|Commander / EDH||Legal|
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|Commander 2016 (C16)||Mythic Rare|
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Bruse Tarl, Boorish Herder
Legendary Creature — Human Ally
Whenever Bruse Tarl, Boorish Herder enters the battlefield or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner (You can have two commanders if both have partner.)
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Bruse Tarl, Boorish Herder Discussion
3 weeks ago
I agree with most points put forward by Hjaltrohir, that Boros and in conjunction white and red has major weaknesses in multiplayer formats and especially Commander.
Although I would like to say that Boros doesn't have that many good Commanders and most are relatively similar. Many also follows a tendency to invite to Voltron-esque or very combat heavy strategies. I know that both red and white are very heavy invested in combat, so it largely makes sense but it can also feel a bit one dimensional. Some of the newer Boros legends have somewhat broken some of this idea with Firesong and Sunspeaker and Gerrard, Weatherlight Hero , but the rest is mainly focused around some aspect of creature combat or a very narrow design space .
The most pressing issue to support Boros or red and white in Commander would be to grant them more support in the 99, the easiest target would be for both ramp and card draw in some fashion (I made a thread on here about white's issues in Commander, feel free to visit if you'd like). However that doesn't exclude that more support could happen to Boros commanders as well.
As for the suggested commander in the OP, I think it's a possible design that could be created. It would invite to a Voltron style deck and takes advantage of red and white's affinity for equipment.
I think the commander is quite weak and doesn't help much with the equipment already put on the battlefield from previous activations. That you stick them all on the commander you just tapped down means you wont get any value out of these equipments other than a single block (or attack if you grant it vigilance).
That you need to find an equipment with CMC equal to the verse counters contra equal or less, means you need a broad selection of equipment in your deck to take advantage of his ability, and that typically leaves your deck stuck with a lot of suboptimal equipment. Otherwise you just spent mana to churn up the verse count with no gain to eventually get to a point where you can get out your Sword of X and Y or Batterskull .
I think you're doing yourself a disservice by playing this Commander, as it feels like a trap. Some changes that could increase his viability would be to allow searching for equal or less. Another to change the uptick from verse counters on him to experience counters on you (to keep the value from previous activations between deaths). Another to allow the new-found equipment to be attached to any creature you control. To balance some of the above out a little, his cost would likely need to go up a little to CMC 2-4.
We have yet to see what's on the transformed side, but nevertheless I feel like the setup is a Voltron trap and I wonder if the payout is worth it. By just using the Commander to gather equipments and equip them to him, you need a whopping 16 mana investment and it takes at minimum 6 turns to get him online - and that's assuming a turn 2 Sol Ring or similar mana accelerator to activate him on turn 2.
Feedback on all other suggestions Show
I disagree with Boza that white and/or red's best way to interact with opponents is a static tax. Taxing in multiplayer is usually a good way to end up the default target unless a larger threat is present.
I am however a fan of taxing as a countermeasure to a trigger on an action - think Rhystic Study . Because it's a choice for the opponent you're less likely to catch flak for it politically and the setup grants access to abilities that is normally outside that cost range and can stretch the color pie a little - like Smothering Tithe .
Suns_Champion I could dig a Boros commander that doubles all triggers on attack. There's a lot of other Boros creatures that triggers on attack, so it could be interesting. However I wonder if it will be strong.
Funkydiscogod You basically want to grant all your creatures Myriad . Not a bad idea, potentially very powerful. You lose out on all legendary myriads though. Hence why the creation of Helm of the Host
Last_Laugh The modal format could be used in an unconventional way:
Whenever ~ enters the battlefield or attacks, choose one:
Until your next turn, it costs your opponents more to:
Attack you with a creature.
Cast an enchantment or artifact spell.
Cast a spell or activate an activated ability during another player's turn.
Something along those lines.
Funkydiscogod The lifelink + life gained trigger suggestion.
The card is not busted but it is potentially powerful. Generate infinite mana and you can blow out the game - same as if you had a Comet Storm . That doesn't make it inherently busted.
StopShot and the provoke Commander. There's too much text, a lot of complexity with limited gain. Utility creatures will die left and right if there. The annoyance of this card will likely result in more anger towards this Commander than it has right to receive.
