Memnarch

Memnarch

Legendary Artifact Creature — Wizard

: Target permanent becomes an artifact in addition to its other types. (This effect doesn't end at end of turn.)

: Gain control of target artifact. (This effect doesn't end at end of turn.

Browse Alters View at Gatherer

Trade

Have (2) Forkbeard , Azdranax
Want (2) JazzCrimes , Cactusman

Printings View all

Set Rarity
From the Vault: Lore (V16) Mythic Rare
Archenemy (ARC) Rare
Darksteel (DST) Rare

Combos Browse all

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Casual Legal
2019-10-04 Legal
Legacy Legal
Noble Legal
Canadian Highlander Legal
Unformat Legal
Penny Dreadful Legal
Leviathan Legal
Highlander Legal
Block Constructed Legal
Magic Duels Legal
Oathbreaker Legal
Commander / EDH Legal
Tiny Leaders Legal
Duel Commander Legal
Modern Legal

Memnarch occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Blue: 0.28%

Memnarch Discussion

CannedCanOpener on If She ETBs, She's a Thop

1 week ago

SQUID-MAGIC I appreciate the input, and I'm glad you like the deck! It's still experimental, as I play more games I'll get a better idea of what I need to cut and put in its place. I initially ran Dispatch but decided to remove it because the deck has a lot of "alternative removal." My reasoning is that Breya herself has built-in creature removal via giving things -4/-4, cards like Spine of Ish Sah and Ethersworn Adjudicator can take care of most permanent threats, and if I'm doing well I can turn problems into artifacts and remove them or steal them for myself with Hellkite Tyrant or Memnarch (not to mention the ever-popular Nevinyrral's Disk boardwipe tool). The deck definitely has a few weak points, but I'm hoping I can iron them out over time and get input to refine the deck.

mtgApprentice21 on european parliament

1 month ago

Um... Why are you running a Trophy Mage??? I think you meant to run Tribute Mage, right???

Why did you remove Memnarch and Empress Galina? "Narch Vader" can still be a great thief and "The Little Mermaid" can steal planeswalkers... Yeah.

Also, if you're worried about the deck not being sub-optimal, try to keep this in mind: All copy/steal decks are going to be absolute trash, but this is solely because decks like these rely on other people having good things to steal/copy in order to actually be good, so don't be afraid to put stronger stuff in, since the deck's general power level fluctuates with the power level of your opponents' decks. [gives a thumbs up]

mtgApprentice21 on european parliament

1 month ago

Looks like Chromatic Orrery is banned. If it's card draw you want, mayhaps consider an Otherworld Atlas. If colors are a problem, try Mycosynth Lattice, it lets Memnarch steal anything your little heart desires anyway.

Alexplosio on Urza, Lord High Artificer is a dangerous man

2 months ago

If you're for some reason looking at this deck and thinking, "What on earth does this bad boy do?" well: here's the goal, kinda. You dig. and dig and dig and dig and search and search and search and search and ramp and ramp and ramp and ramp and by like turn 4 you've got infinite blue mana congradulations! The main win cons are: Painter's Servant / Grindstone infinite mana + Walking Ballista Mycosynth Lattice + Memnarch Urza's ability to cycle through your whole deck The main infinite mana routes are: Grand Architect + Pili-Pala Basalt Monolith + Power Artifact / Rings of Brighthearth Isochron Scepter + Dramatic Reversal + a way to get 3 nonland mana rocks cough Urza cough

Something to note is that the deck doesn't win immediately. It isn't aggro, it's control. You play cards such as Winters Orb, Trinisphere, and Static Orb to control your opponent's board(s) and then tap them down to allow yourself to not be controlled. The main weaknesses of this deck is artifact hate (duh) and Urza getting removed or negated. If you get Urza on board and he doesn't get removed, it is very typical to win in the next 2-4 turns solely due to your whole board being a mana rock. If cards such as Null Rod is played against you, it is important to remember that Urza taps your artifacts for mana, which is nice. On the flip side, if Urza is enchanted by a card such as Lignify, the reverse happens and most of your mana is unusable. In blue in general, once something hits the board it is very difficult to remove, so I included cards such as Pongify to deal with problems, but typically in my games I just outspeed the problem. I know I included a lot here, but I am still playing and tinkering with this deck. If you have any suggestions or comments or questions, let me know! I want to see more Urza players out there, and I think that he is a terribly fun commander. Also you WILL get targetted as hard if not harder than an Atraxa player, so good luck!

jconeil1988 on Alela, Tinker Faerie Extraordinaire

3 months ago

CloseTalker, thanks so much for the suggestions. I keep going back and forth on Chief Engineer, on the one hand, more cost reduction for storming off, and on the other hand, there is already alot of cost reduction in the deck.

Not certain Panharmonicon is right for me in this deck. But that may just be me underestimating it.

Urza is too expensive for my liking, but maybe something I go with in future upgrades.

I have been looking into Memnarch :)

I'm not sure Sword of the Meek would work with Alela out because if the +1/0 she grants and I will rarely have her off the field to utilize it.

And I like the meth-tweaker commitment comment. I'm taking it as a compliment lol. And it has now become apart of my vocabulary, so thank you for that. I'm hoping to pick up the remaining pieces I need to have the deck look as you see it here, but I got sidetracked upgrading and tweaking my Syr Gwyn deck.

CloseTalker on Alela, Tinker Faerie Extraordinaire

3 months ago

I thought of a few suggestions for your already impressive build, although I'm not exactly sure what you're looking for. I can see combos/win-cons all throughout your build. The thought and planning you put into developing it is meth-tweaker commitment lol

A few things that might give you some ideas... Sword of the Meek to help with your thopter + ashnods infinite mana combo. Paradox Engine although I heard it might be banned. Last suggestion, for now, is you might want to throw Urza, Lord High Artificer or even a Memnarch in there is a win-con on its own with infinite mana..I had more suggestions but Im hungry. Peace, good luck

HunterSP on Sun Quan, Lord of Ow! That Really Hurt

4 months ago

MapPsycho Thank you so much, I do appreciate the kind words. That's how I felt when I decided to build this deck idea as well, there are always going to be better Commanders but build what you think is cool and different. I mean Memnarch and Urza, Lord High Artificer are just dumb haha. I like your idea you have going on making it infect/proliferate/populate and you have access to some of the best colors for the whole idea, which is amazing. A lot of the cards I discovered were from constant searches on Scryfall and Gatherer, as well as looking at other decks. I would place different keywords in the search engines to see what I would come across you know. Grab a Umezawa's Jitte if you can and put it in there maybe. Helps with making infect dudes instantly huge, you can proliferate the counters allowing to kill and gain tons of life, all around baller when it comes to Commander.

Thanks again! Happy Games and Stay Safe From COVID-19!

greyninja on How Popular is Chromatic Lantern ...

4 months ago

I was stoked when they spoiled it for original Rav! Definitely design space they needed to get into. Now we're seeing it on creatures

Theres a few mono and dual color decks that would benefit from Chromatic Lantern: Sakashima the Impostor, Empress Galina, Memnarch, I run it in Etali, Primal Storm, I ran it in Olivia Voldaren, Lazav, Dimir Mastermind is another good candidate

Overall better for 3c decks; but there's applications all over!

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