Planeswalker — Sarkhan
+1: Draw a card, then gain one mana of any colour.
-2: Create a 4/4 red Dragon creature token with flying.
-8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle your library.
|Have (3)||metalmagic , gildan_bladeborn ,|
Printings View all
|War of the Spark: Mythic Edition (WARMED)||Mythic Rare|
|Dragons of Tarkir (DTK)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Sarkhan Unbroken occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Sarkhan Unbroken Discussion
4 weeks ago
I just realized that my dragon deck isn't fully up to date. I have made a few small changes. I will get the list updated shortly.
It is SOOO fun to use the Scion of the Ur-Dragon to tutor for the bigger The Ur-Dragon and get an additonal combat step so that you can use the scion again and tutor for the dragon that when it ETB's you can return the Ur-dragon to the battlefield, with haste if you can pull it off, is insane.
Biggest play I ever got was the one time I have been to ult Sarkhan Unbroken and cheat out all my dragons, and deal almost 1000 damage, the guy I was playing against was a good sport. He could have been dead the turn before but let me finish it off. :)
It just feels so good to cheat out big fatties for super cheap... I like jank decks A LOT...
1 month ago
Commander / EDH*
1 COMMENT | 90 VIEWS | IN 1 FOLDER
Arcades, the Strategist? NOPE.
Doran, the Siege Tower? WRONG.
When it comes to Toughness Matters CMDRs, Pramikon, Sky Rampart would be literal Wall Tribe Lord incarnate that's the closest to Tribal Commanders on a Niche status (We got Hydra Lord now, & It creates so many on the fly.), but I'm not here for yet another Tribal Commander, I just wanted help for one thing right now:
(How do I make a Toughness Matters) deck in //? Commander: Pramikon, Sky Rampart. In spite of my Efforts, the First thing I need help w/ is:
1: Is there anything in MTG's entire Glossary of stuff that's good for Toughness Matters in ?
2: Notice most of my High Toughness Creatures aren't simply there as Defenders. Most actually have great abilities; & even don't have to be Wall Card Type to be so. Do you see this as a good idea, or not? This is very important if you're viewing my deck at incomplete status.
3: This is planned as a Toughness Matters deck, but some of the cards seem to show a Sub-Theme (Drannith Magistrate (HE'S NOT THE UNLUCKIEST. CEASE DEBATE. XP), & even Peregrine Drake.). Since this isn't the conventional Toughness Matters Deck using Defender more than I should, what do you think might be good here?
Honestly, I dunno what else to ask; maybe I'll add more questions overtime. Thanks for the help if you can; Obviously, this is a Pramikon, Sky Rampart "Toughness Matters" deck, but I'd rather Talk less of / (Golgari Swarm), & talk nothing at all about Doran, the Siege Tower as well as Arcades, the Strategist; I just want to experiment on a good Brew. Any ideas that can help? Thanks again. :)
(& sorry for the Huge Wall back there; I didn't think I wanted help again. X/ At least I eradicated it.)
2 months ago
Here are my thoughts on your suggestions:
Numot, the Devastator As you said in your previous message, his trigger is conditional+mana. Are you suggesting that in this case the effect is worth it? For some poor soul, two blown up lands can be devastating.
Karrthus, Tyrant of Jund is not in my deck since my meta is Control Magic heavy. One player runs a Merieke Ri Berit deck and another runs Braids, Conjurer Adept. Braids will be awesome for me to drop dragons for free but he has alot of clone effects in his deck, making Karrthus a big liability.
Sarkhan Unbroken was in my initial draft but I ended up cutting him.. a mistake on my part? Are you usually happy to draw him vs a dragon or a more interactive card?
Nicol Bolas, God-Pharaoh is an awesome card.. already on my short list to add if I can find room for it.
I blew by Sarkhan the Mad during my research, not being overly impressed by his first two abilities. I usually don't put too much value on the ultimate since they are rarely attained... however this madman can ult on turn 1, which I missed. I suppose it can be a kill blow with a large board presence, is that why you are recommending him? It's kind of a win-more card isn't it? Worth the slot?
