|Commander / EDH||Legal|
Printings View all
|Avacyn Restored||Mythic Rare|
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Bruna, Light of Alabaster
Legendary Creature — Angel
Flying, vigilanceWhenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
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|Have (16)||rebelteddybear , , zachi , Forkbeard , bradyofportdetroit , Ashy , Talistan , Venser_the_Sojoner , Kimimaro , saj0219 , Dr_Jay , dplerner , MrCrazzyc , TehDelta , miracle , warcry02|
|Want (3)||xpsychovampx , mlouden03 , Austin0|
Bruna, Light of Alabaster Discussion
6 days ago
Thanks for your suggestions, AlmightyTentacle!
You've definitely suggested a ton of cards that I either want to test out or already have, so thanks for that! :)
When it comes to card draw, I really haven't experienced many issues. You are correct that I don't have a ton, but keep in mind that I do have tutors/cheaters that essentially are card draws for the specific cards needed.
Herald’s Horn is one that I was pretty excited for when I saw it got spoiled. It'll definitely get tested!
Grenzo, Havoc Raiser was a card that I tested out before, but ended up passing on him. He might be worth testing out again though!
Mikokoro, Center of the Sea will definitely need to be tested. I've honestly overlooked this one, but it can definitely be handy.
I would love to run Imperial Recruiter, but there is no way that I can spend that kinda money...maybe someday though!
Gamble will need to be tested. I hated the idea that I could be forced to pitch what I tutored, but mono-red doesn't really get any better tutors, haha.
The Control & Others category are pretty much all previous inclusions or considerations. I end up not needing the redundancy with some of these cards as much as one would think because most games are won by around turn 8 at the latest.
Quest for Pure Flame may also be re-tested.
As for your recommended cuts, I agree with some of them.
Mardu Scout is another one. I love dashing him for repeatable 2 damage with Purph, and he does synergize with Door of Destinies, but you are right about him being on the chopping board. Grenzo, Havoc Raiser may fill his gap.
Apocalypse is actually really good. I recover exceptionally well after board wipes, and pitching my hand never really hurts me too bad. This deals with heavy enchantment based decks like Bruna, Light of Alabaster, Sigarda, Host of Herons, and Zur the Enchanter.
Again though, thanks so much for your comment! I will be testing out some of these and seeing what works most efficiently! :)
1 week ago
What do you think of Gisa and Geralf or The Scarab God? Blue and black have the most card draw, two color mana bases are pretty easy, and they both have graveyard value. If you're not into zombies, Hanna, Ship's Navigator has good recursion, and Bruna, Light of Alabaster fits what you're going for if you want voltron.
2 weeks ago
Your best combo for a deck like this is going to be Geist of Saint Traft + Steel of the Godhead . Geist becomes a 4/4 hexproof, unblockable, lifelinker, that swings for 8 every turn starting on turn 4. Its a really strong combination. You may also be interested in something like Bruna, Light of Alabaster.
Some other good aura stuff:
Spirit Mantle (makes unblockable since creatures cant block it)
1 month ago
xander11 I keep disallow for the same reason you would keep Crux of Fate, the siege cards, and Deadeye Navigator: the versatility. You never know if someone activates an ability, like shaman of the forgotten ways(for some reason it won't recognize the card here), or even have something scary like Bruna, Light of Alabaster come flying at you.
Damnation is fantastic. I need good destroy cards. I'll put a pin in it and think about it for later use.
1 month ago
1 month ago
Love the deck! Though why dont you have Bruna, Light of Alabaster in here? or are you not trying to go full enchantress w/ aura and such?
1 month ago
I think these are all great suggestions, but they aren't for this deck. I'm starting to create an aura deck with Bruna, Light of Alabaster as it's commander, so these are great suggestions for that one. I will probably keep in most of the cards that you think I should get rid of because of their uses later on. I have some crazy large cards in there like Serra Avatar, and I think that buffing them up isn't as important as either protecting myself, or dying while Exquisite Archangel is on the battlefield. Kami of False Hope is there as some early protection until I can get out some walls, Pariah is there more for Stuffy Doll than anything else. Ordeal of Heliod is there for me to get some early extra health and get some more power to a creature for a bit. Nevermore is a good suggestion for a card to get rid of. It doesn't really do much other than stall a commander for a bit. Moonsilver Spear is there for token generation because I don't have many creatures, same with Hanweir Militia Captain Flip and Ajani's Chosen. Mirror Entity is a card that I haven't been sure about for a bit, so I may get rid of it unless I want to use it to buff up my tokens decently high, and use Odric, Master Tactician to make my opponent not block. Orim, Samite Healer is meant for early protection too. Sun Droplet allows me to regain health slowly, so I can take 3 or 4 damage (Which I do a lot) and not need to worry about my health being chipped away as much. Silence is there for more late game when I want to nuke to prevent them from countering as easily, if not Grand Abolisher is there. Dazzling Reflection is just kinda there for my theme of people trying to hurt me, but ultimately helping me. It isn't a crazy good card for early game and getting it early is kind of a waste of space in my hand, but late game it could be extremely good, especially if my opponent has an unblockable creature that is super buffed up. Walking Atlas is there to just help me get land faster, and if I put Land Tax in the deck, it will help me not have to discard if I don't have Reliquary Tower. Celestial Mantle is an insane card for Serra Avatar and Three Dreams is helpful to get it out and also a few others. Thank you so much for helping me with the deck. You've helped me out a ton and I can't thank you enough.
1 month ago
I'm actually going to probably focus on just making whatever I really would like to. I play for fun, but I play against people that play for money, so I need good decks. I enjoy having decks that let me have fun and still win in the end, so I wouldn't like having a deck that win turn 4 or 5. I thought about having Bruna, Light of Alabaster as a commander, and she would work out for my colors and allow Enchanted Evening, but maybe I'll create another deck with her and keep basically the same premise because deck building is a really fun hobby for me. Thanks a ton, Auriel!