Jace, the Mind Sculptor

Jace, the Mind Sculptor

Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

-1: Return target creature to its owner's hand.

-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Browse Alters View at Gatherer


Have (3) Azdranax , gildan_bladeborn , jecder
Want (5) JTDRAGONLORD , sumerian612 , GeminiSpartanX , Benmtgmage , WeHaveTheTechnology

Printings View all

Set Rarity
War of the Spark: Mythic Edition (WARMED) Mythic Rare
Masters 25 (A25) None
Eternal Masters (EMA) Mythic Rare
Vintage Masters (VMA) Mythic Rare
From the Vault: Twenty (V13) Mythic Rare
Worldwake (WWK) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
MTGO Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Jace, the Mind Sculptor occurrence in decks from the last year


All decks: 0.26%


All decks: 1.03%

Commander / EDH:

All decks: 0.03%

Blue: 0.18%

Latest Decks as Commander

Jace, the Mind Sculptor Discussion

MrBodi88 on Consultation Kess: a Primer

4 days ago

So on Sunday I played my version of Kess consultation in a cEDH pod (Jhoira, Prosh, Krenko and me). My deck is only 80% complete, but we are getting there. (Mana base needs to be adjusted)

Jace, the Mind Sculptor came in extremely useful. Because of my opening hand I had a turn 2 JTMS on the board. It worked super well with Dockside Extortionist to generate mana. On my 4th turn I had 30 treasure and won the game through consultation/oracle.

Kess the Sexy Mage

crazedspeed on P-P-Ppppain (A Thrasios/Vial 75% primer...ish)

1 week ago

Out: Wrenn and Six;Jace, the Mind Sculptor : These were emotional inclusions but actually don't fit the deck too well, and Tatyova, Benthic Druid

In: Talisman of Creativity and Talisman of Dominance (Some more ramp never hurts) and Massacre Wurm, cause when it comes to pain, this insect does it best


1 week ago

@ Annexus: Winds of Change is good, but worse than Windfall, Echo or Spiral, but I listed it on the more "budget" list.

Since I played some games lately, I realized a rise of Opus Thief (and similiar decks) since flash is finally gone.

Because of the new crazy wheel commanders like Rielle, Brallin/Shabraz, Xyris and Gavi I decided to play Narset, Parter of Veils in the maindeck, but what should I cut??

BMHKain on Sparky-chan's Multiverse Transcending Gods

2 weeks ago

(WOW... It's been so long. So where do we begin?)

As of this Post, I now need to cut 47 Cards to get to the 99 + 1 CMDR Ruling.

If what CommandCast (JoshLeeKwai) said about Planeswalkers being awesome w/ the best NOT needing to use an Ultimate for a way to use a Walker for that Reason Alone, the Following is to Stay; like it or not:

Aminatou, the Fateshifter: A Quasi-Sensei's Divining Top-Like Effect +1, & Instantaneous Flickering -1, are VITAL here. Why would you give your already Awesome Board State to Someone Else entirely?

Chandra, Awakened Inferno/Chandra, Torch of Defiance: The First Chandra in this case can't be Countered as a Static Ability; & her +2 can easily be repeatable; & Scorch all opponents as a Wincon Altogether; plus, it DOESN'T target, so it Bypasses Hexproof or "Super-Hexproof". Torch of Defiance's first +1 goes Impulsive Draw (WotC, you need an Evergreen Term for that; pronto. YOU HEAR ME???), so it goes well w/ Aminatou's +1, & even the Top: which will be used ALOT. Even otherwise, 2 Damage to Each Opponent; again, Anti "Super-Hexproof". Plus, her other +1 is literal Mana Ramp "Add ."

Elspeth, Sun's Champion: +1 for 3 White Soldier Creature Tokens? -3 to essentially Wipe a board of Mayael the Anima/Atla Palani, Nest Tender made Army of Gluttonous Fat? Awesome. Even her -7 Ultimate gives your creatures +2/+2 & Flying. This is Not always needed, but soaring in the Air can be useful in a Pinch.

