Rakdos the Defiler
Legendary Creature — Demon
Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up.
Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up.
Printings View all
|Ravnica Allegiance: Guild Kits (GK2)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Rakdos the Defiler occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
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Latest Decks as Commander
Rakdos the Defiler Discussion
1 month ago
I've been making changes, some have worked out, some not so much. Still having the same challenge getting the Avg Win Turn down to 4 or below, however, I have seen the combo win-% go up dramatically, almost never kill with combat damage anymore ( Rakdos the Defiler and Kaalia of the Vast + Master of Cruelties are the exceptions).
Giving Dockside Extortionist a fair test, so far no feeling either way, hasn't been stellar, hasn't been a disappointment. I put Corpse Dance in to give him an Infinite Combo so he has the best opportunity to impress me, we'll see. He is not my style of card, anything that relies on my opponents doing something, I generally avoid, but still evaluating what he is, recently added.
I've actually removed every (except Hall of the Bandit Lord ) non-T1 land, so Meteor Crater won't meet my criteria. Also trying to cut down on the # of non- Worldgorger Dragon effective lands where I can too (like Sacred Foundry ), that way if I T1 Worldgorger Dragon can make infinite with "most" lands.
Reflecting Pool , Dragonskull Summit (all check lands), and others have been eliminated, hate not having a on T1. I do like having Swamp and Plains , also note I've added Snow-Covered Swamp as well, to mitigate Blood Moon type effects, and utilize the Path to Exile and Assassin's Trophy (and some other ramp spells) benefits.
Forbidden Orchard is good, but doesn't work great with Master of Cruelties which I still play, mana sourcing is still quite good and consistent anyway, so no need to go the Forbidden Orchard or Tarnished Citadel routes anyway unless makes strategic sense.
Mox Opal just never going there, I ran another Mox Opal probability table this past weekend for a Kess, Dissident Mage friend, I just don't like it, I won't share the whole table, but here is some reasons why. Also, keep in mind, this probability is only the probability of drawing 3 artifacts (assuming you draw a Mox Opal whats the chance you have 2 others), if I were to do P(Drawing 3 artifacts) union P(drawing Mox Opal ) would be VERY low.
T1 with 18 artifacts is only 11%. By turn 5 (ignoring additional draw for now) is only 32%. At 24 artifacts T1 is 22% and T4 (want to win on or before this turn) 52%. 28 artifacts gets close to a good playability at T1 31% and T4 58%, but I feel if Kaalia of the Vast has 28 artifacts, just to engage a Mox Opal you should probably be playing a different commander, because their just aren't that many utility artifacts for Kaalia of the Vast .
Final Parting would allow for a Animate Dead tutor and a Worldgorger Dragon GY, but also need something to do with the infinite mana or have a damage outlet ( Dragon Tempest or Bogardan Hellkite ). So at CMC7 ( Animate Dead is CMC2), I'm better off running a Doomsday pile, which I've also decided is too high CMC.
Scheming Symmetry is tempting ( Sensei's Divining Top also works), but still don't have enough draw to make it viable. With I think could be viable, but I've also seen it removed by players with draw attached to their commanders, it's just too risky, basically gives your opponent the ability to stop you and then win themselves, likely. If Scheming Symmetry was Instant it could work with Mishra's Bauble and would be a playable/fantastic tutor, but drawing your card on their turn isn't good because our Infinite combos are sorcery speed (you can build an instant speed, but it starts degrading synergy).
Thoughtseize has been fantastic and very useful, plus it's modular ability to get Worldgorger Dragon out of my hand, it's helped me avoid walking into chaos by seeing the control players hand and either knowing or removing a catastrophic play.
Right now pretty sure I need Simian Spirit Guide , the is blah, but he gives me the for Animate Dead on T1, and gives me an Animate Dead target to stop the Worldgorger Dragon loop and play out my hand, hopefully tutors or a Razaketh, the Foulblooded in a perfect scenario. So like Swamp + Entomb + Chrome Mox / Lotus Petal + Simian Spirit Guide + Animate Dead + something to do with mana (tutor probably, don't have Cut in my build) is another T1 win outlet. Tutor Razaketh, the Foulblooded , then sac Simian Spirit Guide to get Leonin Relic-Warder into Dance of the Dead and tutor up a Goblin Bombardment and a Necromancy with infinite tutor (bound by life but it's T1 and only need 2 tutors = 4 life), and then infinite damage. Hoping it will just give me another T1 path to win, which should inevitably lower my Avg win turn at some point.
Talisman of Conviction is on the potential cutting block, it's great net rock, but no .
