Phenax, God of Deception


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Mythic Rare

Combos Browse all

Phenax, God of Deception

Legendary Enchantment Creature — God


As long as your devotion to blue or black is less than 7, Phenax isn't a creature

Creatures you control have " (Tap) target player puts top X cards of his or her library into his or her graveyard, where X is that creature's toughness"

Price & Acquistion Set Price Alerts



Phenax, God of Deception Discussion

K1ngMars on "Library.exe has stopped working" [Updated]

1 week ago

Hi Chiberia, thanks for the comment! I didn't know about this cool combo, and seems super unexpected and fun. I'm afraid I will not include it though in the deck, here's why:

  • The combo works only if both pieces are available, and I don't run the tutors necessary to make them reliably be in my hand. This means that the cards must be already good and in them on their own, but unfortunately, they aren't. Leyline of the Void directly goes against my principal win conditions, that is tapping creatures like Mortivore with Phenax, God of Deception's ability. If those cards get exiled, the yards would be all empty (apart from mine, though I don't plan , and so my possibility to win.

  • On the other hand, Helm of Obedience has the problem in being an effect with an X cost. My deck doesn't ramp much, so investing all my mana on such an X activated ability is pretty much worthless, considering I would most often than not flip something useless or just not flip anything at all. The chance of flipping an Ulamog, the Ceaseless Hunger once in my life isn't really appealing to me.

  • The two cards both cost about 15$ and 20$ respectively. Another reason to not risk including them, even though the combo is able to kill an opponent point blank.

oliveoilonyaasscureshemorrhoid on Reanimator's Wet Dream: Sidisi Edition

1 month ago

@goodair Oh it's so good. I focus my deck around Phenax, God of Deception so Thousand-Year Elixir/Lightning Greaves help a bunch with that, and only gets better with Cryptolith Rite. I've also considered Druids' Repository, which saves the mana across turns, but Cryptolith works just fine, especially when Glacial Chasm is on the battlefield (which also synergizes with Muldrotha, the Gravetide/The Gitrog Monster and Ramunap Excavator. I'd definitely include Cryptolith, Repository, or Earthcraft!

resplendentobscurity on Lazav, Dimir Mind Thief

1 month ago

@ IvYekS

Thanks for the thumbs up, and the suggestions man.

I run a Paradox Engine in my Wort, and it's an absolute house in that deck, but, I've built around it a certain degree - I feel, if I were to run it here I would need to alter the deck to build around, as I don't think there's enough in there to get any incidental value. If I were to swap my commander to Phenax, God of Deception (which I've been thinking of doing...?) then absolutely!

I think Torrential Gearhulk was out of my price range when I was compiling the deck, but since rotation it's defintely a consideration - thanks for the reminder! Kind of forgot about it lol.

In Garruk's Wake is also a consideration - it's expensive, but I don't have to spend mana to rebuild, especially since I'm only running about 20 creatures...

Thanks for the suggestions, ;)

zbluett on Mill Creek

1 month ago

I LOVE combos as this deck has many...

By the time I get Phenax, God of Deception out in turn 5 (sometimes 4), I will typically have solid, high-toughness blockers (which will each mill) and some other way to ramp up the mill... (Enchantments like Fraying Sanity, Sphinx's Tutelage, etc) (Creatures like Consuming Aberration, Wight of Precinct Six, Nighthowler, etc) (Untap specific creatures to hit twice, like Pemmin's Aura or Freed from the Real)

I can win on turn 4 just with Fraying Sanity and Traumatize (with a little help from Dimir Signet or similar)

Phenax plus Eater of the Dead on turn 5 is typically game over.

I like Isochron Scepter, but need the blockers out to take the heat until turn 5.

Kaleb_H99 on Phenax, God of Milling

1 month ago

Bokamoso I really like Eater of the Dead. I'm sure you realized I run multiple defenders because of the ability they receive from Phenax, God of Deception but Eater of the Dead is an awesome card to include with the same mill ability and I will have to find a spot for it in the deck. I actually had Mortivore in this deck previously but cut it out to make room for some other cards and I am wanting to put it back in because of the ability to get stronger from the milled cards which helps mill even more. Thanks for your suggestions!

Bokamoso on Phenax, God of Milling

1 month ago

I see your creature base has a defender theme, which has a warm place in my heart, but there are creatures who interact with graveyards and could make your deck much more explosive than Glacial Wall.

Eater of the Dead is probably the most dangerous threat you could include since it is able to untap itself at instant speed. Against creature heavy decks, Eater of the Dead & Phenax, God of Deception has the potential to mill entire libraries (multiple opponents entire libraries) in one turn.

Other dangerously large creatures you could include are: Mortivore, Nighthowler, Sewer Nemesis, and Wight of Precinct Six.

Da-Wraith on Mill Me Until I Cry Daddy

1 month ago

Thank you, Motys. How many lands should I be running on average in this deck? I see the recommended 40. I might run 37 and see how i do. I do agree with you in that this deck is more of a Phenax, God of Deception build, but that's just because i forgot to order him and I'm only gonna put cards in that i actually have.

SynergyBuild Your absolutely right. Play tested 4 games and I felt i needed more rocks.

Load more

Latest Commander