Garruk Wildspeaker

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Mythic Rare
2011 Core Set (M11) Mythic Rare
Duel Decks: Garruk vs. Liliana (DDD) Mythic Rare
2010 Core Set (M10) Mythic Rare
Lorwyn (LRW) Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Garruk Wildspeaker

Planeswalker — Garruk

+1: Untap two target lands.

-1: Put a 3/3 green Beast creature token onto the battlefield.

-4: Creatures you control get +3/+3 and gain trample until end of turn.

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CMD

M11

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Recent Decks

Garruk Wildspeaker Discussion

clayperce on Superfriend Ponza

1 week ago

Bovine073,
Yeah, Oath of Nissa is worth a hard look for sure. I dismissed it early, because we don't really need the fixing and the one-drop slot is already crowded with dorks. But the fixing isn't bad (e.g., I got cut off of RR the other day by a bunch of Spreading Seas, with a Chandra in hand). And it'd a great way to dig for gas in the late game. Thanks much!

I kept the 1x Mwonvuli Acid-Moss for a bit of ramp and because of the synergy with Tireless Tracker. I may swap to a Stone Rain if we add Oaths though, since we could still play both on curve ...

I go back-and-forth on Heart of Kiran in the main. I LOVE ot having to mul' if we don't get a dork (T1 Land, T2 Heart, T3 Nissa/Tracker/Ranger (unless we Explore 2x Lands) then attack with a 4/4 in the air = a perfectly keepable hand). And not having to mul' as much against an unknown deck is REALLY nice. But anyone who sees it Game 1 is bringing in Artifact hate for sure, which nerfs Trinisphere as well. And yeah, it dies to Fatal Push but I don't worry about that much ... so does literally every Creature (and the Tokens, of course) in the deck :-)

I've been pleased with the performance against Burn, actually. I don't have nearly enough reps to know for sure, but the 'Walkers seem to present them with a big dilemma ... and every Burn spell they aim at a 'Walker is one less at our face! I hate not being able to use Kitchen Finks though (since it's a complete non-bo with Doubling Season) ...

Thanks again, and I'd LOVE to hear how it goes if you end up doing any testing!

//

austinbromine97,
I'll definitely be watching to see how your deck evolves, because a non-Doubling Season build may frankly be the right approach. But making a deck that can win either with or without Doubling Season is kind of the point of this build. :-)

I explain my thoughts on Xenagos, the Reveler and Garruk Wildspeaker in the 'RG Walkers that don't seem to fit' section. I like them both (especially Xenagos) in your build, but they're pretty meh in a Doubling Season deck.

Yeah, I've been really impressed with Jadelight Ranger. I like Courser better in a 'normal' build (due to the lifegain and the full-time synergy with Chandra), but it's been super here.

Avenger of Zendikar would be sweet, but unfortunately a seven-drop is just too much for this deck.

Thanks for the thoughts on Heart of Kiran ... and all the other comments too! I'm also looking forward to seeing where this takes us!

//

oldmanm0nk3y,
Thanks for dropping by! Evolving Wilds would be great in a budget build, but Windswept Heath and Wooded Foothills (do a better job here. Similarly, the Aether Hub is not really necessary.

I know the manabase looks kind of weird, but the Stomping Grounds generally give us plenty of Red. And we have to go heavy on the Forests because if we get a Blood Moon out it turns the Fetchlands and Stomping Grounds into Mountains.

Thanks again!

//

WizardOfTheNorthernCoast
Yeah, I'd love to find room for another Sarkhan Vol ... he's pretty solid even without Doubling Season out!

And Hornet Queen would be AMAZING, but a seven-drop is just too much for this deck.

Thanks much!

austinbromine97 on Superfriend Ponza

1 week ago

I've been working on an idea for this too, Ponza Party 5, and I gotta tell ya clayperce, yours looks to be a pretty consistent beat down. I absolutely love the idea of the deck and look forward to playing it. Now, I do not however, like Doubling Season.

I know it's awesome, does crazy things, AND we can cast it reasonably, but it just seems like we would often be banking on having it out already.

Absolutely love Nissa, Voice of Zendikar, plants for daaaays. Plus, she makes Birds of Paradise extra useful. I see the value of Samut, the Tested, but I like Xenagos, the Reveler better. He isn't used to ult unless you really need the stuff, he's just free mana and dudes, coupled with VoZ he's ridiculous. And I really think Garruk Wildspeaker is the best of them for this. More mana means more walkers, LD spells and threats at the same time, which means game over even faster.

Really have to admit that I am growing fond of Tireless Tracker and it looks really good here on card draw and as a beater. I haven't seen Jadelight Ranger in action yet but it looks like it would do well here and brings as much value as Courser of Kruphix does I think. I also think we should give Avenger of Zendikar a try here as a 1 or 2 of. Even more ridiculous with Doubling Season and VoZ.

As for Heart of Kiran, I think you're right clayperce. It should be in the side. It just looks like it would be awkward in the main and there's almost always something else we would rather have on T2.

