Bruse Tarl, Boorish Herder


Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Mythic Rare

Combos Browse all

Bruse Tarl, Boorish Herder

Legendary Creature — Human Ally

Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.

Partner (You can have two commanders if both have partner.)

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Bruse Tarl, Boorish Herder Discussion

MrCanard on Sgtpopnfreash

1 month ago

Did you read the previous comment; it details most of the quick kills?

Turn 1: Sol Ring/Mana Crypt (slower with various other mana rocks/accel like Mana Vault) + Immolating Souleater/Souldrinker.

Turn 2: Bruse Tarl, Boorish Herder (targeting Immolating Souleater/Souldrinker), pump the target, after no blocks = Turn 2 kill. Also, Unspeakable Symbol.

Turn 3: Hatred plus Bruse Tarl trigger.

Beyond that, there are lots more ways to kill within 5 turns.

Don't underestimate or overlook the value of the double strike attribute when it's given to any other attacking creature, the power of which you can arbitrarily pump (at the cost of life, which you gain back, or at the cost of mana).

Temur_Frontier on Licia, the Voltron Succubus

1 month ago

Bruse Tarl, Boorish Herder would be really good in this deck, combos well with your Chandra's Ignition and Fall of the Hammer

GoneWithLaw on Pretty Boros Angels

1 month ago

Saw your decklist on the EDH discord, figured I'd drop in with some suggestions.

The first one is regarding your commander. I think Iroas may be better off as part of the 99 as support for Aurelia, the Warleader. Giving your creatures menace and protecting them from battle damage is nice, but it's somewhat tricky to have a focused win condition built around that. Aurelia, on the other hand, gives you access being able to untap your creatures an extra time each turn, which can lead to many neat interactions. Repeating cards like Sun Titan, Tajic, Blade of the Legion, and Hanweir Garrison nets you massive value, not to mention the fun times with Combat Celebrant! Iroas is important support in that deck, as your opponents will heavily struggle with two bouts of menacing creatures thrown over their way.

With that in mind, I'll take time to cover some card choices that I don't think are pulling their weight in your deck. These comments will be guided by working around Aurelia, whom I strongly feel is a better fit for what your deck is trying to accomplish.

Basandra, Battle Seraph: I absolutely adore the artwork on this card, but the effect is underwhelming. On hand, it's nice to lock down your opponents' spells during combat, but that means you can't play your own either! It's a double-edged sword you have to be careful of. If you're interested in the force to attack function she offers, consider goad cards like Grenzo, Havoc Raiser or Disrupt Decorum . They provide defense for you while forcing your opponents to go after each other, AND Grenzo's abilities work wonderfully with Aurelia.

Boros Elite as a 1-drop is rather overwhelming. In limited, a 1-drop 3/3 is pretty nice, but given how vanilla it is otherwise, I can't say it warrants a spot over something with more versatility.

Bruse Tarl, Boorish Herder: I believe there are better ways of enabling Double Strike. You already have one of them in your deck, Duelist's Heritage, but instead I'd run True Conviction. Higher CMC, but it applies to all of your creatures instead of just one at a time!

Firemane Angel's massive CMC gives me cause for concern. The lifegain is minimal, and for 6 mana we can be doing a lot more (see True Conviction!)

Honored Crop-Captain is a tad on the weaker side when it comes to pumping. Getting more utility through cards like Spear of Heliod or Marshal's Anthem may be worth looking in to. While harder to cast, Captain of the Watch generates multiple bodies and gives your Soldiers (which you should be running quite a few!) a nice boost to boot.

Speaking of Soldiers, most of the ones you'll be running will be humans. Angel of Glory's Rise is an angel that gives you back your humans (likely to be soldiers), and can hose many black decks. Put this card on your radar if your local meta has zombies!

Iroas's Champion is another card thats a little on the weak side. Double strike is nice, but without consistent pumps it's not going to be a game-winner for you.

Jareth, Leonine Titan is a bit too defensive for my liking, especially when this deck very much wants to be on the offensive. Given the step casting cost, we may be better with either something cheaper, or a card more powerful for 6 mana, like Sun Titan.

Kalemne, Disciple of Iroas is MUCH better as a commander than as part of the 99. Given your lack of current recursion, I can't see this card surviving long enough to make use of its experience counters. That, and you currently only have 4 creatures with 5 or more power!

I do like Nobilis of War, but Balefire Liege is similar, pumps your creatures for blocking too (important!) and gives you extra value to your spellcasting.

Nyx-Fleece Ram is far too defensive for this kind of deck. If you're going to go for a defender, Wall of Omens at least nets you some card draw. In multiplayer, that kind of life gain isn't going to make a massive difference, so I believe you'd be better off trying to dig for more resources.

Razia, Boros Archangel is another card I love, but Aurelia truly leads the guild so much better than she does. Preventing damage is totally against what this deck is trying to do. If you're going for keyword soup, either Akroma would be a better fit (loss of Haste is annoying, however).

