Ludevic, Necro-Alchemist


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Mythic Rare

Combos Browse all

Ludevic, Necro-Alchemist

Legendary Creature — Human Wizard

At the beginning of each player's end step, that player may draw a card if a player other than you lost life this turn.

Partner (You can have two commanders if both have partner.)

Ludevic, Necro-Alchemist Discussion

Optimator on Human Fly

1 month ago

I know you're looking for non-wheel card draw. I don't love cantrips in EDH unless there is a number-of-spells-matters effect in play but they can smooth out a deck a bit. Ponder , Preordain , Portent , Sleight of Hand , Serum Visions , etc. The sweet spot in around 3-5 CMC for me, ideally drawing CMC -1 but there aren't a ton of spells that efficient. I don't love Divination in EDH (2 for 3) but it's the gold-standard in 60-card decks for a quickie hand refill. There are tons of efficient cards like Divination too.

There are a ton of "draw 3, discard 1" for 4 or 5 mana, which are okay. Sift , Trial of Knowledge , and Amass the Components , for example. Many are costed for being commons, which isn't where you wanna be in EDH. There should be plenty of good, efficient cards to draw from though. At the same time, you have a lot of great high-CMC draw, like Consecrated Sphinx and Thought Reflection, so having a few Divination effects might smooth out your draws.

Some suggestions: Concentrate , Windfall , Cathartic Reunion , Plea for Power , Tidings , Nin, the Pain Artist , Finale of Revelation , Mind Spring , Braingeyser , Stroke of Genius , Blue Sun's Zenith , Fact or Fiction , Chart a Course , Ugin's Insight , Treasure Cruise , Dig Through Time , Kumena's Awakening , Fevered Visions , Honden of Seeing Winds , Reverse Engineer , Read the Runes , Precognitive Perception , Distant Memories , Arcane Encyclopedia , Endless Atlas , Trail of Evidence , Theft of Dreams , Borrowing 100,000 Arrows , Nezahal, Primal Tide , Kefnet the Mindful , Cavalier of Gales , Combustible Gearhulk , Thassa, God of the Sea , Shared Discovery , Secrets of the Golden City , Vivisection , Weight of Memory , Recurring Insight , Breakthrough , Niv-Mizzet, Parun , Deep Analysis , Gush , Invoke the Firemind , Expansion / Explosion , Chandra, Flamecaller , Dragon Mage , Wild Guess , Tormenting Voice , Arch of Orazca , Runehorn Hellkite , Conqueror's Galleon  Flip, Kraum, Ludevic's Opus , Ludevic, Necro-Alchemist , Commune with Lava .

evolirium on evolirium

2 months ago

Hej hej,

I am Corbeau and just started to put my decks on here. I play casually with a nice playgroup. We don't play very competetive and love combo decks. I am usually the person with nearly no removal because I always think that if it doesn't help my strategy it isn't a card for my deck and I want the others to have fun, too. Also I feel restricted in my creativity when I think about the meta or so. So quite often I am in a race to get my deck going and keep my stuff because others don't hesitate do remove everything on my side. I love weird and janky deck strategies. The decks I have at the moment are the ones I play and the one that survived all the building of decks. Very often it is more brewing than playing because we don't get together that often and the EDH community in my city is very competetive. I prefer an environment in which people have fun and don't flame each other all the time.

My Decks at the Moment:

EDH: Alesha, Who Smiles at Death (Aristrocrats) Prime Speaker Zegana (Draw Combo) Prime Speaker Vannifar (Podless Pod) Hapatra, Vizier of Poisons (-1/-1 Counters) Atraxa, Praetors' Voice (Any Counters] Kess, Dissident Mage (Spellslinger) Ghave, Guru of Spores (+1/+1 Counters) Kambal, Consul of Allocation (Lifedrain Prison) Omnath, Locus of Rage (Landfall/Elemental) Daxos the Returned (Enchantress)

Oathbreaker: Saheeli, Sublime Artificer (Artifacts) Jace, Memory Adept (Milling) Liliana, Death's Majesty (Zombies) Liliana of the Dark Realms (Ramp/Shades) Kaya, Ghost Assassin (Flicker/Token)

Former Decks (I hope I remember all):

