Anafenza, Kin-Tree Spirit

Anafenza, Kin-Tree Spirit

Legendary Creature — Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

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Trade

Have (1) metalmagic
Want (2) Commissar_Crush , Grenchorne

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Anafenza, Kin-Tree Spirit occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Anafenza, Kin-Tree Spirit Discussion

muse99 on BAT-MAN (Midrange Ad Nauseam)

1 week ago

Ye I'm brewing an Alesha deck at the moment and looking at some combo's. I decided to use Metallic Mimic and/or Anafenza, Kin-Tree Spirit over Vizier of Remedies though, as both of these seem less dead outside of the combo.

Thanks for the inspiration. I like what you're doing with Edgar here.

velone1 on Alesha, Who Smiles at Taxes and Combo

2 weeks ago

COMBO 1

One of the most obvious combos is Vizier of Remedies + Murderous Redcap + any sac outlet. (You can have Cathars' Crusade or Anafenza, Kin-Tree Spirit instead of Vizier of Remedies for the combo) Unless disrupted, this combo deals infinite damage to any number of players/ creatures. How the combo works:

Step 1. Sacrifice Murderous Redcap

Step 2. Persist Triggers and Murderous Redcap is back

Step 3. Murderous Redcap trigger is put on the stack

Step 4. Vizier of Remedies triggers - resolve this one first

Step 5. Murderous Redcap deals damage

Rinse and repeat.

Note about this combo - if your sac outlet is Altar of Dementia you can mill one player while killing another one. Other sac maybe Ashnod's Altar, Blasting Station, Phyrexian Altar, Phyrexian Tower, Goblin Bombardment, Yahenni, Undying Partisan

munky702 on Alesha Awkward Eye Contact with Death

3 weeks ago

Yea, if you include a sacrifice outlet, such as Viscera Seer, Yahenni, Undying Partisan or an altar of some sort, being phyrexian, ashnod's, or of dementia, you can infinite loop with Anafenza, Kin-Tree Spirit or mimic

Frd123 on It's Always Sunny in Dominaria

3 weeks ago

I know this probably isnt the place to ask, but in your search of the best Mono-White Cedh commander, have you tried Anafenza, Kin-Tree Spirit?

I am trying to build a list of her using your Hatebears ideas as a base. And I think she is really solid with Lesser Masticore and any sacrifice condition. I think she is heavily underused.

ShreddedByCrows on Offenza is the Best Defenza

1 month ago

Lots of subthemes you got there, that's some interesting challenge. All in all, you're running way too many high-costed cards for a Commander that generally revolves around more of an aggressive strategy. I'll further provide you a personalized list of adjustments, trying my best to keep it at the lowest budget as possible.

Very first thing, 37 lands is too much for an Anafenza deck imo. You can easily go down to 35/34 in order to feel more proactive. That being said, the mana base of your decklist is pretty unstable, and you'll need better mana rocks, around 5/6 good rocks should do it helping you stabilizing.

The second thing to bring up is that you play loads and loads of creatures with actually specific abilities that don't always combine altogether well. Like, for example, in which way would Slimefoot, the Stowaway help Anafenza, the Foremost being consistent? My answer, without another kind of appreciation than logic: not any single one. If you need cheap legendary to keep it up with your theme, there are better options, but remind that this was only a little example.

Finally, you lack reactivity because of very few instant/flash spells. It's not as necessary as some think, but still have a way to protect dutifully your creatures is a key for aggro/midrange decks in EDH. Being able to answer what your opponents bring up to the tape is moreover essential, and I don't see enough removals/tricks in there.

So, let's take a closer look from now on. I'll make some different categories starting with the cuts to make it easier to read.

1.) Back to 100 cards:

2.) Cheap Improvements:

2.1.) Mana Rocks:

2.2.) More removals:

Those are the classical ones you surely know. They are easily affordable and would give your deck a small lift at controlling the board state.

2.3.) Better Legendaries:

  • Mikaeus, the Lunarch > not the cheapest already, but really effective, almost a staple for your deck style

  • Hope of Ghirapur > underrated card, does a lot, insane with recursion to lock down a combo player at low cost

  • Anafenza, Kin-Tree Spirit > certainly a staple / and somewhat a reason to get rid of the token subtheme which is maybe a bit too much

  • Syr Faren, the Hengehammer > also certainly a staple / aggressive, good interactions with Anafenza, better than lords already in your deck

  • Kethis, the Hidden Hand > Yawgmoth's Will for legendaries? I'll take that. It could also be a nice alternative commander when you face more control-ish decks you're stuck against, enabling you to have an efficient late game on its own once made your commander.

  • Mangara of Corondor > Legendary creature which works as a nonsituational removal. Really good. Even if you can't always activate it when it hits the table, your opponents have to get rid of it using their hand resources and you make 1 for 1.

  • Masako the Humorless > Underplayed card / can be a game-changer / and it's a legendary creature.

