Ajani Vengeant

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Duel Decks: Ajani vs. Nicol Bolas Mythic Rare
Shards of Alara Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Ajani Vengeant

Planeswalker — Ajani

+1: Target permanent doesn't untap during its controller's next untap step.

-2: Ajani Vengeant deals 3 damage to target creature or player and you gain 3 life.

-7: Destroy all lands target player controls.

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11.33 TIX $9.14 Foil

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Ajani Vengeant Discussion

MtgBigYiz on Bladestorm

3 days ago

Thanks for the advice and taking time to look at the deck, definately gonna switch out Glory of Warfare for Honor of the Pure seems a much better choice!

I have replaced Elspeth, Sun's Champion with Ajani Vengeant as he seems to fit the deck better and is also cheaper...

It seems a pretty fast deck more so with switching out those cards, Id like to test it at a Modern FNM recon it could do half decent? I dont expect to walk in n destroy everyone but just wanna know it could run...

Yeah man ill check out your profile n decks no problem

LordDerrien on R/W Soldier Midrange

3 days ago

To be honest; I think the only card not really fitting in at the moment is Thalia, Guardian of Thraben. I know why you put her in that place, because I once made a deck with her as a two-of, too. Hell, I played ~10 3CMC enchantments. You got it somehow better (Path to Exile) and worse (Assemble the Legion). She just does not work the best, if she is not a four-of and if that would not be enough she could slow down your anthem-effects as well as Planeswalker. Cut her, would be my tip.

You should also give it a thought, if you really want to have a six CMC slot. If you draw such a card early it is potentially dead and has to be backbreaking, if you get to the point, where you can play it.

Elspeth, Sun's Champion would be a good and fitting replacement for Captain of the Watch. You my not get the anthem from her, but a continous stream of three 1/1 soldier tokens with an added wrath effect, that only destroys creatures with power three or greater. In short, bodies to protect you, kills things out of reach from Lightning Helix and Ajani Vengeant and has an ultimate, that could gives a weenie deck a prime position to end the game.

Should you not want a 6CMC slot try to go for Precinct Captain to support your damn fine and upstanding man Tajic, Blade of the Legion.

n0bunga on Dark Phoenix, Who Frowns At Fun

4 days ago

Daedalus19876 wasn't really trying to make this walker heavy, but what do you think of either Ajani Vengeant for the pseudo-Boros wrath I have going on, or Daretti, Scrap Savant for the draw/discard? Sorin, Grim Nemesis was another thought, for the weird reverse Bob effect.

Also, Nahiri has been great for this! I never ultimate so there's no specific wincon that way, but her Plus and Minus abilities are so useful in this deck and the latter especially for my meta.

DarkEclipse18 on Breya Superfriends

1 week ago

So I love Breya colors for Superfriends, yeah ok I lose Doubling season and a few Walkers [most green ones are jsut ramp so I'll live] Bur in return I get red, which i enjoy more for the extra card draw [and other effects like removal and distruption]

But still need help making sure the Walker line up looks good, I feel I have a bit too many and combined with a basic 36 land deck means half of my deck is already set up, leaving little room for extra cards since most of the deck will be artifacts to support the walkers [whether it is protecting with creatures, or boosting them via proliferate and mana rocks for ramp]

Things to note:~I want it to be a good deck but trying to Avoid infinite combos, also trying to keep my Price spike on walkers low [avoiding Karn and Jace Mind Sculptor basically]~Only one of each walker for now, so i never have to worry about dropping them and losing another copy in play.

List:

Ajani Vengeant -Tap down and burn, plus getting ult off can destroy someone

Chandra, Torch of Defiance -Ramp and Card draw [combine with Sensei's Divining Top to know what i'm gonna exile], plus burn if needed

Dack Fayden - Draw power plus combine with Liquimetal Coating to steal ANYTHING :3

Daretti, Scrap Savant -Draw power, artifact recurrsion and if i combine ultimate with Mycosynth Lattice i can make walkers come back after losing loyalty

Dovin Baan - Draw and partial protection

Elspeth, Knight-Errant -Protection with blockers

Gideon, Ally of Zendikar -CHUMP BLOCKERS!!!! :P

Jace, Unraveler of Secrets -Best Jace for the deck while staying budget. Draw power, and partial protection

Kaya, Ghost Assassin -Nice versatility and can blink my ETB artifact creatures

Liliana of the Veil - Nice Disruption [yes i know she is over budgest compared to the rest of walkers but i own one already]