EDH: + Atraxa, Praetors' Voice (All cards with counters) Sun Quan, Lord of Wu (Milling) + The Scarab God (Milling) + Tetsuko Umezawa, Fugitive (Only power 1 or less/Tokens) Talrand, Sky Summoner (Spellslinger) Kalitas, Traitor of Ghet (gravepact) Kozilek, the Great Distortion (Eldrazi) Sidisi, Brood Tyrant (Milling) Sidisi, Brood Tyrant (Reanimator) Teshar, Ancestor's Apostle (Historic/Reanimator) Nin, the Pain Artist (Artifacts) Nin, the Pain Artist (Milling) Odric, Lunarch Marshal (White Weenie) + Masako the Humorless (Historic/ Throne of the God-Pharaoh ) Padeem, Consul of Innovation (Artifacts) + Kiku, Night's Flower ( Kiku's Shadow / Ragged Veins ) Grenzo, Havoc Raiser (Spellsnatching) Sydri, Galvanic Genius (Beautiful Art/Control) Tatyova, Benthic Druid (Beautiful Art/Copy/Draw/Token) Karlov of the Ghost Council (Lifedrain) Obzedat, Ghost Council (Lifedrain) + Obzedat, Ghost Council (Flicker/Token) Akiri, Line-Slinger / Ludevic, Necro-Alchemist (Artifacts/Non-Voltron)

Sadly many of my decks didn't work because of the meta and power level in my playgroup but some were so much fun to play. Favorites marked with + at the front.

I will try to upload the decklists of my current decks. If you have questions about any of the former decks or anything just ask.

Love and happyness Corbeau

Neotrup on Would resolving a throne of ...

5 months ago

If you control 3 Ludevic, Necro-Alchemist s you would draw 3 cards, but as the ability only allows you to draw 1 card, regardless of how many opponents lost life, or how much life they lost, the situation you described has you only drawing one card. Also, Throne of the God-Pharaoh has opponents lose life, it does not cause damage. As Ludevic, Necro-Alchemist only looks at life loss, it works in this scenario, but the distinction may be relevant for other interactions.

unknownarms7 on Would resolving a throne of ...

5 months ago

Sorry, you're right let me give a little more context. It's a 4 player commander game, no players have taken damage this turn. I have one tapped creature, Throne of the God-Pharaoh and Ludevic, Necro-Alchemist . As I proceeded to my end step would the damage from Throne of the God-Pharaoh cause me to draw three cards?

Rhadamanthus on Would resolving a throne of ...

5 months ago

You would only draw one card at most. There's nothing in your description of the situation that would cause you to draw 3 cards from Ludevic's triggered ability.

At the beginning of your end step, both Throne of the God-Pharaoh and Ludevic, Necro-Alchemist trigger. Since you control both of the triggers trying to go onto the stack at the same time, you get to decide the order. In order to get your card, you would put Ludevic's trigger on the bottom and the Throne trigger on top. The Throne trigger will resolve first, making each opponent lose 1 life. Then Ludevic's trigger will resolve and make you draw a card. With the way Ludevic's trigger is written, it only gives one card each time. The number of cards isn't based on how many opponents lost life or how much life they lost.

unknownarms7 on Would resolving a throne of ...

5 months ago

Assuming there is only one tapped creature on my board and I have a Throne of the God-Pharaoh and Ludevic, Necro-Alchemist out, do I still draw three cards?

LilGuy on Broken Vial

5 months ago

Gaining Access to 1 or 2 more colors opens up a lot more paths, for instance if you partner with Ludevic, Necro-Alchemist you get a card draw on your turn and you add blue to the deck

ZendikariWol on War of the Spark: Spoilers ...

6 months ago

Tezzeret, someone obviously present in WAR, was also not included among the stained-glass walkers, dbpunk. There are absolutely some that we haven’t seen yet.

But guys, really, since it has been more or less spoiled that (as I predicted) everyone is presently lacking a spark, GIVE US LEGENDARY CREATURES!!!! This would be an enormous success for two reasons, I think.

1) commander players want fun commanders and love lore (there’s a reson we got pissed about Ludevic, Necro-Alchemist - he gave us neither). I want an Ajani commander. I want a Jace commander. I want a Vraska commander. There are so many characters that I wish that I could build around, who could have such fun and neat effects, because...

2) it would allow us to portray the characters in a way they have never been represented before. Imagine the kind of spice that could be printed, and imagine what a depth that could give to their characters! There’s a simplicity in having one or two static abilities that I feel planeswalkers lack.

For example, look at Teferi, Mage of Zhalfir vs. Teferi, Temporal Archmage . On the creature, the flavorful implication is very clear and straightforward: he slows opponents down while speeding you up. On the walker, while you can explore more facets of his abilities, to someone who doesn’t know the character well it just looks like a hodgepodge of abities. (not only that, but that particular Teferi walker represents his character prodigiously well. many walker cards are not so clear- ie most of the Ob Nixilises, Tibalt, the Fiend-Blooded , Xenagos, the Reveler , Jace, Architect of Thought )

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Ludevic, Necro-Alchemist occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%