Taigam, Ojutai Master

Taigam, Ojutai Master

Legendary Creature — Human Monk

Instant, sorcery, and Dragon spells you control can't be countered by spells or abilities.

Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

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Set Rarity
Commander 2017 (C17) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Taigam, Ojutai Master occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Taigam, Ojutai Master Discussion

Gidgetimer on Taigam, Ojutai Master

1 month ago

Taigam, Ojutai Master is was never declared as an attacker, therefore he never "attacked". (Also, I'm not sure why your link goes to a deck instead of the card.)

508.4. If a creature is put onto the battlefield attacking, its controller chooses which defending player or which planeswalker a defending player controls it’s attacking as it enters the battlefield (unless the effect that put it onto the battlefield specifies what it’s attacking). Similarly, if an effect states that a creature is attacking, its controller chooses which defending player or which planeswalker a defending player controls it’s attacking it becomes attacking (unless the effect has already specified). Such creatures are “attacking” but, for the purposes of trigger events and effects, they never “attacked.”

QuamQuam on Taigam, Ojutai Master

1 month ago

Im planning on reviving a Taigam, Ojutai Master with Yore-Tiller Nephilim . Is the second ability going to trigger when i cast a spell in mainphase 2?

Mj3913 on Let's talk Dragons, forgetting symbol:R.

1 month ago

Hiya folks, just gunna drop this here for awhile... As much as I don't need new projects I've me up with another idea while being bored to death at work. That idea though needs your ideas, examples, and input. If you haven't guessed from the title...

Redless Dragons.

That leave the 4 other colors to work with. Commander options are in short supply for these colors being:

I guess we have to ask what do we lose with red, and it's a lot. Fire breathing, most tribal bluffs, cost reduction, and dragon tokens. Could be replaced sort of, but that leans heavy on green for ramp which is the least shiny of the dragon colors I think. So much so that I am on the fence about dropping to 3 colors.

Esper dragons offer control as most esper decks do, but can it go fast enough like a typical dragon deck or will it stall for the long game? Or keep green and drop another color? White seems like the next best choice except I like Taigam, Ojutai Master and Scalelord Reckoner alot for this. Sans black would lose alot of removal options like both Silumgars, Crux of Fate, and Deathbringer Reagent. Blue too also loses the Silumgars, Taigam and control options like counterspells.

So now that my thoughts are out of the way, what are yours? Have any of you done this before and care to share examples/ideas?

BMHKain on I thought about it. I'll ...

7 months ago

(CAUTION: A Huge List of CMDRS dead ahead. If you can't comply, remember that I apologized for the huge wall.)

Well, I was just told how to do a Folder, but to choose what for decks is another thing entirely. Especially if such decks are either:

A: What Everyone Plays B: Are good, but have since been outdated by a year C: Are Tribal Leaders in a Specific Sense (No Morophon, the Boundless please.) D: Not Underdog CMDRs. E: Other.

Let's Just assume we use that cEDH Deck Tier List One-by-One; but w/ a new rule for Playtesting such decks so none of the cEDH Decks win out of overall ratios ~100% of the time; CHANNELFIREBALL-style. That said, From using the Tier List, I require the following CMDR Decks to not have cEDH Level Power, but are these:

Tier 0:

Thrasios, Triton Hero & Tymna the Weaver Partners

Tier 1:

Kess, Dissident Mage

Kraum, Ludevic's Opus

Najeela, the Blade-Blossom

The First Sliver (Not as a Sliver Tribe Leader)

The Gitrog Monster

Urza, Lord High Artificer

Vial Smasher the Fierce

Yisan, the Wanderer Bard

Zur the Enchanter

(NOTE: Unknown if Kraum, Ludevic's Opus & Vial Smasher the Fierce need to be Parters to be of this level.)

Tier 2:

Animar, Soul of Elements (Morph Decks not allowed.)

Baral, Chief of Compliance (Get your Counterspells Ready!)

Brago, King Eternal

Breya, Etherium Shaper

Circu, Dimir Lobotomist

Derevi, Empyrial Tactician

Edric, Spymaster of Trest

General Tazri (Mandatory Ally Tribe Leader)

Ghave, Guru of Spores

God-Eternal Kefnet

Godo, Bandit Warlord

Golos, Tireless Pilgrim

Grand Arbiter Augustin IV

Jace, Vryn's Prodigy  Flip

Jeleva, Nephalia's Scourge

Jhoira, Weatherlight Captain

Kykar, Wind's Fury

Meren of Clan Nel Toth

Mizzix of the Izmagnus

Momir Vig, Simic Visionary

Narset, Enlightened Master

Niv-Mizzet, Parun

Niv-Mizzet Reborn

Oona, Queen of the Fae

Prime Speaker Vannifar

Prossh, Skyraider of Kher

Ramos, Dragon Engine

Rashmi, Eternities Crafter

Scion of the Ur-Dragon (Possible Dragon Tribe Leader)