2.4.) Voltron Outlet:

2.5.) Other cool cards to look at:

3.) Medium Budget Improvements:

3.1.) Mana Rocks:

3.2.) Even more removals:

3.3.) Legendaries' Staples:

3.4.) Neverending Voltron Outlet:

  • Konda's Banner > Yeh, it's a little bit expensive money speaking, but it does everything you're searching for, like a bridge between your Cats, your legends and your Voltron strategy.

  • Skullclamp > staple

3.5.) Cool cards:

4.) Expensive Improvements:

5.) Some other cards you could try (which I mostly haven't, or for which I have a doubt about their efficiency):

DragonOfTheWest on Mechanical Graveyard

1 month ago

One example of an infinite combo with Teshar is Altar of Dementia (or another sac outlet) + Kor Skyfisher (or any of 2-3 other creatures that do the same thing) + any zero-drop artifact.

Other possible includes: Anafenza, Kin-Tree Spirit, Mentor of the Meek, Ancestral Statue, Blood Clock.

multimedia on When She Smiles (At Death)

3 months ago

Hey, nice version of Alesha. I too switched to Alesha from Teysa :)

I play Alesha with infinite combos, here's some observations I have made while playing. You might be aware, but it's not mentioned in the deck description that Karmic Guide + Kiki-Jiki, Mirror Breaker + sac outlet is another infinite combo. It's infinite hasty Guides as well as infinite die triggers of Kiki.

For the Anafenza, Kin-Tree Spirit + Murderous Redcap + sac outlet combo you can replace the sac outlet with an aristocrat. Redcap can do damage to itself which kills itself triggering persist. When Redcap ETB you can stack the triggers so Anafenza gives it a +1/+1 counter before it targets itself with damage resulting in infinite die triggers of Redcap.

I'm not a fan of Judith, the Scourge Diva when playing Kiki combos. Kiki makes a token of the creature it copies and Judith doesn't trigger when a token creature dies. The other aristocrats do trigger when a token creature dies. Kiki is a huge reason to want to play combos with Alesha as General therefore any cards that have dysergy with Kiki I would avoid.

With Corpse Knight you can infinite combo with Kiki and win without having to attack. This is helpful since if you want to combo with Kiki and attack with the infinite copies of the creature then you can't use Alesha's reanimation that turn to enable the combo because Alesha has to attack to reanimate. Knight also works with all the other creature infinite combos since those combos too are having at least one creature repeatedly ETB. Knight opens up other avenues to winning with Kiki combos without attacking at instant speed with Necromancy or Apprentice Necromancer reanimation. I don't play Necromancy because of budget, but that's not a problem with your deck.

Altar of Dementia just like Goblin Bombardment as a sac outlet is a win condition with combos without needing an aristocrat. This is helpful because it speeds up the assembly of a combo since now you don't need a sac outlet and an aristocrat instead you just need Dementia to win.

  • Kiki + Guide + Dementia
  • Kiki + Guardian + Dementia
  • Lark + Guide + Dementia
  • Warder + Animate + Dementia
  • etc.

Blasting Station is another sac outlet that can be used to win without needing an aristocrat. I don't play it because of budget, but that's not a problem with your deck. Razaketh, the Foulblooded is a busted card in Commander as a sac outlet combo enabler and in my opinion it's very good with Alesha as General because she can repeatedly reanimate fodder to sac to tutor. Guide is great with Alesha and with Razaketh because it can reanimate and be repeatable fodder to sac.

Good luck with your deck.

K1ngMars on Kemba's glorious army

3 months ago

In this deck, you should support the equipment-Voltron strategy more. In order to swarm out, you need to protect Khemba and equip a lot of stuff onto her. Don't use other effects to produce tokens.

As far as lands go, 35 are enough. So I'd cut 3 plains and Karoo (it messes up your turn 2).

As for cuts in the creatures dept, I'd cut Platinum Angel (not needed wincon, nor reliable unless you lock the game, but at that point you've won anyways), Ajani's Pridemate , Anafenza, Kin-Tree Spirit , Armory Automaton , Auriok Steelshaper , Hero of Bladehold , Imposing Sovereign , Leonin Arbiter , Magus of the Moat , Thraben Doomsayer , Frontline Medic , Toolcraft Exemplar , Wall of Reverence , Relic Seeker (slow).

As far as equipments and stuff, I'd cut Marble Diamond (since your average CMC isn't that high and most of your spells are colourless), Moonsilver Spear , Sigil of Distinction , Skeleton Key , Ring of Thune , Mask of Memory .

ADD Anointed Procession ! As a good boardwipe for a finisher, I suggest Winds of Abandon . I suggest also Sun Titan , Bastion Protector , Balan, Wandering Knight as good lategame creatures. I suggest Kusari-Gama , Infiltration Lens , Trailblazer's Boots , Fireshrieker , Sword of Vengeance , Hammer of Nazahn , Argentum Armor , Chariot of Victory , Whispersilk Cloak as better equipments with respect to some of the ones I didn't mention for cutting.

Keep up the good work!

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