: Burnished Hart for Coalition Relic because you want as few permanents as possible to maximize value when you have to sac half. It's less mana, and fewer permanents.

Lose: Fulminator Mage for Cultivator's Caravan. Fulminator is really very 1v1 geared, and Cultivator hits hard when you no longer need the mana.

Lose: Tormenting Voice for Cathartic Reunion. I've run both and if your hand is sad enough to want to blow mana on card advantage, you probably want to cycle as much hand as possible. If budget allows, Wheel of Fortune is oodles better, or the "miracle" wheel the name of which I cannot remember.

Lose: Liliana Vess. She is too slow for this deck and doesn't put out enough pressure. Consider something like Earthquake maybe? or any of the suggestions below.

Lose: Curse of Bloodletting for Furnace of Rath and/or Gratuitous Violence for multiplayer and more suicideyness and synergy with the Wound Reflection.

Other possible inclusions:Praetor's Grasp is usually a Sol Ring but can otherwise be the perfect answer if there's a problem on the board.

Lightning Reaver because awesome for multiplayer.

Coldsteel Heart Is a great rock for 2 mana. Take a look at your artifact base when all the edits are done and see where/if you can fit it.

Scorched Ruins is an amazing way to hedge mana against Rakdos if your meta isn't blowing up targeted lands. Or if you have a crucible... ;)


Grenzo, Havoc Raiser is so incredibly badass when you're connecting with demons. No backswing to worry about, and more damage to your opponents. In multiplayer this guy is king.

Necropotence suits the suicidey theme and refills your hand better than any card in the game.

Ashes to Ashes is better than Terminate most of the time. Your colors just can't stop Eldrazi once they're out usually.

Rakdos, Lord of Riots I think is really good in this deck.

Give Larceny some consideration after playing the deck a bit. See how much your demons are actually connecting. Great value.

Pain Magnification is a solid include given all your flying shenanigans.

Slaughtar on R/B Midrange

1 month ago

Grasp of Darkness or maybe Sudden DeathI feel like more Terminates are better than Geth's Verdict unless you need Geth's Verdict to get Rakdos, Lord of Riots out.Also, maybe 4x Dash Hopes and 4x Bile Blight in sideboard?

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