Jace, the Mind Sculptor

Jace, the Mind Sculptor

Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

-1: Return target creature to its owner's hand.

-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Browse Alters View at Gatherer


Have (4) gildan_bladeborn , Azdranax , pskinn01 , jecder
Want (10) Ralion , GrandeKhan , ChargingBadgerBeats , kadabura , del374 , GeminiSpartanX , odinjai , tempDevelopper , LostDamage , fairweathernihilist

Printings View all

Set Rarity
War of the Spark: Mythic Edition (WARMED) Mythic Rare
Masters 25 (A25) None
Eternal Masters (EMA) Mythic Rare
Vintage Masters (VMA) Mythic Rare
From the Vault: Twenty (V13) Mythic Rare
Worldwake (WWK) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Jace, the Mind Sculptor occurrence in decks from the last year


All decks: 0.26%


All decks: 1.03%

Commander / EDH:

All decks: 0.03%

Blue: 0.18%

Latest Decks as Commander

Jace, the Mind Sculptor Discussion

TypicalTimmy on Are Proxy Cards the New ...

1 week ago

So this is what it's like, being an outsider to the conversation, when listening to me. Huh. Interesting. I know I can be quite harsh and stern with bold opinions, but reading what I write kind of has no effect on me, since I'm the one who wrote it.

This feels... enlightening. Especially with my recent rant on the difference between EDH and cEDH.

Glad I stumbled across this thread. Good self reflection on my occasional jackass-ness. And to be clear, that's me calling myself a jackass, not someone else :)

Sorry Tappedout. Sometimes I just let my one-sided emotions get the best of me! Lol

I'm generally okay with proxies, as long as you are showing some effort to obtain them. For example, if you have a deck that would cost you $3,500 or heck even a deck that's $300 and you're working part time on minimum wage, I perfectly understand proxying out the thing.

But you at least have to show effort. If you show up week after week after week with the same paper cutouts, man at that point you're just killing me. Save up and buy a card or two here and there, don't just use the proxied deck as though it were the real one.

Look, I get not everyone can afford an OG dual land, but at the same time at least show some effort. For example, maybe you have a proxied Mana Vault because you don't wanna drop $40 right now, or can't. Well, if a week or so later you show up with the real deal, that's great and understandable. Or, if you can let people know you're working on it.

I know, it's ignorant of me to assume and force people to spend money they may or may not have, but the way I see it is if you are least TRYING to build the deck, it's okay. But if you are just proxying out all of the high end cards so you can have the most "expensive" deck possible so you can "win", I mean... I don't want to say maybe Magic isn't for you... but maybe focus on a hobby more within your budget?

It genuinely comes off the wrong way if you are only doing it for the cheap benefits. Like reaping all of the rewards with none of the effort. Makes it feel fake, and almost insulting to those who put their hard earned time and money and soul into the game.

Like I said, I get it if you can't afford that Gaea's Cradle. But at least work toward buying some of the "cheaper" cards, okay?

And I perfectly 100% support proxying out something so you don't damage your Jace, the Mind Sculptor. Because believe it or not, there's a BIG difference between owning the card and protecting it, which includes using proxies so it isn't curled or bent during play, and proxying out the expensive cards so you can play without buying them.

So my stance on it is: If you want to use proxies to protect super expensive cards, I 100% support it if you have the card in question. Also, if you are using proxies while you save up, great! But at least make the effort to work toward owning it IRL.

rdean14 on Card creation challenge

2 weeks ago

To be clear, I'm not arguing that any ability is busted at 4 mana, but to have None of those individually is busted, but having all those options at 4 mana is.

I mean, Teferi, Hero of Dominaria is comparable in the power of just control synergy and incremental advantage, Oko, Thief of Crowns is similarly difficult to remove, and Jace, the Mind Sculptor is powerful not only for his +2 fateseal, but also the option to bounce with a -1 or Brainstorm for 0. I mean, passing priority with a five, like Teferi or Jace, or six, like that of Oko and your Mu Yanling is very difficult to handle. Liliana of the Veil is a modern staple due to her passing priority at 4 loyalty, safe from Lightning Bolt.

My Wildcard:

Agonizing Foresight


As an additional cost to Agonizing Foresight, you may any amount of life.

Scry X, where X is the amount of life paid to cast Agonizing Foresight.

Another Wildcard.

Liszt on Landstill

1 month ago

Erst mal 3 relativ simple Vorschläge:

Dann kann man grundsätzlich überlegen, ob man Counterbalance spielen möchte. Dafür müsste man eventuell aber 2x Jace, the Mind Sculptor mehr spielen. Fragliche Sache.

