Sekki, Seasons' Guide

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Saviors of Kamigawa (SOK) Rare

Combos Browse all

Tokens

Sekki, Seasons' Guide

Legendary Creature — Spirit

Sekki, Seasons' Guide enters the battlefield with eight +1/+1 counters on it.

If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and put that many 1/1 colorless Spirit creature tokens into play.

Sacrifice eight Spirits: Return Sekki from your graveyard to play.

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Sekki, Seasons' Guide Discussion

Snickles@EDH_only on The Cheating Green Monster

1 month ago

odd mechanics in green:

Bellowing Tanglewurm, Beacon Behemoth, Avoid Fate, Cream of the Crop, City of Solitude, Brooding Saurian, Heartwood Storyteller, Gurzigost, Genju of the Cedars, Gaea's Liege, Freyalise's Winds, Fertile Imagination, Eyes of the Wisent, Engulfing Slagwurm, Elven Warhounds, Elephant Grass, Hermit of the Natterknolls  Flip, Hidden Gibbons (and the other hidden creatures / enchantments), Dosan the Falling Leaf, Holistic Wisdom, Hornet Sting, Hunted Troll, Ichneumon Druid, Kashi-Tribe Reaver (and the rest of kashi-tri, if only for the lockdown mechanic), Lifeforce, Lignify, Lost in the Woods, Mammoth Harness, Meandering Towershell, Midsummer Revel, Mindbender Spores, Mortal Wound, Multani, Maro-Sorcerer, Nacatl War-Pride, Nature's Wrath, Night Soil (okay, this one is odd - because the colon is after the removal of creatures, it happens faster than players can respond or trigger to - it happens at the "cost" step of activating the ability), Noxious Revival, Panglacial Wurm, Permeating Mass, Planeswalker's Favor, Protean Hydra, Quirion Druid, Recycle, Revelation, Riftsweeper, Rite of Passage, Root Maze, Rootrunner, Rust, Scarwood Bandits, Sprouting Phytohydra, Sporogenesis, Spike Tiller, Sheltering Ancient, Selvala's Charge, Sekki, Seasons' Guide, Wave of Vitriol, Wonderlust, Vernal Equinox, Unyaro Bees, Typhoon, Tropical Storm, Tornado, Tempting Wurm, Tempting Licid, Symbiotic Deployment, Superior Numbers, Stunted Growth, Wild Mammoth, Wolfcaller's Howl, Worldspine Wurm, Xantid Swarm, and Yavimaya Dryad

Funkydiscogod on Gate Tron

1 month ago

Well, I don't imagine you ever actually cast Sekki, Seasons' Guide. I imagined you'd loot him into your graveyard, and reanimate him. Many decks will include uncastable cards for the purpose of cheating the cost, so it's not an unreasonable suggestion.

If you want to get tron more often, what about Tolaria West as a search? It can also fetch Walkers, Endless One, and Ballista as needed.

Funkydiscogod on Gate Tron

1 month ago

What's your opinion on Pentavus? You can play it, remove all its counters for 5 1/1's, then reanimate it as a 9/9. So many options, because you can either pay to turn it into 10 flying 1/1's and one 4/4, or a single 14/14. You can make critters, block, and then sacrifice to put the counter back on him.

What about Sekki, Seasons' Guide? He would reanimate as a 12/12, but that's not the real attraction...his token making ability doesn't actually require him to have any +1/+1 counters on him, so he cannot be killed through damage, and he'll just keep making tokens. He could (for example) attack into a Wurmcoil Engine all day, churn out 6 1/1's every time, never die, and the opponent would never gain any life.

Brainifyer on Kruphix and his budget ramp!

2 months ago

Think about replacing Nature's Lore with Rampant Growth, which costs ten times less money. Also, Pathrazer isn't great for 11 mana. Maybe replace with some big green thing like Sylvan Primordial,Giant Adephage, Kalonian Behemoth, Tornado Elemental, Sekki, Seasons' Guide, Regal Force, Archetype of Endurance etc.

Deepstriker29 on A +1/+1 Counter A Day Keeps The Weenies Away

2 months ago

Following up to this:

Cold-Eyed Selkie, Blue Sun's Zenith and Bident of Thassa all slot well into the deck and provide reliable draw. Archaeomancer and Eternal Witness provide prudent access to the wide variety of noncreature spells you'll be using to turn Kraj on. Ugin's Insight is a card that I will admit I have a bit of bias for, but it still provides excellent filtering for itself in the overwhelming majority of situations. This deck would enjoy scrying away "win more" cards like Crowned Ceratok enough that I believe you could also make use of Lifecrafter's Bestiary and even Aqueous Form, especially if you're copying enemy abilities that want Kraj to attack.

And above all else, Sekki, Seasons' Guide, because memes.

zephramtripp on one for all and all for mycloth

3 months ago

As the previous poster suggests, it might be worthwhile to use token creatures to power up Ezuri very quickly. There are a couple options that seem most applicable to your deck, including:- Avenger of Zendikar- Chasm Skulker- Hangarback Walker- Hooded Hydra

Other options might include, to name a few: Acorn Harvest, AEther Mutation, Animation Module, Awakening Zone, Beacon of Creation, Caller of the Claw, Howl of the Night Pack, Homarid Spawning Bed, Genesis Chamber, Grizzly Fate, Kessig Cagebreakers, Master of Waves, Rise from the Tides, Sprout Swarm, Wolfbriar Elemental, Snake Basket, Sekki, Seasons' Guide.

These are mostly was to dump tokens into play en masse to most quickly generate experience from Ezuri, as well as establishing board presence more quickly.

Cool deck, though!

takeaseathoney on I just need a card ...

3 months ago

hey rae! so you're saying one of the problems your deck has is that you find yourself in situations where you have mana, but nothing in hand?you really need a handful of giant mana-sinks/sac outlets. Rhys the Redeemed, Westvale Abbey  Flip, Oviya Pashiri, Sage Lifecrafter (<- cheaper than rhys), all give you stuff to do when you've got all the mana but no cards. do you run Voice of Resurgence? that shit's the best.

Mycoloth, Sekki, Seasons' Guide and Arachnogenesis are also pretty great. Mycoloth + Doubling Season is NUTS. Sekki, Seasons' Guide + Doubling Season is ridiculous.

MtgBigYiz on Enter Jukai Forest

4 months ago

Thanks dude appreciate the comments! I was running Elder Pine of Jukai but decided to take it out as the Loam Dweller and Petalmane Baku seemed like enough ramp, I see how the combination of the Elder Pine of Jukai and Loam Dweller would be insane for mana ramp though!! Was also running Sekki, Seasons' Guide hes a really cool and strong card, replaced him with Kodama of the Centre Tree but may switch him back in...Unfortunately I dont think Kodama of the centre tree could soul shift Budoka Pupil as once he was in graveyard he would no longer be a spirit if he had flipped during the game, i assume he would return to his base type once in the yard, nice thought though ill have to look it up clarify

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