Linvala, Keeper of Silence

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Mythic Rare
Rise of the Eldrazi (ROE) Mythic Rare

Combos Browse all

Linvala, Keeper of Silence

Legendary Creature — Angel

Flying

Activated abilities of creatures your opponents control can't be activated.

Price & Acquistion Set Price Alerts

MM3

ROE

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Recent Decks

Linvala, Keeper of Silence Discussion

jordybear2002 on Looking to get back into ...

4 days ago

If you are going mono white and are still looking for some commanders here are a few that might help just to get back into paper magic. Linvala, Keeper of Silence Thalia, Heretic Cathar Sram, Senior Edificer Kemba, Kha Regent

SynergyBuild on Derevi Commander

1 week ago

Aven Mindcensor, Hushwing Gryff, Spirit of the Labyrinth, Winter Orb, Thalia, Heretic Cathar, Kinjalli's Sunwing, Vryn Wingmare, Mother of Runes, Ramunap Excavator, Aura of Silence, Sun Titan, Swords to Plowshares, Alms Collector, Mirri, Weatherlight Duelist, Eladamri's Call, Tocatli Honor Guard, Eidolon of Rhetoric, Kataki, War's Wage, Propaganda, Ghostly Prison, Windborn Muse, Stasis, Static Orb, Glowrider, Rising Waters, Lodestone Golem, Damping Matrix, Cursed Totem, and Damping Sphere

The cards above are powerful stax pieces that are heavy play, yet range from 0.15$ to 5$ on tcgplayer. Below are more expensive cards that still are good for the deck, yet are not required.

Hokori, Dust Drinker, Rhystic Study, Sphere of Resistance, Thorn of Amethyst, Nature's Will, Bear Umbra, Sword of Feast and Famine, Grand Arbiter Augustin IV, Linvala, Keeper of Silence, Recruiter of the Guard, and Thalia, Guardian of Thraben.

Other than these stag pieces (cards used to lock your opponents out of the game) the deck should ramp, have some good interaction, and have draw power too. It can then use a decent field of small creatures and some combat steps, or powering out planeswalker ultimates to win. Below are some ideas on how to do that.

Ponder, Brainstorm, Arbor Elf, Fyndhorn Elves, Elvish Mystic, Llanowar Elves, Avacyn's Pilgrim, Supreme Verdict, Wrath of God, Heroic Intervention, Counterspell, Swan Song, Dispel, Negate, etc.

Rogue_Toaster on Get off my Land (and yours)

1 week ago

Linvala, Keeper of Silence is busted with living plane. Makes it to where only your lands tap for mana :)

Avacidal_maniac on Heaven & Earth- Shalai, Voice of Plenty

3 weeks ago

I would get a Sunpetal Grove, Temple Garden, Razorverge Thicket, Temple of Plenty and some other lands. If you are willing to spend the money for it, then Savannah is a good card to use in this deck

Creatures I would recommend for this deck would include Sigarda, Host of Herons, Linvala, Keeper of Silence, Herald of War and a couple of value angels like Baneslayer Angel or Archangel of Tithes. Angel of Jubilation shuts down a lot of decks that are black or sacrifice intensive.

Instants and sorceries I would include if you want to consistently get Avacyn out include Worldly Tutor, Eladamri's Call, possibly Traverse the Ulvenwald, Green Sun's Zenith and any other similar creature tutors.

Removal in white is really good so things such as Swords to Plowshares and Path to Exile are staples in white for commander, if you plan to run Avacyn then some more board wipes would be a good idea (i.e. Hour of Revelation, Austere Command). Decree of Justice while ok is a bit costly in terms of mana. A strictly better card would be Entreat the Angels for the cost of 6 mana into decree you only get 1 angel, for the cost of 5 you get one angel with entreat, and for 6 with miracle you get 4 angels with entreat.

cards to take out include Blessed Light (simply better removal out there), Mirror Gallery (the lack of copy creature spells make this one obsolete in this deck), Untamed Kavu (not enough versatility or utility), Evra, Halcyon Witness (doesn't quite fit into this deck unless there is a combo I am unaware of), Divine Reckoning (better board wipes out there), Marwyn, the Nurturer (not enough elves to fully utilise the ability), Daring Archaeologist (you most likely won't be able to cast enough historic spells to make this guy big enough), Steel Leaf Champion (good beatstick, only problem is the extremely intensive green cost) and at least one land (preferably a land that just enters tapped and does nothing else).

some recommended staples for angel theme would be Grand Abolisher that way people cannot immediately counter or remove your spells, Urza's Incubator, Angels usually have very high mana costs so them costing 2 less is very beneficial. If you are unable to shut down the board entirely with Avacyn and Shalai, there is another solution but I warn you, people who run mono colour will hate it: Iona, Shield of Emeria. A card so obnoxious even I wonder why it hasn't been banned in EDH yet. it is basically night night for mono colour decks and if you can find a way to copy it (Cough Cough Helm of the Host Cough Cough) then your opponents had better pray they have colourless removal or run a colourless deck.

Mana rocks are a necessity in angel tribal as well. include the likes of Thran Dynamo, Basalt Monolith, Worn Powerstone, Caged Sun, also get a Selesnya Signet to get some coloured mana ramp.

Also needs some card draw too, cards such as Howling Mine or Font of Mythos can help, if you're feeling nice. However if you want to be terrifyingly evil, then use something like Mind's Eye. some card draw spells I would recommend are Harmonize, Greater Good, Rishkar's Expertise and Abundance.