Thundersong Trumpeter has a good effect, but we can do better. You're already running Master Warcraft lets us pick and choose blockers, but we have Odric, Master Tactician that follows closely behind and would love to be in your 99.

Weapons Trainer is another weak anthem, in my opinion. You'd be better off with something giving a boost in addition to other utility, like Shefet Dunes.

Wojek Halberdiers is another card that only boosts itself... we want to share the love! Odric, Lunarch Marshal spreads around keywords like mono after high school prom. Just one instance is all you need for everyone else to get better all around!

Your mana base is mostly fine, but I'm not a huge fan of ETB tapped lands. You're getting pretty good utility out of yours, but look into getting Battlefield Forge as a cheap upgrade.

Swords to Plowshares is an immediate upgrade to Devouring Light, Reprisal, or Angelic Edict. It's seen recent reprints, so it should be too bad to get ahold of, plus it's great in any deck that runs White! For artifact/enchantment hate, a simple Disenchant or Forsake the Worldly is all you need.

If you like Deflecting Palm, you'll LOVE Comeuppance. I run it in every single White deck of mine, and it can totally steal games out of nowhere for you!

If you are looking for card draw, Reforge the Soul is nice, but there are a few more options to consider. Mentor of the Meek works well with the 1/1 soldiers you'll be creating. Skullclamp is another classic option for turning weenies into cards.

If you're running Sunforger, you're going to want a much larger package! Dawn Charm, Silence, Wear / Tear, and Wild Ricochet are some of my favorites in these colors.

Another instant to consider is Aurelia's Fury. It's great for controlling your opponents during your turn, or shutting down combos out of nowhere.

Finally, I'd like to suggest some generally good cards that can give you more solid win-conditions, or otherwise provide great synergy.

If you end up going with Aurelia as the focus, Felhide Spiritbinder gives you as many combat phases as you have mana to feed into it.

Manabarbs puts extra pressure on your opponents, while if you get Gisela, Blade of Goldnight out, you don't take anything.

Assemble the Legion is one of the most Boros cards out there, and even with your strong Angel focus, a slow and steady wall of attackers and get out of hand for your opponents. Martial Coup also gives you a bunch of soldiers, while also serving as a Board Wipe if necessary!

I know I gave a lot of suggestions, but I do hope this helped a bit. I'd love to hear your thoughts on Iroas vs. Aurelia for the commander of your deck!

ToeJam on

2 months ago

The deck looks like a blast to play and very flavourful.

What do you think of putting in Bruse Tarl, Boorish Herder and/or Iroas, God of Victory? They're pretty cheap and Bruse is also human.

Furlycry on Burning Battalion

2 months ago

AiVsHumanity, MrMonkeyMan is actually my old account, I stopped using the site for awhile so I lost the login information, but I recently made a new one (This one obviously). I have the updated version of this deck on my new profile. But to answer your question, this deck was very fun to play, particularly in multiplayer games. Bruse Tarl, Boorish Herder works very well with Malignus and Heartless Hidetsugu. I have since made the deck more one on one based, but those three cards are still side boarded for multiplayer games. Its one of my more reliable decks for sure. You should check out my updated version. It is labeled Burn Battalion.

Kitnz on Tana & Ravos, the Saproling Bloodtenders

2 months ago

Perhaps ditch Ravos for another relevant partner such as Bruse Tarl (get to ditch black!) or Tymna (card draw potential strong with so many Saprolings going wide and Trample). I'd personally go with Bruse Tarl as giving Tana double strike/lifelink can be huge, and he doubles as a second Voltron option.

Bruse Tarl, Boorish Herder

greyninja on ~ Ginger-Slap ~

2 months ago

@Treehugger003, thanks for swinging by! (obligatory Akiri, Line-Slinger joke haha)

Do you also run Bruse Tarl, Boorish Herder as her partner? I feel like that would make total sense given the aggressive nature of boros decks

Duelist's Heritage is one I absolutely need to get for this deck! Low-ish cmc and can be used as a political card on opponent's combat phases. The other two are cards that I own, but the avg cmc is so high already I'm worried about the speed of the deck

Sword of the Animist could be neat when attached to Aurelia to grab two lands per turn. I'll consider that one fosho. Knight of the White Orchid could replace a mana rock too

Outpost Siege has a similar ability to Chandra, Torch of Defiance, and she's going in the deck once I have a chance to sit down and make some changes. If I didn't already own a copy of her I'd likely use Outpost Siege as a budget alternative

What would be included in "a Sunforger package"? I have one leftover from taking apart Narset, Enlightened Master. I do have a couple instants that might make it worth it

@CChaos, wheels scare me too. Also Tormenting Voice and Cathartic Reunion are a good way to filter out crap in your hand, but they don't add any cards. I guess that's just what boros has to work with tho

Thanks again for the comments! Keep em comin!

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