Bruna, Light of Alabaster
Legendary Creature — Angel
Flying, vigilanceWhenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
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Bruna, Light of Alabaster Discussion
1 week ago
chiri I have indeed considered it, but I don't remember if I had it in my maybe-board before your suggestion or not. My playgroup strangely doesn't run many flyers overall, a deck might have one or two for the most part. We do have a Bruna, Light of Alabaster player though and that would indeed put the breaks on that deck. However, he also runs True-Name Nemesis in the deck as a mini commander of sorts. I think that my strategy with this deck will be to attack anyone with a large air force first and hope that I can beat them with the incremental gains this deck currently has. If that fails then, yeah, Bower Passage or similar card will enter the deck.
2 weeks ago
This is my "death and taxes" Bruna, Light of Alabaster primer. Strategy is to play hatebears and giving them auras. Mid to late game play Bruna and start wrecking havoc while opponents can't develop their board properly due to the hatebears. Looking for feedback or upvotes!
Commander / EDH
SCORE: 2 | 1 VIEW | IN 1 FOLDER
2 weeks ago
In place of one of your wrath cards, what do you think of Winds of Rath?
3 weeks ago
Hey! I've been playing EDH about 2 years and I just completed my first group hug deck as well. I also have a Bruna, Light of Alabaster deck and can tell you for certain that card doesn't make you many friends. I also don't believe that card would very effective against your opponents auras as auras arent too popular in EDH except for some voltron decks. Maybe you have some reason for playing it that I'm not seeing so please tell me if you do but that would be a card I'd cut. Other than that the deck seems pretty cool for a first EDH deck. Its not strictly hug so its also unique. I like it, keep up the good work!
3 weeks ago
You have a lot of boardwipes that cost close to what your commander cost so I'd look at maybe cutting some of them and go for a pillow fort type deck to protect yourself from attacks early game when you have nothing to defend yourself.
A Ghostly Prison or Propaganda go a long way to stopping opponents from attacking you as an easy target. Plus both cards have a low CMC so you can get them out while waiting for the mana to play Bruna, Light of Alabaster.
3 weeks ago
So, few quick things on this deck that probably aren't worth it:
Briarhorn: giant growth is meh in multiplayer, needs Deadeye + Peregrine Drake to be lethal at which point any mana sink or ETB would work, like Prime Speaker Zegana or anything that makes tokens.
Horizon Chimera : life gain is weak, not a strong beater
Explorer's Scope: seems okay on paper, but it'll whiff 63% of the time because only 37% of your deck is lands, so 2:1 that card won't trigger.
Witchbane Orb: I mean, it's useful, but a lot of combos don't target players and burn isn't that big of a thing. Also, most burn in multiplayer doesn't target the player either, such as Earthquake, Pyrohemia, etc., if you added that for when you play versus a Gisela deck.
Artful Dodge: One shot effects are not good in multiplayer unless that one attack can kill. Rafiq of the Many can use this, while most other decks in Commander don't care for it and would prefer Trailblazer's Boots which offers the evasion over multiple turns.
Diplomatic Immunity: It's basically awful in this format unless your commander is Bruna, Light of Alabaster.
Your deck doesn't really generate one singular, big creature so I'm not sure about Whispersilk Cloak, Artful Dodge, Diplomatic Immunity, etc.. Of the big guys you run, also, a few of them already have trample or some other kind of evasion already, too, so doubling up on it seems kind of pointless.
Coiling Oracle is always beneficial. You either "draw" a card or ramp, so it's a solid thing to use with Deadeye.
Fierce Empath lets you find your Deadeye Navigator or Realm Seekers for when you want to end games. Highly recommended.
Woodland Bellower finds your Fierce Empath for when you want to find Deadeye. Also finds Sylvok Replica to remove enchantments/artifacts.
Rite of Replication is something you should probably look into. It's a great win con if you hit 9 mana as you can make tons of copies of the biggest thing on field, and then bring it back with Eternal Witness/Greenwarden (making copies of Greenwarden makes it very hard to stop the Replication train, as any time they die, you get Replication back to keep making more copies of stuff. It tends to make people think twice about casting board wipes).
Stunt Double is cute.
1 month ago
Winter, Lady of the South
Legendary Creature - Angel
~ doesn't untap during your untap step.
As long as ~ is tapped, Players can't untap more than 2 permanents they control.
Make the mono green one
2 months ago
Sigarda, Host of Herons and Bruna, Light of Alabaster seem like the only real options if your definition of "fun" also happens to imply viability. I'll throw my Sigarda list out there as well if you end up having the time or will to look through it - A Prison Fit for an Enchantress.