Interesting idea, but I doubt it will and I also hope it wont see print.
seshiro_of_the_orochi The Mentor of the Meek variant. Where Feather made a lot of good for Boros in terms of enabling a new deck type based on combat tricks, she is very narrow. I would argue that this variant is in many ways similar, although with broader support. However his theme is going wide - be it tokens, be it small CMC wheenies. I don't think this is as open a Commander as you pose when comparing to Feather.
TypicalTimmy The Aurelia token + draw variant.
Interesting idea, but wont you basically always choose the many to more quickly satisfy her draw triggers and take advantage of wide buffs?
The draw trigger is a bit wonky and you wont get the trigger with the first tokens, but you already went over this.
Still in this situation I think Aurelia, the Warleader is a better Commander for the blowout potential she brings, whereas this is a high CMC card as well that gradually works up towards value.
WizardOfTheNorthernCoast and the non-combat instant/sorcery shapeshifter.
I fear this sort of design is too prone to inspire a very similar build that ends in one of the above and a blow-out win after dealing 100+ non-combat damage over X amounts of creatures.
For instance if each player in a 4 man game has just 3 creatures on the board and you cast Chain Reaction , that's 12 damage to each of 12 creatures, resulting in 144 +1/+1 counters that could easily take out all the remaining opponents.
My idea for a Boros Commander would be something like this:
Legendary creature - Human Soldier
Whenever ~ enters the battlefield or attacks, you may draw two cards and discard two cards.
At the beginning of your post-combat main phase, you may return a permanent card with converted mana X or less from your graveyard to the battlefield, where X is equal to the amount of damage dealt to opponents this turn by sources you control.
He's cheap, he provides looting to filter into gas, which is a very red thing. Additionally he utilizes white's ability to restore or bring back permanents from the graveyard - which could include lands -> granting Boros access to land ramp. You can even fill your own graveyard with lands through the looting.
It's a utility Commander that could pay to protect but is not a necessity like a Voltron. He can enable cheating of costs by looting out high CMC permanents and then bring them back after dealing a load of damage. As the damage is not necessary to come through combat, you are enabled to use Lightning Bolt to restore a Ghostly Prison .
I figure this Commander is broad enough to provide the color pairing a lot of necessary utility without locking him into a specific theme. This is a value generator and not as much a build around necessity - but you can.
You can build him as a Voltron and equip or enchant him up to be beefy, evasive, hit harder and restore ever higher CMC permanents from your graveyard after looting them in there.
You can build a white wheenie deck and go wide to ensure damage on your opponents to bring back some wheenie or bigger thing (and he doesn't need to attack with them - unless you want the looting).
You can build a heavy hitter deck with Bruse Tarl, Boorish Herder and have him as one of the 99 just to bring back high CMC stuff.
You can build a multi combat phase deck , and get even more resurrect triggers in each post-combat main phase.
You can even not care about him other than cast him for the looting, get a land or whatever in the post-combat main phase. Attack next turn for another looting, he dies in combat, recast to loot again, attack or bring something back the turn after.
2 months ago
Finished up my Akiri, Line-Slinger and Bruse Tarl, Boorish Herder deck. The goal is mostly to try and put Stax effects on the board as road blocks while getting Akiri to kill range with some of the equipment and artifacts I have. Probably going to be the final draft of the deck since I will be working on upgrading other decks.
Here is the decklist:
It is meant to be near CEDH level so maybe some tips for upgrades/swaps would be nice.
3 months ago
First off - thanks for the update! I appreciate all you do for the format :)
Curious on some differences of thinking between this list and the cedh database:
There are 4 commanders currently sitting at Mid Power that are on the Fringe tab of the cEDH database: Anafenza, the Foremost , Edgar Markov , Bruse Tarl, Boorish Herder , and Ikra Shidiqi, the Usurper
For context there are 29 commanders on this Fringe tab in Competitive and 17 in the High Power on this list.
There are also 7 commanders that listed as High Power here that are on the Outdated or Meme tabs of the cEDH database.
As a final point of context there are 3 Competitive and 111 High Power Commander here that are not anywhere within the cEDH database.
The point of all this context is that the 4 Mid Power Commanders listed above are played enough to facilitate their being added a database otherwise full of Competitive and High Power Commanders.
Please move these forgotten 4 up to at least High Power for the love of systemic symmetry, or provide good reasoning for not doing so while having so many Commanders sitting in High Power with little to no representation elsewhere on the internet ( Ambassador Laquatus , Gaddock Teeg , etc.)
3 months ago
Foreword: "There are no miracles in this world. There is only coincidence and necessity, and what people make of it."