I'm thinking of abandoning the combat damage line, so Gisela, Blade of Goldnight would go, but not quite there yet. Most don't like Avacyn, Angel of Hope , as removal is usually exile, hand or changes it's board state, rarely destroy, but gives an option from destroy effects, so I don't know yet. I took Balefire Dragon out, think I still need him, he probably could be a Fire Covenant but I like my control on my ADD, my interaction package is a little light I know that, only because I prefer to just try and win, opposed to trying to stop others from winning, just a philosophy, don't think it costs me wins.
Running out of ideas, doing research on Discord, going to look through a bunch more decks, already did comparisons to the Primers there, I'm never going Stax Ob Nixilis, Unshackled or maybe Aven Mindcensor / Chains of Mephistopheles maybe ill win the lotto one day / Stranglehold as far as I'll go if I do go that route.
3 months ago
List of cards I'd cut: Medomai the Ageless Sygg, River Guide Vaevictis Asmadi, the Dire Prossh, Skyraider of Kher Thantis, the Warweaver Kaseto, Orochi Archmage Omnath, Locus of the Roil Intet, the Dreamer Storrev, Devkarin Lich Jenara, Asura of War Kestia, the Cultivator Rienne, Angel of Rebirth Pramikon, Sky Rampart Yennett, Cryptic Sovereign Jeleva, Nephalia's Scourge Crosis, the Purger Malfegor Olivia, Mobilized for War Rakdos the Defiler
4 months ago
Rakdos the Defiler's effect forces players to sacrifice non-demon permanents, would this include lands since they don't include the subtype "Demon?"
4 months ago
@lil_cheez thanks dude,
yeah, i actually want to get 37 lands in (36 normal ones + Cabal Coffers ), to ensure always having a good mana base. i already run Lightning Greaves , since it has no equip costs, and i don't have any cards that i want to target Kaalia of the Vast with (except Mother of Runes ). i prefer running Hammer of Purphoros over a 2nd Lightning Greaves / Swiftfoot Boots since it doesn't cost me an additional mana to attack with kaalia once i play her, plus i also run Hall of the Bandit Lord for the haste effect. As for Rakdos the Defiler : i actually don't usually attack with him a second time, so i don't have to sacrifice anything myself. there are some exceptions where it might be worth attacking again, but those are pretty rare, i usually keep him as a blocker, or as a sacrifice for Razaketh, the Foulblooded . Aegis Angel looks interesting, maybe i'll add it, but since i already have Avacyn, Angel of Hope , it doesn't benefit me that much. but yeah, i will add 1 (or preferably 2) more lands, i just have to decide which card(s) to remove. but thank you for the suggestions :)
5 months ago
Here's a question: what colors do they already play?
Also, I've had the same issue with my mom (since I play with her and she doesn't like complicated multicard interactions, generally the decks I build are simple enough for her to understand but strong enough to compete) and generally the commanders that I've noticed work best for commanders are the big legends from RTR block ( Isperia, Supreme Judge , Lazav, Dimir Mastermind , Rakdos the Defiler , Borborygmos Enraged , Trostani, Selesnya's Voice , Obzedat, Ghost Council , Jarad, Golgari Lich Lord , Prime Speaker Zegana , Niv-Mizzet, the Firemind , Aurelia, The War Leader) or the first legendary from each of the tricolor decks ( Rafiq of the Many , Sharuum the Hegemon , Sedris, the Traitor King , Kresh the Bloodbraided , Mayael the Anima , Zurgo Helmsmasher , Anafenza, the Foremost , Sidisi, Brood Tyrant , Surrak Dragonclaw , Narset, Enlightened Master ).
None of them are horribly expensive, and you can build fun decks using any of them using simple strategies but the nice thing about them is that you can slowly build them up into better and better decks over time if you like playing them.
8 months ago
If you put a Rakdos the Defiler into play with the ability, you don't need to sacrifice anything.
Putting a Silent Arbiter into play attacking means you can attack with any number of critters, but they can only block with one.
9 months ago
Ancient Stone Idol could work even if you're not the one being attacked, Hornet Queen gives people a reason to not attack you, Assault Suit maybe? Though having creatures with a drawback to attacking would be good with it. Abyssal Persecutor and Rakdos the Defiler would be fun with the suit. Couldn't find any other drawback critters. And finally, No Mercy for the ones that slip through. Anyway, hope that helps, I'll drop a + for ya too.
10 months ago
And yeah when I was making cuts. I dropped Zealous Conscripts because of the 5 cmc... Thats a bit heavy. Thats why I kept in the Village Bell-Ringer because he is 4 cmc and while thats still a bit much, its more manageable than 5 and they essentially combo the same way. with Goblin Bombardment , Kiki-Jiki, Mirror Breaker and Adarkar Valkyrie .
Those are very good arguments for Mother of Runes . I know someone may have already asked you this but, so why do you go 4cmc Mother of Runes over 2 cmc Flickering Ward which allows you to protect the creature AND protect itself by flickering it (and also in general, is harder to remove than a creature)?