Bruna, Light of Alabaster

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Avacyn Restored Mythic Rare

Combos Browse all

Bruna, Light of Alabaster

Legendary Creature — Angel

Flying, vigilanceWhenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

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Bruna, Light of Alabaster Discussion

freakingShane on Purphoros, Forger of Goblins [[Primer]]

6 days ago

Thanks for your suggestions, AlmightyTentacle!

You've definitely suggested a ton of cards that I either want to test out or already have, so thanks for that! :)

When it comes to card draw, I really haven't experienced many issues. You are correct that I don't have a ton, but keep in mind that I do have tutors/cheaters that essentially are card draws for the specific cards needed.

  • Herald’s Horn is one that I was pretty excited for when I saw it got spoiled. It'll definitely get tested!

  • Grenzo, Havoc Raiser was a card that I tested out before, but ended up passing on him. He might be worth testing out again though!

  • Mikokoro, Center of the Sea will definitely need to be tested. I've honestly overlooked this one, but it can definitely be handy.

  • As for Sensei's Divining Top, it unfortunately is banned in Duel Commander. Same goes for Mana Crypt and Sol Ring.

  • Ancient Tomb was actually just recently unbanned in Duel, so I will definitely -1 Mountain for it.

  • I would love to run Imperial Recruiter, but there is no way that I can spend that kinda money...maybe someday though!

  • Gamble will need to be tested. I hated the idea that I could be forced to pitch what I tutored, but mono-red doesn't really get any better tutors, haha.

The Control & Others category are pretty much all previous inclusions or considerations. I end up not needing the redundancy with some of these cards as much as one would think because most games are won by around turn 8 at the latest.

As for your recommended cuts, I agree with some of them.

Again though, thanks so much for your comment! I will be testing out some of these and seeing what works most efficiently! :)

SteelSentry on Choosing a New EDH

1 week ago

What do you think of Gisa and Geralf or The Scarab God? Blue and black have the most card draw, two color mana bases are pretty easy, and they both have graveyard value. If you're not into zombies, Hanna, Ship's Navigator has good recursion, and Bruna, Light of Alabaster fits what you're going for if you want voltron.

Mandalorian on furtive stratagem

2 weeks ago

Your best combo for a deck like this is going to be Geist of Saint Traft + Steel of the Godhead . Geist becomes a 4/4 hexproof, unblockable, lifelinker, that swings for 8 every turn starting on turn 4. Its a really strong combination. You may also be interested in something like Bruna, Light of Alabaster.

Some other good aura stuff:

Battle Mastery

Hyena Umbra

Kor Spiritdancer

Spirit Mantle (makes unblockable since creatures cant block it)

Aqueous Form

Slippery Bogle

Gift of Immortality

Workman4137 on The Evil Touch of Bolas~

1 month ago

xander11 I keep disallow for the same reason you would keep Crux of Fate, the siege cards, and Deadeye Navigator: the versatility. You never know if someone activates an ability, like shaman of the forgotten ways(for some reason it won't recognize the card here), or even have something scary like Bruna, Light of Alabaster come flying at you.

Damnation is fantastic. I need good destroy cards. I'll put a pin in it and think about it for later use.

chosenone124 on Does Dead Weight kill the ...

1 month ago

sonnet666, that explains why Bruna, Light of Alabaster wearing Lightning Greaves can still do valuable things.

Zerraphon on Jenara, War-chantress of the Gods EDH

1 month ago

Love the deck! Though why dont you have Bruna, Light of Alabaster in here? or are you not trying to go full enchantress w/ aura and such?

NoTrickPony on Hope You Won't Hurt Me (Mono White EDH)

1 month ago

I think these are all great suggestions, but they aren't for this deck. I'm starting to create an aura deck with Bruna, Light of Alabaster as it's commander, so these are great suggestions for that one. I will probably keep in most of the cards that you think I should get rid of because of their uses later on. I have some crazy large cards in there like Serra Avatar, and I think that buffing them up isn't as important as either protecting myself, or dying while Exquisite Archangel is on the battlefield. Kami of False Hope is there as some early protection until I can get out some walls, Pariah is there more for Stuffy Doll than anything else. Ordeal of Heliod is there for me to get some early extra health and get some more power to a creature for a bit. Nevermore is a good suggestion for a card to get rid of. It doesn't really do much other than stall a commander for a bit. Moonsilver Spear is there for token generation because I don't have many creatures, same with Hanweir Militia Captain  Flip and Ajani's Chosen. Mirror Entity is a card that I haven't been sure about for a bit, so I may get rid of it unless I want to use it to buff up my tokens decently high, and use Odric, Master Tactician to make my opponent not block. Orim, Samite Healer is meant for early protection too. Sun Droplet allows me to regain health slowly, so I can take 3 or 4 damage (Which I do a lot) and not need to worry about my health being chipped away as much. Silence is there for more late game when I want to nuke to prevent them from countering as easily, if not Grand Abolisher is there. Dazzling Reflection is just kinda there for my theme of people trying to hurt me, but ultimately helping me. It isn't a crazy good card for early game and getting it early is kind of a waste of space in my hand, but late game it could be extremely good, especially if my opponent has an unblockable creature that is super buffed up. Walking Atlas is there to just help me get land faster, and if I put Land Tax in the deck, it will help me not have to discard if I don't have Reliquary Tower. Celestial Mantle is an insane card for Serra Avatar and Three Dreams is helpful to get it out and also a few others. Thank you so much for helping me with the deck. You've helped me out a ton and I can't thank you enough.

NoTrickPony on Hope You Won't Hurt Me (Mono White EDH)

1 month ago

I'm actually going to probably focus on just making whatever I really would like to. I play for fun, but I play against people that play for money, so I need good decks. I enjoy having decks that let me have fun and still win in the end, so I wouldn't like having a deck that win turn 4 or 5. I thought about having Bruna, Light of Alabaster as a commander, and she would work out for my colors and allow Enchanted Evening, but maybe I'll create another deck with her and keep basically the same premise because deck building is a really fun hobby for me. Thanks a ton, Auriel!

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