Jace, the Mind Sculptor

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark: Mythic Edition (WARMED) Mythic Rare
Masters 25 (A25) None
Eternal Masters (EMA) Mythic Rare
Vintage Masters (VMA) Mythic Rare
From the Vault: Twenty (V13) Mythic Rare
Worldwake (WWK) Mythic Rare

Combos Browse all

Jace, the Mind Sculptor

Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

-1: Return target creature to its owner's hand.

-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

Browse Alters

Latest as Commander

Jace, the Mind Sculptor Discussion

enpc on Topdecking in Izzet

3 days ago

Scroll Rack is probably the best card at doing what you're wanting to do. There's also Jace, the Mind Sculptor who is basically Brainstorm on Isochron Scepter .

sergiodelrio on Emrakul Tokens Combo

4 days ago

Nice list! Wanted to do a Polymorph list myself, but it kinda never left the drawing board. If it's not too pricey, you might want to consider Jace, the Mind Sculptor , especially for the 0 ability. You'd get rid of all drawn 'Cools and you could combo it with your hideaway lands!

+1 from me

TypicalTimmy on Kiora's Eternity - Please ban me

5 days ago

I'm looking to slot out Jace, the Mind Sculptor . Can we start pitching suggestions :)

He's an ultra powerful card; Don't get me wrong. But I feel like he is dead weight in a deck like this. I don't find much utility in him because he just doesn't synergize with enough cards in here to make his slot worth it.

KayneMarco, Seedborn Muse is a great card! It'd really assist me for when I am tapped out but I don't have Kiora out or not quite enough mana for KTS. Before I slot her into Jace's spot, I'd like to see what else is available first :3

averagenovice74 on B&R announcement tomorrow

1 week ago

Yeah, I knew Bridge from Below was on it's way to the ban hammer. Really just a matter of time honestly because it's just one of those cards that has always been on the fringe of possibly being broken. Hogaak, Arisen Necropolis & Altar of Dementia just pushed it over the edge in my opinion.

After seeing cards like Bloodbraid Elf and Jace, the Mind Sculptor in action in a this modern "cycle" I feel comfortable saying that I like to see Stoneforge Mystic be unbanned now. Something I was VERY NOT inclined on a couple years ago perhaps but now I can see where SFM would fit in. I would be good and maybe cross fingers slow down the format a little but it wouldn't "break" it. If jace and BBE couldn't then I'm sure SFM can't neither.

I just don't want to see Splinter Twin again because it's not because it's too strong or busted...... it's because every control deck conceivable eventually morphs into a twin deck and makes the format super redundant, hurting the diversity in decks(particularly control decks) and kills any type of suspense to the meta. Games against twin are fun.......having 1/3 of the field be a twin deck isn't just because it's the "de facto control deck".

TypicalTimmy on I think I encountered a ...

1 week ago

I'm not entirely sure where bugs go to be reported now, but I am hoping this is the place.

So, I decided I wanted to see just how "competitive" I could get my favorite broken deck; Kiora's Eternity.

Originally it sits at 100% competitive and has 10x Forests, 11x Islands & 1x Gaea's Cradle for 22x lands. 23x with Itlimoc, but that's semantics.

So basically I wanted to see what would happen if I entered in a bunch of powerful EDH lands. You know, see what the budget looks like and see what happens if I continue to push the competitive meter. I added things such as Command Tower , Botanical Sanctum , Breeding Pool , City of Brass , Mana Confluence , etc.

I actually ended up having a slot left over, so I threw in Jace, the Mind Sculptor because hey, why the heck not right lol

It doubled the price of the deck from $630 to $1,300 as I figured it would. Funny enough, it actually dropped DOWN to 93% competitive lmao! I updated the page's information, making a jab at that funny drop and posted it as a continuation of the previous accordion block, refreshed the page and...

Well, the deck reset itself. Back to 10x basic Forests, 11x basic Islands, no Jace, 100% competitive and no additional panel under my accordion block?

Reload after reload, nothing happened. Those cards did not come back? So I decided to check the edit page and see if perhaps I am just tired and maybe I never actually saved it and my mind was playing tricks on me?

Nope. It's all saved. Here's the list of lands, albeit edited with the indentations to keep the list nice and ordered:

  • Lands

  • 1x Blighted Cataract
  • 1x Blighted Woodland
  • 1x Botanical Sanctum
  • 1x Breeding Pool
  • 1x City of Brass
  • 1x Command Tower
  • 1x Flooded Grove
  • 4x Forest (GK1)
  • 1x Gaea's Cradle
  • 1x Hinterland Harbor
  • 4x Island (GK1)
  • 1x Mana Confluence
  • 1x Misty Rainforest
  • 1x Tropical Island
  • 1x Yavimaya Coast

When I am in the edit page, I can choose to save the deck as it currently sits: All 21 EDH friendly lands, Jace and my panel update. I go to the deck's homepage and everything is there; The $1,300 price tag, the lands, Jace, the panel and the funny drop to 93% competitive.

