Varolz, the Scar-Striped

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Rare

Combos Browse all

Varolz, the Scar-Striped

Legendary Creature — Troll Warrior

Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)

Sacrifice another creature: Regenerate Varolz, the Scar-Striped.

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Varolz, the Scar-Striped Discussion

SynergyBuild on Tenebu's Gravedigging Tendencies (Primer)

2 weeks ago

For the Bellower, Varolz, the Scar-Striped is a great fetchable sacrifice outlet with good synergy with the deck.

multimedia on Skullbriar 2.0

2 weeks ago

Hey, saw your forum topic asking if any recent cards are worth an upgrade in any of your decks. Out of all your decks this one in my opinion has the most potential for upgrades. Even just with cards that are already in Magic, not ones that were in recent sets. You seem serious about upgrading this deck therefore most of my suggestions won't be budget cards.

Cards in recent sets to consider:

Other recent:

Cards that can be potential upgrades for cards here:

  1. Diabolic Intent or Vampiric Tutor > Diabolic Tutor
  2. Maelstrom Pulse > Hero's Downfall or Putrefy
  3. Trophy > Abrupt Decay or Putrefy
  4. Reanimate or Animate Dead > Vigor Mortis
  5. Sylvan Library > Ordeal of Nylea
  6. Berserk > Soul's Might
  7. Scavenging Ooze > Obsessive Skinner
  8. Night's Whisper > Harmonize
  9. Drana, Liberator of Malakir > Vastwood Hydra
  10. Rishkar, Peema Renegade > Fungal Behemoth
  11. Pir > Varolz, the Scar-Striped
  12. Unspeakable Symbol > Death's Presence
  13. Umezawa's Jitte > Blessings of Nature
  14. Forum > Evolving Wilds
  15. Greater Good > Curse of Predation

Good luck with your deck.


ZendikariWol on Muldrotha shenanigans

2 weeks ago

I have built some ridiculously competitve decks- in paper I have a deck that wins fairly consistently on turn 4-5. Is it combo/storm? No. It runs sort of like storm though. Is it infect? No. It runs sort of like infect though. Is it burn? No. It runs sort of like burn though. Is it stompy? No. It runs sort of like stompy though. It's Blue/Red Spellslinger. 'The hell is that?', ask the people who play too much competitive. 'It's mine.', I respond.

My point is, powerhouse decks don't have to be built on preexisting archetypes. Fun decks can be powerful too! I have a mono-white Oketra's Monument blink deck that is MERCILESS! It's not tier 1 but it's close. And once again, this is not a recognized deck, but I took my idea and I rolled with it and it ended up being really sweet.

But one of the most important lessons to learn in Magic: you don't have to play powerful decks. If you have a fun idea, you don't have to make it great, it can just be fun. One of my favorite brews combines the Bloodrush mechanic (see Ghor-Clan Rampager) with Varolz, the Scar-Striped. It would be considered totally unplayable in a professional setting. I'm cool with that because... it's fun! It's not competitive. It's slow, it's kinda fragile, it was built on FIVE DOLLARS, but I love it because it's a really fun, creative idea, and I can play it against my friends who are just now getting into mtg.

TL;DR: Fun, non-competitive decks have a place, and those places are past-standard (as in standards of days gone by), modern, and commander. They can be cheap, they can be memey, they can be flat-out bad, but as long as they're fun, who cares?

epajula on Commanders by Power Level [EDH Tier List]

1 month ago

How is Ishai, Ojutai Dragonspeaker, and Varolz, the Scar-Striped competitive. I think you guys do a great job with an ultra difficult list. I just disagree with these two. I like what you did with the tier lists. In all fairness you could combine 3&4.

wallisface on Golgari +1/+1 Counter

1 month ago

It feels strange with Vigor Mortis and Grisly Salvage as they're the perfect engine to bring back something dangerous from the grave, but you don't actually have any viable targets for them.

I feel like to take full advantage of these above cards, maybe do the Varolz, the Scar-Striped with Death's Shadow combo (to make room maybe ditch Corpsejack Menace and Winding Constrictor, cause they don't look like they particularly speed up the counter-engine by anything massive... they add more counters but slow everything down it the process casting them so the net gain is "meh").

Consider moving Golgari Charm to the sideboard too - it's only particularly useful in matchups where there are enchants to destroy or you're against tokens/board-wipes (and your important creatures can regen themselves anyway). So not really a good draw in 80-90% of games. Experiment One could be a good replacement as it's fast and could be another great target to chuck counters on. If you don't like the idea of the Experiment, Strangleroot Geist could be a decent choice as well, or Scavenging Ooze.

Daedalus19876 on The Deckwatch [Home Base]

2 months ago

Permission to be blunt?

Whoever compiled the new draft of the Tier List (Commanders by Power Level [EDH Tier List]) made some really baffling choices.

The Tier 0 generals are approximately correct (though Tana, the Bloodsower and Selvala, Heart of the Wilds should probably be higher), but everything below that is incredibly messed up.

Circu, Dimir Lobotomist Ghave, Guru of Spores Ishai, Ojutai Dragonspeaker Jodah, Archmage Eternal Kraum, Ludevic's Opus Momir Vig, Simic Visionary Oona, Queen of the Fae Ruric Thar, the Unbowed The Mimeoplasm Tishana, Voice of Thunder Varolz, the Scar-Striped

These should definitely not be Tier 1. Meanwhile, Tier 2 is pretty messed up, and I don't even have enough time to type out the ways, but the short version: all three Niv-Mizzets at the same power??? Ishkanah, Grafwidow at the same power as The Locust God?? Selvala, Explorer Returned at the same power as Zada, Hedron Grinder?? Et cetera. Having played many of these, I can't agree.

I mean, I get what they're trying to do? But I think that abolishing the .5 tiers was a poor decision (since there's clear disparity within each tier) and I think they folded the wrong Tier 2 decks into the new Tier 1 category.

Daedalus19876 on The Deckwatch [Home Base]

2 months ago

Permission to be blunt?

Whoever compiled the new draft of the Tier List (Commanders by Power Level [EDH Tier List]) has no idea what they're talking about.

The Tier 0 generals are approximately correct (though Tana, the Bloodsower and Selvala, Heart of the Wilds should be higher), but everything below that is incredibly messed up.

Circu, Dimir Lobotomist Ghave, Guru of Spores Ishai, Ojutai Dragonspeaker Jodah, Archmage Eternal Kraum, Ludevic's Opus Momir Vig, Simic Visionary Oona, Queen of the Fae Ruric Thar, the Unbowed The Mimeoplasm Tishana, Voice of Thunder Varolz, the Scar-Striped

These should definitely not be Tier 1. Meanwhile, Tier 2 is so messed up I don't even have enough time to type out the ways, but the short version: all three Niv-Mizzets at the same power??? Ishkanah, Grafwidow at the same power as The Locust God??? Selvala, Explorer Returned at the same power as Zada, Hedron Grinder??? Et cetera.

I mean, I get what they're trying to do? But I think that abolishing the .5 tiers was a poor decision (since there's clear disparity within each tier) and I think they folded the wrong Tier 2 decks into the new Tier 1 category.

ZendikariWol on Can't think of a good pun on sac'ing creatures...

2 months ago

Varolz, the Scar-Striped is not great here, since you don't want to be exiling your graveyard. Twilight Drover is really slow. Mortivore is really nothing extraordinary, since you're sacrificing tokens.

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