|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Mythic Rare|
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Zacama, Primal Calamity
Legendary Creature — Dinosaur
Vigilance, reach, trample
When Zacama, Primal Calamity enters the battlefield, if you cast it, untap all lands you control.
2R: Zacama Deals 3 Damage to target creature.
2G: Destroy target artifact or enchantment.
2W: You gain 3 life.
Price & Acquistion Set Price Alerts
|Have (6)||marcus638 , JasYper , teslacoil7992 , Forkbeard , Esquire_ , jhTheMan99|
|Want (16)||PembrokeWelshCorgi , Fullmetalmage , AntiheroFOREVER , imapuncha , Poggy , absciss , SketchyScribbler , andreuswolf , CHAREDot9 , Killer_Tofu , orzhov_is_relatively_okay819 , Loading_Error , WhipJr , rakdos24 , bigblue32123 , Astromurp01|
Zacama, Primal Calamity Discussion
2 hours ago
This is obviously a "to each their own" situation as I typically utilize Zacama, Primal Calamity for the control aspects but most of the time I don't even need to cast my commander. While, yes, I believe that Gishath, Sun's Avatar can offer more in terms of a tribal aspect that's not what I was looking for in my commander. I guess it just boils down to how you want to play the game and at the end of the day I'm a bigger fan of control than I am of swing and see what happens.
4 days ago
And if you want to make this deck a little bit more competitive, swap Zacama, Primal Calamity into the command zone, take out Territorial Hammerskull, throw in Temur Sabertooth, and let the shenanigans of infinite ETBs ensue (Cost Reducers and Mana Doublers not included).
1 week ago
Well, I guess a year is long enough to make an update lol. I read every comment, but someone else replies before I have the chance too lol. It gets a little old saying "what they said" over and over haha. I also have not had much opportunity to play commander since having the second kid last September, so there was not really much to say either, sadly. The commander time I do have is normally spent trying out my new decks (Arcades, the Strategist, Muldrotha, the Gravetide, Slimefoot, the Stowaway, Zacama, Primal Calamity, and now Lord Windgrace). There also haven't been any new cards worth a spot. But Sylvan Awakening might just be worth a try! The foil Scapeshift is very exciting too! Now the deck is 100% foiled/altered!!! (I have to find pictures of my Traverse the Outlands and Nature's Lore alters). I am going to review the deck today and try to get an update up in a few hours.
Myth Unbound - I don't think this card is good enough. You MIGHT draw 2-3 cards off of it, and your ramp is so nuts that reduced command-tax is rarely worth spending 3 mana on. I would rather add more protection before adding this in an enchantment slot. If I am way wrong after your play testing please let me know.
feyn_do_alduin: I would instead recommend doing what I do! Build new decks all the time and throw in a surprise Om_rath every other week! I am now up to 15 decks, and I don't spend more then $100 on any (but I do a ton of trading and pull from my binder as much as possible). I would hate to lose you from the Om_rath army!!!
I really love hearing how much this deck helps everyone! Life has just been a bit overwhelming, but all the comments always make me smile! We are pretty dang close to becoming the #2 Commander deck! Just a few hundred votes to go! haha
1 week ago
Well, if you have dino synergies, you can get to the commander faster, and so you run the synergies, but the synergies are useless if Zacama, Primal Calamity gets taken out (dies too many times to recast, gets enchanted by Song of the Dryads, stolen, etc.), so you run other dinos to work instead and close out a game.
It makes sense to me to run dinos in Zacama!
1 week ago
Currently I have an incredible modern deck that focuses around Godsire and usesZacama, Primal Calamity and Behemoth's Herald to get you there. Of course it also has very strong support from Sarkhan Vol and Vivien Reid. Why do so little go for this strategy? Here is my deckGodsire Will Win
2 weeks ago
Wow, that is a rather uninspiring bunch of decks with not a lot of great reprints. U/R looks the best I guess? Esper looks the most fun out of sheer uniqueness. There are a few really exciting new cards, but a whole lot of chaff also. Looks like I'll just be picking up a few singles.
I think Wizards needs to be careful moving forward with their commander products. They have fallen into a pattern of trying to appease Commander players in every new set which I think hurts Limited, Standard and EDH alike. As a result, the actual Commander product seems to suffer because: a) better, new Commander focused cards are being made in other sets (i.e. Battlebond), and b) needed/synergistic reprints for deck themes are not happening in the Commander product themselves (just imagine if the lands deck had either Crucible of Worlds or Scapeshift from M19, or the U/R deck got Mycosynth Lattice or Mind's Eye from Battlebond). Don't even get me started on Nexus of Fate or Firesong and Sunspeaker.
Now, I get as excited as anyone when I see a cool new Commander card or a needed reprint show up in a regular set, but unless these cards fit a Limited archetype/theme of the new set (i.e. Zacama, Primal Calamity or Doubling Season), or they have a role in the story (i.e. Arcades, the Strategist or Hour of Revelation), why even include them in the first place? Instead of feeling disappointed by opening up a clearly Commander tilted card like Sunbird's Invocation, you could open up a cool dinosaur or merfolk that will work in a Limited/Standard deck. Then you could put the Commander focused cards/reprints into the yearly Commander product. This would be a win-win for everyone. Standard and Limited players alike will get more playable cards and Commander players will get a much more complete product. They'd probably sell more Commander product as well since hunger for more EDH cards would grow over the course of a year and hype surrounding the release would be sky high. Sorry for rambling, but it is just a trend that I have been noticing over the past three commander sets.
2 weeks ago
2 weeks ago
A lot of your cards are not very impactful, like the Akromas, Najeela, Treacherous Terrain. The other Myojin have powerful effects, like Myojin of Night's Reach, Myojin of Cleansing Fire, and Myojin of Seeing Winds.
Rather than Dread Cacodemon, why not In Garruk's Wake?
Grozoth is a really cool card that lets you tutor all your 9 CMC spells, which you can then cheat into play with Myojin of Life's Web (which is also 9 CMC). Omniscience would let you cast the noncreature spells as well. Iona, Shield of Emeria, Void Winnower, and Nullstone Gargoyle can stop opponents from responding. Rise of the Dark Realms is great after a wipe. Zacama, Primal Calamity is also good for untapping all your lands.