Selvala, Heart of the Wilds

Sidisi, Brood Tyrant

Sidisi, Undead Vizier

Sisay, Weatherlight Captain

Taigam, Ojutai Master

Tana, the Bloodsower

Tasigur, the Golden Fang

Teferi, Temporal Archmage

The Mimeoplasm

Varolz, the Scar-Striped

Xantcha, Sleeper Agent

Yarok, the Desecrated

Yidris, Maelstrom Wielder

Tier 3: WIP

But, yeah, you get the picture, right? Since I can't find such decks on my own to put in such a folder for decks worth testing against your own. Rules are as follows though:

  1. It needs to be up to date, prior to the Iona, Shield of Emeria & Paradox Engine bans & Painter's Servant unbanning/CMDR 2019's release; or just not include any of those at all.

  2. Each deck must not be of cEDH-level power; just imagine how much hell I'd have to playthrough against something just to beat a Thrasios/Tymna Partners deck just to have my claim on this notion nullified.

  3. Decks must include CMDRs that are Popular, were Popular as well as Tribal Decks w/ Good Tribe Leaders (For example: The First Sliver & Sliver Queen do not fit this category where Sliver Overlord does fit the Sliver Tribe Leadership. Scion of the Ur-Dragon & The Ur-Dragon can both count as Dragon Tribe CMDRs. Atraxa, Praetors' Voice is actually a bad CMDR to use in Superfriends, but Shines in all Counter Life. Make good use of that instead of making a 4< Color Walkers Deck. The rulings go on...)

I know this is too much for now, but I'm making a folder for Playtesting w/ decks as everyone kept telling me to do so; now I want to hold my end of the Bargain. But I seriously need help from you to do this. If you can find any decks here to add to such a Folder, put it on the comments below.

(& no, It's not like it's a personal thing! Anyone is allowed to use it when it's finished!)

imSandstorm on Ō Ni Hirefusu (王にひれ伏す)

7 months ago

I was inspired to build a Dragonlord Ojutai deck after checking this list out and it's been a blast to play. A few different cards I have in mine that have been really good to me are Narset Transcendent , Taigam, Ojutai Master and Reconnaissance

SideBae on Taigam Control Remastered

8 months ago

Fact or Fiction and Thirst for Knowledge are two cards I recommend, right off the bat. Chart a Course is good when you're already attacking. Windfall is great, especially since you're already running Narset, Parter of Veils . Compulsive Research and Archmage's Charm are good if paired with Taigam, Ojutai Master 's rebound ability. Similarly, the less-common one-mana cantrips may be much better if they're rebounding. Consider Serum Visions , Sleight of Hand , Gitaxian Probe and Opt . Similarly, casting Leap or Shadow Rift will give your general two turns worth of evasion, all while netting you a card.

Including Search for Azcanta  Flip can give you some card-selection on your extra turns.

If you're looking for more repeated sources of card advantage, planeswalkers may be your best bet. Teferi, Hero of Dominaria is an excellent card in EDH, and I've had good success with it. Jace, the Mind Sculptor is a card that a lot of people s--- on in EDH, saying it's just a Brainstorm a turn. This is true enough, but a Brainstorm a turn is excellent if you pair it with your fetch lands. Windswept Heath , Marsh Flats and Arid Mesa are also worth adding, simply for the shuffle-effect and the deck-thinning; I see you're not running any basic Plains , but that can be changed. Narset Transcendent is great. Jace Beleren is alright, as is Jace's Archivist .

I cannot recommend cutting Path to Exile enough. In Modern it's alright, but in EDH, where everyone is doing big, dangerous things, ramping your opponents is outright dangerous. Adding something like Supreme Verdict or Wrath of God may be better.

Consider more two-mana rocks: Casting one of these turn two means your general likely comes down turn three. Azorius Signet , Mind Stone , Thought Vessel , Fellwar Stone and the soon-to-release Arcane Signet are all good ideas for inclusion.

Depending on your meta, Retribution of the Meek may be a good idea. It kills most fatty blockers your opponents might have, and leaves Taigam, Ojutai Master on the board. But if your meta is similar to mine (Storm/Combo, Stax, and not much else), it may just end up being a dead card.

I suggest cutting Swiftfoot Boots . Often, just having either it or Lightning Greaves (not both) is enough, and I find that Lightning Greaves is simply the better card.

