Jace, the Mind Sculptor

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Mythic Rare
Vintage Masters (VMA) Mythic Rare
From the Vault: Twenty (V13) Mythic Rare
Worldwake (WWK) Mythic Rare

Combos Browse all

Jace, the Mind Sculptor

Planeswalker — Jace

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

-1: Return target creature to its owner's hand.

-12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.

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Jace, the Mind Sculptor Discussion

KIngWiggins on H: Lili, JTMS, Azusa, etc. ...

1 day ago

This is likely my last attempt at this before either attempting elsewhere or moving on.

I have some bigger cards and am looking to trade into a dual land for my pseudo-comp edh deck/legacy.

I am looking for some lower to mid duals. I have the following cards that I would likely put only towards them currently:
Liliana of the Veil
Jace, the Mind Sculptor
Azusa, Lost but Seeking
Damnation
as well as some stuff unlisted and binder for filler.

Also looking for other eternal cards like tutors, and a promo Riku of Two Reflections.

Let me know if you are interested.

entheogeneral on my first super friend deck

1 week ago

I'm not a nice person but I want more people to be dicks to eachother by playing Superfriends. It really depends on your price range. I always find that blue and blue-multicolored really works for 'walkers, like Venser, the Sojourner, Tezzeret the Seeker ,Jace, Architect of Thought, Jace, Unraveler of Secrets, Tamiyo, the Moon Sage, Jace, the Mind Sculptor, and Narset Transcendent. Good blue support cards: Deepglow Skate, Cyclonic Rift, Thrummingbird,Tezzeret's Gambit, Inexorable Tide, and Atraxa, Praetors' Voice.

As for green and greenish planeswalkers: Nissa, Voice of Zendikar and Nissa, Vital Force and Nissa, Steward of Elements, Tamiyo, Field Researcher, Garruk Wildspeaker, maybe either Kiora, Ajani, Mentor of Heroes and Unyielding and Vengeant (the ones you already have), Xenagos, the Reveler, Vraska the Unseen, Sarkhan Vol, Garruk Relentless  Flip, Samut, the Tested, Oath of Nissa, and Primal Vigor.

As for White: Gideon of the Trials and Gideon Jura, Ajani Steadfast, any Elspeth, Oath of Gideon, Djeru, With Eyes Open and the other non-planeswalker white spells (which you seem to have covered), and Nahiri, the Harbinger.

As for Red: none of them. Fuck red. All the Chandras but the new one don't appeal to me and you should only splash red.

And last (but certainly not least); BLACK: Sorin Markov and Sorin, Lord of Innistrad, Kaya (if you wanna be bitchy), Sarkhan the Mad, Liliana of the Veil and Liliana Vess and Liliana, Death's Majesty, Ob Nixilis Reignited, Tezzeret, Agent of Bolas, Ashiok, Nightmare Weaver, Oath of Liliana, and that one black removel spell that proliferates.

And as for three colors and colorless: Karn Liberated, Ugin, the Spirit Dragon, Rings of Brighthearth, Contagion Engine, and maybe even Throne of Geth.

Sorry for how unorganized this is, don't give none. Good luck on pissing all your friends off until they get sick of you then you sell all the 'walkers and buy Eldrazi Tribal and they don't invite you to parties 'n all... And about your deck, my advice would be too follow the above suggestions and try to lower the mana-curve.

HobbyGamer007 on First Try

1 week ago

Some changes I'd do and try out how they fare:

Out:

In:

HTH

SlavicGhaespar on Teferi, Pub Stomper

1 week ago

Dramatic Reversal, Isochron Scepter and Jace, the Mind Sculptor will finish the game with so much ease. Highly recommend them.

lupajoja on Kneel before Atraxa

1 week ago

no Urborg, Tomb of Yawgmoth if you don't have a way to double black mana, don't rely on other players for that kind of stuff, replace it with a reliquary tower. Also, get rid of the cavern of souls, you're not running tribal obviously and almost none of your creatures share a creature type and if you have it to name "angel horror" just for Atraxa, Praetors' Voice that's a little bit much just for her. As for your sorceries, get rid of hand disruption and put in supreme verdict maybe wrath or damnation but you need some board wipes beside Cyclonic Rift. As for instants, you have some solid removal in swords and path but you might consider, don't go overboard, but a few counterspells for insurance purposes. Ya know the good ones like Force of Will, Counterspell, Mana Drain I don't really think Pact of Negation is a good fit for this deck simply because you want your main phase mana to play big threats. The only artifacts you're gonna want is rocks and rings and the chain vail and you cannot go wrong with astral cornucopia for proliferating purposes. and maybe a couple other rocks, although I do like crucible of worlds for fetches or strip mine. Which brings me back to land, throw in some kind of land destruction land like (and maybe ghost quarter but giving lands out isn't something you wanna do too often. and finally, too many creatures, much too many. If your running Atraxa, Praetors' Voice (AND IM NOT TRYING TO RUN YOUR DECK FOR YOU JUST HELPING OUT I HOPE) typically you want to run walkers, not 4 more like 30. Which ones? That's up to you but here are just a few key ones: Jace, the Mind Sculptor Teferi, Temporal Archmage Ajani, Mentor of Heroes Tamiyo, the Moon Sage Tamiyo, Field Researcher Vraska the Unseen BUUUUUUUT if you're not going for walkers than that's your call BUT IF YOU ARE RUN Doubling Season and Inexorable Tide If you want more advice just hit me back and I'd be more than happy to help out! Please don't think I'm trying to mess with what you're doing, it's just that I play Atraxa Super Friends and it's freakin awesome.