I really wanna see this deck tweaked and built. Super excited to see where we can take it guys.

cdkime on Simic Ramp (Beginner- NEED HELP TO IMPROVE)

2 weeks ago

First off, I have to ask, why the commitment to nine high-costed cards? Personally, I think it is a bit excessive, but I'll provide suggestions based on that assumption.

I second the suggestion for Garruk Wildspeaker. Untapping two lands is quite powerful, particularly if your lands have ramp enchantments.

To that end, I would recommend adding Overgrowth. While its three mana cost is a bit high, your return is very good--if you untap the land once, and you've already paid for its casting cost.

I think Choke is unnecessary. If you already have enough mana to play Stormtide Leviathan, you should already be winning the game--shutting down your opponents' lands is a tad superfluous at that point.

For a newer card to consider: Ghalta, Primal Hunger is not very exciting, but it is a 12/12 with trample that, given your other large creatures, you can often cast for four mana.

Jaathik on Leviathans, Hydras, and Krakens, Oh My!

2 weeks ago

If your goal is big creatures, your ramp could be better. I'd recommend Cultivate, Kodama's Reach, Exploration, and Garruk Wildspeaker. A few cards I'd suggest cutting are Deflection, Dismiss, and Counterspell unless you plan on adding more control aspects. Shapers of Nature and Basalt Monolith feel a little weak, and be careful of Dictate of Karametra and Otherworld Atlas, as they can turn against you. Though, if you like group-hug, may I suggest Braids, Conjurer Adept?

xyr0s on Simic Ramp (Beginner- NEED HELP TO IMPROVE)

3 weeks ago

Arbor Elf serves a specific purpose - uptapping lands. The other elves... not so much. In U/G you have better ways, like Coiling Oracle and Sakura-Tribe Elder. One more mana, and you could get Courser of Kruphix - just a single copy, as more than one are useless. Both Sakura-Tribe Elder and Courser of Kruphix are better against aggro than a horde of mana dorks, elder because it can chump block once (you just sac it after declaring blockers), and courser has 4 toughness and lifegain for you.

Not really sure I'm seeing the point of Prophet of Kruphix in this particular deck. As a ramp element, it costs 5 mana - and it doesn't give you more mana, as such. You just have it available more often.

Majestic Myriarch is a bit of a win-more card, since you need to already have a bunch of creatures for it to be worth anything. But if you want to play that one, it should have an Avenger of Zendikar to hold hands with. However, normally the threats played by a ramp deck a dangerous on their own - your strategy really is to forego any meaningful early game, in order to get to a late-game very fast, where you slam one huge threat on the table after another, in the hope that one of them goes unanswered. And myriarch will occasionally be a 5 mana 2/2 vanilla creature (not much SLAM! when that hits the table).

If you are afraid of aggro, then you went with the wrong planeswalker. Garruk Wildspeaker can make 3/3 tokens, which seems like what you'd want to try and gum up the table. Also, his ult isn't stupid if you have a few low-cost creatures that you've accidentally top-decked into during late-game.

For defense, you could try something like Cyclonic Rift and/or Devastation Tide. Or you could use Oblivion Stone if you really want to spend money on this deck. But this is the weak part of your color-combination - you lack the sweeping cards white and red offer.

xyr0s on Need Help Creating Simic Deck ...

3 weeks ago

For ramp, you could go with Utopia Sprawl, Arbor Elf, and Garruk Wildspeaker. You could perhaps use Kiora, Master of the Depths as well as garruk, but she is missing any ability to defend herself.

T 1: forest, Arbor Elf

T 2: land, Utopia Sprawl, tap for 2 mana, untap with Arbor Elf, tap for 2 more, play Garruk Wildspeaker, make a 3/3 token for defense.

T 3: Overloaded Cyclonic Rift.

T 4 and beyond: Anything, really. For crazies: Stormtide Leviathan and Choke.

Put in defensive spells like Condescend (which also helps you find the threats you want).

xyr0s on gruul beatdown

3 weeks ago

you could always go for Utopia Sprawl, Arbor Elf and Garruk Wildspeaker. That's a bunch of mana, right there. Garruk can even moonlight as a wincondition.

Other than that: Exchange Banefire for Bonfire of the Damned. Actually, get some more bonfires.

Oh, and the Blood Moons you had in there earlier weren't bad. They could steal games for you every now and then.

And your purpose for Primal Command and Eternal Witness is to bury your opponent in their own land, turn after turn, right?

You need some more hitters. Inferno Titan, Thrun, the Last Troll, Ruric Thar, the Unbowed...

austinbromine97 on Naya Dinosaurz

1 month ago

muphynz, this is a cool list! I've been waiting for dinos to be ramped into modern. Carnage Tyrant is great. I've been using 2 in my main deck in my ponza build Combustible lands and have found that it can win games on its own. T3 Regisaur Alpha into T4 Tyrant is just dirty. Idk how I feel about Domri Rade or Chandra, Torch of Defiance here. Chandra's great but she doesn't do a whole lot for this deck I don't think. Domri is cool, but you have to be able to protect him. Have you thought about Garruk Wildspeaker? Untap you sprawled forests and retap for huge amounts of mana plus Arbor Elf?? Glad to see somebody else using the new dinos!

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