|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Mythic Rare|
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Phenax, God of Deception
Legendary Enchantment Creature — God
As long as your devotion to blue or black is less than 7, Phenax isn't a creature
Creatures you control have " (Tap) target player puts top X cards of his or her library into his or her graveyard, where X is that creature's toughness"
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Phenax, God of Deception Discussion
6 days ago
Love your deck I have had so many iterations on the mill reanimator zombie deck and am quite surprised this is your first. I just posted my The Greatest Zombie Apocalypse of Them All and they are definitely on the right idea for the essence of what zombie is all about. I go deep into the Vengeful Dead strategy so not as much mill but we are brothers in brains.
The interesting part is you aren't running Phenax, God of Deception where as I'm running that as my only mill condition. If you look at the numbers though, it is very effective to go ahead with a typical strategy of just generating bazonkers zombies and then using the phenax ability to apply pressure in the case of a stalemate... Phenax is great too if you are running Consuming Aberration and in no case would not be running it
1 week ago
Infinite vampire tokens:
Bloodline Keeper Flip + Intruder Alarm + Phenax, God of Deception . (This one you create a ton of tokens to mill, tap all except Bloodline Keeper Flip and once all are tapped create another vampire to untap them all. You then repeat this).
1 week ago
You really shouldn't be running either. Both are bad cards. Maybe they belong in Phenax, God of Deception , but that's about the only scenario I can imagine. In any other case Counterspell , Swan Song , Arcane Denial , Negate , Countersquall , Disallow , Dissipate , Sinister Sabotage , Dissolve , Forbid , Spell Crumple , Void Shatter , Wizard's Retort , Dream Fracture , Admiral's Order , and Dream Fracture should all be in a UB deck before the milling counters even enter the conversation.
2 weeks ago
Haha, this is nearly IDENTICAL to my first ever EDH deck, so I definitely have suggestions that I learned by playing it.
Unless you're doing it explicitly for fun, I'd reduce the number of big-mana spells that don't work with your theme, or can be easily worked around. Stuff like Magus of the Mirror is a prime example, since it extremely niche, and quite costly for an easily-removed do-nothing. On the whole, your creature curve is VERY high, besides some piddly card draw attackers, where something like Thassa, God of the Sea is more effective than Vela or Scion.
I would also avoid discard as a mill tactic, since opponents usually just discard land or artifacts to get around your recursion. Sphinx's Tutelage and Grindstone are some options for much faster, better costed, and more powerful graveyard filling. I would possibly add the combo of Phenax, God of Deception and Eater of the Dead for a janky win, if you are in a creature-heavy playgroup!
3 weeks ago
So recently I've had the idea to build my first cEDH deck based off of my modern deck HOW MANY VAMPIRES DO YOU HAVE?!?!?! *Primer*. While I know it won't be super Tier 1, I want to get it as strong as possible.
With Mairsil, the Pretender as commander the plan is to create infinite vampires through Bloodline Keeper Flip + Intruder Alarm . You then can win through attacking, infinite damage with Purphoros, God of the Forge or Impact Tremors , or mill opponents out with Phenax, God of Deception . Also, I Should probably mention that I don't really have a meta since I only am only really able to really play online.
Commander / EDH*
4 COMMENTS | 19 VIEWS | IN 1 FOLDER
Any help would be appreciated!
3 weeks ago
Play testing has been amazing. With the updated list I won a 3 person 3 pod tournament in spectacular fashion. I won the first pod by Helm of Possession my opponents Coffin Queen keeping myself alive after being milled to 0 cards by the Phenax, God of Deception player milled me out, using queen to grab Golgari Thug from the GY and targeting creatures in the yard to finish out the game with combat. It was amazing. The final pod I T1 fetch landed and Enlightened Tutor for Mana Crypt . T2 Yawgmoth's Will my fetch land and played Enlightened Tutor for Eldrazi Monument . After that it was all over. I ended up killing first player with Commander Damage for Flavor and killed the last player with 16x 4/4 Wurm Tokens.
I had some issues with SAC outlets being stolen from a player but other than that I think I am happy with the deck for now. Not running any hate and annoying disruption gives gthe deck a fun play feel being able to hold off opponets from attacking you first. Will see how it play tests over the next few weeks as people become familiar with it. Everyone that has lost to it loved the deck and had nothing but positive things to say. Card draw felt hard with Monument and Skullclamp was worthless after T2 in both games. I feel like its only good if i have it in my open hand and a 1/1 to sac.
Additions i am going to make are Coffin Queen .
3 weeks ago
4 weeks ago
This is a really interesting list. I had been working on a Phenax, God of Deception list myself and struggling with card draw, something Damia addresses quite nicely. I have a couple of thoughts about your deck I'd like to share.
Looking at your draw spells, it seems to me that if someone was able to get a board wipe through you would be S.O.L., since most of it relies on either having a lot of Petitioners either on the field or in your hand. If an opponent were to wrath and put you in a position where you had neither it would be difficult for you to recover, other than playing replaying Damia and waiting a rotation. I would personally cut Villainous Wealth for Blue Sun's Zenith , if nothing else.
I would also cut Diabolic Tutor , which I feel is overcosted, and replace it with Secret Salvage on the grounds that it thins your deck considerably, and when you discard to hand (or to fuel Sphinx of the Chimes ) you gain the potential to have all of your Petitioners on the field at once with Bloodbond March .
It may just come down to personal preference, but since you are in green and therefor have access to land-based ramp like Cultivate I would run those over the signets and Fellwar Stone as lands tend to be much more resilient. Another of those "preference" things is that, wherever possible, I strive for recurring effects over one-offs. As such, I would suggest Phyrexian Reclamation instead of Eternal Witness .
Phenax, God of Deception occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
U/B (Dimir): 0.29%