Sliver Hivelord

Sliver Hivelord

Legendary Creature — Sliver

Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)

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Trade

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Printings View all

Set Rarity
Mystery Booster (MYS1) Mythic Rare
Magic 2015 (M15) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sliver Hivelord occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Sliver Hivelord Discussion

Mortlocke on Sliver Tribal deck building, need ...

3 weeks ago

ChinoEX:the thing that makes Slivers get old, fast, is when you don't win. Playing Slivers in a conventional way - just attacking - will put you at the mercy of this particular tribes greatest weakness: board wipes.

Me: Laughs in Sliver Hivelord + Crystalline Sliver.

Tell me another joke. But in all seriousness, that's not an issue with the tribe - it's an issue where there isn't enough interaction built into the deck. If you are in 5c, you should be running Counterspell, Negate, alot of "no, you may not" if your meta decides to shift hard in removing a large number of creatures.

shadow63 on Sliver Tribal deck building, need ...

1 month ago

I played plenty of games with sliver overlord you just tutor up your best slivers. But if you keep getting blown out by sweepers play stuff like Basal Sliver or Sliver Hivelord. Theres also Kindred Boon. Theres no reason to be getting blown out by boardwipes in slivers. But some people would rather play a deck that plays differently every game then one that has a slightly higher chance of getting the win. Also slivers are really good at rebuilding a board state especially if you use The First Sliver in the command zone

SiggeAwesome on Sliver Queen infinite combo

1 month ago

Hey there! Thank you so much for your feedback Fun fact: not so long ago you wrote such a good comment like this on my friends angel tribal deck mono white indestructeble plays . I was green with envy over the awesome feedback he got, you wouldnt believe my face when i saw your name in my inbox :D

I have noticed the new lands coming in Ikoria and you bet i am excited for'em!!!

Here are some notes on why i have speccific cards and why not. Harmonic sliver: I got in in a mystery booster in foil and thought it would be nice to have in there Belbe's portal: I also got this one in a mystery booster and thought i'd keep it in a sideboard if i ever wanted to get it Quicksilver portal also look very nice if i can get it :) Hive stirrings: I put it in mostly because i thought it could help me out early and i also thought: Hey, look at that! A sliver sorcery!

The reason i havent used green for any mana ramp is simply because i dont know if i would need it yet. I have never played a deck with this many mana rocks and lands and i have never played a 5 colored deck either. I thought that with so many lands and so many mana rocks i might survive.

My friend has a sliver deck that tries to do it all at the same time, that is why i've limited my slivers to slightly offensive ones and those who help me go infinite or work with the infinity combo, excluding Sliver Hivelord, who is there for the lolz. I intentionally chose not to include The First Sliver and Sliver Overlord.

Cards that i use for the infinity combo or that benefits from it: Use for infity : Basal Sliver, Mana Echoes, Intruder Alarm Benefit for infinity: Darkheart Sliver, Dormant Sliver, Lavabelly Sliver, Necrotic Sliver, Descendants' Path

What i might change when it comes to giving my commander more resiliance or possibly adding Swiftfoot Boots or Lightning Greaves i dont think that's a bad idea at all. If i remove Hive Stirrings and possibly another of the guild mana rocks i could get in Coalition Relic

If you were me, what would you remove in favor of what you've said earlier?

and also, im not so worried about Cyclonic Rift no one in our playgroup can afford it. I know this comes a little late but this deck is supposed to be my "High budgett deck". We usually dont play with so expensive decks in my playgroup, but i wanted to make one regardless, i will no doubt get to play it regardless. at our LGS or in the playgroup :)

Once again, thank you so much for the time you've spent to give me feedback. I appreciate it so very much. Stay Safe!

Doombeard1984 on The Invasion is Coming

2 months ago

Hi there. So I have a sliver deck too, and it's great fun to play... Maybe not for everyone else, but that's not really my problem right? Lol. Have a look on my profile, it's on there.

So there is definitely going to be a +1, because slivers! For the hive!

So some suggestions maybe:

  1. Skyshroud Claim would enable you to get 2 of you shock lands and help fix you for mana, as it searches for forest type. Obviously fetches would be good, but they are super expensive.

  2. Some non Exile based boardwipes could be a good plan. You have Sliver Hivelord, so destruction effects are just fun. Classic Wrath of God, Blasphemous Act is fun in conjunction with Spiteful Sliver and you can even look at mass land destruction, as your slivers will be able to produce mana.

  3. Morophon, the Boundless could be a good shout for your build, as yours is a much more creature heavy, less combo based build.

  4. Some real good enchantments to help are Mana Echoes and Intruder Alarm. Can make you have real explosive turns, and in conjunction with haste and mana production slivers you have the chance to tutor and play your whole deck with Sliver Overlord. Depends which way you want to go though.

  5. There are better versions and more utile slivers you can use. Just having a look on mtg gatherer can help you find potentially more efficient versions of the slivers you have.