Hier nochmal ein etwas ausgefallenerer Gedanke: Die Meta ist voll mit guten, blauen Permanents, besonders blaue Walker wie Teferi, Hero of Dominaria , Teferi, Time Raveler , Narset, Parter of Veils und dem unsäglichen Oko, Thief of Crowns , der neuerdings überall gespielt wird. Die wirst du mit deinem jetzigen Deck nicht wirklich los. Und Council's Judgment ist ein bisschen langsam. Wie wäre es also mit einem kleinen Rot Splash für Red Elemental Blast bzw. Pyroblast ? Als schöner Nebeneffekt tötet das auch Ice-Fang Coatl oder Delver of Secrets  Flip usw.

Boza on Modern Bans 1/13/2020

1 month ago

Well, Oko is now officially better than Jace, the Mind Sculptor .

tappouter on Augustin helps you to lose all you friends

1 month ago

SideBae Thank you very much for your suggestions! :)

I'm not a big fan of Counterbalance . Even if you can influence Topdeck well, it's too arbitrary. I want to leave as little as possible to chance.

I like the idea with Jace, the Mind Sculptor and also with Prismatic Vista and Force of Negation . I think I will add tutors like Personal Tutor and also Teferi, Time Raveler as another Stax piece. Maybe even Back to Basics on top of it.

TheMazter13 on Atraxa Super Friends

1 month ago

I'd say pick better friends. When judging a planeswalker in other decks, you mainly look at the first 2 abilities and judge how protected a planeswalker is after Plus-ing or how vulnerable they are after Minus-ing and how planeswalkers can protect themselves.

Let's look at how we usually evaluate planeswalkers. Garruk, Cursed Huntsman . 5 Loyalty > Pretty Good Body that can take a bit of damage. A 0 ability isn't the best, but it makes blockers that your opponents don't want to attack into because Garruk gets bigger. -3 kills any attackers while also drawing a card. -6 Win the game with Combat Damage. We're usually going to be looking at the first and second abilities, however, as it can't be easy in all situations to get to -6

Not in Atraxa though.

The amount of loyalty that a planeswalker can get in one turn is much higher than normal, so we instead look at the Ultimates and the Second abilities mainly. A planeswalker in this deck can minus all the way and still live and generate value. Therefore, we play planeswalkers that are stronger in a vacuum

Sure, Kiora or Ajani, the Greathearted are great with creatures on the board and things to interact with, but on their own, they don't go anywhere. On the other hand, a planeswalker like Venser or Teferi may be hard to get to ultimate in a normal game but is almost a guarantee in an Atraxa deck.

For most decks, you look at how averagely the planeswalker does. For example, Jace, the Mind Sculptor . Maybe, in a game, you bounce a few things, brainstorm a couple of times, and start to fateseal. However, Jace's ultimate is very hard to get just by using his +2, so very rarely would we base his power just off that. But in Atraxa, with added proliferate, we can easily get the ultimate for Jace and basically win on the spot.


Ajani, Caller of the Pride - What creatures? Atraxa maybe, but what creatures will you have early in the game? 1/10

Ajani, Mentor of Heroes - Pretty OK in that it can dig for more planeswalkers. Don't play it for the Counters, you have very few creatures. Gain 100 Life would be used as a panic button, not something you should try to get to, just keep using his second ability until you find better planeswalkers. 5/10

Ajani, the Greathearted - Puts loyalty counters on things. Gives creatures vigilance, which makes them able to block and protect the planeswalkers, but there are few creatures here that block well. 6/10

Ajani Unyielding - Getting to swords something every turn is very powerful, and he digs for more planeswalker. 8/10

Ashiok, Dream Render - Why? Bojuka Bog and Scavenging Ooze are both on color here? As is Aven Mindcensor , which, if you're looking at that static ability, is WAY better because the bird can attack and has flash. It may look worse because it still lets them look at the top 4, but this is 100 card singleton, your opponents never get what they wanted. Also, the flash is super relevant because, against Ashiok, people just hold their tutors until Ashiok is gone, but the bird can come unexpectedly, basically nullifying at least 1 tutor 1/10

Jace, Arcane Strategist - Draws 1 card, but for 6 mana. Can't put counters on creatures you don't have. 1/10

Jace, Unraveler of Secrets - First ability is already good, the second one can make for some pretty good locks, and the ultimate really stalls the game and lets your other planeswalkers build loyalty. 8/10

Jace, Wielder of Mysteries - Drawing 7 cards makes for a pretty good ultimate, even if he's a little hard to cast on turn 4. Very possible to draw 7. 7/10

Kiora, Behemoth Beckoner - doesn't do anything. All your lands tap for 1 mana, don't even have Thran Dynamo or Gilded Lotus , and no big tap abilities that I see. 0/10

