Mina and Denn, Wildborn

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Rare

Combos Browse all

Mina and Denn, Wildborn

Legendary Creature — Elf Ally

You may play an additional land on each of your turns.

, Return a land you control to its owner's hand: Target creature gains trample until end of turn.

Mina and Denn, Wildborn Discussion

Ripwater on Omnath, Locus of Rage | *100% COMPETITIVE PRIMER*

7 hours ago

Hey Man,

Super cool that you got to the 100% competitive mark, but that being said you are making some decision that are in my opinion crucial mistakes. That fact that you leave Crucible of Worlds out is something I don't understand. Crucible is the engine in any omnath deck, especially combined with things like fetches. You can keep going and going and going, basically every fetch is a recurring ramp spell that you can play for nothing. Creating 2 tokens, that can hit or be sacrificed for damage. It is truly insane and often the card that will win you the game. Supported by Titania, Protector of Argoth you have another win con.

Also Scapeshift wins you the game. Any day, especially with a sac outlet arround and a, guess what, Crucible of Worlds or Ramunap Excavator on the board when things don't go as planned.

Even if you dont play crucible or the ramunap, scapeshift is basically a win if you played Avenger of Zendikar the turn before.

That being said you are truly in a very good direction, but to make the deck competitive (again the tapped out meter doesnt say that much) you need to focus it more. And omnath is all about dropping lands, everything else doesnt matter. You dont play interaction with anything on the board. Enchantment/Artifact is for the weak. You play player removal with omnath, someone drops something threathening? Here is 15 elementals in your face, sac them all and divide 45 damage to kill another player off. Fastest I won with my build is turn 4. (was a god hand but still). Often I drag multiplayer games in around turn 6-7.

I do agree with you on Nissa, Vital Force She can be underwhelming and with cards like Greater Good and Perilous Forays you have better card draw then her. The only thing that helps her is that her +1 is powerfull since she can protect herself for one turn and then ult. Right now I play Altar of Dementia , often I have around 15-20 elementals, wich means I can Swing/Sac/Mill almost 3 players out of the game in one go. But she might find her way back in, or Greenwarden of Murasa but that would mostly be for the recursion.

Also: Oracle of Mul Daya , Azusa, Lost but Seeking , Lotus Cobra , Mina and Denn, Wildborn are crucial in any land matters deck. Cause they keep the land drop engine going and often one of these give you a turn 4 omnath.

Also Burgeoning with Ghost Town gives you a land drop on each of your opponents turn, if you take Ghost Town back to you hand before they go into first main phase.

My build is basically the top deck on tapped out with a few cards changed regarding my meta. Omnath, Locust of Rage-deck. Hopefully it will help you a bit.

DrkNinja on Five Color Gates

3 weeks ago

Cuts:

  • Eternity vessel
  • Crackling Perimeter
  • Massass manipulation
  • Gatekeeperatekeeper gargoyle
  • hydroid krasis
  • ethereal absolution
  • Holdold the gates
  • Sunbird's invocation
  • Sanguine Sacrament -> Exsanguinate
  • Negate -> Mana Drain
  • Expansion / Explosion
  • Crushing Canopy -> Mortify
  • Chemister's Insight -> Read the Bones
  • Blunt the Assault
  • Multani, Yavimaya's Avatar: This is only good if you commit to a lands matters playstyle which I think you should do.

For moving more towards a Lands Matters theme, which like I said is where I think you wanna be...

Sorry it's just Gates doesn't translate as well to EDH because you can only have the 12 or so gates.

Ehsteve on Lord Windgrace Sits Behind A Chasm

3 weeks ago

Thanks for the suggestions KayneMarco!

I've tried Wayward Swordtooth for a long time in the deck but it consistently ended up being less impressive than any of the other ramp creatures as it ended up doing very little early game (unable to block or attack) and late game was just as impactful (a lot of creatures bigger than a 5/5). A short time ago it was cut from the deck and since then I haven't felt any significant degradation to how it plays.

Ob Nixilis, the Fallen has been on the radar for a long time, however I think that he represents too much of a threat in terms of board politics, and doesn't represent an impactful or game-winning threat upon resolution like say an Omnath, Locus of Rage or the utility of a Borborygmos Enraged . The threat density of the deck is a little light so I'll give it a try at a later date if Squandered Resources doesn't work out.

Mina and Denn, Wildborn do seem to naturally work well with any creature large enough to really make the trample aspect important, but this deck doesn't really play any of those kinds of threats reliably. I imagine it works well in concert with Ob Nixilis, the Fallen . My issue is that unlike the other impactful ramp creatures (such as Azusa, Lost but Seeking , Oracle of Mul Daya or Lotus Cobra ) the secondary ability doesn't really shine. That said it potentially allows you to replay Glacial Chasm multiple times to reset counters and protect it at instant speed from removal, so I'll give it some more thought and revisit that one soon.

KayneMarco on Lord Windgrace Sits Behind A Chasm

3 weeks ago

The only things I would change to the deck is to add Mina and Denn, Wildborn , Ob Nixilis, the Fallen and move the Wayward Swordtooth to your mainboard. Ob nixilis is a game changer if opponents can’t get rid of him.

multimedia on Reborn from the Elements

1 month ago

Hey, interesting version of Omnath, I really like the deck name :)

Budget cards ($5 or less each) that I think can help your deck to consider adding:


Cards to consider cutting:

  • Scourge of Geier Reach
  • Taurean Mauler
  • Tyrant of Discord
  • Elfhame Sanctuary
  • Gruul War Chant
  • Argentum Armor
  • Lay of the Land
  • Peregrination
  • Sprouting Vines
  • Map the Wastes
  • Renewal
  • Untamed Wilds
  • Natural Connection
  • Retreat to Kazandu
  • One with Nature
  • Seer's Sundial

Good luck with your deck.


Bababad on The Old Fashioned Way

1 month ago

Ogre Battledriver

Ulvenwald Tracker

Moonveil Dragon can be heavily abused. I can't think of a lot of gruul activated abilities matter creatures..but if you can divine up some more..the instant speed plays of abilities with doubled mana will serve you well.

Mina and Denn, Wildborn and Wayward Swordtooth push both your strategies and don't cost an arm and a leg like Azusa and oracle.

Gruul Ragebeast

Champion of Lambholt

Savageborn Hydra being able to dump mana into this and swing can delete someone without blockers or just trample on through if you have a fieldwide trample effect

Magus of the Candelabra is a must

Load more

Mina and Denn, Wildborn occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

RG (Gruul): 1.67%

BRG (Jund): 1.03%