  6. I think maybe there could be room for more targetted removal. Path to Exile, Utter End, Vindicate, Terminate. The list is huge. Sometimes that spot removal can help you in a pinch.

  7. Patriarch's Bidding is fantastic. Bounces you back from a boardwipe. Is a bit pricey though.

Hope this helps and rock on!

CrimsonWings3689 on Deck does not contain a lapdance *ding* Sliver EDH

2 months ago

@Mortlocke - I suppose it's a matter of differing opinions. Were the deck more geared towards the pure aggro route, sure, you might be better served with other slivers in place of something like Diffusion Sliver and/or Unsettled Mariner. If your route is for combo, you being able to protect your pieces is paramount. Until they print a Hexproof granting sliver, you have things like Diffusion, Crypt, Unsettled, Crystalline, Hibernation and Hivelord. The built in tax effect or innate protection offered by the slivers mentioned extend to the rest of the board. Suddenly, your opponent has to pay well beyond what they'll ever have with X spells to target more than one of your slivers. Suddenly they have to devote their entire turn to taking one of your pieces out instead of advancing their boardstate at the same time. That's not even to mention other options like Heroic Intervention that can add additional protection to your strategy.

If your intent is to combo off and win by turn 4-6 under ideal circumstances, only super solid starts with fast mana will even let your opponents get to the point of being able to pay for the tax.

Additionally, each of them, being a sliver, counts for combo related pieces like Mana Echoes, Intruder Alarm, etc. Tax effects can warp games - suddenly something like a Rhystic Study or Blind Obedience suddenly makes opponent's play more awkward and forces them to play around it. Unsettled Mariner suddenly forces additional resources to be spent on forced discard, sacrifice or burn effects targeting you, nevermind spot removal for your board.

You're not always going to have Sliver Hivelord or Crystalline Sliver out, and you need to be able to make sure that you can make it to where you get them on board. I would argue that a single counter spell in hand vs a table of 3+ opponents with potential spot removal isn't going to pan out any better than taxing them 2 with something like Diffusion Sliver in the early game.

Mortlocke on I will have just a sliver of that rainbow cake.

2 months ago

I do have a deck where I have interchangible commanders that I like to use based on the overall "power" of the other decks at the table (basically what turns each deck is expected to go off and attempt to win). However, with Slivers it's not always a simple swap when changing out commanders, especially when it comes to The First Sliver. The previously mentioned is a cEDH commander that has more success being in Food Chain decks as opposed to Sliver Tribal. Food Chain archetypes are purpose built to exploit the commander's cascade effect to it's fullest potential. Sliver Overlord is the traditional Control oriented Sliver Tribal archetype commander. The point is: these two legendary creatures aren't interchangible. A deck designed around Sliver Overlord would be more compatible with either Sliver Hivelord or Sliver Legion.

Just becuase you can occassionaly cascade into spells you don't want to cast - doesn't mean you have to cast them. You can simply exile the Swords to Plowshares, then as the Cascade trigger resolves you can just shuffle it back onto the bottom of your library. This is the official ruling (at least from the mtg wiki):

Casting a card with the cascade ability is optional. If you choose not to, the card is put on the bottom of your library in a random order along with the other cards exiled with cascade. So, just because you have an occassional bad Cascade doesn't justify removing interaction - at least that's my opinion.

Didn't realize Lavabelly Sliver was already in the 99, in that case just cut the Leeching Sliver for some more interaction. Krosan Grip/Beast Within/Generous Gift/Winds of Abandon are all good options. OR you could toss in more ramp, Farseek/Kodama's Reach/Pir's Whim/Skyshroud Claim are all good options.

Mj3913 on recommendations for commander

3 months ago

If we consider the options available you can likely rule out tribal commanders like Slivers, Dragons, Atogs, Scarecrows, and Elementals. I'd include Allies but they have some good ETB effects so it could be an option. Golos and Niv Mizzit have thier own ETB effects, Korona could be blinked to avoid switching control. Kenrith has utility, politics, and reanimation to reuse ETBs. Morphron and Jodah could be combined to make creatures free. Capt. Sisay can Tutor legends, or if you just want colors Progenitus or Ramos could be there as an alternate wincon via CMDR DMG. And lastly you could use Child of Alara as a "Nuke Button".

That's my take. Would need more on what your goals are besides Blink because there's lots you can do with these options.

Mortlocke on The Queen's Egg

3 months ago

Wicker - with Crystalline Sliver out on the field there is no getting around shroud. Instead, what I opt to do is change strategy. The next sliver i'd want on the battlefield is Sliver Hivelord. I would shift to a more "swing wide" strategy. I would try and get some effective evasion, and ultimately get Sliver Legion out. Your work around is pretty clever though. I like it.

As for what to swap out for Unnatural Selection? Interaction. Assassin's Trophy, Abrupt Decay, Path of Exile, the list goes on. Really, it depends on what you want in the deck.

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