Dromar, the Banisher
Legendary Creature — Dragon
Whenever Dromar, the Banisher deals combat damage to a player, you may pay (2)(Blue). If you do, choose a color. Return all creatures of that color to their owners' hands.
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Dromar, the Banisher Discussion
1 month ago
Cards that Im thinking about adding in:
Dromar, the Banisher
Kaalia of the Vast
Karrthus, Tyrant of Jund
Keiga, the Tide Star
Numot, the Devastator
Sarkhan the Mad
Skithiryx, the Blight Dragon
Vorosh, the Hunter
Yosei, the Morning Star
Nicol Bolas, God-Pharaoh
Ugin, the Spirit Dragon
Return to Dust
Warden of Evos Isle
Into the Wilds
Let me know what you think and is there anything else you think I need to add??
I also need help updating my lands!!!
2 months ago
Also, why is it that nearly every dual land in this set has no chance to enter the battlefield untapped? It does not cost WotC any additional money to print better dual lands, so why can they not reprint lands such as the check lands, filter lands, or shock lands, instead of the same dual lands that they have reprinted countless times in countless sets, before?
2 months ago
Sem querer vc colocou o Kambal, Consul of Allocation nos 'mono'.Tirar:Para os de 3 cores sugiro deixarmos uns 2 ou 3 edh. Tirei alguns muito fortes, caros, dificeis de encontrar ou que j usamos no nosso meta.Kresh the Bloodbraided (j temos no meta), Prossh, Skyraider of Kher (muito forte e ja temos no meta),Xira Arien (duvido acharmos),Zur the Enchanter(caro), Dromar, the Banisher(caro),Merieke Ri Berit(raro),Rith, the Awakener(lixo).
2 cores: Lavinia of the Tenth (azorius ja tem muitos e ela a pior).
Colocar: Oloro (esper lifegain)
4 months ago
Hey! A new deck, eh? Man, I'm really getting rusted since I'm playing less now due to work.
Well, looking at the deck, as I always suggest, try to keep the land count around 35-40.
I'm not sure if the commanders are there to do something for the deck or just give you the colors. If they are just for the colors, better have only one commander since you are loosing a spot. Maybe Sen Triplets or Dromar, the Banisher.
If they are there to be useful in the toolbox deck, then maybe it would be better to have the toolbox part of the deck made with creatures and artifacts since both commanders recover cards from your graveyard, and Instants and Sorceries are just one shot cards. There are ton of creatures that are answers, with a lot of good Enter the Battlefield abilities that you can exploit with Deadeye Navigator, Eldrazi Displacer and Panharmonicon.
Some ideas for a deck like that: Duplicant, Reflector Mage, Notion Thief, Perplexing Chimera, Massacre Wurm, Sower of Temptation, Frost Titan, Baleful Strix, Sunblast Angel Null Rod, Mana Web, Tormod's Crypt, Spine of Ish Sah.
I suggest you the creature based approach of control because I've tried to play control with just spells and it just doesn't work. You can't keep control over 3 players all the time unless you are a mono U Teferi stax/combo deck. That's why it's better to have creatures. At least, they are a body for blocking, and they open a window to add combos to close the game.
5 months ago
I am somewhat excited about this set, but not as excited as I was about Eternal Masters (and I was very excited about that set), because this set does not seem to be the same type of set as the other. Iconic cards are often, but not always, powerful and popular cards, so this set may not have quite as many valuable cards as did Eternal Masters, but I still am excited about it, since I hope to see some older cards reprinted in the new border style.
Some specific cards that I would like to see are Absorb, Backlash, Essence Vortex, Fire Covenant, Fungal Shambler, and Dromar, the Banisher, since none of those cards have ever been reprinted, at all, let alone in the new card frame.
6 months ago
-All your creatures are forced to attack, your opponent blocks with the Wall and gets to exile one, which can break your lock.
-The Tyrant can swing at you either unblockably or through your tapped creatures and steal all your artifacts, some of which are lock pieces.
-Sheoldred and Meren have triggered abilities that rez things from the graveyard, such as Ixidron (but Meren has to have generated at least one counter to be proliferated through Atraxa, Praetors' Voice for example).
-While your opponent cannot ultimate their walkers since you can Pithing Needle them once you go off,but if these are preexisting, there's nothing you can do about them. There's no way around this other than starting the game over with Karn Liberated, so I wouldn't worry too much about them.
-If this untaps, it can drop "banlisted" cards onto the battlefield.
So those are a few ideas I have for banlist additions. Also, I named my note page for this project Breaker of Armies just for lolz :3
7 months ago
- Dragonlord Atarka
- Thunderbreak Regent
- Dragonlord Ojutai
- Dragonlord Silumgar
- Stormbreath Dragon
- Ojutai, Soul of Winter
- Darigaaz, the Igniter
- Rith, the Awakener
- Treva, the Renewer
- Dromar, the Banisher
- Crosis, the Purger
- Oros, the Avenger
- Intet, the Dreamer
- Numot, the Devastator
- Vorosh, the Hunter
- Sarkhan, the Dragonspeaker
- Sarkhan the Mad
7 months ago
Welcome on T/O.
It's a great place with lots of helpful players and interesting decks. A good place to improve your deck.
After reviewing your decklist I have the following land suggestions to add:
Going to 36 lands, looking at your mana curve, is probably a good thing to do.
I did not play with or against Sen myself, so I find it hard to pick a few cards that I shouldn't be playing. Looking at the curve I would cut:
The rest is up to you.
Have fun and if you like to check out my favorite deck, then feel free to visit it here.