Overall this does seem like it could be potentially the meanest deck at any EDH table, any game featuring angels and/or Avacyn are bound to be very slow and oppressive, the one thing angels are famous for is being oppressive as hell (for reference look at Iona or Linvala). A good number of creatures for angel tribal is 26-29 creatures with about 3 of them being supporting creatures (case example being grand abolisher or eternal witness, maybe an Aven Mindcensor to be even more oppressive) of course the mana dorks can also help as well, in this deck I would say a good number is about 32 creatures with a maximum of 7 supporting units. I am curious as to how oppressive this deck can potentially get in a game. Good Luck finishing this. I can guarantee angel tribal is a very fun thing to do.

jordybear2002 on ManaQueen

3 weeks ago

Hello there! So I would LOVE to help you out! Ok so as you have read the MOST and I mean ABSOLUTE MOST lands you can have is 40 and higher that is just not needed. In slivers or just making slivers form your sliver queen try getting cards like when a creature enters the battlefield and things like that and be careful of cards that so when you cast a creature spell instead of when a creature enters the battlefield. Artifacts - Keep Ashnod's Altar Chromatic Lantern Gilded Lotus Sol Ring Lands - Keep Canopy Vista Command Tower Dark Depths Flagstones of Trokair Gaea's Cradle Nykthos, Shrine to Nyx Pillar of the Paruns Thespian's Stage VesuvaInstants - Enlightened Tutor Vampiric TutorSorceries - Channel the Suns Commune with Nature Demonic Tutor Restore Sylvan Scrying Time of Need Vindicate Creatures - Auriok Champion Courser of Kruphix Essence Warden Hangarback Walker Joiner Adept Linvala, Keeper of Silence Soul's Attendant Soul Warden Urborg ElfEnchantments - Defense of the Heart Exquisite Blood gravepact Land Tax Sanguine Blood Tranquil Grove Ok so those are the cards that I would keep for starters. Cards like Azusa, Lost but Seeking Exploration and Explore will definitely help you out with your land. Plus cards like Authority of the Consuls Thalia, Heretic Cathar and Ghostly Prison help you out early game to get ahead of everybody. Also I know what I said about the whole creatures entering the battlefield and all that but actually Zendikar Resurgent will be a HUGE help for mana and card draw if you got creature which is my assumption. Also Protean Hulk Tishana, Voice of Thunder and Seal of the Guildpact just for extra support. And plus if you want some just plain fun do Sheoldred, Whispering One, Equilibrium, Rhystic Study, and Unexpected Results. Hope this helps!!!!!

DeviousPenguin666 on Angelic Vial

3 weeks ago

If you're looking for a sideboard , I threw this together. This is just a first draft, but I feel like it should cover most of your bases, and I don't think it's too too expensive (not budget, but still).3x Stony Silence2x Natural State1x Naturalize1x Disenchant3x Damping Sphere2x Blessed Alliance2x Linvala, Keeper of Silence1x Lyra DawnbringerNormally I would suggest Leyline of Sanctity in any white deck, but as you have Shalai I don't really see the point.

TurtleZoom on Special Lil Guy’s Commander Angel Deck

1 month ago

One of the biggest lessons I learned since I first started playing Commander/EDH, is the first thing you need to ask yourself when choosing a commander is "How can I exploit this commander?" Avacyn, Angel of Hope is a powerful card on its own, but it can turn the card Armageddon, from destroy all lands, to destroy all lands but your own. It's things like that that make a deck strong. Lyra in particular is strong with a card like Exalted Angel. The reason why is because the wording of the card means it technically has lifelink, without counting as lifelink. So if Lyra is out, the Exalted Angel gains twice the life of damage done. I learned this playing Essence Sliver and Syphon Sliver, I like slivers.

Speaking of which, you should make full use of your commander's abilities and have more angels. You have quite a few removal spells, it would be a good idea to combine removal and control with angel creatures ie: Sunblast Angel, Angel of Deliverance, or the aforementioned Angel of the Dire Hour. Magic is a game of making the most use out of each card you have. Linvala, Keeper of Silence is also a good card to have. It can shut down entire decks, without interfering with your own (Seeing as how angels rarely have activated abilities).

If you want to see more examples of this stuff you can check out my own personal mono-white deck: Blood for Sword, Sword for Blood or any of my other decks.

I hope this helps. I think building a deck to honor your mother like this is really awesome :) I wish you the best on your journeys to come.

Kamerot on Lyra, Dawn Breaker Commander

1 month ago

Hey there, I like where you're going with this. A friend of mine runs an angel tribal that I loath, so I know with time, this deck will definitely be a monster. I do see that you have some inconsistencies for it being tribal. Like quite a few things that only target one creature whereas you want stuff that affects all of your divine beings.

So here's a list of things I would drop and some suggestions as well. Not knowing your budget, I'm just going to suggest anything that comes to mind. Take out:

So I know its a long list. Most of those cards don't do enough to help, have too high of a cmc for what they do, or don't fit the tribal theme. Add in:

A lot of the suggested upgrades suggested are designed to help your game plan you have set up, are better versions of cards you had, or just to help get your angels out quicker since they are expensive to cast and white has some of the worst ramp in the game. Here's a little k to my friends deck for more ideas: Angels in the battlefield Best of luck to you!!

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