Memnarch

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Archenemy (ARC) Rare
Darksteel (DST) Rare

Combos Browse all

Memnarch

Legendary Artifact Creature — Wizard

: Target permanent becomes an artifact in addition to its other types. (This effect doesn't end at end of turn.)

: Gain control of target artifact. (This effect doesn't end at end of turn.

Price & Acquistion Set Price Alerts

ARC

DST

Ebay

Memnarch Discussion

graft on Pandoras Box

1 week ago

City of Shadows could be a way to maximize on the proliferate theme if you can't find room for Everflowing Chalice / Astral Cornucopia, and it probably wouldn't be too hard to feed a thopter token to it. It synergizes with Teferi and makes a good sac outlet for Memnarch too. Much love as always!

Tomagotchi on Niv-Mizzet Loves his Spells

1 week ago

leven110 and Sinken Thanks for all the suggestions! But I'm having a bit of trouble cutting some stuff. For some context, heres currently the biggest decks in my playgroup

As you can see, even if my spells were to resolve, I still have a boat load of scary things swinging in every turn. I need the counters in my deck just to keep my head above water. Let me know what you guys think I should cut and if there's any more helpful adds.

MindAblaze on bounce creatures

4 weeks ago

Spine of Ish Sah blows stuff up. Memnarch can steal the lands if you make them artifact too.

SerraMeya on Breya, ComboShaper

1 month ago

hi! i play a breya-list myself and want to give ya some help in optimizing your list.

before i start just let me say (just before i forget it lol) get Phyrexian Metamorph as it goes infinite with sharuum (infinite colorless mana with altar or ironworks or infinite damage via blood-artist-like cards.

now lets come to breya:

breya is a very versatile commander and there are many many ways you are able to play her... and thats a big problem. you need to think about what you want to do with her and then streamline your deck. i see many infinite combos in your list, so i guess you want to take the combo-route.

when playing combo, you want to achieve one of your infinite combos as soon as possible. you dont want games to be long with a pure combo deck.

focus on your best combos. a few combos are way better than a massive amount of combos. throw some combos out and fill the slots with more tutors to find what ya need, more countermagic to protect when ya want to go off and more ramp so you can go off much earlier in a consistent way.

throw out everything that is just a win more option. with breya as your commander you already have won the game as soon as you got infinite mana. you wont need anything than Memnarch in this list. when you start playing around with your list and start to get things like him in just to have fun, you will weaken your build.

a very good addition would be Dramatic Reversal + Isochron Scepter . it goes infinite with 3mana thorugh rocks and is very fast.

here is my list: ASHNOD'S VICTIM - "Prey for Breya"

it is by far not optimized, but well structured into control, tutor, combo and ramp pieces. with a christmas hand this deck can win on turn 3, regulary is a win by turn 5-7.

Farycane on Breya, ComboShaper

1 month ago

Help Needed for making this deck Optimized. Also I could have missed some combo potential, just started Magic in 2018. Thinking about adding more Infinite Mana Combos like Basalt Monolith + Rings of Brighthearth and Staff of DominationWalking Ballista for Mana sink/additional wincon.

Things that are on my "Cut"-List

Thran Dynamo Good Manarock but, I sometimes just need colored Mana more

One with the Machine Draws 3-4 cards most of the time and fits the Artifact Theme. But there is Better draw, just mention it.

Mana Echoes it's good with all the Thopter Stuff, but often it's just Mana that "Burns" away. Again Walking Ballista is an option

Sphinx Summoner 5 mana Tutor. Meh.

Sydri, Galvanic Genius combos with Aetherflux, but otherwise not useful in my opinion.

Vampiric Tutor Straight out of Budget, using proxy at the moment

Master Transmuter cheating mana cost is big. But my curve is low. Can't get Hellkite Tyrant or any of my Planeswalkers.

Trash for Treasure Sorcery Speed. Early Trash for Treasure isn't useful most of the time.

Cards I really want to play:

Walking Ballista

Darksteel Forge Protection

Mycosynth Lattice With the lattice, mostly none of your opponents play Artifact Boardwipes anymore. But High CMC

Treasure Nabber In a format that play so many Mana rocks this dude seems great. With KCI you can still sac the rocks for more mana

Memnarch Mana sink/combo with Pili-Pala combo to get Everything. High CMC

Slobad, Goblin Tinkerer Save half of your artifacts on a Destroy Boardwipe. Save important Artifacts for sacing Thopters

Storm the Vault It's land version is even banned

Semblance Anvil More reduce is good.

Mindslaver Hard to achieve but having his effect multiple times and controlling everyone is just a win.

Indomitable Archangel Protection, but high CMC

Blinkmoth Urn If you play an artifact Deck and your opponents don't it's just crazy

All in all for slower/longer games I need much more draw

Rhystic Study

Consecrated Sphinx

Notion Thief

But these aren't artifacts

Aether Spellbomb

Pyrite Spellbomb

Commander's Sphere are reusable

Gidgetimer on Can Etched Champion die from ...

1 month ago

Please link all cards in your question using double brackets.

Memnarch (I'll assume you meant Memnite since this is legendary. Or maybe you had mirror gallery. Whichever.)

Etched Champion

Devastating Dreams

Protection prevents damage, so Devastating Dreams does 0 damage to Etched Champion when it resolves. It is actually important that you had those two other creatures though, since spells resolve in the order they are written and if the lands had been what was keeping metalcraft active, Etched Champion would have lost it before the damage was dealt.

JoosetheMuice on Artifactually Magnificent

1 month ago

I agree with Pat with all of these, the only maybe isGeode Golem, which I like in my Bosh deck, but with Saheeli being only 6 mana it might not be worth it.

I would sawp Gauntlet of Power for Caged Sun (would save you about $11) I have never been impressed with Blinkmoth Urn, even in artifact decks. You would be surprised how much it can help your opponents, especially if you need tap out to to play it.

I personally would cut: Damping Engine Mycosynth Lattice (ruinning that and vandalblast is pretty rough) Jhoira, Weatherlight Captain, both of your Essence Scatter Memnarch Steel Hellkite Spell Shrivel Whir of Invention

I would try to make room for Pilgrim's Eye

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