- Yuu Himura; ef: A Tale of Memories
This is an anime I really wished I could actually watch long ago. Never again. Yuu-san is pretty much correct on this whole reality. I would've chose another quote for this, & should've, but I'll save it for Post-Throne of Eldraine release. After all, I'm mediocre compared to so many. What anime quote would you describe me the most? I'm actually intrigued... :D
Hot Seat [ˈhät ˌsēt] NOUN informal (The Hot Seat) Hotseat (noun) 1. The position of a person who carries full responsibility for something, including facing criticism or being answerable for decisions or actions. "It's been a bad week for the men in the hot seat" NORTH AMERICAN The electric chair.
(MTG Slang) 1. A group of MTG Cards placed in a section besides the Mainboard, or Sideboard used for what deserves a place in the Mainboard as a part of the deck in exchange for a cut from said board in question.
無限大虐殺の終焉の哀詩 (The Subname Kuso-Traslation is "The Dirge of the Finale of Infinite Genocide") (Note we use the Subject, Verb, Object rule (SVO), where the Nipponese swap both the Verb & Object to each other's initial position (SOV). This is the name for a Yarok, the Desecrated deck, but I seriously need help on the JP part; if any...)
(I apologize if I'm not being as concise as people want me to recently, but I'm not making multiple threads at one time; just so you can oppose me by not posting at all.)
Outside of some other decks in the works, I figured the best I can do is show what's still in the works; & explain to the best of my abilities what they need...
Commander / EDH*
SCORE: 1 | 6 COMMENTS | 137 VIEWS
Naya. There is only one rule. Carry even a Godsire killing weapon, & Naya kills you worse. these colors hate Equipment, even if it's a Wolf Mount. As Tana, the Bloodsower & Bruse Tarl, Boorish Herder are partners at this idea, they WILL go Anti-Meta against the Naturally Appropriate. Epuipment is the prime part of this deck, though it somehow added the idea of Sap-Swarm in unintentionally. Though I still want this to be a full-fledged Equip-Matters Voltron deck as a whole. Though the Sap-Saccing might actually be useful...
Commander / EDH*
SCORE: 1 | 12 COMMENTS | 166 VIEWS
Pick on Mono- Burn as much as you wish. I want this deck to go on one speed; SoL (We got Heat Ray , which is a literal Laser, & Some card in MTG History that is Firearm Based, & isn't Australia and New Zealand based (PORTAL crap.)) This deck has only one option: Genocidal Burn. Using powerful Burn spells as well as powerful Copy Spells; & Mana Doublers among other things, to burn any to a crisp. Each Point of Damage even makes more mana for it's Commander: Neheb, the Eternal . A legitimate beast of a soldier, the more Burn you deal, the more mana you get to use even more. The only restriction I have for this deck is that I want it to break a Status Quo, superior deck archetypes pushed to a limit beyond theirs. Using cards that help w/ Sources, & even try & find some Draw-Go that was forced out of the deck. Any ideas for this is great. But I'd also like some other ideas for other Burn ideas. But just imagine a Minotaur burning you for blood sport. I wish you luck for what this deck needs; if Rummaging won't help, how about Artifact Draw? :)
Commander / EDH*
SCORE: 1 | 4 COMMENTS | 64 VIEWS
ONE WORD: Triskaidekaphobia . This deck needs one thing; 13 cards cut to the legitimate 100 card standard. If is correct about the Competitive Meter; stated that even at 100% Competitive is actually very weak, & that this is 79% Casual being a monster to deal with; something seems off with this notion; & it's not that I'm failing But even the senior staff doesn't seem to want to address this issue; but what does More Casual, More Competitive, & Feedback each suppose to do? Nobody answered this question ever since the first time I asked. But I digress. All this deck needs is 13 cards to cut. & an audience for what is still going wrong w/ the Meter. But I'm also going for Chainer, Nightmare Adept if nobody wants to help Ol' Xantcha. But if so, HOW to restrict access from Exile? After that, Triskaidekaphobia will die. Good Luck. ^_^
Commander / EDH*
SCORE: 1 | 1 COMMENT | 95 VIEWS
Even the Unknown needs help as well. Focusing on the Morph cards, as well as Morph abilities like Megamorph & Manifest (Are Manifest Morph Abilities?), this deck is made to make discounts as Morph Sides for free, & easily draw-go's like mad. W/ a lot of awesome Morphs in there, & support for the CMDR & the Morphs as well, even stuff like Krosan Grip can be countered for reason I forgot. (Really. I actually forgot. :/) Such H4X are literally at your potential; turning over Morphs for free, discounts to make Morph Cards cast , & is a beast of a deck when your opponents can't look underneath either. Such mercy from your opponents... But what would you keep to cut? What would you cut in general? What would you replace? How would you make this concept of a TRUE Morph CMDR Deck any better?
