Legendary Creature — Human Knight
Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)
Dragons your team controls have double strike.
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|Commander / EDH||Legal|
Sylvia Brightspear Discussion
1 month ago
Crucible of Fire,Bower Passage,Door of Destinies,Spit Flame, and Sarkhan's Unsealing all seem like cut options. Dragons don't need to be bigger usually, and if you want a better replacement Sylvia Brightspear is disgusting in this deck. bower passage rarely has use unless your meta has lots of flier decks. Sarkhan's unsealing really isnt that amazing unless your getting 7 power drops consistently. Just put a Dragon Broodmother in and watch Dragon Tempest become your best friend.(mystery booster version is 4$ dont worry)
4 months ago
Really Cool and Unique Build! This reminds me of My Golos Dragon Stompy deck, which, like this list, deviates from the normal combo-heavy golos builds. One issue I think you might have with this build is exiling multiple gates with golos and being unable to cast them. Another issue is the lack of haste enablers and combat-focused in the Eldrazi archetype compared to dragons. Dragons have cards like Karrthus, Tyrant of Jund, Dragonlord Kolaghan, Sylvia Brightspear, and Atarka, World Render, all of which help your dragons get in for a ton of damage very quickly, before your opponents can cast removal spells and/or sweepers. Despite these issues though, I really love the list and look forward to seeing how you upgrade it. Some good additions include: Worldly Tutor, Mystical Tutor, Lurking Predators and the Fist of Suns / Jodah, Archmage Eternal + Morophon, the Boundless combo.
5 months ago
You've got a few blue decks, so why not something G/W or G/B?
While I talk G/B, you could always build around the partners from Battlebond -- Virtus the Veiled and Gorm the Great are my personal favourites, but Sylvia Brightspear and Khorvath Brightflame are an interesting tribal challenge, and you even have two izzet options if you fancy coin flips or planeswalkers!
As for Neheb, maybe consider his R/B version just so you get access to black's reanimator and draw pools and even more minotaurs?
6 months ago
Balefire Dragon can just wipe people's boards it's really nice
Sylvia Brightspear is a great doublestrike anthem
Kolaghan, the Storm's Fury is in your maybe board but I suggest main-decking it, the dash cost is a great way to get a huge buff and kill someone out of nowhere. It also combos like crazy with Dragon Broodmother or Utvara Hellkite
Scourge of the Throne got a foil reprint recently so you might want to consider it
7 months ago
Woah, holy knights.
Okay. So. first thing is first. Obviously, we are going knights tribal. The second thing to think about is what is it's theme. You said you want to go King Arthur. Honestly, King Kenrith makes for a better King Arthur deck. But, we're working with Syr Gwynn, so, we are more focusing on the Knights of King Arthur.
Are you wanting more of a knight heavy creature based deck, or equipment based deck. in my deck Valiant Knights of Eldraine, I focused more on a split of equipment and knights giving me 13 equipment and a total of 11 knights including Syr Gywn and 6 non knight creatures. Now, I've built my deck to try to be as powerful as I possibly can make it. What I'm going to suggest below is more flavor and theme based.
I think a cool direction to take this would be focusing on the Legendary theme, after all King Arthur is the most legendary legend of all time. And there is a perfect card that is knightly and legendary centered and it is, The Circle of Loyalty. For each knight already on the field, it costs one less. And when it is on the the field, for each legendary spell you cast, it creates a knight, and lets you sink some unused mana into making another knight.
Okay, we have our legendary theme. Let's round this out with some legendary weapons (think Excalibur) and legendary knights. Most renderings of King Arthur has anywhere from 12-15 knights at his table. I say we go somewhere in between and pick 13 legendary knights. Looking at the gatherer, I see a total of 31 legendary knights, but only 24 possible in our colors. I'd wittle it down to these 13 knights and 1 dragon. Adriana, Captain of the Guard, Arvad the Cursed, Aryel, Knight of Windgrace, Balan, Wandering Knight, Danitha Capashen, Paragon, Josu Vess, Lich Knight, Kwende, Pride of Femeref, Lena, Selfless Champion, Sylvia Brightspear and her dragon buddy Khorvath Brightflame, Syr Gywn, Hero of Ashvale, Syr Konrad, the Grim, Varchild, Betrayer of Kjeldor, and Vona, Butcher of Magan.
Next, I would put in an equipment for each of the knights. So, 13 equipments. Keeping with the legendary theme, there are 18 legendary equipments. My choices for the 13 to use are Blackblade Reforged, Elbrus, the Binding Blade Flip, Embercleave, Godsend, Helm of Kaldra, Sword of Kaldra, Shield of Kaldra, Helm of the Host, Konda's Banner, Shadowspear, Sword of the Animist, Tenza, Godo's Maul, and Tatsumasa, the Dragon's Fang.
So far that is a total of 28 legendary cards. You're going to want between 35 and 38 lands in this deck, I'd personally go with 36 bringing the total up to 64 leaving 46 spaces. Out of those 46 spaces, I'd want atleast another 10 ramp spells so, I'd look into Tithe, Weathered Wayfarer, Knight of the White Orchid, Arcane Signet, Boros Signet, Orzhov Signet, Rakdos Signet, Talisman of Conviction, Talisman of Hierarchy, and Talisman of Indulgence.
With the 36 spaces left, we probably want some card draw and tutors to get our knights equipment. Knights of the Black Rose, Puresteel Paladin, Stoneforge Mystic, Stonehewer Giant, Enlightened Tutor, Open the Armory, Steelshaper's Gift, Scheming Symmetry, Herald's Horn, Icon of Ancestry, and Vanquisher's Banner are all really good here giving us 11 options to dig, leaving us with 25 spots left.
Can't forget removal. I'd personally go with 7 single target and 4 board wipes. Those being Path to Exile, Swords to Plowshares, Crackling Doom, Utter End, Righteous Confluence, Return to Dust, Rakdos Charm, Wrath of God, Single Combat, and Tragic Arrogance.
With the remainder of the 15 spots, I would fill it with some utility and cards to push through for the win. Here I would look into Knights' Charge, Master Warcraft, War Flare, Boros Charm, Unbreakable Formation, Heavenly Blademaster, Knight Exemplar, Leonin Shikari, Silverwing Squadron, Nahiri, Storm of Stone, Gideon, Ally of Zendikar, Sorin, Vengeful Bloodlord, Bloodforged Battle-Axe, Sunforger, and Sigiled Sword of Valeron.
This should be a pretty well rounded and focused deck, or at least a path for you to take if you so choose.
7 months ago
More target removal and Sylvia Brightspear is an awesome addition.
10 months ago
10 months ago
"Partner with" in this case refers to two specific, distinct abilities.
First, it allows you to have two commanders as long as they each have the other's name in their "Partner with" text. In this case, using Khorvath Brightflame and Sylvia Brightspear together as your commander.
Second, it is a triggered ability that, when one enters the battlefield, allows you to target a player to find the partner in their library, put it into their hand, and then shuffle. It does not affect the command zone at all.
So if you cast Khorvath and the ability triggers, and Sylvia is still in your command zone, you may do one of the following:
Target yourself with the trigger. You would not be able to put Sylvia in your hand this way, but I guess you could use it to shuffle.
Target another player with the trigger. Maybe they have Sylvia and could put her into their hand.
Functionally, though, "Partner with" doesn't really get you that trigger benefit in commander unless you're not actually using them both as your commanders.