Mina and Denn, Wildborn
Legendary Creature — Elf Ally
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
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Mina and Denn, Wildborn Discussion
2 days ago
Courser of Kruphix helps filter your topdeck, and has synergy with Shidiqi with a high toughness value.
Kaervek the Merciless falls into the category of multiplayer punishment with a similar effect to Vial Smasher. With opponents at low lifetotals, sometimes he completely locks their ability to cast their better, expensive spells.
Oblivion Sower is a high-cmc creature with a high toughness, which makes it powerful with each of your commanders. Its ramping ETB ability is pretty nice, too.
Rampant Growth is another great ramping spell, although you might not need it since you already have ten sources of mana ramp.
Mina and Denn, Wildborn could replace Rites of Flourishing in order to apply the ability only to yourself, but your list might need the card draw. In which case, Phyrexian Arena is another strong option.
3 days ago
@ Triton It is so great to hear from another Mina and Denn, Wildborn player like yourself! First of all, I just want to say thanks for linking your incredibly helpful and detailed primer on this subject! After reading it, I already felt like I knew more about Mina and Denn, Wildborn and it gave me some great ideas as far as what to add into my existing deck! Just wondering, why did you switch to Omnath, Locus of Rage as you commander? I was under the impression that he would make a worse commander due to the fact that he is more expensive, requires more colored mana and is often seen as a big threat around the table. While I love Glacial Chasm as a card and I understand why it is good, I don't understand why I should run it in this deck. I was under the assumption that the goal of a M and D deck was to ramp up as fast as possible, use the gained mana and resources to play big creatures and then win through combat damage. Since Glacial Chasm stops you from attacking, what scenario would you want to have it in? Rampaging Baloths and Zendikar's Roil just arrived in the mail, so I will be adding both to my deck ASAP! Why do you choose to include Sporemound? I could be wrong, but I feel like the effect is too low-impact to affect the outcome of a game. The same thing with Retreat to Kazandu. While gaining 2 life and +1/+1 counters are nice, I don't know how often that would decide the outcome of a game. Akoum Hellkite and Horn of Greed are two great suggestions that I will definitely include once I order them or find them in my binder! What do you think about Descent of the Dragons? One of the guys in my play group recently stomped the table by comboing Avenger of Zendikar and Descent of the Dragons with a haste enabler on the board. It is now one of my pet cards that I think might be cool to include in this deck. In fact if I choose to include Sporemound, I will definitely try to include Descent of the Dragons because of the amazing synergy the two have together. How do you feel about some of the bigger Eldrazi I have in here? The original goal was to ramp into something like Kozilek, the Great Distortion, refill my hand and then stomp the table, but since this seems to be gravitating towards more of a landfall strat, I don't know how you feel about having a lot of big fatties to close out the game. Are there any more obscure cards that people maybe wouldn't think of that could go in this deck? One of my quirks as a player is wanting to use niche cards in the most competitive way possible to hopefully beat other more "meta decks." This could be something like the aforementioned Descent of the Dragons or a Guttural Response (for any Cyclonic Rifts or unexpected counterspells)! Lastly, do you have any suggestions for cuts? I always have trouble deciding what to cut, but I have no problem finding cool cards that I want to add! It would be an absolute boon if you could maybe suggest 6-7 cards to get rid of in order to refine my deck! Thanks again for all the help and have a great day!
P.S. I just wanted to say that your primer on the twins was absolutely awesome; definite +1 from me!
3 days ago
How do you feel about adding Budoka Gardener or Akoum Hellkite? Budoka Gardener helps you make large creatures to help end the game and Akoum Hellkite is great for whittling down anyone on low health (you run 11x Mountain so you will be able to get a lot of value off his landfall trigger!) Even though you are running a landfall strategy, I feel like your land count is just a little too high and you creature count is a little low. I would suggest around 38-39 land and 25-26 creatures instead of what you have now. Other than that, this deck looks really awesome and fun to play, so a definite +1 from me! If you have time, I would really appreciate it if you could take a look at my Mina and Denn deck (Mina and Denn Gruul Agro: First deck, help wanted!), which was a Ruric Thar, the Unbowed deck which I recently converted to a Mina and Denn deck. I am really new to EDH, and I know my deck isn't too great, so I would love it if someone experienced with Mina and Denn, Wildborn could take a look!
4 days ago
I just responded to your comment on my Mina and Denn, Wildborn deck! You had great insight, I really appreciate the help and I would love it if you could read my response!
2 weeks ago
Jagd_Tallgeese, thanks for the input.
I believe that I have some Mina and Denn, Wildborns in my collection. I'm thinking a three of since they're legendary. If I get this deck rollin and I like it I'll probably drop for a pair of Oracle of Mul Daya, I love that card. Heck, when my tax return comes back I may drop for a set of Azusa, Lost but Seeking.
2 weeks ago
2 weeks ago
Solid points about Ulrich and his shortcomings. I totally agree with TheACTR about his "pack" flavor. I recently replaced him (Mina and Denn, Wildborn are now my general) and I actually like/appreciate Ulrich a lot more now that he's "part of the pack." He is great with others but strong on his own. He's a good card, probably worthy of being a werewolf legend, especially since even his flip itself is useful. But he can either be "part of the pack" or "alpha" and by nature, never both at once.
I think by the way they play that werewolves are kind of self-interested. They're usually not even on the same page with each other. Maybe that's why great werewolf legend does not equal great werewolf general.
Imagine if we had something similar to Cult of the Waxing Moon that gave us a tokens, bonuses, or did direct damage whenever anyone transforms. There would be no contest. And I could definitely see a strong wolf being an amazing werewolf general, like Skullcmk said. Another color couldn't hurt either.
TL;DR I think werewolves kinda need a non-werewolf general.
3 weeks ago
Omnath, Locus of Rage is definitely on the list. The deck was built primarily out of packs so I was working with what I already had. I missed gatewatch so didn't even have the chance to pull Mina and Denn, Wildborn. Will playtest some changes in the deck. Thanks for the suggestions!