|Commander / EDH||Legal|
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|Champions of Kamigawa (CHK)||Uncommon|
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Sosuke, Son of Seshiro
Legendary Creature — Snake Warrior
Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
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Sosuke, Son of Seshiro Discussion
1 month ago
2 months ago
Looking back on previous comments, I realize I've made the mistake of not actually including early game warriors, which is a crying shame, as it's likely the best strategy with such a poorly supported tribe (poorly supported in these colors).
So here GemKnightDante, is a long list of creatures that cost 4 or less (one exception), that would fit quite well in a warrior themed deck. Unfortunately, the way warriors work, you'll likely be going heavy into boros, and splashing green, but I'll try my best.
- Earthshaker Khenra
- Rhonas's Stalwart
- Dragon Hunter
- Devoted Crop-Mate
- Resolute Survivors
- Honored Crop-Captain
- Heir of the Wilds
- Hidden Dragonslayer
- Kargan Dragonlord
- Voltaic Brawler
- Boggart Ram-Gang
- Markov Blademaster
- Solemn Recruit
- Goblin Razerunners
- Hunted Troll
- Jazal Goldmane
- Rubblebelt Raiders
- Sosuke, Son of Seshiro
- Tah-Crop Elite
- Neheb, the Eternal
Exert Creatures: Missed quite a lot of these on my first search, which is why I was so biased against them at first, but now I realize there's an Exert lord! Throw as many as you can in, they're a great subtheme for the deck. Also include Ahn-Crop Champion here.
Any creature that grows bigger: Just what the deck needs, as I mentioned in my first post. These cards are cheap in the early game, and only get stronger as the game goes on. Lord of Shatterskull Pass is an honourable mention, as he can wipe boards clean for your warriors late game.
Voltaic Brawler: An un-assuming enough creature. Doesn't really scale, but he can brawl with the best in the early game. As with any good warrior, he's efficiently statted, and costed. His energy ability makes him a beast against superfriends, as he'll kill any early game 'walkers before they can get going.
Dragon Hunter was a strange ommission from the first draft considering you said you were facing a dragon deck. Throw him in and he'll block the big nasties for you all day.
Neheb, the Eternal: The minotaur, the myth, the legend. This card is leading my current favorite edh deck, and so I'll vouch that this will easily pay for itself in a very short amount of time.
Hunted Troll: But this card gives my opponents blockers! Yes, but not all of them, and it's an 8/4 with Regenerate. Other than being a fantastic creature, this guy doesn't do much, but isn't being an 8/4 warrior with regenerate enough?
Anyways, the goal of this 3rd (and hopefully last) list was to give you some early game cards so you could drop your cuerve down a bit. Cards like Furystoke Giant, and Gisela, Blade of Goldnight only get better the more creatures you can field after all.
4 months ago
Dat's definetly not your usual go to snake deck.
You should probably update the mana base too
Great deck, I like it.
5 months ago
-1/-1 Counter Ideas:
- Blight Mamba (Snek!)
- Blight Sickle
- Cinderhaze Wretch (Combos with Melira)
- Core Prowler
- Deity of Scars
- Grafted Exoskeleton
- Grim Poppet (so good)
- Harbinger of Night (also amazing)
- Incremental Blight
- Lockjaw Snapper
- Melira, Sylvok Outcast (Must have!!!!)
- Phyrexian Hydra
- Rendclaw Trow
- Ruthless Sniper (if going in the Archfiend of Ifnir/Cycling direction...)
- Serrated Arrows
- Serrated Biskelion
- Shambling Swarm
- Stinging Shot (Good with Archfiend...)
- Viridian Corrupter
- Garruk Wildspeaker
Random Good Stuff:
- Coat of Arms (Snake? Snake?!? SNAAAAAAKE!!!!)
- Patron of the Orochi (...)
- Sachi, Daughter of Seshiro
- Seshiro the Anointed
- Shisato, Whispering Hunter
- Sosuke, Son of Seshiro
- Withering Boon
5 months ago
Friendly reminder that you don't need to pick one over the other.