Jegantha's mana can only be used to pay for colored mana, therefore only reducing Dragonstorm down to 8 CMC, however I can see that even with a storm count of 1 or 2 this can be a powerhouse finisher. What's your experience with it?
I see Maelstrom Wanderer often in various decklists.. I fail to see the appeal. He's not a dragon, and there are already many haste enablers in the deck for much cheaper, so it must be the cascade, cascade. I'm not a fan of the variability here, with my luck it will hit a couple of 2-3 CMC ramp/removal.
I have been on the receiving end of Xenagos, God of Revels enough to know that it would be a true powerhouse in this deck. Added to shortlist.
My meta is not control heavy, pass on Surrak Dragonclaw for now.
I am forever grateful for all the help you have provided so far! Having said that... what I am most likely in need of next is more discussion on what cards I could cut.
2 months ago
And in the course of sticking my foot in my mouth w/r/t your companion restrictions at least a few times over, I thought of a few suggestions that do meet the restrictions and that your companion could help you ramp out more reliably:
2 months ago
(WOW... It's been so long. So where do we begin?)
As of this Post, I now need to cut 47 Cards to get to the 99 + 1 CMDR Ruling.
If what CommandCast (JoshLeeKwai) said about Planeswalkers being awesome w/ the best NOT needing to use an Ultimate for a way to use a Walker for that Reason Alone, the Following is to Stay; like it or not:
Chandra, Awakened Inferno/Chandra, Torch of Defiance: The First Chandra in this case can't be Countered as a Static Ability; & her +2 can easily be repeatable; & Scorch all opponents as a Wincon Altogether; plus, it DOESN'T target, so it Bypasses Hexproof or "Super-Hexproof". Torch of Defiance's first +1 goes Impulsive Draw (WotC, you need an Evergreen Term for that; pronto. YOU HEAR ME???), so it goes well w/ Aminatou's +1, & even the Top: which will be used ALOT. Even otherwise, 2 Damage to Each Opponent; again, Anti "Super-Hexproof". Plus, her other +1 is literal Mana Ramp "Add ."
Elspeth, Sun's Champion: +1 for 3 White Soldier Creature Tokens? -3 to essentially Wipe a board of Mayael the Anima/Atla Palani, Nest Tender made Army of Gluttonous Fat? Awesome. Even her -7 Ultimate gives your creatures +2/+2 & Flying. This is Not always needed, but soaring in the Air can be useful in a Pinch.
Garruk Wildspeaker: OH. CRAP. This is massive. Garruk #1's +1 can Untap Lands; especially ones that enter play Tapped, or hell, reuse them for Mana & Abilities. His -1 creates a 3/3 Beast. I'd say anything about his -4, but Garruk, Cursed Huntsman already has a -6 that's basically the same thing; but in a way that makes me ask: "WotC? How do you kill off Emblems?"
Jace, the Mind Sculptor: If he is that OP, be it his +2 to Fateseal anyone; EVEN YOU when you want to Get an Advantage. 0 is a Literal Top Effect. -1 bounces a Creature back to it's owner's hand. -12 might be why this was OP when it was released back when Worldwake was released. Exiling a Library is amazing, & forcing one to use their Hand as a Library would mean one thing: Ashiok, Dream Render. Forbidding your opponents to Search for the one Key Card needed. Ashiok, Dream Render + Jace, the Mind Sculptor may be Ultimate Excessive, but I'd keep either anyway.
Nahiri, the Harbinger: Her +2 Has her Rummaging (Discard one to Draw one), but she shines in Exiling. She can Exile an Enchantment as one-shot Removal, & by Tapping either a Creature or Artifact, they are just as susceptible from such Exiling. As you have Zilch other Creatures, Nahiri's -8 won't work there. Even your Artifice isn't worth Tutoring just to keep into play by Aminatou's Flickering. An amazing Walker All-Around.
Nissa, Vital Force: Her +1 Turns a Land you control into a 5/5 Elemental Creature with Haste that's still a Land. -3 even can recur a Permanent from your Grave to your Hand.
Oko, Thief of Crowns: Oko's +2 has Oko being his own Chef w/ Food Tokens all over. His +1 is the closest Superfriends/Avengers has for a Humility w/ A Planeswalker Spark. Why would you trade anything w/ his -5 when you should ,make them suffer for Allowing WotC to BanHammer Oko, Thief of Crowns is EVERY FORMAT; Official or not, LIKE IT OR NOT.
