Legendary Creature — Human Knight
Partner with Khorvath Brightflame (When this creature enters the battlefield, target player may put Khorvath into their hand from their library, then shuffle.)
Dragons your team controls have double strike.
|Have (2)||Thunderbeard , metalmagic|
Printings View all
Combos Browse all
|Commander / EDH||Legal|
Sylvia Brightspear occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Sylvia Brightspear Discussion
1 month ago
1 month ago
"Partner with" in this case refers to two specific, distinct abilities.
First, it allows you to have two commanders as long as they each have the other's name in their "Partner with" text. In this case, using Khorvath Brightflame and Sylvia Brightspear together as your commander.
Second, it is a triggered ability that, when one enters the battlefield, allows you to target a player to find the partner in their library, put it into their hand, and then shuffle. It does not affect the command zone at all.
So if you cast Khorvath and the ability triggers, and Sylvia is still in your command zone, you may do one of the following:
Target yourself with the trigger. You would not be able to put Sylvia in your hand this way, but I guess you could use it to shuffle.
Target another player with the trigger. Maybe they have Sylvia and could put her into their hand.
Functionally, though, "Partner with" doesn't really get you that trigger benefit in commander unless you're not actually using them both as your commanders.
1 month ago
So, I know that this might be pretty obvious, but what happens if I cast Khorvath Brightflame as my commander with Sylvia Brightspear ? Normally, Partner lets you or another player search for the chosen card in your library and add it to your hand. And I know that it lets you use both Khorvath and Sylvia as your commander, but how does the ability work when you cast one or the other from the command zone? Or does it just let you have both as a commander?
2 months ago
You got a nice deck and here are my suggestions :
Kiora, Behemoth Beckoner is good ramp and make draw some cards
Sylvia Brightspear is an other way to make your dragon double strike
Patriarch's Bidding if you got the money, this card win some game.
I like the way you keep it flavor. You could take a look at my deck (The dragUr), it's more a recursion oriented deck but it could give you some idea.
3 months ago
As to Toxic Deluge vs Fire Covenant , I think given our dork package, Fire Covenant should be run first. Anguished Unmaking , Abrupt Decay , Despark , or Teferi's Protection would all be worth looking at over Toxic, depending on your meta. If you need another board wipe vs removal/protection, I'm still pretty high on Crux of Fate , Damnation , or Magmaquake —the latter if Planeswalkers are an issue for you.
In terms of power level/competitiveness, I'm still looking to optimize the deck, but have to make adjustments since the whole strategy/deck composition can't really put up a decent showing in cEDH pods (where most of your decklist needs to be comprised of tight or redundant 2 card win-cons, mana neutral or positive ramp, cantrips/card draw/card selection, and cheap interaction/stax effects . . . and blockers for Tymna, assuming you're not playing her in the first place).
As opposed to, y'know, 22 dragons (including the commander), one permission spell that interacts on the stack, and not being able to threaten wins reliably before turns 6-8, possibly turns 8-10.
So I was just finding that even though I had strong/fast starts, the deck lacked enough raw card draw to stay in longer games of attrition that a lot of optimzed to 75% pods end up becoming. Rishkar's Expertise should thus probably be a Windfall , but with the added big ramp from Faeburrow Elder , I've been able to cast The Ur-Dragon more reliably, and drawing ten w/ a free cast has been great.
And in terms of your decklist (our lists' cores are still rather quite close with just a few deviations!), I'd look to cut any two of these four—— Conqueror's Flail , Gruul Signet , Sarkhan the Mad , or Abrupt Decay --for Worldly Tutor and some kind of raw card draw effect/spell. But those are all just cards that I had found either too narrow/conditional and are meta-dependent.
Whatever the power level, if we're lacking anything at the moment it is probably graveyard hate . . . I had been running Rakdos Charm , but that of course can't take care of more than one recursion engine at the table. Yard engine/value decks (vs decks that include graveyard manipulation as part of a winning/linear line) don't pop up as frequently at higher-power or cEDH tables, except maybe Frog (which needs its commander to function more than its yard, arguably), where Deathrite Shaman or Noxious Revival can target an opponent's key yard piece can sometimes stop a win . . . maybe Rakdos Charm gets a bit better with both Noxious Revival and Backdraft Hellkite ? Leyline of the Void fits what I'm looking at perfectly but isn't quite main deck playable.
4 months ago
I'd cut: Tainted Field and Tainted Peak . You need way more swamps for these to not be colorless lands a lot of the time. Basilisk Collar seems pretty marginal. It's just low impact, especially without pingers. Bloodcrazed Paladin also seems pretty bad. Diamond Knight isn't really playable in monocolor, much less three color. Cabal Paladin is also bad. Prismatic Lens isn't a good 2 cmc mana rock. Add the Talismans over it. Righteous Confluence is on theme, but also just kinda terrible. 3 knights for 5 mana at sorcery seems bad, even if you're exiling an enchantment as well. Steelclaw Lance seems too low impact as well.
I'd add: Nomad Outpost . And just generally, since so many of your knights have heavy color requirements, I think you need a very good mana base. I like all of Gus's suggestions for knights to add. Sylvia Brightspear should also probably be played if you're playing her partner. She's also solid with the swords of. Danitha Capashen, Paragon and Silverblade Paladin seem better than a bunch of your other knights. Balan, Wandering Knight also seems pretty decent. It's better than Twinblade Paladin at the very least. I think you should also be running a bunch of the good non-knight equipment creatures. Sram, Senior Edificer is great card advantage as is Stonehewer Giant . Merciless Eviction is imo a must play in w/b. Likewise, I think Sunforger is a must play in W/R
6 months ago
7 months ago
I was pondering this the other day, with Morophon, the Boundless coming out I thought why not? They show up in all 5 colors, every tribal buff can be relevant if you are using changelings, plus some of them are just plain cute.
In the same vein as your Dragon Tempest you should look at Sarkhan Unbroken . His ult would be super beneficial... same with the original Nissa Revane ult. And if you like the not dragon but they are dragons theme you could also run the partners Khorvath Brightflame and Sylvia Brightspear
Im not sure how to build it just yet but I feel like it could be a lot of fun.