Nahiri, the Harbinger - Draw power and her minus can be good removal

Narset Transcendent -Mostly draw power, but can combine her minus with something like a tutor effect to get extra value [x2 call the gatewatch? x2 Demonic or Vampiric tutor? yes please]

Nicol Bolas, Planeswalker - he is great if i can get him down, all abilities are great and relevant

Ob Nixilis Reignited - Draw power and removal

Saheeli Rai - Ehhhh, in this deck she is debatable, the plus to scry is meh, but the minus could copy a mana rock for one turn to get the small extra mana, or copy an ETB artifact like Solemn Simulacrum for extra value

Sarkhan the Mad - So probably an odd choice, but his zero can be good card draw with Sensei's Divining Top and zero drop artifacts or lands so i don't ping him down, and his minus can trigger my own death triggers and replace the creature

Sorin, Grim Nemesis - Card draw mostly, but his potential removal is not to be ignored

Tamiyo, the Moon Sage - Tap things down mostly, keep plusing on most threatening things on board

Teferi, Temporal Archmage - Card drawn, untap anything, yeah he great

Tezzeret, Master of Metal -SO to stay away from my infinite combo i chose him over Tezzeret the Seeker and i feel his plus is nice way to get artifacts and his minus can potentially hit an opponent really hard.

BlackjackHD on Copter Mardu Midrange

1 week ago

I've been playing Mardu in modern since before it was a thing which it apparently is now. My deck takes on a substantially different strategy than yours, but we Mardu guys need to stick together, and with that in mind I have some suggestions.

First up, lands. 6 man lands is excessive. You're going to have lands enter tapped far too often. I recommend dropping Needle Spires and one or two Shambling Vent for some more fetch lands. Modern Masters 17 just reprinted Arid Mesa and Marsh Flats, so their prices aren't as ridiculous as when I had to get them.

Like my deck, you use your life total as a resource to generate advantage through Bob and Thoughtseize and recuperate with lifegain, so I vibe with that. Sorin, Solemn Visitor seems like a great fit for your strategy, so I'd consider bumping him up to 2. Liliana of the Veil continues to be the ultimate control planeswalker in Modern and should definitely be a 4-of.

Veteran Motorist seems really lackluster. Pumping your looter scooters is great, but he's completely useless otherwise. The best part about Copter is its undercosted crew ability, and Motorist is overqualified. The earlier mention of Bitterblossom may be worth considering.

Fatal Push needs to be in your deck in some capacity. I've been running 2 main 1 sideboard. You could drop a Path to Exile for one. The card is way too good to not use.

Lastly, the sideboard. Ajani Vengeant was my first "core" planeswalker in my deck and I became wholesomely dissatisfied with him. I can't imagine a matchup in which you board him in. Sorin gains you more life and Lily controls better. Crumble to Dust is good, but slow. Consider Fulminator Mage, as he can also crew copters. Hide/Seek is weird, just use Wear / Tear. Liliana, the Last Hope seems okay, but not great. I think Soulfire Grand Master is a mainboard card or not at all present. Tormod's Crypt should be either Leyline of the Void, Rest in Peace or Nihil Spellbomb. RiP is risky with Lingering Souls, but it gets the job done, and against decks like Dredge, the disruption is strong enough to slow your own development down and still win handily. I also absolutely recommend two copies of Slaughter Games to help deal with combo decks. Dreadbore and Falkenrath Aristocrat can probably go.

pskinn01 on the.beanpole

2 weeks ago

the foil Ajani Vengeant is the pre release promo. And I would say it is MP+ or LP-. Can send pics if still interested.

the.beanpole on pskinn01

2 weeks ago

I'd rather not trade RL cards for precon items, sorry! I would, however, be open to trading my Mana Vault, Scourglass, Whip of Erebos and The Great Aurora for your Ajani Vengeant, Herald of Anguish, Groundbreaker and Rune-Scarred Demon. That should come out pretty close to even.

pskinn01 on the.beanpole

2 weeks ago

Things I would be willing to trade for (not in any order): Serra's Sanctum, Mana Vault, Birds of Paradise, Concordant Crossroads, City of Solitude, Purphoros, God of the Forge, Dream Halls, The Great Aurora, Exhume, Creeping Corrosion, Basalt Monolith, and Whip of Erebos.

cards I have from your want list: Ajani Vengeant, Unwinding Clock, and I might trade some shocks/ktk fetches (but prob not many if any as I am trying to build a deck of each color combination).

was there anything else you were interested in besides those in your binder and the Japanese atraxa deck?

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