|Commander / EDH||Legal|
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|From the Vault: Lore (V16)||Mythic Rare|
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Legendary Artifact Creature — Wizard
: Target permanent becomes an artifact in addition to its other types. (This effect doesn't end at end of turn.)
: Gain control of target artifact. (This effect doesn't end at end of turn.
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Latest as Commander
1 week ago
So first thing that came to my mind on seeing this list is that you already have an overwhelming amount of so you may want to switch to either Memnarch or Empress Galina . Both of which still do the mind control theme.
If you are attached to this commander you will want about 36 lands. This page can be a little overwhelming to look over but is rather useful.
You can follow that to other budget versions of her. The page just summarizes commonly used cards.
Something you have completely missed out on is untap effects with your commander. When she is untapped the controlled creature is killed. With enough untap effects out you can machine gun down all of your opponent's creatures.
1 month ago
@SynergyBuild: Holy crap. If that's even the slightest bit possible for the latter case, I already have a Token deck w/o resorting to (The one Two-Color Identity I have the WORST problem being unique with... X/)
I'll make an exception to the rule if that's even possible for him to do even that; & I remember having a Memnarch somewhere as well; this has high potential, but as a Double Tribe, can Brudiclad convert Myrs to Thopters as well? This would be an epic idea indeed... Why am I so close to confessing a love to a MACHINE I dunno much about yet...? X/
1 month ago
You should consider Arcum Dagsson with Darksteel Forge, Master Transmuter, Master of Etherium or something like that. A lot of legacy decks have completely broken combos and transmuter turning a free myr into a forge for 1 mana is pretty sweet. Memnarch also fairly comical. I like the build as is but if you need a few ideas, Fabricate might help too
1 month ago
Hey there! Sen Triplets used to be one of my favorite decks to play, for a 2HG tournament here might be some cards that can be of use. I would definitely recommend Paradox Haze for one of them as you would then be able to take control of both players hands. Cascading Cataracts is also a good untility land that can be used to filter all your colorless mana to use your opponents spells. Mystic Remora and Rhystic Study can help you get some mass card draw so you can support your buddy. Memnarch although quite high on the cmc cost can also allow you to help protect your buddy from threatening stuff. Hostage Taker is also quite great as well as Notion Thief to prevent your opponents from doing stuff. Spell Queller also has some hidden strategy as you can flash it in to stop your opponent kill it on your turn and the card will be able to cast for free for you.
Since you are also in the protection route, running all the cheap interaction spells are optimal. Delay, Swan Song, Remand, Render Silent, Silence, Mission Briefing, Spell Pierce, Mana Leak, Snap are all great cards that can be abused with Sen.
You can also run a Academy Ruins + Mindslaver to lock out one person. As Foretold can also go pretty crazy if you use it in conjunction with Paradox Haze. You can also copy it with Copy Enchantment, Estrid's Invocation, or Clever Impersonator to tic up the counters a lot to start free casting a lot of things.
Lastly for Sen mana is important, you have plenty of the decent ones, so here might be some others you can consider. Talisman of Dominance, Talisman of Progress, Fellwar Stone, Thought Vessel, Mind Stone, Thran Dynamo, Worn Powerstone, Coldsteel Heart.
I hope that gives some insight and helps!
2 months ago
City of Shadows could be a way to maximize on the proliferate theme if you can't find room for Everflowing Chalice / Astral Cornucopia, and it probably wouldn't be too hard to feed a thopter token to it. It synergizes with Teferi and makes a good sac outlet for Memnarch too. Much love as always!
2 months ago
Uber-Fast Yisan, Wanderer Bard - A very competitive deck designed to shut down all board interaction and win with infinite mana asap. This deck can usually take our playgroup's table 3v1.
Super-Aggro Najeela, the Blade-Blossom - Gets a very large ammount of warriors very fast. Runs all the usual combat tricks you would expect from aggro.
As you can see, even if my spells were to resolve, I still have a boat load of scary things swinging in every turn. I need the counters in my deck just to keep my head above water. Let me know what you guys think I should cut and if there's any more helpful adds.