|Commander / EDH||Legal|
Printings View all
|Secret Lair (SLD)||Uncommon|
|War of the Spark (WAR)||Uncommon|
Combos Browse all
Prevent all noncombat damage that would be dealt to you and other permanents you control.
-2: Exile target creature with power 4 or greater.
The Wanderer Discussion
8 hours ago
If you're running enough tutors run Karma + Urborg, Tomb of Yawgmoth . It's like Manabarbs on crack. Definitely use The Wanderer to reduce the massive amounts of damage dealt to you. Also use Exquisite Blood and Sun Droplet to regain a lot of the life you'll be losing. Thieving Amalgam also works as an amazing damage sponge with it's plentiful chump blockers and life gain potential.
13 hours ago
1 week ago
Sounds like you're getting there!
The problem with big early creature can be somewhat solved by either adding more unconditional single-target removal like Bedevil or Murderous Rider . Just playing a few copies of Ritual of Soot main, which imo would also be good.
1 week ago
Hey, flashing out Ephara, God of the Polis Ephara, God of the Polis could be super nice card draw. With enough cheap creatures maybe token making you can draw a lot of cards. Another one to consider Lavinia of the Tenth . Then I find Search for Azcanta Flip strong card and flashable. As for interruption of your opponent's plans Narset, Parter of Veils flash this when your opponent is about to draw a million cards, feels super good.
I could also see Teyo, the Shieldmage and The Wanderer beeing really strong in this kind of deck. Usually, planeswalker don't really feel good to flash, since you cant activate their abilities, but with these 2 you can really abuse their passives.
You might also like Emry, Lurker of the Loch
Thanks, for the deck, got some nice ideas from this.
1 month ago
Wow, multimedia, thanks for the insights and detailed response!
I agree that I need to add more lands. My EDH group uses Partial Paris mulligan rules, so we can usually run with a little less land than normal, however I've been doing test draws and seem to be a little short on land, even for that.
I love the Forgotten Ancient + Sage of Hours combo that you suggested and will be adding that in. I can see Forgotten Ancient being used with many other creatures as well. I will also be adding in Exotic Orchard , Opal Palace , and Mirrodin's Core . I didn't realize how inexpensive these were.
The Sylvan Caryatid is in because I already own that card. The same goes for the check-lands that you mentioned at the end of your comment.
I agree with the first 10 cards on your list for suggested cutting, although many of the dual (gain 1 life) lands are there because I already own them. I would prefer to have more pay 1 life (or pay 2 when ETB) dual lands to fuel the initial counter on Font of Agonies , but they are expensive.
I'm going to keep Volrath, the Shapestealer because I like the idea of using -1/-1 counters (along with proliferate) as a way to incapacitate opposing commanders and certain other creatures (without actually killing them and having them brought back). Plus, Volrath's ability to copy ANY creature that has a counter on it gives it great versatility with some of the creatures my group uses ( Gisela, Blade of Goldnight , for example).
I think I'll also keep The Wanderer in place of adding Swords to Plowshares , Beast Within , and the like, mainly because of her additional passive ability, hoping that I can proliferate fast enough to keep her alive. That card along with Lux Cannon and Font of Agonies are my main way of dealing with single threats until Venser or Teferi's ultimate abilities come online.
I'll make the updates a little later this evening and see how the test draws go.
Thanks for your help!
1 month ago
Love it! I've been messing around with this idea in my head but never got around to building the deck. I do have a couple of ideas though.
Why not have 4x The Wanderer ? Seems like your whole gameplan falls out without her, so you need to be getting her as often as possible.
Maindeck Once and Future (or similar) and Bolas's Citadel . You need to be able to get cards that you've milled out of your library, and Once and Future helps with that. The sad thing about that is that most graveyard recursion spells target creatures, and you need to be able to fetch planeswalkers too. Bolas's Citadel is similar to Command the Dreadhorde , but it gets you stuff from your library and is a continuing effect rather than a one-time use.
You also need some cheap stuff. Right now your curve is very high and you will die to most decks before you even have a chance of getting off your combo. The Wanderer and Command the Dreadhorde should be near the top of your curve, not the middle. I understand this will take a lot of rethinking, but it's a necessary change. You could also theoretically add some ramp, but I don't think that's the direction this deck needs to go.
1 month ago
Benthehen333 - Absolutely! Not a problem. Excited to see the "Still Budget Upgrade List" for sure! I'm hoping to branch out and get more fun "Budget" decks after I made my first EDH Deck modeled after a Voltron Kozilek, the Great Distortion . The deck is a little strong for my meta as well, with the exception of two other not budget decks. If you care to see it: Koz, Colorless EDH Deck
To answer your question I looked at The Tax Man Cometh by KayneMarco and I would prefer you didn't by Molesto-the-Egregious as references: Disruptive Student , Vodalian Mage , Disruptive Pitmage , Turn Aside , Approach of the Second Sun , Kasmina, Enigmatic Mentor , Dovin, Hand of Control , God-Pharaoh's Statue , Monastery Siege , War Tax , Lavinia, Azorius Renegade , Daxos of Meletis , Baird, Steward of Argive , Aven Mindcensor , Teyo, the Shieldmage , The Wanderer , Time Wipe , Foresee , Azor's Elocutors , and Marble Diamond are several Non-Land Sub $1 cards I saw in there as well. The list goes on, for sure. I didn't look into it beyond this but any W/U or Colorless card that let's you draw when an opponent draws would be fantastic. Mind's Eye would be a good Sub $5 card I know of, if there were to be upgrades in that deck.
3 months ago
I love Approach so much! I also built a control deck with it as the win condition, U/W Control. Have you tried Ghostly Prison or Magus of the Moat ? But are extremely helpful to these kind of decks. Also Search for Azcanta Flip is amazing. I also think you should run a playset of Field of Ruin and Hallowed Fountain . I know that you already run 2 fields but they are killer to many decks. As a final note I prefer The Wanderer over leyline as it protects Planeswalkers from burn and comes with creature removal (although I do see the advantages to the leyline).
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