Sakashima the Impostor

Sakashima the Impostor

Legendary Creature — Human Rogue

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is still Sakashima the Impostor, it's legendary in addition to its other types, and it gains ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."

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Trade

Have (2) gildan_bladeborn , Azdranax
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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Rare
Mystery Booster: Convention Edition (MYSCON) Rare
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sakashima the Impostor occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Sakashima the Impostor Discussion

greyninja on How Popular is Chromatic Lantern ...

2 weeks ago

I was stoked when they spoiled it for original Rav! Definitely design space they needed to get into. Now we're seeing it on creatures

Theres a few mono and dual color decks that would benefit from Chromatic Lantern: Sakashima the Impostor, Empress Galina, Memnarch, I run it in Etali, Primal Storm, I ran it in Olivia Voldaren, Lazav, Dimir Mastermind is another good candidate

Overall better for 3c decks; but there's applications all over!

nascentbodhi on Yuriko... because who needs friends anyway?

1 month ago

It seems like many Yuriko lists have moved to labfish combos, which I'm not a big fan of. For this build my goal is to continue using more of a burn strategy with a subtheme of turns. That being said, it could easily be updated to support the newer combo based wincons.

Removed: Countersquall, Curfew, Dark Ritual, Darkness, Far / Away, Memory Lapse, Mission Briefing, Treasure Cruise, Fallen Shinobi, Mist-Syndicate Naga, Sakashima the Impostor, Spectral Sailor, Tetsuko Umezawa, Fugitive, Bitterblossom, Smoke Shroud, Bojuka Bog, Castle Vantress, Mystic Sanctuary, Grafdigger's Cage

Added: Arcane Signet, Bloodstained Mire, Chrome Mox, Damping Sphere, Exotic Orchard, Force of Despair, Frantic Search, Gitaxian Probe, Mausoleum Wanderer, Plaguecrafter, Snap, Spell Snare, Temporal Mastery, Universal Automaton

fadelightningmm on The little Timmy wants to ...

1 month ago

Sakashima the Impostor clone tribal is very fun. Scales to the table, and can appease a Timmy assuming another Timmy is present

NV_1980 on Vamos a la Yarok (Yarok ETBs)

1 month ago

Hi,

Great deck! How do you feel about adding Sakashima the Impostor? A copy of Yarok could be useful.

Regards,

Mrs. and Mr. NV_1980

Hellizha on Prove Your Worth: Etrata, The Silencer

1 month ago

Cool deck! Have you consider Spark Double and Sakashima the Impostor and the they clone the commander without breaking the legend rule.

MadCatMax on Yuriko Ninjas EDH - Tricks and Turns

2 months ago

Hello, I notice deck and we have competitive Yuriko group currently on discord

https://discord.gg/HTkMshZ

If your interested in joining and we can go over your list in detail

Already notice the inclusion of many trap cards like

Insidious Dreams

Arcane Adaptation

Sensei's Divining Top

Sakashima the Impostor

PurePazaak on Ezuri's Claw

2 months ago

Love to see Ezuri played! This list is far different from mine - I love how flexible this guy is!

I've got one question and a couple suggestions...

Q: What are some of your main targets for Ezuri's counter distribution? Ezuri usually wins by dumping power onto some good beaters (or Sage of Hours, but y'know, whatever), so which creatures do you want to get big?

As far as suggestions go, you'll want these in here for sure:

LordBlackblade on Complex/Diverse Decks?

2 months ago

I just recently built a Sakashima the Impostor clone-based deck. The deck is quite literally different every time you play it. You have the variance in your own deck, coupled with the variance in your opponents' decks, coupled with the variance in who you play with as well. I've literally never played the same game twice.

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