Sarkhan Unbroken: He can +1 to Draw you a Card, & Add one Mana of any Color. Already he's a Brute; but even his -2 can grant you a 4/4 Red Dragon Token w/ Flying. Why would you suffer to use his Ultimate to Search for nothing?
Tezzeret the Seeker: You can Untap 2 Artifacts for +1, but this can also be used as a Tutor for your Artifacts. -X, & it Enters the Battlefield; requiring it to be Tapped on the Rules Text or not. Either way, you're getting a Machine; so why would you convert any of them into Vanilla Artifact Creatures? That kinda ruins the Purpose...
Vivien, Monsters' Advocate: A Stretch? Yes. A Static Ability in Mono- to look at the top of your Library at any time? OMG Yes! A Durdle Maker for +1 that makes a 3/3 Green Creature Token for the Choice of a Reach Counter, Vigilance Counter, or the OBVIOUS Trample Counter? You don't even need her -2 to Tutor up Fat when you have so much versatility here! Now how to Distribute all those counters to other Creature Tokens... XP
Xenagos, the Reveler: Get an Army of Tokens Ready. For +1, You Add X in any combination of & where X = Number of Creatures you control. & for 0, Xenagos creates a 2/2 Red & Green Satyr Creature Token with Haste. Why would you Exile the Top 7 Cards on your Library just to get even one Land?; there isn't that many lands regardless!
Alright. These are my best Walkers with no real need to use their Ultimate in Superfriends/Avengers (Sorta for a couple.). These are all to be kept in this deck though their use of Consistency. I'd like some suggestions for what to/what not to cut though. Yes, I need help yet again. Or should I get that help from the Forums? Either way, I hope it helps this time. I've other things to Attend to...
A Sen Triplets Aikido Deck...
A Zirda, the Dawnwaker Activation Cost Matters Deck...
A Pramikon, Sky Rampart Toughness Matters Deck...
A Vorthos Deck Centering around my Biggest Fear; It's Like Merinthophobia, but the Sub-Phobia of Being Gagged also applies at the same Time creating a New, Unnamed Phobia for the Vorthos Deck to be Based Upon (Companion Mandatory for Thematic Reason!)...
Many Updates to my old Decks...
Even a Pet Project of mine Outside the MTG Community.
Welp, now I have to do Mental Healing to prepare for MY OWN Vorthos Deck. I wonder what YouTube has...
...I mean, every TV Show/Movie/Literary Fiction/Interactive Fiction/Real World Event/etc. has it. There is no such thing as even one concept of media not having this. Sorry for that Episode, but it truly feels like it Transcends beyond Omni-(Insert Anything/Everything/Azathoth (Yep. I'm going H.P. Lovecraft on this.) Here.)
I'll Work on my Pet Project until I elicit a Response. Thanks again for what help you can. :)
& sorry again for the last few bits of this comment. X/
2 months ago
I imagine Vivien becoming Temur, as she is both inquisitive and I can imagine her becoming enraged by the abuse of animals, as with Ixalan's Vampires. Sarkhan Unbroken is the sole Temur Planeswalker.
Vivien of Qal Sisma
Legendary Planeswalker - Vivien
+1: Create a 2/2 green Archer Shaman creature token with Reach. Draw a card.
-2: Vivien of Qal Sisma deals 3 damage to either each creature with flying or each creature without flying.
-9: Draw a card for each creature you control, then each player may put any number of creatures from their hands into play. Creatures you control gain haste and you may have them fight any number of target creatures.
I'd like a companion for a planeswalker commander (sentient or non-sentient, as Planeswalkers are kinda next-level) Ten options:
5 months ago
Dragons of Tarkir prerelease: March 20th, 2015.
I had the luck of drawing and playing both cards every game, I made it to round five at 4-0, my opponent was running Temur. Game two, I had won the first, he managed to cast his Sarkhan Unbroken, and the next turn I used Silumgar’s enter the battlefield ability to take control of it. It turned the tide in my favor for my first ever 1st place and undefeated run in any MTG event.