|Commander / EDH||Legal|
Printings View all
|From the Vault: Lore (V16)||Mythic Rare|
Combos Browse all
Legendary Artifact Creature — Wizard
: Target permanent becomes an artifact in addition to its other types. (This effect doesn't end at end of turn.)
: Gain control of target artifact. (This effect doesn't end at end of turn.
Price & Acquistion Set Price Alerts
|Have (17)||mcstang1986 , Forkbeard , acbooster , davir , warcry02 , ZombieFood , maR2307 , Paradise_Collectibles , Vergil_Redgrail , GoldGhost012 , CAPTAINxCOOKIES , abby315 , meowCat1234 , TheAnnihilator , mziter501 , ShishkyBob , Justinaut|
|Want (2)||xpsychovampx , fireborne1986|
1 day ago
Cool deck; though with a budget constraint that's slightly higher, I think it can be improved upon. Cards I'd add, would be some additional steal-creatures like Empress Galina, Memnarch and Roil Elemental. I think cards like Control Magic and Mind Control should also be in here (and Treachery, if you can get one).
Also, I'd try make this deck even more reactionary than it already is by adding cards like Teferi, Mage of Zhalfir, Leyline of Anticipation and/or Vedalken Orrery. Make people afraid to attack you by stealing attackers from them (or your allies).
Last, but not least, I think Blade of Selves would look absolutely brutal on Keiga.
Cards I'd remove to make room for all of this: mostly cards that are either less powerful than some of the ones I just mentioned OR cards that do the same thing but have a higher CMC. Some examples: Saheeli's Artistry, Tempt with Reflections, Vesuvan Shapeshifter, Vizier of Many Faces, Curse of Verbosity and Mulldrifter.
1 week ago
I'd recommend adding some more (blue) steal-creatures like Empress Galina, Willbreaker, Keiga, the Tide Star, Memnarch and Roil Elemental. Arcane Lighthouse and Bonds of Mortality would also fit well in here.
1 week ago
Depends on whether I play against one or multiple opponents. In 1 vs 1 my winratio is about 50%. It does well against creature oriented decks; less so against decks that aren't (though artifact-oriented decks also have real trouble against this).
Against multiple opponents my winratio actually increases to about 2/3. Mostly because this deck isn't that fast so in the beginning phases of games, the deck often gets underestimated (especially by people who haven't played against it before). When people see Niv, they often think this deck's secondary strategy is actually its primary one.
As for the cards that usually cause victory, it's often a combo of many of the deck's cards but some special mention should go out to Roil Elemental as well as the Liquimetal Coating + Memnarch/Hellkite Tyrant combo.
Hope this helps.
2 weeks ago
You lack removal for high priority threats to the deck. While you definitely have a great nest-egg thing going with Mairsil, i'd look into cutting some of the lower-payoff creatures and artifacts from the list in favor of more removal/counter magics. Reality Shift, Chaos Warp, Toxic Deluge, Cryptic Command, and cards of that sort would likely be productive in contending with high tier decks, as you will need to have the ability to stop them from going off on you as early as turn 4.
I'd definitely look at cutting Azami, Lady of Scrolls, Memnarch, Argent Sphinx, and Hateflayer (not sure about hate flayer... a lot of lists seem to like him) from the list.
Very cool deck idea though
4 weeks ago
Thanks for the ideas, lordjavoreos999. You're right, combos can be helpful, but I didn't want this deck to focus on them, or be too full of them. I wanted to focus on hating people out of the game and drawing it out painfully instead of a combo win. I have the Arcanis the Omnipotent + Mind Over Matter combo in a Memnarch deck that I play, and it works quite well at drawing most of the deck in one turn. I'll try it out in this deck, and I'll toss in Laboratory Maniac too in order to make it a win condition.
As for speed, the deck actually holds up pretty well. There are only a few cards in the deck that happen to be super expensive. Cards like Nature's Will and Derevi, Empyrial Tactician's ability allow me to untap my lands after combat, even with something like Stasis, Rising Waters Hokori, Dust Drinker, etc. out. That's usually enough to cast anything I need, since there are only 14 cards in the deck that cost more than 4 mana.
Thanks for commenting, I appreciate the ideas to think about!
1 month ago
Would love to see a Memnarch deck, anyone have one? I am currently working on one but I don't really know how I to make it better.
1 month ago
Jebanator that sounds lit. I tried to do something with Memnarch but it didn't work. Now, i'm just trying to build a deck with Wydwen, the Biting Gale. I read stuff on her and only heard she is a great and aggro commander. I just need help with cards and stuff. Kinda off topic but do you know any great faerie cards? Obviously, not Bitterblossom. I need to work within price range.
1 month ago
braxsen_life yea Memnarch is a pretty cool commander but not crazy competitive. I am just trying to find the best way to play it. I keep redoing the deck because I think of a better idea, however a lot of these idea don't really work. :(