Garruk Wildspeaker: OH. CRAP. This is massive. Garruk #1's +1 can Untap Lands; especially ones that enter play Tapped, or hell, reuse them for Mana & Abilities. His -1 creates a 3/3 Beast. I'd say anything about his -4, but Garruk, Cursed Huntsman already has a -6 that's basically the same thing; but in a way that makes me ask: "WotC? How do you kill off Emblems?"

Jace, the Mind Sculptor: If he is that OP, be it his +2 to Fateseal anyone; EVEN YOU when you want to Get an Advantage. 0 is a Literal Top Effect. -1 bounces a Creature back to it's owner's hand. -12 might be why this was OP when it was released back when Worldwake was released. Exiling a Library is amazing, & forcing one to use their Hand as a Library would mean one thing: Ashiok, Dream Render. Forbidding your opponents to Search for the one Key Card needed. Ashiok, Dream Render + Jace, the Mind Sculptor may be Ultimate Excessive, but I'd keep either anyway.

Nahiri, the Harbinger: Her +2 Has her Rummaging (Discard one to Draw one), but she shines in Exiling. She can Exile an Enchantment as one-shot Removal, & by Tapping either a Creature or Artifact, they are just as susceptible from such Exiling. As you have Zilch other Creatures, Nahiri's -8 won't work there. Even your Artifice isn't worth Tutoring just to keep into play by Aminatou's Flickering. An amazing Walker All-Around.

Nissa, Vital Force: Her +1 Turns a Land you control into a 5/5 Elemental Creature with Haste that's still a Land. -3 even can recur a Permanent from your Grave to your Hand.

Oko, Thief of Crowns: Oko's +2 has Oko being his own Chef w/ Food Tokens all over. His +1 is the closest Superfriends/Avengers has for a Humility w/ A Planeswalker Spark. Why would you trade anything w/ his -5 when you should ,make them suffer for Allowing WotC to BanHammer Oko, Thief of Crowns is EVERY FORMAT; Official or not, LIKE IT OR NOT.

Sarkhan Unbroken: He can +1 to Draw you a Card, & Add one Mana of any Color. Already he's a Brute; but even his -2 can grant you a 4/4 Red Dragon Token w/ Flying. Why would you suffer to use his Ultimate to Search for nothing?

Tezzeret the Seeker: You can Untap 2 Artifacts for +1, but this can also be used as a Tutor for your Artifacts. -X, & it Enters the Battlefield; requiring it to be Tapped on the Rules Text or not. Either way, you're getting a Machine; so why would you convert any of them into Vanilla Artifact Creatures? That kinda ruins the Purpose...

Vivien, Monsters' Advocate: A Stretch? Yes. A Static Ability in Mono- to look at the top of your Library at any time? OMG Yes! A Durdle Maker for +1 that makes a 3/3 Green Creature Token for the Choice of a Reach Counter, Vigilance Counter, or the OBVIOUS Trample Counter? You don't even need her -2 to Tutor up Fat when you have so much versatility here! Now how to Distribute all those counters to other Creature Tokens... XP

Xenagos, the Reveler: Get an Army of Tokens Ready. For +1, You Add X in any combination of & where X = Number of Creatures you control. & for 0, Xenagos creates a 2/2 Red & Green Satyr Creature Token with Haste. Why would you Exile the Top 7 Cards on your Library just to get even one Land?; there isn't that many lands regardless!

Alright. These are my best Walkers with no real need to use their Ultimate in Superfriends/Avengers (Sorta for a couple.). These are all to be kept in this deck though their use of Consistency. I'd like some suggestions for what to/what not to cut though. Yes, I need help yet again. Or should I get that help from the Forums? Either way, I hope it helps this time. I've other things to Attend to...

A Sen Triplets Aikido Deck...

A Zirda, the Dawnwaker Activation Cost Matters Deck...

A Pramikon, Sky Rampart Toughness Matters Deck...