Liliana of the Dark Realms - The worst Liliana. It doesn't do enough since everything is tied to your Swamps. Sure with Urborg, it's good, but 1 in 98 (You can't fetch Urborg because in your library it isn't a Swamp). Play Liliana, the Last Hope because EMBLEM. 1/10

Mu Yanling - The only real good thing is the minus because you only have 2 haymakers that would want to attack. The Ultimate would be good in a creature in a creature deck because it lets you attack without blockers, but this isn't a creature deck. Also, your proliferate is not fast enough to keep up with -3 every turn. Mu Yanling, Sky Dancer is cheaper and protects herself while providing extreme endgame value. 4/10

Sorin Markov - "Oops you're dead". Sorin will always -3 on the turn he comes in obviously. However, with enough proliferate, you can Mind Slaver eventually after that. As your opponent tries to claw back, you'll be able to waste all their work. 8/10

Teferi, Temporal Archmage - Pretty good Ultimate with some card selection thrown in. 8/10

Ugin, the Ineffable - Most of your colorless spells are Ramp so static is kinda a meh. However, having played Ugin Jr., the manifest ability is quite good and provides a more interesting form of card advantage. Also, in this deck, you'll be using the -3 a lot more. 8.5/10

Ugin, the Spirit Dragon - The perfect planeswalker for this deck. A powerful ultimate that usually take ~3-4 turns can be done in 2 and can put more planeswalkers into play. 10/10

Venser, the Sojourner - Don't know what you'll be flickering, but it can just be anything for value and still probably be good. Extremely powerful ultimate; wins games. 9/10

Vraska the Unseen - Controls the board and, in this deck, wins the game a lot faster. Versatile removal with the -3, which can be used a lot more often. 9/10

In general, I don't think you have enough proliferate. You have 3 spells with the word proliferate and one of them is Atraxa. You do have a lot of cards that would work great with more proliferate that aren't planeswalkers. Doubling Season, Blightsteel, and Shalai would all work super well with more repeatable proliferate. As with most tribal decks (This is sort of just Planeswalker Tribal), you do need to find the balance between Creatures of the tribe and Tribal Boosters. For example, why play Rhystic Study or Enlightened Tutor when you can just play another Planeswalker or Proliferate card. These cards are there specifically for value, but the Planeswalkers and Proliferate cards are your value engines.

Planeswalkers are very powerful, which is why Atraxa is one of the most popular Commanders, so play more of them. Will Kenrith for value, Tamiyo, Field Researcher for value, Teferi, Hero of Dominaria for more value. Take a look at these planeswalkers to see what to play. These planeswalkers by themselves are incredible and win can easily win games. However, with Atraxa, things get even better

SideBae on Augustin helps you to lose all you friends

1 month ago

Hey man! Deck looks pretty good already, but I have a few suggestions:

  1. Counterbalance is an interesting card in EDH you have in your maybeboard, especially since you're already running Sensei's Divining Top . It works pretty well with Mystic Sanctuary and blue-fetches, like your Scalding Tarn , which I think you should also run.

  2. In general, I don't like Land Tax . The overwhelming majority of your cards are under 4 mana, so you're probably not going to need all the basics out of your deck most games. Land Tax is generally good with repeatable loot-effects like Dack Fayden or Faithless Looting , but I don't know if it'd be good here. Jace, Vryn's Prodigy  Flip or even Jace, the Mind Sculptor are both okay ways to capitalize, if you want to run Land Tax .

  3. If you start running things like Prismatic Vista , you can run non-basic hate like Back to Basics . In my experience, it can win games REAL fast against Thrasios-Tymna and similar decks.

  4. Force of Negation is, I think, better than Negate . It doesn't work for 0 on your turn, but since you're a control deck you don't need to protect things like Ad Nauseam .

  5. Deafening Silence is an absurd card. On your opponents' turns, you probably only need to counter one spell, and on your turn you probably just need to land a stax piece.

  6. When I used to play Arbiter, I noticed one major issue was running out of cards. Consider Sphinx's Revelation , Dig Through Time and Treasure Cruise as ways to refuel.

Good luck!

0rc on Derevi, Empyrial Tactician

1 month ago

I’ve been playing your build for about a year now and I have made some changes to update the list and make it more adaptable to various meta’s. The added cards include the following: Collector Ouphe ; Faeburrow Elder ; Arcane Signet ; Thalia, Heretic Cathar ; Elesh Norn, Grand Cenobite ; Static Orb ; Jace, the Mind Sculptor ; Oko, Thief of Crowns ; and Opposition . Your build is very adaptable and interesting. Thanks. -0rc

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