Back:Chandra, Roaring Flame
|Commander / EDH||Legal|
Printings View all
|From the Vault: Transform (V17)||Mythic Rare|
|Magic Origins (ORI)||Mythic Rare|
|Promo Set (000)||Mythic Rare|
Combos Browse all
Chandra, Fire of Kaladesh
Legendary Creature — Human Shaman
Whenever you cast a red spell, untap Chandra, Fire of Kaladesh.
Chandra, Fire of Kaladesh deals 1 damage to target player. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
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Latest as Commander
Chandra, Fire of Kaladesh Discussion
4 days ago
5 days ago
First of all, what's your budget?
Now, cards I personally don't like in this deck:
Banefire , you need mana to spend on more than one spell, it's not synergic!
Magmatic Chasm , if your creature has trample or protection from a color, do you really need it?
2 weeks ago
Burnished Hart by far
random suggestions: Thassa, God of the Sea, Sensei's Divining Top, Geist of the Archives, Isolated Watchtower, Sigiled Starfish, Windrider Patrol, Thing in the Ice Flip, Arclight pheonix, Aetherflux Resivoir, Docent of Perfection Flip, Sigil Tracer, Aminatou's Augury, Chandra, the Firebrand, Chandra, Fire of Kaladesh Flip, Thousand-Year Storm,
3 weeks ago
Ajani Goldmane, Rejected
Legendary Creature - Cat Warrior
At the beginning of each end step, if you gained 4 or more life this turn, exile Ajani, Rejected and return it to the battlefield transformed.
() Legendary Planeswalker - Ajani
+2: Create two 1/1 white cat warrior creature tokens with lifelink.
-4: Destroy target creature with power 4 or greater or with toughness 4 or less.
-8: Double your life total, then create that many 1/1 white cat warrior creature tokens with lifelink.
So we already have flip-walker cards for Kytheon, Hero of Akros Flip, Jace, Vryn's Prodigy Flip, Liliana, Heretical Healer Flip, Chandra, Fire of Kaladesh Flip, Nissa, Vastwood Seer Flip, and Nicol Bolas, the Ravager Flip
I just made Ajani's pre-walker and flip-walker. Design another flip-walker.
2 months ago
Big smashy Naya decks can be a ton of fun! It kinda depends on what direction you want to take the deck, but if you're looking at the classic 'power 5 or greater matters' theme, here are some suggestions:
Remove: Chandra, Fire of Kaladesh Flip: This deck focuses more on casting big creatures, so the likelihood of flipping Chandra is very low. Firemane Angel: Very expensive for her effects. Better creatures and lifegain can be found. Gigantosaurus: Hilarious card, but the 5 green will be super hard to get in a three color deck. Legion Loyalist, Legion Warboss, and Ajani's Welcome: These cards are all geared towards a 'go-wide' playstyle that encourages lots of small creatures. That's not how Naya usually plays, and most of the rest of your deck isn't set up to support them. Light of the Legion, Swiftblade Vindicator, Dawn of Hope, Path of Discovery, Prodigious Growth, Urban Utopia, Bounty of Might, Flower / Flourish, Boros Keyrune, and Selesnya Cluestone: These are all cards that either don't mesh great with the rest of the deck, or are decent, but have cards that can usually do the same thing better.
Big Boyz: Meglonoth: Great power for 6 mana, and can really pump out damage both attacking and blocking each time around the table! Mycoid Shepherd: Pretty decent source of lifegain. Paleoloth: Graveyard recursion. Spearbreaker Behemoth: Gives your important stuff indestructibility! Spellbreaker Behemoth: Can absolutely wreck blue control. Woolly Thoctar: 5/4 for 3. Nuff said. Bull Cerodon: Really solid creature to keep bashing your opponent's with. Godsire: Can be hard to play, but will generate an insane amount of value if it stays in play. Stalking Vengeance: When your stuff dies, so do your opponents! Victory's Herald: massive boost to your field, especially with lifegain.
Mana Ramp: Gruul Signet and Selesnya Signet: Some of the best ramp for three color decks. Drumhunter, Exuberant Firestoker, Sacellum Godspeaker, and Sunseed Nurturer: Can be okay as ramp, while also synergizing with your theme. Mul Daya Channelers: can be either a 5/5, or help you ramp into one. Somberwald Sage, Beastcaller Savant, Birds of Paradise, Channeler Initiate, Chromatic Lantern, Commander's Sphere, Draconic Disciple, Llanowar Elves, Atzocan Seer, and Drover of the Mighty: All permanents with useful ramp abilities, some of which even have a few other potential synergies. Traverse the Ulvenwald, Sakura-Tribe Elder, Yavimaya Elder, Harrow, Journey of Discovery, Gift of Estates, Cultivate, Caravan Vigil, and Collective Voyage: Cards with varying effects that let you search up lands from your library.
Utility: Asceticism: Lots of protection for your board. Anger and Fires of Yavimaya: gives all of your creatures haste. Signal the Clans: Great tutor card for creature based decks. Loxodon Warhammer and Behemoth Sledge: Trample and lifegain on a stick. Domri Rade: Card draw, repeatable fighting, and a crazy ult. Deafening Clarion, Austere Command, Earthquake, Mizzium Mortars, Comet Storm, and Savage Twister: All have the potential to be near one-sided boardwipes.
Lands: Ancient Ziggurat: With a focus on creatures, this card is usually really useful. Command Tower: Should be in every commander deck. Naya Panorama and Jungle Shrine Kessig Wolf Run: Extra damage and trample. Contested Cliffs: Repeatable fighting for your beasts.
There are probably more suggestions I could make, and certainly not all of these cards need to go in. Just some different ideas for you to consider!
3 months ago
4 months ago
Great story and it really shows how more nuanced Lili is compared to other characters - she has, literally, a lot more going for her than all other main Gatewatch planeswalkers.
In fact, she is one of the few with growth and progression and an actual arc (the other I can think of is Ajani).
"Jace Beleren (sigh)..." perfectly describes his character arc - it has the same curve as the average ironing board.
Nissa had something interesting going for her - she was quite racist - but was retconned into oblivion and her role in the story is to go on a new plane and connect with the mana of the land (only planeswalker that still does that).
Gideon has always been a noble protector of everyone he meets, a Captain America of sorts. He does not have many other moods.
Liliana goes from sad for accidentally liching her brother, to elated by the new power, to terrified of losing her youth, to setting out to restore, to figuring out being under the thumb of some demons does not sit well with her, to actually doing something about it by killing off her demons, to being terrified again of her new fate under Bolas. She does not have an arc but an undulating curve that really permeates her character.