Commander / EDH*
(Get the sexual jokes out of your head; Brass will kill you if you have a joke that ISN'T of such idea (Booty? No friggen thanks.), & has her, & the Coalition to Systematically kill all MTG Staff for rejecting Firearms in MTG. (Uh, make a Spaghetti Western themed Plane of Existence already?! You have Red Dead Redemption 1 & 2, Clint Eastwood's works, Use a damn .357 Magnum in your stuff already!)
Yep, Pirate Tribal, but I'd like some improvements where Ol' Salty Brass was inept at achieving since the Ixalan Block; Even now. It seems when this is used, Pirates seem to benefit from Sheer Aggro; & can benefit from Explore effects, & Treasures. Revel in Riches is one wincon here, but this deck has several in mind, & has several H4X'd cards that can do stuff like Time Control Timestream Navigator , Pox Effects Dire Fleet Ravager , even the idea of Aggro meets Ramp makes me think; (WHAT THE HELL HAS EVERYONE HAVE AGAINST PIRATES!?) Raid & Explore Effects are great here, but the individual abilities of Pirates are where they shine.
Q&A: Why did you have to do a follow-up to something already existing?
Outside of "ADAM RUINS MTG", Yarok, Pashalik Mons Goblin Tribal, & a CMDR in Jeskai Colors that needs to be as close as Jeleva, Nephalia's Scourge , Nobody wanted not to feign interest of this in the slightest; but I dunno why. Was I referencing crap again?
I included all 5 decks in hopes somebody knows MTG Slang, & sees what a Hotseat even is. Then start from there work on the next when able. Goal? To get all these decks reformed so I can get to my next two projects before I work on an "ADAM RUINS EVERYTHING" themed Vorthos/Melvin Deck based on actual problems w/ MTG as a whole. So why not call that deck "ADAM RUINS MTG". The question now is, What colors would fit Ol' Adam Conover? I-I dunno. I use 5 color as a base, & work my way there.
Also, a cEDH Boros Deck is still in the works, & I'd rather I have an actual Boros Player in the subformat help me out on that; Such people I was w/ before I doubt they were actual cEDH Players, but I'll work on the deck later on; eventually of course. I do have a list of stuff I could use though, but I want to try & finish some combos before going to make a list; Some cards though includes:
Eldrazi Displacer (Flickers CMC <=3 creatures for many kinds of Wincons)
Sun Titan (Can be Displaced Lecht & Rink to recur so much.)
Hellkite Tyrant (What? CMDR 2019 gave us a Pirate w/ huge Treasure Support!)
(I'll resume later.)
That said, I'll update this is oppose to making individual threads that overfill the forum topics w/ my name etched on it. If this isn't a good idea, I wish not to be right.
Thanks for the help, even though you didn't. Maybe this time you'll help?
4 months ago
BUMP LIKE A HURRICANE, OR I FORCE YOU TO LISTEN TO NEIL YOUNG.
(Nah, not really, although he did a song about Hurricanes better than them Scorpions; & some of their works are better than Rock you like a Hurricane anyway...)
After starting 2 new decks w/ more on the way, I have seen no progress for help on any of the ones seen here. I mean, all that is needed for my Xantcha, Sleeper Agent deck is 13 cuts. Nothing more. I also want to know how to make a Tana, the Bloodsower + Bruse Tarl, Boorish Herder Partner Equipment Matters Voltron/GoLion Deck w/o a HUGE dependence of Tokens over Equipment; I'd like to focus more on Voltron/GoLion than even the Creation of a Saproling Army; Cathars' Crusade is GENOCIDE enough! I just want Voltron, not "Saproling Tokens" Matter to a fault that they make this GoLion have Mice Using trash that is supplied by someone who's GoLion Unit isn't Pink like her suit (Her Lion is Blue; so, why no Blue Paladin suit for her?), & is no Katie Holmes/Hiroshi Suzuishi (Yep, using both EN/JP names in case those still care.) anyway (Sorry, but she kicks more ass than the Prin-Prin replacing a dead man anyway.). So, I previously said find what is needed for this; but I never intended this to be a Sapro-Token Subtheme at all. I actually wanted to refrain from that! But since Ol' Tana simply does that, I've a change of plans. Since Tana make sapros when damaging the opponent, I ask: Is this truly necessary for a Voltron/GoLion Deck that "Doesn't" need it?
