Ob Nixilis, Unshackled
Legendary Creature — Demon
Whenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled.
|Have (6)||sonnet666 , metalmagic , , winterwind10 , gildan_bladeborn , orzhov_is_relatively_okay819|
|Want (4)||richmondtzh , Rawbzilla , villa1n , Ozymandias1189|
Printings View all
|Magic 2015 (M15)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Ob Nixilis, Unshackled occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Ob Nixilis, Unshackled Discussion
1 week ago
Agreed; good lands in this card game can be exorbitantly expensive:/
There are even more uses for fetch lands than what we’ve talked about too. Sometimes people run dredge decks which want to fill the graveyard as quickly as possible; fetches are a solid choice there. And then there are numerous cards that have a stipulation like ‘whenever a permanent leaves the battlefield...’ which gives fetchlands another practical use. For so many reasons, getting the land base in a particular deck just right can seem like an impossible task.
For your particular deck, I’d recommend removing 2 Cabal Stronghold’s and 2 Scheming Symmetry’s. The Modern format is generally fast paced, so by the time you could ever maximize the value of Cabal Stronghold the game will likely already be over, for good or for bad. Scheming Symmetry seems great on the surface since you can tutor up the exact card you need, but the problem is that any competent opponent will likely tutor for the perfect counter or win-con of their own in the process. It’s not a bad card, but is more useful in particular builds rather than as a general tutor card. Decks that revolve around making the opponent lose life directly linked to searching libraries are great to include Scheming Symmetry in. You’d do well to run it in a deck feature Ob Nixilis, Unshackled for instance.
3 weeks ago
Oh man, I'm so sorry. I don't know what came over me. Damn summer allergies, I suppose.
1 month ago
1 month ago
I know Desecration Demon is an absolutely amazing card, but I would probably take one or two copies out for some more control-focused elements to help protect you while you're ramping up to Ob Nixilis, Unshackled. I would run 4 Ob Nixilis, and I wouldn't run Whip of Erebos in the main. Something like Remand might really help you seal the deal right before Ob Nixilis goes off. Maybe a two-fer.
2 months ago
KnightofDurin this deck wins more than it probably should. And it plays out in one of two ways:
1) You assemble a board that's hard to deal with; recursion outlets, combo pieces, scary things to draw attention. Then you can combo off using the graveyard (and coin counters) and pull out a win. Normally the excessive removal helps you get to the late game to do this, but I have been able to win on turn 6 with Gary. (Winning on your end step is pretty fun too)
2) Your removal suite drags the game on to a point where you and your opponents have run out of gas. At that point everyone just waits for someone to pick up some steam and finish it. I've had games where I couldn't tutor thanks to Ob Nixilis, Unshackled and I blew four pieces of removal on it (he was playing Marchesa, the Black Rose and I had a hand of tutors and removal, and that's it). I had another game where I removed three Eldrazi, and then he and I both ran out of steam, and another opponent top decked a win. Win or lose, I've always had a big impact on every game I've played Athreos.
I've noticed a few decks that I have struggled against with Athreos. As I mentioned with Marchesa, graveyard decks require careful timing to make sure your removal actually hits. Spellslinger/Storm decks are also difficult to play against. Since this deck is heavy on removal, permanents aren't much of a problem, but the stack is something sans-blue will always struggle with.
Overall, the deck can compete at many casual-competitive tables, but requires a lot of careful consideration, since this deck is very reactionary.
3 months ago
Thanks for the comment! The reason I run straight removal over fight spells is because they don't put Chevill at risk of a trade. He's really only a 1/3 so he can't take out large creatures and survive. Of course I run as many Aggressive Instinct like cards as I can, as they work as kill spells without any risk. I'm definitely still working on the creature base of this deck. The ideal creature is something with removal built in or benefits from removal such as Polukranos, World Eater and Ob Nixilis, Unshackled. As of right now I'm at a loss of better creatures to put in. Foe-Razer Regent is cool, but I try to keep the curve low, but he's definitely on deck if I can find a spot.
3 months ago
Id probably aim for around 10 mana rocks, so like Orzhov Signet, Boros Signet, Rakdos Signet, Fellwar Stone, Coldsteel Heart, Star Compass.
And then considering the whole game plan involves attacking with Kaalia, she needs more protection so she doesnt just die, like Darksteel Plate, Shielded by Faith, Gift of Immortality, Bastion Protector, Boros Charm, Gift of Doom. You probably want around 5 of those effects imho.
Your removal and boardwipes look great.
As for cuts, id say you dont need Akroma's Memorial, Serra the Benevolent, Herald of War, Angel of Condemnation, Angel of Despair, Tariel, Reckoner of Souls, Ob Nixilis, Unshackled, Victory's Herald, Archangel Avacyn Flip because when she flips she kills Kaalia.