Gidgetimer on redirecting dmg to a planeswalker

2 weeks ago

Let me be a little more precise with exactly why a single Lightning Bolt effect should never kill Jace, the Mind Sculptor the turn it is played if Jace's owner doesn't want it to.

Assuming the Planeswalker was cast normally, the person who cast it is active player. Assuming nothing triggered off of the Planeswalker entering the stack will be empty and Loyalty abilities can be activated. Players can only take actions when they have priority. After a spell or ability resolves active player receives priority. This means the loyalty ability will be activated before the opponent can do anything.

64616e6e79 on Job 38:1

3 weeks ago

Overall, your deck seems like it's got a bit of an identity crisis. On one hand, it wants to play loads of big, splashy angels, but on the other, it wants to be a classic UW draw-go control sort of build. If you want to go the angel tribal route, I would switch the commander to something that gets you access to green, like Jenara, Asura of War or Sigarda, Host of Herons in order to get some much needed ramp (more on that later). If you want a more controlling build, I would stick with GAAIV but cut most of the angels. Control builds in EDH tend to win via infinite combo (in the case of "traditional" control, like your deck) or via locking everyone else out of the game with cards like Smokestack and Winter Orb.

Also, you're in sore need of some card draw. Without it, you're going to be stuck in the late-game waiting to topdeck something useful while your opponents are winning the game. Rhystic Study and it's cousin, Mystic Remora are staple cards for blue decks. Adding some extra cantrips, like Brainstorm, Anticipate, and Preordain will help you stack your draws and get the best of your cards. Some other good card draw options are Recurring Insight, Jace, the Mind Sculptor, Fact or Fiction, Foresee, Blue Sun's Zenith, and Consecrated Sphinx.

I mentioned ramp earlier, which your deck DEFINITELY needs more of. Angels are expensive, and they won't do you much good when you don't have the mana to cast them. First of all, I recommend running at least 36 lands, and maybe picking up a few more dual lands, like Azorius Chancery and Glacial Fortress. Another important thing to consider is mana rocks. Azorius Signet is an autoinclude, Hedron Archive is great in slower decks, and Fellwar Stone, while more effective in 3 to 5 colors, is still a great rock, especially when you're playing against two or three other people who'll probably have the colors of mana you'll need. White also has some non-artifact ramp options, like Weathered Wayfarer and Land Tax, which often put in serious work. If you splash some green, you also get stuff like Cultivate/Kodama's Reach, Sakura-Tribe Elder, Burgeoning, and Exploration to help get your angels out as quick as possible.

You're also running low on tutor effects, which are essential in a format where you can only run 1 copy of a given card. Unfortunately, the best tutor effects (for your deck) are green and black, so you'll have to make do with cards like Enlightened Tutor, Muddle the Mixture, and Fabricate, although adding green (hint hint) gets you great cards like Eladamri's Call, Wargate, and Green Sun's Zenith.

Finally, I would cut out some of your worse counterspells (Absorb, Dispel, etc.) for some removal, hate cards, and better counterspells. Board wipes like Austere Command, Wrath of God, Supreme Verdict, and overloaded Cyclonic Rift are all extremely useful, hate cards like Rest in Peace, Dawn to Dusk, and Grafdigger's Cage hose powerful decks, and white, being the king of removal, has some awesome spells like Path to Exile, Condemn, and Oblivion Ring. For counterspells, I would consider Cryptic Command, Summary Dismissal, Overwhelming Intellect, and of course, Counterspell.

DexztrO on Esper Death's Shadow

1 month ago

Snap157 Grixis and Esper are good in diffrent ways. Grixis has Kolaghan's Command and Izzet Staticaster but I like Esper more becaus of Path to Exile and all the good cards for the sideboard. White has the best sideboard hate in Modern. I might try Opt in the near future as it's an instant.

As for cards I would add if the ban list was not there is pretty hard. There are so many cards that come in like Jace, the Mind Sculptor and Mental Misstep so it would probably turn into a control deck instead of an aggro/midrange deck.

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