Ruhan of the Fomori


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Mythic Rare

Combos Browse all

Ruhan of the Fomori

Legendary Creature — Giant Warrior

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Ruhan of the Fomori Discussion

eliakimras on Huggles

1 month ago

You may play around Kynaios and Tiro of Meletis 's ability. Tatyova, Benthic Druid will give you extra card draw whenever you get a land on the field. Reliquary Tower is cheap now, and works wonders. You surely will have 5 lands on turn 4, so Temple of the False God is really good.

You should also consider Azorius Chancery , Boros Garrison , Gruul Turf , Selesnya Sanctuary , Simic Growth Chamber , Izzet Boilerworks . You play your untapped land for the turn normally, then play one of those with K&T's ability. You get ahead of mana since these lands tap for 2 mana.

Krosan Verge , Myriad Landscape and Blighted Woodland are good for ramping when you have nothing else to do.

I suggest removing Azorius Guildgate , Blossoming Sands , Boros Guildgate , Gruul Guildgate , Izzet Guildgate , Simic Guildgate , Tranquil Cove , Vivid Grove , Haunted Fengraf and Unstable Frontier for the lands above.

Do you want to see chaos happen? Hive Mind , Knowledge Pool , Thousand-Year Storm , Eye of the Storm , Shared Fate , Gate to the AEther , Possibility Storm , Ruhan of the Fomori , Perplexing Chimera , Dictate of the Twin Gods , Furnace of Rath , Gratuitous Violence , Mind's Dilation , Sunbird's Invocation .

Do you want to make people interact more with you? Fact or Fiction , Steam Augury , Avatar of Slaughter , Goblin Spymaster , the Tempt with Vengeance cycle.

Do you want to give more resources to them? Eladamri's Vineyard , Dictate of Karametra , Zhur-Taa Ancient , Heartbeat of Spring , Heartwood Storyteller , Intellectual Offering , Keeper of Progenitus , Well of Ideas , Rites of Flourishing , Ghirapur Orrery . Zendikar Resurgent and Mirari's Wake .

TypicalTimmy on Card creation challenge

1 month ago

Angrath's Negotiation


Signature Spell

Gain control of target creature, planeswalker, or vehicle. Untap it, it gains haste until end of turn.

At the beginning of your end step, you may pay X life where X is that permanents converted mana cost. If you do, you maintain control of the permanent until the beginning your next end step. Repeat this process as many times as you like.

"You're coming with me. How, is entirely up to you." - Angrath

You can opt to maintain control as often as you'd like, at the cost of your own life total. Perhaps they have out Liliana of the Veil , Tarmogoyf , or something powerful and low cost? Perhaps they have something insanely well worth it, like a 2-turn away Ugin, the Spirit Dragon , or you want to snuff out their Ruhan of the Fomori deck? Maybe everyone else is low on life so you can spare a second turn with Ulamog, the Ceaseless Hunger ?

So much possibility.

Continue :3

TypicalTimmy on EDH: 150

2 months ago

Only thing I would suggest changing is having 2 Commanders who share at least one color.

The reason I say this is because it widens the possibility of deck designs. For example, suppose you want to run Jeskai. You are limited to literally four commanders.

Now, you could always run one of the two 4C Commanders within the Jeskai sphere, or even run a 5C Commander and ignore the other colors, but having the ability to run two Commanders who are linked by a single color opens up so many more options and thus so many new deck designs.

For example, linking white, you could do this:

I would also recommend a starting life total of perhaps 55, giving everyone more time to play their deck. :)

Metroid_Hybrid on I did it. I finally ...

2 months ago

The one time I played against someone running Ruhan of the Fomori , both games he just slapped an Assault Suit on it & passed him around the table causing chaos the entire game.. Good times..

PhotogenicParasympathetic on I did it. I finally ...

2 months ago

Today, I lived the dream. I put a Vow of Lightning on Ruhan of the Fomori . He finally agreed to my terms.

TypicalTimmy on Ruhan of the Fomori vs ...

2 months ago

I was watching an episode of Game Knights where someone was piloting a Ruhan of the Fomori Voltron deck, and this got me wondering: If you are down to just 1 opponent, how does Ruhan's ability resolve?

He must attack a random opponent each turn if able. If you have one opponent left, that's not random - that's forced.

Would you just flip a coin and call it, and if you called heads but it comes up tails then does he just not attack? That'd be actually random. You are randomly choosing no opponent.

I mean I know it's a silly question, but I was just thinking about it and it seems like his rules contradict himself here since you can't attack a single opponent at random if that's the only opponent left. It's not random anymore, mathematically speaking. It's 100%.

Any thoughts or experience on this one from the community?

BMHKain on

5 months ago

Hey, 4Lark. I'm still working on a Vorthos Deck, but at least I have an idea this time; albeit, REALLY Personal. I just wonder what you think thus far for elements; the dilemma seems on par w/ a Ruhan of the Fomori deck you made long ago. But do you think I should lessen the amount of Vorthos Categories? If so, how would you combine those w/ numerics? I'll handle the order the tale takes place myself for now. I just want your opinions...

...& no, I never tried to degrade the #MeToo movement in whatever way possible; this is just my personal struggle w/ its increasing popularity, among other things. In fact; I even mentioned Lady Godiva somewhere in there; the embodiment of #MeToo. That should help w/ such support at least, right?

ZendikariWol on Enchantment Voltron Commanders

6 months ago

First of all, it doesn't need to be voltron. I can go wide with enchanted creatures too. Still, I want to make an enchantment voltron deck but I don't know which commander I want to use. Here's who I'm considering so far:

Tuvasa the Sunlit

Estrid, the Masked

Tana, the Bloodsower plus Ishai, Ojutai Dragonspeaker

Zurgo Helmsmasher

Ruhan of the Fomori

Any of that cycle of legendary dragons (probably Dromar, the Banisher, Rith, the Awakener, Vorosh, the Hunter, Numot, the Devastator)

Storm Crow

Of course, new additions are welcome if you can make a convincing claim for them, but note that I play in a fairly noncompetitive meta, so decks that want to win immediately and shut out all interaction are off limits.

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