|Commander / EDH||Legal|
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|Oath of the Gatewatch||Rare|
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Mina and Denn, Wildborn
Legendary Creature — Elf Ally
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
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|Have (24)||Brandbrower21 , EdenGardenz , Dr.Jackel , Tiddilywinkus , pskinn01 , ecurps , Wolfninja , , KB2187 , TrackerD , miracle , voidruby , CampbellStev , PTsmitty , jparker-sartori21 , rockleemyhero , Regulus1010 , golgarigirl , zachi , TheAlmostHero , , Wolfebladeelite , clayperce , cklise|
|Want (2)||samuelianstorm , twospires|
Mina and Denn, Wildborn Discussion
2 days ago
5 days ago
Thanks for the shout out. I love what you've done with the deck. +1 from me. I'm not sure how viable this is but it would be super cool to add Mina and Denn, Wildborn to this. It might mess up the mana base too much but with Ramunap Excavator it would allow you to bounce a cycling land back to your hand so it can be cycled again and then you can play double the lands too. ETERNAL VALUE!P.S. I wrote this kind of quickly so the writing is a bit sloppy.
6 days ago
A few thoughts ...
(Please take these with healthy skepticism though, as I've just started with my deck and of course have NO idea what the meta will look like for HOU!)
- I don't know if your curve can support it, but you have enough 3-drops that it might be worth trying Yahenni's Expertise (over Sweltering Suns).
- I threw in Blighted Fen and have been super-pleased. It may be worth a look.
- I found weenie decks to be kind of difficult, as they can just chump block for days. It may not be an issue for your deck, but if you find yourself wanting more Trample (beyond Mina and Denn, Wildborn), I've been pleased with both Rhonas the Indomitable and Nature's Way.
1 week ago
Looks pretty damn cool :) If you like untapping stuff as a reaction to one of the things you do (I saw Seedborn Muse and Copperhorn Scout, perhaps you could consider Thornbite Staff. Also, I love Mina and Denn, Wildborn as ramp in a Naya deck.
If you have time, have a look at my Naya deck. It has a different commander, but maybe you can use some of it. Cheers.
1 week ago
So after some brewing and some research. I made some decks, Surrak, Sisay, Prossh, Yisan, and Kruphix all didn't make the cut. (was really kinda sad that surrak didn't make it but it always ended up being a jumbled mess)
But these are the ones that caught my attention a little more
It's good (I think) but I'm not entirely sure my ramp to Stomp ratio is ok or if I have too many lands. She's one I got mixed messages from people online.
Seems pretty solid, I'm happy with how it's looking
This one has a pretty solid engine, Panglacial Wurm looks like a hilarious surprise.
Mina and Denn have a pretty awesome engine, and gruul has amazing ramp and removal. The returning a land to your hand is something I wanted to be able to use to my advantage. Crumbling Vestige looks awesome cause I can abuse it.
These are what it has come down to. Thanks everybody for commenting. Plz leave notes on how I can improve them. I will kinda debate on which to make, cause right now it's a lot closer than I initially thought it would be.
2 weeks ago
Mina and Denn, Wildborn can be super fun, esp if you include a landfall theme. Most will tell you to just run Omnath, Locus of Rage as commander, but I find its better with him in the 99. With them you can also utilize the 'land to your hand' cards better seeing as you can play more.
2 weeks ago
Ok I know the title is a little non-specific, but I'm a Johnny/Timmy style of player that likes to use some bigger creatures and big spells to win. I've been looking for a commander that can kinda do that for me. Personally I don't really wanna play animar, mostly because he either evolves into combo, or really invests into the eldrazi titans and Blightsteel. (which gets expensive fast) Considering my budget is up to 150$ for a start.
Some commanders I've been looking into. include
Though Ezuri isn't necessarily, big stuff off the bat I was fiddling with him on cockatrice. His massive downside was that if he was the least bit focused you were pretty much dead in the water. But he made things huge... hence why I at least tested him.
Nylea is green (ramp) and gives everything trample and you can use her ability to boost your creatures in a pinch or for that much more damage.She's a commander that gives the non evasive big guys some stomp, and with ramp can pump one creature (maybe two) To outrageous heights
Mina and Denn pump out mana like it's going out of style, and with the right cards can get a pretty serious engine going. They're also a little more subtle and can give something trample.
I just wanna know if you guys might have some other ideas
I'm looking for a commander for a "Big Creature.dec" that isn't Animar and won't be focused so hard/has serious protection. That can be effective around 150$ an starting budget.
2 weeks ago
Hey EldraziSliverPhyrexian. (I like the name)
Nice deck, +1 from me. One of my gaming buddies built for Omnath, and he got a lot of mileage out of Tempt with Discovery, Animist's Awakening, and Collective Voyage. (especially that last one) It makes a nice blowout late game once all the ramping's done, and can benefit you much more than everyone else. They work great with Valakut, the Molten Pinnacle as well. (I see Valakut's acknowledged, but I don't see it on the list. Bug?)
Seems like a blast to play.