It strikes me that your general incentivizes you to use your mana during your main phase, unlike most blue generals. Playing at instant speed is still pretty powerful, though, and I see you've included Mana Drain , Counterspell and friends. Consider running As Foretold , which allows you to cast counter magic for free on your opponents' turns as well while tapping out. Currently, you'd need either Force of Will or Pact of Negation to do that.

Good luck with deck building!

SideBae on Kykar's Spellslinging Spookies

8 months ago

Greetings, human! Below are my suggestions; feel free to heed/ignore them as you choose.

In EDH, playtesting with your meta is really the only way to know how much counter, burn and card-draw you need. That being said, you typically want a cantrip and a counter in your opening hand, which means running approximately 5 - 10 of each is a good idea. I think Preordain should definitely be in your deck alongside your Ponder , and Brainstorm becomes astronomically better with shuffle effects. Although the Zendikar and Onslaught fetches can be very expensive, cheaper alternatives definitely exist: Terramorphic Expanse is functionally identical with the Evolving Wilds I see you're running; the slow fetches (like Flood Plain and Rocky Tar Pit ) are on the table; and Ash Barrens is around $3 these days. Aside from Preordain , some card-draw/filtering spells I advise at least considering are: Impulse , Chart a Course , Faithless Looting , Chemister's Insight , Archmage's Charm , Think Twice , Oona's Grace , Frantic Search , Sleight of Hand , Pull from Tomorrow , Fact or Fiction , Dig Through Time and Treasure Cruise . Slate of Ancestry is an artifact source of repeatable card advantage.

I suggest Faithless Looting , Chemister's Insight , Think Twice and Oona's Grace because you can cast them from your graveyard. This will give you extra triggers off of Kykar, Wind's Fury and Jeskai Ascendancy . Similarly, if you choose to run cards like Young Pyromancer and Monastery Mentor (which I highly suggest you do), these cards will get additional triggers as well. Murmuring Mystic is another creature to consider, as is Taigam, Ojutai Master .

Burn spells are tough in EDH, if only because you have three times as many opponents as usual, and they all have double the usual life total. So burn is typically going to be spot removal or mass removal rather than to-the-face, like in Modern. Generally, I do not recommend running many one-for-ones in a format where you're facing three opponents rather than one; the only one-for-one I highly suggest is Swords to Plowshares . Electrolyze is an instant that does not cost card advantage, so I advise this too. Mass-removal, like Wrath of God , Pyroclasm or Supreme Verdict is generally much more successful. However, because of your general and the nature of your deck, you'll likely want to only run one or two board-wipes. Things like Shattering Spree , By Force , Dust to Dust , Return to Dust , Grasp of Fate and Vandalblast are also worth considering.

Counter magic is good. I advise adding a few spells to your current package. Consider the following: Swan Song , Dispel , Exclude , Unified Will , Remand (maybe -- it's a meta call), Negate , Flusterstorm , and, provided you have access, Cryptic Command , Force of Will , Mana Drain and Pact of Negation .

An area that I see as being capable of a lot of improvement is your mana-base. Though the best fixing is, of course, wildly expensive, affordable options exist. Steam Vents , Hallowed Fountain and Sacred Foundry are all about $10 or so these days, as are City of Brass and Mana Confluence . I personally like Reflecting Pool , Exotic Orchard and Forbidden Orchard as well.

As Foretold is at least worth considering. Aetherflux Reservoir is, I think, probably better than Sentinel Tower , though if your meta is filled with creatures you can nail with the Sentinel Tower then you may wish to keep it. If you want to go on the aggro plan, Supreme Phantom is also worth considering, as is Intangible Virtue . Kindred Discovery is good if you name "Spirits." If you are like me and don't have ethical qualms about infinite combos, Isochron Scepter with Dramatic Reversal is a good way to make infinite tokens if you have enough rocks out.

Speaking of rocks, I like your current suite. I'd also consider Mind Stone , Coldsteel Heart (maybe), Fellwar Stone and Everflowing Chalice . Arcane Signet is coming out soon, and that's definitely worth an include.

Right. That's all from me. Good luck with deck-building!

Randomsome1 on cEDH Preference

9 months ago

Wow, so my ratioes were completely scued. My friend is already doing Paradox Scepter Urza. So, even though that was my go to win, when I was looking at cEDH just for inspiration for my decks, I want to try to not use that. I have been thinking of Storm Kess and Consultation Kess, but I have a hard time finding complete optimized lists for inspiration.

Previously, I did goof around and made a Taigam, Ojutai Master and a Fblthp, the Lost Xerox. But, as I said, the wincons are the same as my friends Urza and I want to try and avoid redundancy. I can make those public for you to see where I am at with understanding the format if you would like

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