Rhonas the Indomitable


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common

Combos Browse all

Rhonas the Indomitable

Legendary Creature — God

Deathtouch, indestructible

Rhonas the Indomitable can't attack or block unless you control another creature with power 4 or greater.

2G: Another target creature gets +2/+0 and gains trample until end of turn.

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Recent Decks

Rhonas the Indomitable Discussion

djnewellmit on Elves of Dominaria

7 hours ago

I appreciate all the little touches you put into your deck - altered artwork with the new legendary border for Ghalta, Rhonas, and Rishkar.

krotank on ApeShitBananas

2 days ago

I guess with Grunn the best way to go is have lots of ramp, and lots of protection/trample effects for Grunn.

Off the top of my head, some cards that would do quite well in this sort of deck:

LittleBlueHero on Firefletcher Brawl

5 days ago

Great ideas all around.

Keep me in the loop as you test the deck and let me know whats working for you and whats not.

Song of freyalise was a card I had considered but paused on for the same reason you said path of discovery might be too slow. I can't be sure I will have creatures on the board for it to effect. So there are times it could be a sort of dead draw. If things are going my way its great but if Im behind it won't be the card to get me back in it. Once we really start testing we will have a better idea of how many creatures we will have available MOST of the time. Like you said we can always switch em out based on meta.

And yeah I agree, i'm not sure at the moment how much artifact/enchantment hate to run. I know there are plenty of annoying ones though so I want to have one or two in my main at the moment until I know what I have trouble playing around.

I think if I was gonna add Rhonas the Indomitable I would cut Merfolk Branchwalker. It isn't an elf, It doesn't have kicker and it doesn't put counters on Hallar so as good as it is it isn't really progressing the strategies we are going for. Khenra Charioteer could come out for him to, in fact that might be better. Same casting cost, both offer trample and Rhonas is a stronger card. In fact Im gonna do that right now!

Mtg473112 on Firefletcher Brawl

5 days ago

I think about Rhonas the Indomitable... Mana sink, indestructible, gives trample, can easily be activate with Hallar.... But i don't know what i put out.

After the release, i'll see if Broken Bond will be main or not. Some enchantments may have to be managed (sagas ?).

Saproling Migration may also be a good addition. Especially with Strength of the Pack, Song of Freyalise and Wild Onslaught.

That is all my ideas. Need for testing :)

Legendary_penguin_of_death on abzan lands (dominaria)

5 days ago

Multani, Yavimaya's Avatar could work well as a finisher since that seems to be what the deck is missing. Rhonas the Indomitable is another good ramp pay off.

StoryArcher on Torn between two similar mono-green ...

1 week ago

I appreciate all of the comments, particularly the alert about Steel Leaf Champion. I've started experimenting with this configuration and I've been very pleased with the results. Any additional comments are welcome.

Don't Let 'em Breathe I

Creatures (28)

Instant (8)

Enchantment (4)

Land (20)

I was wondering if Dryad Militant might not be better replaced with Llanowar Elves or Birds of Paradise to speed things up a little, but at the moment I'm standing pat.

iischris on $50 Competitive Mono-Green Aggro

1 week ago

I get what everyone is saying here, but as a STOMPY deck, you should only have 2 taplands at MAX. Treetop Village is strictly better for stompy than Oran-Rief, the Vastwood. Also, you should lose Nettle Sentinel and look for at least one Rhonas the Indomitable and at least one Prowling Serpopard. Your curve should end at 3, but if you NEED a closer, Surrak, the Hunt Caller is a great finisher, but your 4cmc spells should be limited to one, MAYBE two. 19 is about the right number of lands, but I think 3 Dismember is not optimal. Maybe lose one for a single Nature's Way or Prey Upon. As for your sideboard, you should look at cards like Thrun, the Last Troll, Choke, Back to Nature, Beast Within, Natural State, Dungrove Elder, Creeping Corrosion, and others.

As a starting point, I recommend the Green Stompy primer on MTGSalvation, and Alexander Feige's stompy list.

multimedia on Elves of Dominaria

1 week ago

Thanks DeimosDragon for your interest.

Board wipes are Elves worst nightmare. It's one reason that Golgari or Simic are such appealing colors for the tribe because of Duress or Negate out of the sideboard. Also a positive of playing Rhonas the Indomitable(indestructible) and Grand Warlord Radha(haste) with Elves.

I'm not a fan of Heroic Intervention, but like you say it's going to be a card that's needed in the sideboard if I'm staying with Gruul. Not sure yet what to do about Settle the Wreckage... Believe it not Uncage the Menagerie has some potential due to the all the powerful three drops now. I've been playtesting it, for five mana I can tutor for three different three drop creatures this includes Rhonas and Steel Leaf Champion. Champion and Rhonas is a fine follow after a board wipe.

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