And yet, when I refresh, it all resets back to the 10x Forests, 11x Islands, 100% competitive, no Jace and no additional panel?

Does anybody know what would cause a deck to literally revert to a former save - despite the information being contained within the deck's description box and within the deck's list of cards?

I don't know, I thought this was too odd to not ask about.

I'll try logging out and see if perhaps it's a bug with my account and not with the deck itself. I'll jump back in and update in a comment in a few moments.

achilles777 on Narset's inevitable Approach

2 weeks ago

Last_Laugh I appreciate your comments, I like Personal Tutor and Copy Artifact does seem like a decent idea as well. I’m a little hesitant about Jace, the Mind Sculptor given my meta, I feel like he will just get one activation and be gone. Are there any cards that stick out that I should remove for these two?

Demarge on Most American Cards

2 weeks ago

Gideon Jura and Jace, the Mind Sculptor , one fought till he found a cause, then fought for that cause hard, he protects, avenges those who would attack you, and when those are not needed he'll go fighting for that oil. Jace on the other hand just stands for how badass america is, while also being thematic to how america meddles in other nation's affairs and it's own to attempt to be on top in the end, lore wise jace also was essentially a walking constitution until an act of godly terrorism drove them to jesusify a brainy dragon.

htfilm on Rakdos Reanimental

3 weeks ago

Overall, I really like the deck. It's a solid concept that has some great synergies. There are, however, a few changes I would make. First, you probably want to add some Thoughtseize . Sieze can take more than Inquisition, especially things like Cryptic Command or Jace, the Mind Sculptor , and this change makes your disruption stronger. Not sure how many is correct though. Ball Lightning and Spark Elemental are both cute, but I'm not sure how much work they really do here. Some number of Ball Lightning could be good to pressure your opponent, but I don't think the Spark Elemental s are worth it. I would replace them with Fulminator Mage s. Fulminator seems so good to run in the main here. It works great with both Unearth and Thunderkin Awakener , giving this deck a land disruption dimension that also improves game one against tron. Then, I would add Kolaghan's Command . KCommand gives us another way to rebuy our elementals and also serves a variety of other roles at the same time. It's perfect here. I would also remove the Dragonskull Summit s and throw in one or two more fetchlands that can get swamps (this also pairs well with Fatal Push ), as well as more basic swamps (cut a mountain if you need to). This is where the sideboard comes in. With the Fulminators removed, You have a bit more space. Add a fourth Leyline of the Void to maximize your chances of starting with one. Some of the Claim / Fame s, if not all, should go too, as they can't get a Ball, Skelemental, or Fulminator back- basically all your best reanimation targets. Then, add in 3-4 Blood Moon , depending on the meta. Your two-color manabase, with the basic swamps, gives you yet another way of disrupting your opponent's mana. I also think that this means you can take the Damping Sphere s out, as your tron match-up is looking excellent with the blood moons and Fulminators. Add in a pair of Surgical Extraction if you can for even more graveyard hate. The Anger of the Gods is not a great interaction with your recursion, so I would swap them with Sweltering Suns , which doesn't exile and also can be cycled, and perhaps a Terminate or two to deal with larger threats. The other thing I worry about with this deck is that there aren't enough good ways to discard elementals to be brought back. Faithless Looting is excellent, of course, but swapping two of the Lightning Bolt s for Lightning Axe gives you another route to discard as well as a way to deal with larger threats mainboard. Put this all together and I think you have a very strong deck, with the ability to dish out large amounts of damage quickly, as well as use your hand-attack, KCommand, Skelemental, Fulminator (recurring every turn to blow up lands), and Moon to lock your opponent out of the game completely. Flamekin Harbinger serves as the glue to this disruptive machine. One interesting card I found as I was looking for other options was Bloodpyre Elemental . You can't hardcast it, so you'll have to get it back with Awakener, but it can be tutored for with Harbinger. One copy in the sideboard seems interesting.

Anyway, those are just my thoughts. The deck seems sweet and potentially very powerful, and I'm excited to see what it can do.

Load more

Jace, the Mind Sculptor occurrence in decks from the last year

Modern:

All decks: 0.26%

Legacy:

All decks: 1.03%

Commander / EDH:

All decks: 0.03%

Blue: 0.18%