Finally, the hardest of the 3: Neheb, the Eternal Burn. As Wild Guess , Tormenting Voice & Cathartic Reunion are all cut, I still need cuts, yes, but I also want ways to do Card Advantage in Mono-. That said, Artifice seems to be the only way to do this. Once we're done w/ that, I'd actually like an effort to actually make cuts. So, any ideas for Artifact Draw, & separate cuts? Ol' Kaite Holmes would be ashamed of you for just being a bigger idiot than her an underdog of a Genius. The Nickname "Pidge" only makes her a bigger badass; I, mean, she won team Voltron a DEATH BATTLE between her & the other Paladins against the Season 1 Era Mighty Morphin Power Rangers & their Dino Megazord (JP Equivalent? The 5 Zyurangers & DaiZyuJin.) Don't ask me again about all that, I'm sick of that. Anyways, Artifact Draw is great here, as well as Doublers, Copyspells, even Burn w/ lasting impact & either stays on the field; or does a lot. lastly on the subject; Vedalken Orrery & Dark Sphere Stay; NO EXCEPTIONS, OR REFUGE. Vedalken Orrery gives everything but your lands Flash, & Dark Sphere can save you in a pinch.
So, that's what I'd like help for such a situation. I'll leave that matter of these kinds to you now. & I apologize for all those Voltron/GoLion references just from the Deck Type alone. The chain has been severed.
4 months ago
BMH RUINS BUMPING (& cheddar...)
Progress Log: I added some other ideas for this deck as well, but as it is, I want this to be a true Equip-Matters Voltron Deck; pathetic Tana's Saprolings are even involved; be it for chump blocks, Skullclamp Draws, etc. Tana, the Bloodsower really is the Lead between her & Bruse Tarl, Boorish Herder ; & her colors are the Worst in Artifact based Voltron. While I found more Mana Dorks, I really can't just afford to have a Token subtheme; after all, I'm making a Pirate Tribal Deck that is meant to break the Status Quo of MTG. Also, since I recently pulled out a Pashalik Mons from a booster pack, God be Damned IF I even make a Goblin Tribal Deck with him as the lead.
But, bottom line, my mind is on this deck. I'll see what else I can add since nobody seems to wish to help. "Am I doing better myself?" is what I'm asking you about; as I also don't want to do a burn subtheme either (Again, Saprolings.). & to think a Mana Dork deals Damage by making mana... Any suggestions before I cut this on my own? What do you think doesn't fit in? Opinions would be great by now... Any you have, please?
4 months ago
TypicalTimmy: I put together an Aurelia, the Warleader "cEDH" list a little while ago. It's a bit out of date (I just made a few quick updates however I'm sure there are more I can make) and while it's not considered a cEDH strategy and Aurelia isn't a cEDH commandeer, the list is designed to work in the cEDH meta more than in a big, dumb, pub-stompy meta.
Commander / EDH*
SCORE: 5 | 8 COMMENTS | 461 VIEWS | IN 4 FOLDERS
Mind you, Feather, the Redeemed is an interesting choice for cEDH as she gives you a way to turn cantrips into more reliable card advantage.
4 months ago
@SP3CTR3_chelts: Was Tuvasa the Sunlit that obsessed with Land, Sea, & the Sun? & Was that Sun The Immortal Sun ; which isn't even a true sun? I chose her effortlessly. This is obviously Enchantment Matters; & to be frank; Rafiq wasn't as good as he was long ago... Just an opinion, but now I personally wonder if Estrid, the Masked is also worth putting in the (now) 99?
As for Equip Matters: I got both & , the cards are more aggressive as well as supportive; Problem? Even for Partners ( Tana, the Bloodsower & Bruse Tarl, Boorish Herder ) neither have self protection from harm; & no card in exists to help Artifice; unless you're willing to make a list of Mono- cards that break this rule.
Sorry, but at least I made my choice for Bant Enchantress. I personally wonder if we need a new thread for that...
Bruse Tarl, Boorish Herder occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%