A Vorthos Deck Centering around my Biggest Fear; It's Like Merinthophobia, but the Sub-Phobia of Being Gagged also applies at the same Time creating a New, Unnamed Phobia for the Vorthos Deck to be Based Upon (Companion Mandatory for Thematic Reason!)...

Many Updates to my old Decks...

Even a Pet Project of mine Outside the MTG Community.

Welp, now I have to do Mental Healing to prepare for MY OWN Vorthos Deck. I wonder what YouTube has...

...I mean, every TV Show/Movie/Literary Fiction/Interactive Fiction/Real World Event/etc. has it. There is no such thing as even one concept of media not having this. Sorry for that Episode, but it truly feels like it Transcends beyond Omni-(Insert Anything/Everything/Azathoth (Yep. I'm going H.P. Lovecraft on this.) Here.)


I'll Work on my Pet Project until I elicit a Response. Thanks again for what help you can. :)

& sorry again for the last few bits of this comment. X/

ToolmasterOfBrainerd on Devil's Crotch

2 weeks ago

elbrochas thanks for the comment!

Early in playtesting I tried out Delver. I really don't like Delver in the current meta. Teferi, Time Raveler and Jace, the Mind Sculptor return creatures to their owner's hands, which means I need to re-flip Delver. And if I cast Delver off of Lurrus, then I still need to flip it. And on top of it all, there are a lot of copies of Seal of Fire running around, which wrecks Delver. I love delver, but I don't think now is the time, sadly.

I actually think I want to take this a different direction entirely and focus on the Lurrus and Kroxa and Snappy grind. I could even find a way to play Cryptic Command.

Nihil Spellbomb is definitely one of the best cards that I can play in this meta. It's fantastic against both other Lurrus decks and Uro decks. There are not very many non-graveyard decks right now. I want to make room for a 2nd spellbomb and a 2nd Seal of Fire.

I am very worried about this deck's vulnerability to graveyard hate. What do I do against, say, Rest in Peace?

The other direction for this deck is Death's Shadow. I have avoided playing that stupid card for a long time... but it might be time to embrace change and give it a shot. I like the idea of 4x Thoughtseize, a greedy mana base, and having a quick kill that can come down in the mid game.

ToolmasterOfBrainerd on unbanning

3 weeks ago

BTW I have no idea if Dark Depths is appropriately powered for modern. But to be honest, I would be shocked if it caused problems. I think it would actually make for some sweet decks, even if they didn't have the most interactive gameplay.

Without Crop Rotation I doubt it could be that problematic. Elvish Reclaimer and Wrenn and Six would be obvious build-arounds. And now that Field of Ruin exists there is plenty of land hate running around that can mess that kind of deck up. Teferi, Time Raveler and Jace, the Mind Sculptor are also very good hosers for the 20/20 token.

TriusMalarky on How Did Storm Crow Become ...

4 weeks ago

I don't fully believe the "Force of Will" story, as I seem to remember many people considering Force of Will bad in Standard when they reminisced. But I don't have firsthand proof. That said, Force would suck in Standard right now. There are no combo decks so fast that it's worth running. It's just too much card disadvantage for a format where, if you're playing blue, you have 15 mana open anyways.

Also, I have no proof, but I think the meme deepened with Jace, the Mind Sculptor and Squadron Hawk. I remember finding a lot of old posts about how Wizards should reprint Storm Crow because "all these top tier cards are too expensive".

I still want to buyout all the foil storm crows just for the memes tho. I will have thousands.

BlackoutX on Shadow Fae

4 weeks ago

I do believe so, using Snapcaster Mage to cast an opt often times isnt worth it, you want to cast either Fatal Push at instant speed or Thoughtseize/Inquisition of Kozilek off of it. I would suggest running one less Jace, the Mind Sculptor in favor of a Thoughtseize.

The 4x Mutavault seems to hurt more then help I'd personally drop two of them for two more Secluded Glen.

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