The best anthems in the format either aren't creature specific: Crescendo of War, Cathars' Crusade, Archangel of Strife, Archangel of Thune, Eldrazi Monument, Jazal Goldmane, and Elesh Norn, Grand Cenobite, or don't mention one type over another: Coat of Arms, so there's no reason all your tokens need to be of the same type. (Before anyone says it, it does not matter that some of those buff your opponents' creatures. The fact that you are going to have so many more creatures than them will negate any advantage they might stand to receive.)
If you're planning on going wide, Jor Kadeen, the Prevailer is without a doubt the best choice as commander, although Adriana, Captain of the Guard can be solid if you don't want to build into artfacts and usually play with 4 or more people.
As far as Soldiers or Warriors as a tribe, building tribal decks is much less an issue of how many good creatures there are of that tribe, and more about how many cards give you bonuses for sticking to that tribe and including a lot of creatures of that type. In this respect it's much more useful to search though all the cards that mention that type in their text box, rather than looking though all the creatures that are that type.
Soldiers: Gather Search (106 cards, 96 in Boros colors)
Warriors: Gather Search (90 cards, 39 in Boros colors)
Just looking at those numbers, it's easy to see that Soldiers are more supported than Warriors, and especially so in red and white. To break it down further, lets check how many of those cards have effects that are relevant is commander (i.e. generate card advantage, scale well in multiplayer, are cost efficient, and/or allow you to cast spells more efficiently.) Specifically, I'm looking for effects that reward you for playing Soldiers or Warriors, rather than cards that just make them like Assemble the Legion, which can go in any deck.
- Ballyrush Banneret
- Captain of the Watch
- Catapult Master
- Daru Warchief
- Field Marshal
- Knight-Captain of Eos
- Preeminent Captain
- Rhox Pikemaster
- Unified Strike
- Veteran's Armaments
Here we have, 2 cost reducers, 4 anthem effects, 1 cheater, 2 removal spells, and a sword. Kind of mediocre actually, the anthem effects are outclassed by what I listed above, and only Catapult Master, Preeminent Captain, and Unified Strike really require you to build heavily into their tribe.
Here we have, 1 sac outlet / life drainer, 2 evasion effects (probably better options for this, Cover of Darkness for example), 1 cost reducer, 1 (meh) haste granter, and 3 anthem effects. Clearly, Warriors are the less supported tribe here.
To sum up: Soldiers have more support than Warriors, especially in Boros; there's no reason to stick to one over the other; don't go nuts trying to force a theme if there's no reward for it.
7 months ago
I have seen another snek deck similar to this. It was also budget snek tribal, and it had the same thingies as yours does.
- First of all, Snake Basket doesn't give you sneks. It gives you cobers. The audacity I know! But instead of the snek basket, put in Obelisk of Urd, which makes your sneks mondo huge.
2.Sosuke, Son of Seshiro is fantastic with sneks since Kaseto already gives them unblockable to do the damages.
8 months ago
Ohran Viper is perfect for this deck; not only is it a snake which means it gets to take full advantage of Kaseto's ability, but it also has a relevant combat damage trigger.
Seshiro the Anointed gives all snakes a massive power/toughness boost, and now all your snakes have a Curiosity stapled to them.
Sosuke's Summons will gradually grind out plenty of snake tokens for chumping/buffing/attacking with.
Sakiko, Mother of Summer means all your creatures that deal damage to your opponents will provide you with massive amounts of mana, especially if they're snakes that have been buffed by Kaseto.
Orochi Hatchery is a great mana sink and lategame card that'll help stabilize your board or create enough extra snakes to swing for the win.
Patagia Viper has evasion and is a snake, which is something that doesn't come by all that often. It also generates a couple chump blockers for yourself.
Sachi, Daughter of Seshiro taps for mana and gives your snakes a nice toughness boost.
Sosuke, Son of Seshiro gives your other snakes a good power boost, and gives your warriors deathtouch.
Skullwinder is a good Eternal Witness variant that goes with your deck theme.
Sakura-Tribe Scout accelerates your mana and can drop a powerful land with an ability out of nowhere.